// Version 2.41.6 globe.gl - https://github.com/vasturiano/globe.gl !function(e,t){"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).Globe=t()}(this,(function(){"use strict";function e(e,t){(null==t||t>e.length)&&(t=e.length);for(var n=0,r=Array(t);n>8&255]+bt[e>>16&255]+bt[e>>24&255]+"-"+bt[255&t]+bt[t>>8&255]+"-"+bt[t>>16&15|64]+bt[t>>24&255]+"-"+bt[63&n|128]+bt[n>>8&255]+"-"+bt[n>>16&255]+bt[n>>24&255]+bt[255&r]+bt[r>>8&255]+bt[r>>16&255]+bt[r>>24&255]).toLowerCase()}function Et(e,t,n){return Math.max(t,Math.min(n,e))}function Ct(e,t){return(e%t+t)%t}function Rt(e,t,n){return(1-n)*e+n*t}function Pt(e,t){switch(t.constructor){case Float32Array:return e;case Uint32Array:return e/4294967295;case Uint16Array:return e/65535;case Uint8Array:return e/255;case Int32Array:return Math.max(e/2147483647,-1);case Int16Array:return Math.max(e/32767,-1);case Int8Array:return Math.max(e/127,-1);default:throw new Error("Invalid component type.")}}function Nt(e,t){switch(t.constructor){case Float32Array:return e;case Uint32Array:return Math.round(4294967295*e);case Uint16Array:return Math.round(65535*e);case Uint8Array:return Math.round(255*e);case Int32Array:return Math.round(2147483647*e);case Int16Array:return Math.round(32767*e);case Int8Array:return Math.round(127*e);default:throw new Error("Invalid component type.")}}const Dt={DEG2RAD:Tt,RAD2DEG:St,generateUUID:Mt,clamp:Et,euclideanModulo:Ct,mapLinear:function(e,t,n,r,i){return r+(e-t)*(i-r)/(n-t)},inverseLerp:function(e,t,n){return e!==t?(n-e)/(t-e):0},lerp:Rt,damp:function(e,t,n,r){return Rt(e,t,1-Math.exp(-n*r))},pingpong:function(e,t=1){return t-Math.abs(Ct(e,2*t)-t)},smoothstep:function(e,t,n){return e<=t?0:e>=n?1:(e=(e-t)/(n-t))*e*(3-2*e)},smootherstep:function(e,t,n){return e<=t?0:e>=n?1:(e=(e-t)/(n-t))*e*e*(e*(6*e-15)+10)},randInt:function(e,t){return e+Math.floor(Math.random()*(t-e+1))},randFloat:function(e,t){return e+Math.random()*(t-e)},randFloatSpread:function(e){return e*(.5-Math.random())},seededRandom:function(e){void 0!==e&&(wt=e);let t=wt+=1831565813;return t=Math.imul(t^t>>>15,1|t),t^=t+Math.imul(t^t>>>7,61|t),((t^t>>>14)>>>0)/4294967296},degToRad:function(e){return e*Tt},radToDeg:function(e){return e*St},isPowerOfTwo:function(e){return!(e&e-1)&&0!==e},ceilPowerOfTwo:function(e){return Math.pow(2,Math.ceil(Math.log(e)/Math.LN2))},floorPowerOfTwo:function(e){return Math.pow(2,Math.floor(Math.log(e)/Math.LN2))},setQuaternionFromProperEuler:function(e,t,n,r,i){const s=Math.cos,a=Math.sin,o=s(n/2),l=a(n/2),u=s((t+r)/2),c=a((t+r)/2),h=s((t-r)/2),A=a((t-r)/2),d=s((r-t)/2),p=a((r-t)/2);switch(i){case"XYX":e.set(o*c,l*h,l*A,o*u);break;case"YZY":e.set(l*A,o*c,l*h,o*u);break;case"ZXZ":e.set(l*h,l*A,o*c,o*u);break;case"XZX":e.set(o*c,l*p,l*d,o*u);break;case"YXY":e.set(l*d,o*c,l*p,o*u);break;case"ZYZ":e.set(l*p,l*d,o*c,o*u);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+i)}},normalize:Nt,denormalize:Pt};class Lt{constructor(e=0,t=0){Lt.prototype.isVector2=!0,this.x=e,this.y=t}get width(){return this.x}set width(e){this.x=e}get height(){return this.y}set height(e){this.y=e}set(e,t){return this.x=e,this.y=t,this}setScalar(e){return this.x=e,this.y=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 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this.x=Et(this.x,e.x,t.x),this.y=Et(this.y,e.y,t.y),this}clampScalar(e,t){return this.x=Et(this.x,e,t),this.y=Et(this.y,e,t),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Et(n,e,t))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(e){return this.x*e.x+this.y*e.y}cross(e){return this.x*e.y-this.y*e.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;const n=this.dot(e)/t;return Math.acos(Et(n,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,n=this.y-e.y;return t*t+n*n}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this}rotateAround(e,t){const n=Math.cos(t),r=Math.sin(t),i=this.x-e.x,s=this.y-e.y;return this.x=i*n-s*r+e.x,this.y=i*r+s*n+e.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class It{constructor(e,t,n,r,i,s,a,o,l){It.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],void 0!==e&&this.set(e,t,n,r,i,s,a,o,l)}set(e,t,n,r,i,s,a,o,l){const u=this.elements;return u[0]=e,u[1]=r,u[2]=a,u[3]=t,u[4]=i,u[5]=o,u[6]=n,u[7]=s,u[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){const t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],this}extractBasis(e,t,n){return e.setFromMatrix3Column(this,0),t.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(e){const t=e.elements;return this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const n=e.elements,r=t.elements,i=this.elements,s=n[0],a=n[3],o=n[6],l=n[1],u=n[4],c=n[7],h=n[2],A=n[5],d=n[8],p=r[0],f=r[3],m=r[6],g=r[1],v=r[4],_=r[7],y=r[2],x=r[5],b=r[8];return 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t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this}setUvTransform(e,t,n,r,i,s,a){const o=Math.cos(i),l=Math.sin(i);return this.set(n*o,n*l,-n*(o*s+l*a)+s+e,-r*l,r*o,-r*(-l*s+o*a)+a+t,0,0,1),this}scale(e,t){return this.premultiply(Ot.makeScale(e,t)),this}rotate(e){return this.premultiply(Ot.makeRotation(-e)),this}translate(e,t){return this.premultiply(Ot.makeTranslation(e,t)),this}makeTranslation(e,t){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,t,0,0,1),this}makeRotation(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,n,t,0,0,0,1),this}makeScale(e,t){return this.set(e,0,0,0,t,0,0,0,1),this}equals(e){const t=this.elements,n=e.elements;for(let e=0;e<9;e++)if(t[e]!==n[e])return!1;return!0}fromArray(e,t=0){for(let n=0;n<9;n++)this.elements[n]=e[n+t];return this}toArray(e=[],t=0){const n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e}clone(){return(new this.constructor).fromArray(this.elements)}}const Ot=new It;function Ut(e){for(let t=e.length-1;t>=0;--t)if(e[t]>=65535)return!0;return!1}function Bt(e){return document.createElementNS("http://www.w3.org/1999/xhtml",e)}function Ft(){const e=Bt("canvas");return e.style.display="block",e}const kt={};function qt(e){e in kt||(kt[e]=!0,console.warn(e))}const Vt=(new It).set(.4123908,.3575843,.1804808,.212639,.7151687,.0721923,.0193308,.1191948,.9505322),zt=(new It).set(3.2409699,-1.5373832,-.4986108,-.9692436,1.8759675,.0415551,.0556301,-.203977,1.0569715);function Gt(){const e={enabled:!0,workingColorSpace:it,spaces:{},convert:function(e,t,n){return!1!==this.enabled&&t!==n&&t&&n?(this.spaces[t].transfer===at&&(e.r=jt(e.r),e.g=jt(e.g),e.b=jt(e.b)),this.spaces[t].primaries!==this.spaces[n].primaries&&(e.applyMatrix3(this.spaces[t].toXYZ),e.applyMatrix3(this.spaces[n].fromXYZ)),this.spaces[n].transfer===at&&(e.r=Wt(e.r),e.g=Wt(e.g),e.b=Wt(e.b)),e):e},fromWorkingColorSpace:function(e,t){return this.convert(e,this.workingColorSpace,t)},toWorkingColorSpace:function(e,t){return this.convert(e,t,this.workingColorSpace)},getPrimaries:function(e){return this.spaces[e].primaries},getTransfer:function(e){return e===nt?st:this.spaces[e].transfer},getLuminanceCoefficients:function(e,t=this.workingColorSpace){return e.fromArray(this.spaces[t].luminanceCoefficients)},define:function(e){Object.assign(this.spaces,e)},_getMatrix:function(e,t,n){return e.copy(this.spaces[t].toXYZ).multiply(this.spaces[n].fromXYZ)},_getDrawingBufferColorSpace:function(e){return this.spaces[e].outputColorSpaceConfig.drawingBufferColorSpace},_getUnpackColorSpace:function(e=this.workingColorSpace){return this.spaces[e].workingColorSpaceConfig.unpackColorSpace}},t=[.64,.33,.3,.6,.15,.06],n=[.2126,.7152,.0722],r=[.3127,.329];return e.define({[it]:{primaries:t,whitePoint:r,transfer:st,toXYZ:Vt,fromXYZ:zt,luminanceCoefficients:n,workingColorSpaceConfig:{unpackColorSpace:rt},outputColorSpaceConfig:{drawingBufferColorSpace:rt}},[rt]:{primaries:t,whitePoint:r,transfer:at,toXYZ:Vt,fromXYZ:zt,luminanceCoefficients:n,outputColorSpaceConfig:{drawingBufferColorSpace:rt}}}),e}const Ht=Gt();function jt(e){return e<.04045?.0773993808*e:Math.pow(.9478672986*e+.0521327014,2.4)}function Wt(e){return e<.0031308?12.92*e:1.055*Math.pow(e,.41666)-.055}let Xt;class Qt{static getDataURL(e,t="image/png"){if(/^data:/i.test(e.src))return e.src;if("undefined"==typeof HTMLCanvasElement)return e.src;let n;if(e instanceof HTMLCanvasElement)n=e;else{void 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1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=void 0!==e.w?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const t=this.x,n=this.y,r=this.z,i=this.w,s=e.elements;return this.x=s[0]*t+s[4]*n+s[8]*r+s[12]*i,this.y=s[1]*t+s[5]*n+s[9]*r+s[13]*i,this.z=s[2]*t+s[6]*n+s[10]*r+s[14]*i,this.w=s[3]*t+s[7]*n+s[11]*r+s[15]*i,this}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this.w/=e.w,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,n,r,i;const s=.01,a=.1,o=e.elements,l=o[0],u=o[4],c=o[8],h=o[1],A=o[5],d=o[9],p=o[2],f=o[6],m=o[10];if(Math.abs(u-h)o&&e>g?eg?o=0?1:-1,r=1-t*t;if(r>Number.EPSILON){const i=Math.sqrt(r),s=Math.atan2(i,t*n);e=Math.sin(e*s)/i,a=Math.sin(a*s)/i}const i=a*n;if(o=o*e+h*i,l=l*e+A*i,u=u*e+d*i,c=c*e+p*i,e===1-a){const e=1/Math.sqrt(o*o+l*l+u*u+c*c);o*=e,l*=e,u*=e,c*=e}}e[t]=o,e[t+1]=l,e[t+2]=u,e[t+3]=c}static multiplyQuaternionsFlat(e,t,n,r,i,s){const a=n[r],o=n[r+1],l=n[r+2],u=n[r+3],c=i[s],h=i[s+1],A=i[s+2],d=i[s+3];return e[t]=a*d+u*c+o*A-l*h,e[t+1]=o*d+u*h+l*c-a*A,e[t+2]=l*d+u*A+a*h-o*c,e[t+3]=u*d-a*c-o*h-l*A,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,n,r){return this._x=e,this._y=t,this._z=n,this._w=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t=!0){const n=e._x,r=e._y,i=e._z,s=e._order,a=Math.cos,o=Math.sin,l=a(n/2),u=a(r/2),c=a(i/2),h=o(n/2),A=o(r/2),d=o(i/2);switch(s){case"XYZ":this._x=h*u*c+l*A*d,this._y=l*A*c-h*u*d,this._z=l*u*d+h*A*c,this._w=l*u*c-h*A*d;break;case"YXZ":this._x=h*u*c+l*A*d,this._y=l*A*c-h*u*d,this._z=l*u*d-h*A*c,this._w=l*u*c+h*A*d;break;case"ZXY":this._x=h*u*c-l*A*d,this._y=l*A*c+h*u*d,this._z=l*u*d+h*A*c,this._w=l*u*c-h*A*d;break;case"ZYX":this._x=h*u*c-l*A*d,this._y=l*A*c+h*u*d,this._z=l*u*d-h*A*c,this._w=l*u*c+h*A*d;break;case"YZX":this._x=h*u*c+l*A*d,this._y=l*A*c+h*u*d,this._z=l*u*d-h*A*c,this._w=l*u*c-h*A*d;break;case"XZY":this._x=h*u*c-l*A*d,this._y=l*A*c-h*u*d,this._z=l*u*d+h*A*c,this._w=l*u*c+h*A*d;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return!0===t&&this._onChangeCallback(),this}setFromAxisAngle(e,t){const n=t/2,r=Math.sin(n);return this._x=e.x*r,this._y=e.y*r,this._z=e.z*r,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(e){const t=e.elements,n=t[0],r=t[4],i=t[8],s=t[1],a=t[5],o=t[9],l=t[2],u=t[6],c=t[10],h=n+a+c;if(h>0){const e=.5/Math.sqrt(h+1);this._w=.25/e,this._x=(u-o)*e,this._y=(i-l)*e,this._z=(s-r)*e}else if(n>a&&n>c){const e=2*Math.sqrt(1+n-a-c);this._w=(u-o)/e,this._x=.25*e,this._y=(r+s)/e,this._z=(i+l)/e}else if(a>c){const e=2*Math.sqrt(1+a-n-c);this._w=(i-l)/e,this._x=(r+s)/e,this._y=.25*e,this._z=(o+u)/e}else{const e=2*Math.sqrt(1+c-n-a);this._w=(s-r)/e,this._x=(i+l)/e,this._y=(o+u)/e,this._z=.25*e}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let n=e.dot(t)+1;return nMath.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=n):(this._x=0,this._y=-e.z,this._z=e.y,this._w=n)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=n),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(Et(this.dot(e),-1,1)))}rotateTowards(e,t){const n=this.angleTo(e);if(0===n)return this;const r=Math.min(1,t/n);return this.slerp(e,r),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return 0===e?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){const n=e._x,r=e._y,i=e._z,s=e._w,a=t._x,o=t._y,l=t._z,u=t._w;return this._x=n*u+s*a+r*l-i*o,this._y=r*u+s*o+i*a-n*l,this._z=i*u+s*l+n*o-r*a,this._w=s*u-n*a-r*o-i*l,this._onChangeCallback(),this}slerp(e,t){if(0===t)return this;if(1===t)return this.copy(e);const n=this._x,r=this._y,i=this._z,s=this._w;let a=s*e._w+n*e._x+r*e._y+i*e._z;if(a<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,a=-a):this.copy(e),a>=1)return this._w=s,this._x=n,this._y=r,this._z=i,this;const o=1-a*a;if(o<=Number.EPSILON){const e=1-t;return this._w=e*s+t*this._w,this._x=e*n+t*this._x,this._y=e*r+t*this._y,this._z=e*i+t*this._z,this.normalize(),this}const l=Math.sqrt(o),u=Math.atan2(l,a),c=Math.sin((1-t)*u)/l,h=Math.sin(t*u)/l;return this._w=s*c+this._w*h,this._x=n*c+this._x*h,this._y=r*c+this._y*h,this._z=i*c+this._z*h,this._onChangeCallback(),this}slerpQuaternions(e,t,n){return this.copy(e).slerp(t,n)}random(){const e=2*Math.PI*Math.random(),t=2*Math.PI*Math.random(),n=Math.random(),r=Math.sqrt(1-n),i=Math.sqrt(n);return this.set(r*Math.sin(e),r*Math.cos(e),i*Math.sin(t),i*Math.cos(t))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class on{constructor(e=0,t=0,n=0){on.prototype.isVector3=!0,this.x=e,this.y=t,this.z=n}set(e,t,n){return void 0===n&&(n=this.z),this.x=e,this.y=t,this.z=n,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return this.applyQuaternion(un.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(un.setFromAxisAngle(e,t))}applyMatrix3(e){const t=this.x,n=this.y,r=this.z,i=e.elements;return this.x=i[0]*t+i[3]*n+i[6]*r,this.y=i[1]*t+i[4]*n+i[7]*r,this.z=i[2]*t+i[5]*n+i[8]*r,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const t=this.x,n=this.y,r=this.z,i=e.elements,s=1/(i[3]*t+i[7]*n+i[11]*r+i[15]);return this.x=(i[0]*t+i[4]*n+i[8]*r+i[12])*s,this.y=(i[1]*t+i[5]*n+i[9]*r+i[13])*s,this.z=(i[2]*t+i[6]*n+i[10]*r+i[14])*s,this}applyQuaternion(e){const t=this.x,n=this.y,r=this.z,i=e.x,s=e.y,a=e.z,o=e.w,l=2*(s*r-a*n),u=2*(a*t-i*r),c=2*(i*n-s*t);return this.x=t+o*l+s*c-a*u,this.y=n+o*u+a*l-i*c,this.z=r+o*c+i*u-s*l,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const t=this.x,n=this.y,r=this.z,i=e.elements;return this.x=i[0]*t+i[4]*n+i[8]*r,this.y=i[1]*t+i[5]*n+i[9]*r,this.z=i[2]*t+i[6]*n+i[10]*r,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=Et(this.x,e.x,t.x),this.y=Et(this.y,e.y,t.y),this.z=Et(this.z,e.z,t.z),this}clampScalar(e,t){return this.x=Et(this.x,e,t),this.y=Et(this.y,e,t),this.z=Et(this.z,e,t),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Et(n,e,t))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,t){const n=e.x,r=e.y,i=e.z,s=t.x,a=t.y,o=t.z;return this.x=r*o-i*a,this.y=i*s-n*o,this.z=n*a-r*s,this}projectOnVector(e){const t=e.lengthSq();if(0===t)return this.set(0,0,0);const n=e.dot(this)/t;return this.copy(e).multiplyScalar(n)}projectOnPlane(e){return ln.copy(this).projectOnVector(e),this.sub(ln)}reflect(e){return this.sub(ln.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;const n=this.dot(e)/t;return Math.acos(Et(n,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,n=this.y-e.y,r=this.z-e.z;return t*t+n*n+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,n){const r=Math.sin(t)*e;return this.x=r*Math.sin(n),this.y=Math.cos(t)*e,this.z=r*Math.cos(n),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,n){return this.x=e*Math.sin(t),this.y=n,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){const t=this.setFromMatrixColumn(e,0).length(),n=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=n,this.z=r,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,4*t)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,3*t)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=Math.random()*Math.PI*2,t=2*Math.random()-1,n=Math.sqrt(1-t*t);return this.x=n*Math.cos(e),this.y=t,this.z=n*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const ln=new on,un=new an;class cn{constructor(e=new on(1/0,1/0,1/0),t=new on(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){this.makeEmpty();for(let t=0,n=e.length;t=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y&&e.z>=this.min.z&&e.z<=this.max.z}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y&&e.max.z>=this.min.z&&e.min.z<=this.max.z}intersectsSphere(e){return this.clampPoint(e.center,An),An.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,n;return e.normal.x>0?(t=e.normal.x*this.min.x,n=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,n=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,n+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,n+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,n+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,n+=e.normal.z*this.min.z),t<=-e.constant&&n>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(yn),xn.subVectors(this.max,yn),pn.subVectors(e.a,yn),fn.subVectors(e.b,yn),mn.subVectors(e.c,yn),gn.subVectors(fn,pn),vn.subVectors(mn,fn),_n.subVectors(pn,mn);let t=[0,-gn.z,gn.y,0,-vn.z,vn.y,0,-_n.z,_n.y,gn.z,0,-gn.x,vn.z,0,-vn.x,_n.z,0,-_n.x,-gn.y,gn.x,0,-vn.y,vn.x,0,-_n.y,_n.x,0];return!!Tn(t,pn,fn,mn,xn)&&(t=[1,0,0,0,1,0,0,0,1],!!Tn(t,pn,fn,mn,xn)&&(bn.crossVectors(gn,vn),t=[bn.x,bn.y,bn.z],Tn(t,pn,fn,mn,xn)))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,An).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=.5*this.getSize(An).length()),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()||(hn[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),hn[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),hn[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),hn[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),hn[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),hn[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),hn[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),hn[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(hn)),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const hn=[new on,new on,new on,new on,new on,new on,new on,new on],An=new on,dn=new cn,pn=new on,fn=new on,mn=new on,gn=new on,vn=new on,_n=new on,yn=new on,xn=new on,bn=new on,wn=new on;function Tn(e,t,n,r,i){for(let s=0,a=e.length-3;s<=a;s+=3){wn.fromArray(e,s);const a=i.x*Math.abs(wn.x)+i.y*Math.abs(wn.y)+i.z*Math.abs(wn.z),o=t.dot(wn),l=n.dot(wn),u=r.dot(wn);if(Math.max(-Math.max(o,l,u),Math.min(o,l,u))>a)return!1}return!0}const Sn=new cn,Mn=new on,En=new on;class Cn{constructor(e=new on,t=-1){this.isSphere=!0,this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){const n=this.center;void 0!==t?n.copy(t):Sn.setFromPoints(e).getCenter(n);let r=0;for(let t=0,i=e.length;tthis.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;Mn.subVectors(e,this.center);const t=Mn.lengthSq();if(t>this.radius*this.radius){const e=Math.sqrt(t),n=.5*(e-this.radius);this.center.addScaledVector(Mn,n/e),this.radius+=n}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(!0===this.center.equals(e.center)?this.radius=Math.max(this.radius,e.radius):(En.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(Mn.copy(e.center).add(En)),this.expandByPoint(Mn.copy(e.center).sub(En))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const Rn=new on,Pn=new on,Nn=new on,Dn=new on,Ln=new on,In=new on,On=new on;class Un{constructor(e=new on,t=new on(0,0,-1)){this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Rn)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);const n=t.dot(this.direction);return n<0?t.copy(this.origin):t.copy(this.origin).addScaledVector(this.direction,n)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const t=Rn.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(Rn.copy(this.origin).addScaledVector(this.direction,t),Rn.distanceToSquared(e))}distanceSqToSegment(e,t,n,r){Pn.copy(e).add(t).multiplyScalar(.5),Nn.copy(t).sub(e).normalize(),Dn.copy(this.origin).sub(Pn);const i=.5*e.distanceTo(t),s=-this.direction.dot(Nn),a=Dn.dot(this.direction),o=-Dn.dot(Nn),l=Dn.lengthSq(),u=Math.abs(1-s*s);let c,h,A,d;if(u>0)if(c=s*o-a,h=s*a-o,d=i*u,c>=0)if(h>=-d)if(h<=d){const e=1/u;c*=e,h*=e,A=c*(c+s*h+2*a)+h*(s*c+h+2*o)+l}else h=i,c=Math.max(0,-(s*h+a)),A=-c*c+h*(h+2*o)+l;else h=-i,c=Math.max(0,-(s*h+a)),A=-c*c+h*(h+2*o)+l;else h<=-d?(c=Math.max(0,-(-s*i+a)),h=c>0?-i:Math.min(Math.max(-i,-o),i),A=-c*c+h*(h+2*o)+l):h<=d?(c=0,h=Math.min(Math.max(-i,-o),i),A=h*(h+2*o)+l):(c=Math.max(0,-(s*i+a)),h=c>0?i:Math.min(Math.max(-i,-o),i),A=-c*c+h*(h+2*o)+l);else h=s>0?-i:i,c=Math.max(0,-(s*h+a)),A=-c*c+h*(h+2*o)+l;return n&&n.copy(this.origin).addScaledVector(this.direction,c),r&&r.copy(Pn).addScaledVector(Nn,h),A}intersectSphere(e,t){Rn.subVectors(e.center,this.origin);const n=Rn.dot(this.direction),r=Rn.dot(Rn)-n*n,i=e.radius*e.radius;if(r>i)return null;const s=Math.sqrt(i-r),a=n-s,o=n+s;return o<0?null:a<0?this.at(o,t):this.at(a,t)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const t=e.normal.dot(this.direction);if(0===t)return 0===e.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(e.normal)+e.constant)/t;return n>=0?n:null}intersectPlane(e,t){const n=this.distanceToPlane(e);return null===n?null:this.at(n,t)}intersectsPlane(e){const t=e.distanceToPoint(this.origin);if(0===t)return!0;return e.normal.dot(this.direction)*t<0}intersectBox(e,t){let n,r,i,s,a,o;const l=1/this.direction.x,u=1/this.direction.y,c=1/this.direction.z,h=this.origin;return l>=0?(n=(e.min.x-h.x)*l,r=(e.max.x-h.x)*l):(n=(e.max.x-h.x)*l,r=(e.min.x-h.x)*l),u>=0?(i=(e.min.y-h.y)*u,s=(e.max.y-h.y)*u):(i=(e.max.y-h.y)*u,s=(e.min.y-h.y)*u),n>s||i>r?null:((i>n||isNaN(n))&&(n=i),(s=0?(a=(e.min.z-h.z)*c,o=(e.max.z-h.z)*c):(a=(e.max.z-h.z)*c,o=(e.min.z-h.z)*c),n>o||a>r?null:((a>n||n!=n)&&(n=a),(o=0?n:r,t)))}intersectsBox(e){return null!==this.intersectBox(e,Rn)}intersectTriangle(e,t,n,r,i){Ln.subVectors(t,e),In.subVectors(n,e),On.crossVectors(Ln,In);let s,a=this.direction.dot(On);if(a>0){if(r)return null;s=1}else{if(!(a<0))return null;s=-1,a=-a}Dn.subVectors(this.origin,e);const o=s*this.direction.dot(In.crossVectors(Dn,In));if(o<0)return null;const l=s*this.direction.dot(Ln.cross(Dn));if(l<0)return null;if(o+l>a)return null;const u=-s*Dn.dot(On);return u<0?null:this.at(u/a,i)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class Bn{constructor(e,t,n,r,i,s,a,o,l,u,c,h,A,d,p,f){Bn.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==e&&this.set(e,t,n,r,i,s,a,o,l,u,c,h,A,d,p,f)}set(e,t,n,r,i,s,a,o,l,u,c,h,A,d,p,f){const m=this.elements;return m[0]=e,m[4]=t,m[8]=n,m[12]=r,m[1]=i,m[5]=s,m[9]=a,m[13]=o,m[2]=l,m[6]=u,m[10]=c,m[14]=h,m[3]=A,m[7]=d,m[11]=p,m[15]=f,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new Bn).fromArray(this.elements)}copy(e){const t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],t[9]=n[9],t[10]=n[10],t[11]=n[11],t[12]=n[12],t[13]=n[13],t[14]=n[14],t[15]=n[15],this}copyPosition(e){const t=this.elements,n=e.elements;return t[12]=n[12],t[13]=n[13],t[14]=n[14],this}setFromMatrix3(e){const t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,n){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(e,t,n){return this.set(e.x,t.x,n.x,0,e.y,t.y,n.y,0,e.z,t.z,n.z,0,0,0,0,1),this}extractRotation(e){const t=this.elements,n=e.elements,r=1/Fn.setFromMatrixColumn(e,0).length(),i=1/Fn.setFromMatrixColumn(e,1).length(),s=1/Fn.setFromMatrixColumn(e,2).length();return t[0]=n[0]*r,t[1]=n[1]*r,t[2]=n[2]*r,t[3]=0,t[4]=n[4]*i,t[5]=n[5]*i,t[6]=n[6]*i,t[7]=0,t[8]=n[8]*s,t[9]=n[9]*s,t[10]=n[10]*s,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){const t=this.elements,n=e.x,r=e.y,i=e.z,s=Math.cos(n),a=Math.sin(n),o=Math.cos(r),l=Math.sin(r),u=Math.cos(i),c=Math.sin(i);if("XYZ"===e.order){const e=s*u,n=s*c,r=a*u,i=a*c;t[0]=o*u,t[4]=-o*c,t[8]=l,t[1]=n+r*l,t[5]=e-i*l,t[9]=-a*o,t[2]=i-e*l,t[6]=r+n*l,t[10]=s*o}else if("YXZ"===e.order){const e=o*u,n=o*c,r=l*u,i=l*c;t[0]=e+i*a,t[4]=r*a-n,t[8]=s*l,t[1]=s*c,t[5]=s*u,t[9]=-a,t[2]=n*a-r,t[6]=i+e*a,t[10]=s*o}else if("ZXY"===e.order){const e=o*u,n=o*c,r=l*u,i=l*c;t[0]=e-i*a,t[4]=-s*c,t[8]=r+n*a,t[1]=n+r*a,t[5]=s*u,t[9]=i-e*a,t[2]=-s*l,t[6]=a,t[10]=s*o}else if("ZYX"===e.order){const e=s*u,n=s*c,r=a*u,i=a*c;t[0]=o*u,t[4]=r*l-n,t[8]=e*l+i,t[1]=o*c,t[5]=i*l+e,t[9]=n*l-r,t[2]=-l,t[6]=a*o,t[10]=s*o}else if("YZX"===e.order){const e=s*o,n=s*l,r=a*o,i=a*l;t[0]=o*u,t[4]=i-e*c,t[8]=r*c+n,t[1]=c,t[5]=s*u,t[9]=-a*u,t[2]=-l*u,t[6]=n*c+r,t[10]=e-i*c}else if("XZY"===e.order){const e=s*o,n=s*l,r=a*o,i=a*l;t[0]=o*u,t[4]=-c,t[8]=l*u,t[1]=e*c+i,t[5]=s*u,t[9]=n*c-r,t[2]=r*c-n,t[6]=a*u,t[10]=i*c+e}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(qn,e,Vn)}lookAt(e,t,n){const r=this.elements;return Hn.subVectors(e,t),0===Hn.lengthSq()&&(Hn.z=1),Hn.normalize(),zn.crossVectors(n,Hn),0===zn.lengthSq()&&(1===Math.abs(n.z)?Hn.x+=1e-4:Hn.z+=1e-4,Hn.normalize(),zn.crossVectors(n,Hn)),zn.normalize(),Gn.crossVectors(Hn,zn),r[0]=zn.x,r[4]=Gn.x,r[8]=Hn.x,r[1]=zn.y,r[5]=Gn.y,r[9]=Hn.y,r[2]=zn.z,r[6]=Gn.z,r[10]=Hn.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const n=e.elements,r=t.elements,i=this.elements,s=n[0],a=n[4],o=n[8],l=n[12],u=n[1],c=n[5],h=n[9],A=n[13],d=n[2],p=n[6],f=n[10],m=n[14],g=n[3],v=n[7],_=n[11],y=n[15],x=r[0],b=r[4],w=r[8],T=r[12],S=r[1],M=r[5],E=r[9],C=r[13],R=r[2],P=r[6],N=r[10],D=r[14],L=r[3],I=r[7],O=r[11],U=r[15];return i[0]=s*x+a*S+o*R+l*L,i[4]=s*b+a*M+o*P+l*I,i[8]=s*w+a*E+o*N+l*O,i[12]=s*T+a*C+o*D+l*U,i[1]=u*x+c*S+h*R+A*L,i[5]=u*b+c*M+h*P+A*I,i[9]=u*w+c*E+h*N+A*O,i[13]=u*T+c*C+h*D+A*U,i[2]=d*x+p*S+f*R+m*L,i[6]=d*b+p*M+f*P+m*I,i[10]=d*w+p*E+f*N+m*O,i[14]=d*T+p*C+f*D+m*U,i[3]=g*x+v*S+_*R+y*L,i[7]=g*b+v*M+_*P+y*I,i[11]=g*w+v*E+_*N+y*O,i[15]=g*T+v*C+_*D+y*U,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){const e=this.elements,t=e[0],n=e[4],r=e[8],i=e[12],s=e[1],a=e[5],o=e[9],l=e[13],u=e[2],c=e[6],h=e[10],A=e[14];return e[3]*(+i*o*c-r*l*c-i*a*h+n*l*h+r*a*A-n*o*A)+e[7]*(+t*o*A-t*l*h+i*s*h-r*s*A+r*l*u-i*o*u)+e[11]*(+t*l*c-t*a*A-i*s*c+n*s*A+i*a*u-n*l*u)+e[15]*(-r*a*u-t*o*c+t*a*h+r*s*c-n*s*h+n*o*u)}transpose(){const e=this.elements;let t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this}setPosition(e,t,n){const r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=t,r[14]=n),this}invert(){const e=this.elements,t=e[0],n=e[1],r=e[2],i=e[3],s=e[4],a=e[5],o=e[6],l=e[7],u=e[8],c=e[9],h=e[10],A=e[11],d=e[12],p=e[13],f=e[14],m=e[15],g=c*f*l-p*h*l+p*o*A-a*f*A-c*o*m+a*h*m,v=d*h*l-u*f*l-d*o*A+s*f*A+u*o*m-s*h*m,_=u*p*l-d*c*l+d*a*A-s*p*A-u*a*m+s*c*m,y=d*c*o-u*p*o-d*a*h+s*p*h+u*a*f-s*c*f,x=t*g+n*v+r*_+i*y;if(0===x)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const b=1/x;return e[0]=g*b,e[1]=(p*h*i-c*f*i-p*r*A+n*f*A+c*r*m-n*h*m)*b,e[2]=(a*f*i-p*o*i+p*r*l-n*f*l-a*r*m+n*o*m)*b,e[3]=(c*o*i-a*h*i-c*r*l+n*h*l+a*r*A-n*o*A)*b,e[4]=v*b,e[5]=(u*f*i-d*h*i+d*r*A-t*f*A-u*r*m+t*h*m)*b,e[6]=(d*o*i-s*f*i-d*r*l+t*f*l+s*r*m-t*o*m)*b,e[7]=(s*h*i-u*o*i+u*r*l-t*h*l-s*r*A+t*o*A)*b,e[8]=_*b,e[9]=(d*c*i-u*p*i-d*n*A+t*p*A+u*n*m-t*c*m)*b,e[10]=(s*p*i-d*a*i+d*n*l-t*p*l-s*n*m+t*a*m)*b,e[11]=(u*a*i-s*c*i-u*n*l+t*c*l+s*n*A-t*a*A)*b,e[12]=y*b,e[13]=(u*p*r-d*c*r+d*n*h-t*p*h-u*n*f+t*c*f)*b,e[14]=(d*a*r-s*p*r-d*n*o+t*p*o+s*n*f-t*a*f)*b,e[15]=(s*c*r-u*a*r+u*n*o-t*c*o-s*n*h+t*a*h)*b,this}scale(e){const t=this.elements,n=e.x,r=e.y,i=e.z;return t[0]*=n,t[4]*=r,t[8]*=i,t[1]*=n,t[5]*=r,t[9]*=i,t[2]*=n,t[6]*=r,t[10]*=i,t[3]*=n,t[7]*=r,t[11]*=i,this}getMaxScaleOnAxis(){const e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],n=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,n,r))}makeTranslation(e,t,n){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,t,0,0,1,n,0,0,0,1),this}makeRotationX(e){const t=Math.cos(e),n=Math.sin(e);return this.set(1,0,0,0,0,t,-n,0,0,n,t,0,0,0,0,1),this}makeRotationY(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,0,n,0,0,1,0,0,-n,0,t,0,0,0,0,1),this}makeRotationZ(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,0,n,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){const n=Math.cos(t),r=Math.sin(t),i=1-n,s=e.x,a=e.y,o=e.z,l=i*s,u=i*a;return this.set(l*s+n,l*a-r*o,l*o+r*a,0,l*a+r*o,u*a+n,u*o-r*s,0,l*o-r*a,u*o+r*s,i*o*o+n,0,0,0,0,1),this}makeScale(e,t,n){return this.set(e,0,0,0,0,t,0,0,0,0,n,0,0,0,0,1),this}makeShear(e,t,n,r,i,s){return this.set(1,n,i,0,e,1,s,0,t,r,1,0,0,0,0,1),this}compose(e,t,n){const r=this.elements,i=t._x,s=t._y,a=t._z,o=t._w,l=i+i,u=s+s,c=a+a,h=i*l,A=i*u,d=i*c,p=s*u,f=s*c,m=a*c,g=o*l,v=o*u,_=o*c,y=n.x,x=n.y,b=n.z;return r[0]=(1-(p+m))*y,r[1]=(A+_)*y,r[2]=(d-v)*y,r[3]=0,r[4]=(A-_)*x,r[5]=(1-(h+m))*x,r[6]=(f+g)*x,r[7]=0,r[8]=(d+v)*b,r[9]=(f-g)*b,r[10]=(1-(h+p))*b,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this}decompose(e,t,n){const r=this.elements;let i=Fn.set(r[0],r[1],r[2]).length();const s=Fn.set(r[4],r[5],r[6]).length(),a=Fn.set(r[8],r[9],r[10]).length();this.determinant()<0&&(i=-i),e.x=r[12],e.y=r[13],e.z=r[14],kn.copy(this);const o=1/i,l=1/s,u=1/a;return kn.elements[0]*=o,kn.elements[1]*=o,kn.elements[2]*=o,kn.elements[4]*=l,kn.elements[5]*=l,kn.elements[6]*=l,kn.elements[8]*=u,kn.elements[9]*=u,kn.elements[10]*=u,t.setFromRotationMatrix(kn),n.x=i,n.y=s,n.z=a,this}makePerspective(e,t,n,r,i,s,a=2e3){const o=this.elements,l=2*i/(t-e),u=2*i/(n-r),c=(t+e)/(t-e),h=(n+r)/(n-r);let A,d;if(a===_t)A=-(s+i)/(s-i),d=-2*s*i/(s-i);else{if(a!==yt)throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+a);A=-s/(s-i),d=-s*i/(s-i)}return o[0]=l,o[4]=0,o[8]=c,o[12]=0,o[1]=0,o[5]=u,o[9]=h,o[13]=0,o[2]=0,o[6]=0,o[10]=A,o[14]=d,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this}makeOrthographic(e,t,n,r,i,s,a=2e3){const o=this.elements,l=1/(t-e),u=1/(n-r),c=1/(s-i),h=(t+e)*l,A=(n+r)*u;let d,p;if(a===_t)d=(s+i)*c,p=-2*c;else{if(a!==yt)throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+a);d=i*c,p=-1*c}return o[0]=2*l,o[4]=0,o[8]=0,o[12]=-h,o[1]=0,o[5]=2*u,o[9]=0,o[13]=-A,o[2]=0,o[6]=0,o[10]=p,o[14]=-d,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this}equals(e){const t=this.elements,n=e.elements;for(let e=0;e<16;e++)if(t[e]!==n[e])return!1;return!0}fromArray(e,t=0){for(let n=0;n<16;n++)this.elements[n]=e[n+t];return this}toArray(e=[],t=0){const n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e[t+9]=n[9],e[t+10]=n[10],e[t+11]=n[11],e[t+12]=n[12],e[t+13]=n[13],e[t+14]=n[14],e[t+15]=n[15],e}}const Fn=new on,kn=new Bn,qn=new on(0,0,0),Vn=new on(1,1,1),zn=new on,Gn=new on,Hn=new on,jn=new Bn,Wn=new an;class Xn{constructor(e=0,t=0,n=0,r=Xn.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=t,this._z=n,this._order=r}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,t,n,r=this._order){return this._x=e,this._y=t,this._z=n,this._order=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,t=this._order,n=!0){const r=e.elements,i=r[0],s=r[4],a=r[8],o=r[1],l=r[5],u=r[9],c=r[2],h=r[6],A=r[10];switch(t){case"XYZ":this._y=Math.asin(Et(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-u,A),this._z=Math.atan2(-s,i)):(this._x=Math.atan2(h,l),this._z=0);break;case"YXZ":this._x=Math.asin(-Et(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(a,A),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-c,i),this._z=0);break;case"ZXY":this._x=Math.asin(Et(h,-1,1)),Math.abs(h)<.9999999?(this._y=Math.atan2(-c,A),this._z=Math.atan2(-s,l)):(this._y=0,this._z=Math.atan2(o,i));break;case"ZYX":this._y=Math.asin(-Et(c,-1,1)),Math.abs(c)<.9999999?(this._x=Math.atan2(h,A),this._z=Math.atan2(o,i)):(this._x=0,this._z=Math.atan2(-s,l));break;case"YZX":this._z=Math.asin(Et(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-u,l),this._y=Math.atan2(-c,i)):(this._x=0,this._y=Math.atan2(a,A));break;case"XZY":this._z=Math.asin(-Et(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(h,l),this._y=Math.atan2(a,i)):(this._x=Math.atan2(-u,A),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,!0===n&&this._onChangeCallback(),this}setFromQuaternion(e,t,n){return jn.makeRotationFromQuaternion(e),this.setFromRotationMatrix(jn,t,n)}setFromVector3(e,t=this._order){return this.set(e.x,e.y,e.z,t)}reorder(e){return Wn.setFromEuler(this),this.setFromQuaternion(Wn,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],void 0!==e[3]&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}Xn.DEFAULT_ORDER="XYZ";class Qn{constructor(){this.mask=1}set(e){this.mask=1<>>0}enable(e){this.mask|=1<1){for(let e=0;e1){for(let e=0;e0&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),r.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(r.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(r.type="BatchedMesh",r.perObjectFrustumCulled=this.perObjectFrustumCulled,r.sortObjects=this.sortObjects,r.drawRanges=this._drawRanges,r.reservedRanges=this._reservedRanges,r.geometryInfo=this._geometryInfo.map((e=>({...e,boundingBox:e.boundingBox?{min:e.boundingBox.min.toArray(),max:e.boundingBox.max.toArray()}:void 0,boundingSphere:e.boundingSphere?{radius:e.boundingSphere.radius,center:e.boundingSphere.center.toArray()}:void 0}))),r.instanceInfo=this._instanceInfo.map((e=>({...e}))),r.availableInstanceIds=this._availableInstanceIds.slice(),r.availableGeometryIds=this._availableGeometryIds.slice(),r.nextIndexStart=this._nextIndexStart,r.nextVertexStart=this._nextVertexStart,r.geometryCount=this._geometryCount,r.maxInstanceCount=this._maxInstanceCount,r.maxVertexCount=this._maxVertexCount,r.maxIndexCount=this._maxIndexCount,r.geometryInitialized=this._geometryInitialized,r.matricesTexture=this._matricesTexture.toJSON(e),r.indirectTexture=this._indirectTexture.toJSON(e),null!==this._colorsTexture&&(r.colorsTexture=this._colorsTexture.toJSON(e)),null!==this.boundingSphere&&(r.boundingSphere={center:this.boundingSphere.center.toArray(),radius:this.boundingSphere.radius}),null!==this.boundingBox&&(r.boundingBox={min:this.boundingBox.min.toArray(),max:this.boundingBox.max.toArray()})),this.isScene)this.background&&(this.background.isColor?r.background=this.background.toJSON():this.background.isTexture&&(r.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(r.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){r.geometry=i(e.geometries,this.geometry);const t=this.geometry.parameters;if(void 0!==t&&void 0!==t.shapes){const n=t.shapes;if(Array.isArray(n))for(let t=0,r=n.length;t0){r.children=[];for(let t=0;t0){r.animations=[];for(let t=0;t0&&(n.geometries=t),r.length>0&&(n.materials=r),i.length>0&&(n.textures=i),a.length>0&&(n.images=a),o.length>0&&(n.shapes=o),l.length>0&&(n.skeletons=l),u.length>0&&(n.animations=u),c.length>0&&(n.nodes=c)}return n.object=r,n;function s(e){const t=[];for(const n in e){const r=e[n];delete r.metadata,t.push(r)}return t}}clone(e){return(new this.constructor).copy(this,e)}copy(e,t=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),!0===t)for(let t=0;t0?r.multiplyScalar(1/Math.sqrt(i)):r.set(0,0,0)}static getBarycoord(e,t,n,r,i){hr.subVectors(r,t),Ar.subVectors(n,t),dr.subVectors(e,t);const s=hr.dot(hr),a=hr.dot(Ar),o=hr.dot(dr),l=Ar.dot(Ar),u=Ar.dot(dr),c=s*l-a*a;if(0===c)return i.set(0,0,0),null;const h=1/c,A=(l*o-a*u)*h,d=(s*u-a*o)*h;return i.set(1-A-d,d,A)}static containsPoint(e,t,n,r){return null!==this.getBarycoord(e,t,n,r,pr)&&(pr.x>=0&&pr.y>=0&&pr.x+pr.y<=1)}static getInterpolation(e,t,n,r,i,s,a,o){return null===this.getBarycoord(e,t,n,r,pr)?(o.x=0,o.y=0,"z"in o&&(o.z=0),"w"in o&&(o.w=0),null):(o.setScalar(0),o.addScaledVector(i,pr.x),o.addScaledVector(s,pr.y),o.addScaledVector(a,pr.z),o)}static getInterpolatedAttribute(e,t,n,r,i,s){return xr.setScalar(0),br.setScalar(0),wr.setScalar(0),xr.fromBufferAttribute(e,t),br.fromBufferAttribute(e,n),wr.fromBufferAttribute(e,r),s.setScalar(0),s.addScaledVector(xr,i.x),s.addScaledVector(br,i.y),s.addScaledVector(wr,i.z),s}static isFrontFacing(e,t,n,r){return hr.subVectors(n,t),Ar.subVectors(e,t),hr.cross(Ar).dot(r)<0}set(e,t,n){return this.a.copy(e),this.b.copy(t),this.c.copy(n),this}setFromPointsAndIndices(e,t,n,r){return this.a.copy(e[t]),this.b.copy(e[n]),this.c.copy(e[r]),this}setFromAttributeAndIndices(e,t,n,r){return this.a.fromBufferAttribute(e,t),this.b.fromBufferAttribute(e,n),this.c.fromBufferAttribute(e,r),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return hr.subVectors(this.c,this.b),Ar.subVectors(this.a,this.b),.5*hr.cross(Ar).length()}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return Tr.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return Tr.getBarycoord(e,this.a,this.b,this.c,t)}getInterpolation(e,t,n,r,i){return Tr.getInterpolation(e,this.a,this.b,this.c,t,n,r,i)}containsPoint(e){return Tr.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return Tr.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){const n=this.a,r=this.b,i=this.c;let s,a;fr.subVectors(r,n),mr.subVectors(i,n),vr.subVectors(e,n);const o=fr.dot(vr),l=mr.dot(vr);if(o<=0&&l<=0)return t.copy(n);_r.subVectors(e,r);const u=fr.dot(_r),c=mr.dot(_r);if(u>=0&&c<=u)return t.copy(r);const h=o*c-u*l;if(h<=0&&o>=0&&u<=0)return s=o/(o-u),t.copy(n).addScaledVector(fr,s);yr.subVectors(e,i);const A=fr.dot(yr),d=mr.dot(yr);if(d>=0&&A<=d)return t.copy(i);const p=A*l-o*d;if(p<=0&&l>=0&&d<=0)return a=l/(l-d),t.copy(n).addScaledVector(mr,a);const f=u*d-A*c;if(f<=0&&c-u>=0&&A-d>=0)return gr.subVectors(i,r),a=(c-u)/(c-u+(A-d)),t.copy(r).addScaledVector(gr,a);const m=1/(f+p+h);return s=p*m,a=h*m,t.copy(n).addScaledVector(fr,s).addScaledVector(mr,a)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}const Sr={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Mr={h:0,s:0,l:0},Er={h:0,s:0,l:0};function Cr(e,t,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?e+6*(t-e)*n:n<.5?t:n<2/3?e+6*(t-e)*(2/3-n):e}let Rr=class{constructor(e,t,n){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,t,n)}set(e,t,n){if(void 0===t&&void 0===n){const t=e;t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t)}else this.setRGB(e,t,n);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,t=rt){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(255&e)/255,Ht.toWorkingColorSpace(this,t),this}setRGB(e,t,n,r=Ht.workingColorSpace){return this.r=e,this.g=t,this.b=n,Ht.toWorkingColorSpace(this,r),this}setHSL(e,t,n,r=Ht.workingColorSpace){if(e=Ct(e,1),t=Et(t,0,1),n=Et(n,0,1),0===t)this.r=this.g=this.b=n;else{const r=n<=.5?n*(1+t):n+t-n*t,i=2*n-r;this.r=Cr(i,r,e+1/3),this.g=Cr(i,r,e),this.b=Cr(i,r,e-1/3)}return Ht.toWorkingColorSpace(this,r),this}setStyle(e,t=rt){function n(t){void 0!==t&&parseFloat(t)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}let r;if(r=/^(\w+)\(([^\)]*)\)/.exec(e)){let i;const s=r[1],a=r[2];switch(s){case"rgb":case"rgba":if(i=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(i[4]),this.setRGB(Math.min(255,parseInt(i[1],10))/255,Math.min(255,parseInt(i[2],10))/255,Math.min(255,parseInt(i[3],10))/255,t);if(i=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(i[4]),this.setRGB(Math.min(100,parseInt(i[1],10))/100,Math.min(100,parseInt(i[2],10))/100,Math.min(100,parseInt(i[3],10))/100,t);break;case"hsl":case"hsla":if(i=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(i[4]),this.setHSL(parseFloat(i[1])/360,parseFloat(i[2])/100,parseFloat(i[3])/100,t);break;default:console.warn("THREE.Color: Unknown color model "+e)}}else if(r=/^\#([A-Fa-f\d]+)$/.exec(e)){const n=r[1],i=n.length;if(3===i)return this.setRGB(parseInt(n.charAt(0),16)/15,parseInt(n.charAt(1),16)/15,parseInt(n.charAt(2),16)/15,t);if(6===i)return this.setHex(parseInt(n,16),t);console.warn("THREE.Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,t);return this}setColorName(e,t=rt){const n=Sr[e.toLowerCase()];return void 0!==n?this.setHex(n,t):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=jt(e.r),this.g=jt(e.g),this.b=jt(e.b),this}copyLinearToSRGB(e){return this.r=Wt(e.r),this.g=Wt(e.g),this.b=Wt(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=rt){return Ht.fromWorkingColorSpace(Pr.copy(this),e),65536*Math.round(Et(255*Pr.r,0,255))+256*Math.round(Et(255*Pr.g,0,255))+Math.round(Et(255*Pr.b,0,255))}getHexString(e=rt){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,t=Ht.workingColorSpace){Ht.fromWorkingColorSpace(Pr.copy(this),t);const n=Pr.r,r=Pr.g,i=Pr.b,s=Math.max(n,r,i),a=Math.min(n,r,i);let o,l;const u=(a+s)/2;if(a===s)o=0,l=0;else{const e=s-a;switch(l=u<=.5?e/(s+a):e/(2-s-a),s){case n:o=(r-i)/e+(r0!=e>0&&this.version++,this._alphaTest=e}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(void 0!==e)for(const t in e){const n=e[t];if(void 0===n){console.warn(`THREE.Material: parameter '${t}' has value of undefined.`);continue}const r=this[t];void 0!==r?r&&r.isColor?r.set(n):r&&r.isVector3&&n&&n.isVector3?r.copy(n):this[t]=n:console.warn(`THREE.Material: '${t}' is not a property of THREE.${this.type}.`)}}toJSON(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{}});const n={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};function r(e){const t=[];for(const n in e){const r=e[n];delete r.metadata,t.push(r)}return t}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),void 0!==this.sheen&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),void 0!==this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),void 0!==this.dispersion&&(n.dispersion=this.dispersion),void 0!==this.iridescence&&(n.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(n.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(n.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(n.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(n.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),void 0!==this.anisotropy&&(n.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(n.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(n.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(e).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(e).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(e).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(e).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(e).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(e).uuid,void 0!==this.combine&&(n.combine=this.combine)),void 0!==this.envMapRotation&&(n.envMapRotation=this.envMapRotation.toArray()),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(n.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(e).uuid),void 0!==this.transmission&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(e).uuid),void 0!==this.thickness&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(e).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(n.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(n.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(n.size=this.size),null!==this.shadowSide&&(n.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),0!==this.side&&(n.side=this.side),!0===this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=!0),this.blendSrc!==w&&(n.blendSrc=this.blendSrc),this.blendDst!==T&&(n.blendDst=this.blendDst),this.blendEquation!==m&&(n.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(n.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(n.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(n.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(n.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(n.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(n.depthFunc=this.depthFunc),!1===this.depthTest&&(n.depthTest=this.depthTest),!1===this.depthWrite&&(n.depthWrite=this.depthWrite),!1===this.colorWrite&&(n.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(n.stencilWriteMask=this.stencilWriteMask),519!==this.stencilFunc&&(n.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(n.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(n.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==ot&&(n.stencilFail=this.stencilFail),this.stencilZFail!==ot&&(n.stencilZFail=this.stencilZFail),this.stencilZPass!==ot&&(n.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(n.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.alphaHash&&(n.alphaHash=!0),!0===this.alphaToCoverage&&(n.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=!0),!0===this.forceSinglePass&&(n.forceSinglePass=!0),!0===this.wireframe&&(n.wireframe=!0),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(n.flatShading=!0),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),!1===this.fog&&(n.fog=!1),Object.keys(this.userData).length>0&&(n.userData=this.userData),t){const t=r(e.textures),i=r(e.images);t.length>0&&(n.textures=t),i.length>0&&(n.images=i)}return n}clone(){return(new this.constructor).copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const t=e.clippingPlanes;let n=null;if(null!==t){const e=t.length;n=new Array(e);for(let r=0;r!==e;++r)n[r]=t[r].clone()}return this.clippingPlanes=n,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){!0===e&&this.version++}}class Lr extends Dr{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Rr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Xn,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}const Ir=Or();function Or(){const e=new ArrayBuffer(4),t=new Float32Array(e),n=new Uint32Array(e),r=new Uint32Array(512),i=new Uint32Array(512);for(let e=0;e<256;++e){const t=e-127;t<-27?(r[e]=0,r[256|e]=32768,i[e]=24,i[256|e]=24):t<-14?(r[e]=1024>>-t-14,r[256|e]=1024>>-t-14|32768,i[e]=-t-1,i[256|e]=-t-1):t<=15?(r[e]=t+15<<10,r[256|e]=t+15<<10|32768,i[e]=13,i[256|e]=13):t<128?(r[e]=31744,r[256|e]=64512,i[e]=24,i[256|e]=24):(r[e]=31744,r[256|e]=64512,i[e]=13,i[256|e]=13)}const s=new Uint32Array(2048),a=new Uint32Array(64),o=new Uint32Array(64);for(let e=1;e<1024;++e){let t=e<<13,n=0;for(;!(8388608&t);)t<<=1,n-=8388608;t&=-8388609,n+=947912704,s[e]=t|n}for(let e=1024;e<2048;++e)s[e]=939524096+(e-1024<<13);for(let e=1;e<31;++e)a[e]=e<<23;a[31]=1199570944,a[32]=2147483648;for(let e=33;e<63;++e)a[e]=2147483648+(e-32<<23);a[63]=3347054592;for(let e=1;e<64;++e)32!==e&&(o[e]=1024);return{floatView:t,uint32View:n,baseTable:r,shiftTable:i,mantissaTable:s,exponentTable:a,offsetTable:o}}function Ur(e){Math.abs(e)>65504&&console.warn("THREE.DataUtils.toHalfFloat(): Value out of range."),e=Et(e,-65504,65504),Ir.floatView[0]=e;const t=Ir.uint32View[0],n=t>>23&511;return Ir.baseTable[n]+((8388607&t)>>Ir.shiftTable[n])}function Br(e){const t=e>>10;return Ir.uint32View[0]=Ir.mantissaTable[Ir.offsetTable[t]+(1023&e)]+Ir.exponentTable[t],Ir.floatView[0]}const Fr=new on,kr=new Lt;let qr=0;class Vr{constructor(e,t,n=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,Object.defineProperty(this,"id",{value:qr++}),this.name="",this.array=e,this.itemSize=t,this.count=void 0!==e?e.length/t:0,this.normalized=n,this.usage=mt,this.updateRanges=[],this.gpuType=le,this.version=0}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,t,n){e*=this.itemSize,n*=t.itemSize;for(let r=0,i=this.itemSize;rt.count&&console.warn("THREE.BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),t.needsUpdate=!0}return this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new cn);const e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute)return console.error("THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),void this.boundingBox.set(new on(-1/0,-1/0,-1/0),new on(1/0,1/0,1/0));if(void 0!==e){if(this.boundingBox.setFromBufferAttribute(e),t)for(let e=0,n=t.length;e0&&(e.userData=this.userData),void 0!==this.parameters){const t=this.parameters;for(const n in t)void 0!==t[n]&&(e[n]=t[n]);return e}e.data={attributes:{}};const t=this.index;null!==t&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});const n=this.attributes;for(const t in n){const r=n[t];e.data.attributes[t]=r.toJSON(e.data)}const r={};let i=!1;for(const t in this.morphAttributes){const n=this.morphAttributes[t],s=[];for(let t=0,r=n.length;t0&&(r[t]=s,i=!0)}i&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(e.data.groups=JSON.parse(JSON.stringify(s)));const a=this.boundingSphere;return null!==a&&(e.data.boundingSphere={center:a.center.toArray(),radius:a.radius}),e}clone(){return(new this.constructor).copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const t={};this.name=e.name;const n=e.index;null!==n&&this.setIndex(n.clone());const r=e.attributes;for(const e in r){const n=r[e];this.setAttribute(e,n.clone(t))}const i=e.morphAttributes;for(const e in i){const n=[],r=i[e];for(let e=0,i=r.length;e0){const n=e[t[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=n.length;e(e.far-e.near)**2)return}ei.copy(i).invert(),ti.copy(e.ray).applyMatrix4(ei),null!==n.boundingBox&&!1===ti.intersectsBox(n.boundingBox)||this._computeIntersections(e,t,ti)}}_computeIntersections(e,t,n){let r;const i=this.geometry,s=this.material,a=i.index,o=i.attributes.position,l=i.attributes.uv,u=i.attributes.uv1,c=i.attributes.normal,h=i.groups,A=i.drawRange;if(null!==a)if(Array.isArray(s))for(let i=0,o=h.length;in.far?null:{distance:u,point:ci.clone(),object:e}}(e,t,n,r,ii,si,ai,ui);if(c){const e=new on;Tr.getBarycoord(ui,ii,si,ai,e),i&&(c.uv=Tr.getInterpolatedAttribute(i,o,l,u,e,new Lt)),s&&(c.uv1=Tr.getInterpolatedAttribute(s,o,l,u,e,new Lt)),a&&(c.normal=Tr.getInterpolatedAttribute(a,o,l,u,e,new on),c.normal.dot(r.direction)>0&&c.normal.multiplyScalar(-1));const t={a:o,b:l,c:u,normal:new on,materialIndex:0};Tr.getNormal(ii,si,ai,t.normal),c.face=t,c.barycoord=e}return c}class di extends Jr{constructor(e=1,t=1,n=1,r=1,i=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:n,widthSegments:r,heightSegments:i,depthSegments:s};const a=this;r=Math.floor(r),i=Math.floor(i),s=Math.floor(s);const o=[],l=[],u=[],c=[];let h=0,A=0;function d(e,t,n,r,i,s,d,p,f,m,g){const v=s/f,_=d/m,y=s/2,x=d/2,b=p/2,w=f+1,T=m+1;let S=0,M=0;const E=new on;for(let s=0;s0?1:-1,u.push(E.x,E.y,E.z),c.push(o/f),c.push(1-s/m),S+=1}}for(let e=0;e0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t.lights=this.lights,t.clipping=this.clipping;const n={};for(const e in this.extensions)!0===this.extensions[e]&&(n[e]=!0);return Object.keys(n).length>0&&(t.extensions=n),t}}class _i extends cr{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Bn,this.projectionMatrix=new Bn,this.projectionMatrixInverse=new Bn,this.coordinateSystem=_t}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}const yi=new on,xi=new Lt,bi=new Lt;class wi extends _i{constructor(e=50,t=1,n=.1,r=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=n,this.far=r,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=null===e.view?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const t=.5*this.getFilmHeight()/e;this.fov=2*St*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(.5*Tt*this.fov);return.5*this.getFilmHeight()/e}getEffectiveFOV(){return 2*St*Math.atan(Math.tan(.5*Tt*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,t,n){yi.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),t.set(yi.x,yi.y).multiplyScalar(-e/yi.z),yi.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(yi.x,yi.y).multiplyScalar(-e/yi.z)}getViewSize(e,t){return this.getViewBounds(e,xi,bi),t.subVectors(bi,xi)}setViewOffset(e,t,n,r,i,s){this.aspect=e/t,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=r,this.view.width=i,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let t=e*Math.tan(.5*Tt*this.fov)/this.zoom,n=2*t,r=this.aspect*n,i=-.5*r;const s=this.view;if(null!==this.view&&this.view.enabled){const e=s.fullWidth,a=s.fullHeight;i+=s.offsetX*r/e,t-=s.offsetY*n/a,r*=s.width/e,n*=s.height/a}const a=this.filmOffset;0!==a&&(i+=e*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(i,i+r,t,t-n,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,null!==this.view&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}}const Ti=-90;class Si extends cr{constructor(e,t,n){super(),this.type="CubeCamera",this.renderTarget=n,this.coordinateSystem=null,this.activeMipmapLevel=0;const r=new wi(Ti,1,e,t);r.layers=this.layers,this.add(r);const i=new wi(Ti,1,e,t);i.layers=this.layers,this.add(i);const s=new wi(Ti,1,e,t);s.layers=this.layers,this.add(s);const a=new wi(Ti,1,e,t);a.layers=this.layers,this.add(a);const o=new wi(Ti,1,e,t);o.layers=this.layers,this.add(o);const l=new wi(Ti,1,e,t);l.layers=this.layers,this.add(l)}updateCoordinateSystem(){const e=this.coordinateSystem,t=this.children.concat(),[n,r,i,s,a,o]=t;for(const e of t)this.remove(e);if(e===_t)n.up.set(0,1,0),n.lookAt(1,0,0),r.up.set(0,1,0),r.lookAt(-1,0,0),i.up.set(0,0,-1),i.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),a.up.set(0,1,0),a.lookAt(0,0,1),o.up.set(0,1,0),o.lookAt(0,0,-1);else{if(e!==yt)throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);n.up.set(0,-1,0),n.lookAt(-1,0,0),r.up.set(0,-1,0),r.lookAt(1,0,0),i.up.set(0,0,1),i.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),a.up.set(0,-1,0),a.lookAt(0,0,1),o.up.set(0,-1,0),o.lookAt(0,0,-1)}for(const e of t)this.add(e),e.updateMatrixWorld()}update(e,t){null===this.parent&&this.updateMatrixWorld();const{renderTarget:n,activeMipmapLevel:r}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[i,s,a,o,l,u]=this.children,c=e.getRenderTarget(),h=e.getActiveCubeFace(),A=e.getActiveMipmapLevel(),d=e.xr.enabled;e.xr.enabled=!1;const p=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,e.setRenderTarget(n,0,r),e.render(t,i),e.setRenderTarget(n,1,r),e.render(t,s),e.setRenderTarget(n,2,r),e.render(t,a),e.setRenderTarget(n,3,r),e.render(t,o),e.setRenderTarget(n,4,r),e.render(t,l),n.texture.generateMipmaps=p,e.setRenderTarget(n,5,r),e.render(t,u),e.setRenderTarget(c,h,A),e.xr.enabled=d,n.texture.needsPMREMUpdate=!0}}class Mi extends Jt{constructor(e=[],t=301,n,r,i,s,a,o,l,u){super(e,t,n,r,i,s,a,o,l,u),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class Ei extends nn{constructor(e=1,t={}){super(e,e,t),this.isWebGLCubeRenderTarget=!0;const n={width:e,height:e,depth:1},r=[n,n,n,n,n,n];this.texture=new Mi(r,t.mapping,t.wrapS,t.wrapT,t.magFilter,t.minFilter,t.format,t.type,t.anisotropy,t.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==t.generateMipmaps&&t.generateMipmaps,this.texture.minFilter=void 0!==t.minFilter?t.minFilter:J}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include \n\t\t\t\t\t#include \n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include \n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},r=new di(5,5,5),i=new vi({name:"CubemapFromEquirect",uniforms:pi(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:1,blending:0});i.uniforms.tEquirect.value=t;const s=new hi(r,i),a=t.minFilter;t.minFilter===te&&(t.minFilter=J);return new Si(1,10,this).update(e,s),t.minFilter=a,s.geometry.dispose(),s.material.dispose(),this}clear(e,t=!0,n=!0,r=!0){const i=e.getRenderTarget();for(let i=0;i<6;i++)e.setRenderTarget(this,i),e.clear(t,n,r);e.setRenderTarget(i)}}let Ci=class extends cr{constructor(){super(),this.isGroup=!0,this.type="Group"}};const Ri={type:"move"};class Pi{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return null===this._hand&&(this._hand=new Ci,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return null===this._targetRay&&(this._targetRay=new Ci,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new on,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new on),this._targetRay}getGripSpace(){return null===this._grip&&(this._grip=new Ci,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new on,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new on),this._grip}dispatchEvent(e){return null!==this._targetRay&&this._targetRay.dispatchEvent(e),null!==this._grip&&this._grip.dispatchEvent(e),null!==this._hand&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){const t=this._hand;if(t)for(const n of e.hand.values())this._getHandJoint(t,n)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this}update(e,t,n){let r=null,i=null,s=null;const a=this._targetRay,o=this._grip,l=this._hand;if(e&&"visible-blurred"!==t.session.visibilityState){if(l&&e.hand){s=!0;for(const r of e.hand.values()){const e=t.getJointPose(r,n),i=this._getHandJoint(l,r);null!==e&&(i.matrix.fromArray(e.transform.matrix),i.matrix.decompose(i.position,i.rotation,i.scale),i.matrixWorldNeedsUpdate=!0,i.jointRadius=e.radius),i.visible=null!==e}const r=l.joints["index-finger-tip"],i=l.joints["thumb-tip"],a=r.position.distanceTo(i.position),o=.02,u=.005;l.inputState.pinching&&a>o+u?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!l.inputState.pinching&&a<=o-u&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else null!==o&&e.gripSpace&&(i=t.getPose(e.gripSpace,n),null!==i&&(o.matrix.fromArray(i.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,i.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(i.linearVelocity)):o.hasLinearVelocity=!1,i.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(i.angularVelocity)):o.hasAngularVelocity=!1));null!==a&&(r=t.getPose(e.targetRaySpace,n),null===r&&null!==i&&(r=i),null!==r&&(a.matrix.fromArray(r.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),a.matrixWorldNeedsUpdate=!0,r.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(r.linearVelocity)):a.hasLinearVelocity=!1,r.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(r.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(Ri)))}return null!==a&&(a.visible=null!==r),null!==o&&(o.visible=null!==i),null!==l&&(l.visible=null!==s),this}_getHandJoint(e,t){if(void 0===e.joints[t.jointName]){const n=new Ci;n.matrixAutoUpdate=!1,n.visible=!1,e.joints[t.jointName]=n,e.add(n)}return e.joints[t.jointName]}}class Ni extends cr{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new Xn,this.environmentIntensity=1,this.environmentRotation=new Xn,this.overrideMaterial=null,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),null!==e.background&&(this.background=e.background.clone()),null!==e.environment&&(this.environment=e.environment.clone()),null!==e.fog&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentIntensity=e.environmentIntensity,this.environmentRotation.copy(e.environmentRotation),null!==e.overrideMaterial&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const t=super.toJSON(e);return null!==this.fog&&(t.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(t.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(t.object.backgroundIntensity=this.backgroundIntensity),t.object.backgroundRotation=this.backgroundRotation.toArray(),1!==this.environmentIntensity&&(t.object.environmentIntensity=this.environmentIntensity),t.object.environmentRotation=this.environmentRotation.toArray(),t}}class Di{constructor(e,t){this.isInterleavedBuffer=!0,this.array=e,this.stride=t,this.count=void 0!==e?e.length/t:0,this.usage=mt,this.updateRanges=[],this.version=0,this.uuid=Mt()}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,t,n){e*=this.stride,n*=t.stride;for(let r=0,i=this.stride;r1?null:t.copy(e.start).addScaledVector(n,i)}intersectsLine(e){const t=this.distanceToPoint(e.start),n=this.distanceToPoint(e.end);return t<0&&n>0||n<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){const n=t||qi.getNormalMatrix(e),r=this.coplanarPoint(Fi).applyMatrix4(e),i=this.normal.applyMatrix3(n).normalize();return this.constant=-r.dot(i),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const zi=new Cn,Gi=new on;class Hi{constructor(e=new Vi,t=new Vi,n=new Vi,r=new Vi,i=new Vi,s=new Vi){this.planes=[e,t,n,r,i,s]}set(e,t,n,r,i,s){const a=this.planes;return a[0].copy(e),a[1].copy(t),a[2].copy(n),a[3].copy(r),a[4].copy(i),a[5].copy(s),this}copy(e){const t=this.planes;for(let n=0;n<6;n++)t[n].copy(e.planes[n]);return this}setFromProjectionMatrix(e,t=2e3){const n=this.planes,r=e.elements,i=r[0],s=r[1],a=r[2],o=r[3],l=r[4],u=r[5],c=r[6],h=r[7],A=r[8],d=r[9],p=r[10],f=r[11],m=r[12],g=r[13],v=r[14],_=r[15];if(n[0].setComponents(o-i,h-l,f-A,_-m).normalize(),n[1].setComponents(o+i,h+l,f+A,_+m).normalize(),n[2].setComponents(o+s,h+u,f+d,_+g).normalize(),n[3].setComponents(o-s,h-u,f-d,_-g).normalize(),n[4].setComponents(o-a,h-c,f-p,_-v).normalize(),t===_t)n[5].setComponents(o+a,h+c,f+p,_+v).normalize();else{if(t!==yt)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+t);n[5].setComponents(a,c,p,v).normalize()}return this}intersectsObject(e){if(void 0!==e.boundingSphere)null===e.boundingSphere&&e.computeBoundingSphere(),zi.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const t=e.geometry;null===t.boundingSphere&&t.computeBoundingSphere(),zi.copy(t.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(zi)}intersectsSprite(e){return zi.center.set(0,0,0),zi.radius=.7071067811865476,zi.applyMatrix4(e.matrixWorld),this.intersectsSphere(zi)}intersectsSphere(e){const t=this.planes,n=e.center,r=-e.radius;for(let e=0;e<6;e++){if(t[e].distanceToPoint(n)0?e.max.x:e.min.x,Gi.y=r.normal.y>0?e.max.y:e.min.y,Gi.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(Gi)<0)return!1}return!0}containsPoint(e){const t=this.planes;for(let n=0;n<6;n++)if(t[n].distanceToPoint(e)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}const ji=new Bn,Wi=new Hi;class Xi{constructor(){this.coordinateSystem=_t}intersectsObject(e,t){if(!t.isArrayCamera||0===t.cameras.length)return!1;for(let n=0;n0){const n=e[t[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=n.length;er)return;es.applyMatrix4(e.matrixWorld);const l=t.ray.origin.distanceTo(es);return lt.far?void 0:{distance:l,point:ts.clone().applyMatrix4(e.matrixWorld),index:a,face:null,faceIndex:null,barycoord:null,object:e}}const is=new on,ss=new on;class as extends ns{constructor(e,t){super(e,t),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(null===e.index){const t=e.attributes.position,n=[];for(let e=0,r=t.count;ei.far)return;s.push({distance:l,distanceToRay:Math.sqrt(o),point:n,index:t,face:null,faceIndex:null,barycoord:null,object:a})}}class ds extends Jt{constructor(e,t){super({width:e,height:t}),this.isFramebufferTexture=!0,this.magFilter=$,this.minFilter=$,this.generateMipmaps=!1,this.needsUpdate=!0}}class ps extends Jt{constructor(e,t,n=1014,r,i,s,a=1003,o=1003,l,u=1026){if(u!==ge&&u!==ve)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");super(null,r,i,s,a,o,u,n,l),this.isDepthTexture=!0,this.image={width:e,height:t},this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.source=new $t(Object.assign({},e.image)),this.compareFunction=e.compareFunction,this}toJSON(e){const t=super.toJSON(e);return null!==this.compareFunction&&(t.compareFunction=this.compareFunction),t}}class fs extends ps{constructor(e=1,t=1,n=1){super(e,t),this.isDepthArrayTexture=!0,this.image={width:e,height:t,depth:n},this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null,this.layerUpdates=new Set}addLayerUpdate(e){this.layerUpdates.add(e)}clearLayerUpdates(){this.layerUpdates.clear()}}class ms extends Jr{constructor(e=1,t=32,n=0,r=2*Math.PI){super(),this.type="CircleGeometry",this.parameters={radius:e,segments:t,thetaStart:n,thetaLength:r},t=Math.max(3,t);const i=[],s=[],a=[],o=[],l=new on,u=new Lt;s.push(0,0,0),a.push(0,0,1),o.push(.5,.5);for(let i=0,c=3;i<=t;i++,c+=3){const h=n+i/t*r;l.x=e*Math.cos(h),l.y=e*Math.sin(h),s.push(l.x,l.y,l.z),a.push(0,0,1),u.x=(s[c]/e+1)/2,u.y=(s[c+1]/e+1)/2,o.push(u.x,u.y)}for(let e=1;e<=t;e++)i.push(e,e+1,0);this.setIndex(i),this.setAttribute("position",new jr(s,3)),this.setAttribute("normal",new jr(a,3)),this.setAttribute("uv",new jr(o,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new ms(e.radius,e.segments,e.thetaStart,e.thetaLength)}}class gs extends Jr{constructor(e=1,t=1,n=1,r=32,i=1,s=!1,a=0,o=2*Math.PI){super(),this.type="CylinderGeometry",this.parameters={radiusTop:e,radiusBottom:t,height:n,radialSegments:r,heightSegments:i,openEnded:s,thetaStart:a,thetaLength:o};const l=this;r=Math.floor(r),i=Math.floor(i);const u=[],c=[],h=[],A=[];let d=0;const p=[],f=n/2;let m=0;function g(n){const i=d,s=new Lt,p=new on;let g=0;const v=!0===n?e:t,_=!0===n?1:-1;for(let e=1;e<=r;e++)c.push(0,f*_,0),h.push(0,_,0),A.push(.5,.5),d++;const y=d;for(let e=0;e<=r;e++){const t=e/r*o+a,n=Math.cos(t),i=Math.sin(t);p.x=v*i,p.y=f*_,p.z=v*n,c.push(p.x,p.y,p.z),h.push(0,_,0),s.x=.5*n+.5,s.y=.5*i*_+.5,A.push(s.x,s.y),d++}for(let e=0;e0||0!==r)&&(u.push(s,a,l),v+=3),(t>0||r!==i-1)&&(u.push(a,o,l),v+=3)}l.addGroup(m,v,0),m+=v}(),!1===s&&(e>0&&g(!0),t>0&&g(!1)),this.setIndex(u),this.setAttribute("position",new jr(c,3)),this.setAttribute("normal",new jr(h,3)),this.setAttribute("uv",new jr(A,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new gs(e.radiusTop,e.radiusBottom,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class vs{constructor(){this.type="Curve",this.arcLengthDivisions=200,this.needsUpdate=!1,this.cacheArcLengths=null}getPoint(){console.warn("THREE.Curve: .getPoint() not implemented.")}getPointAt(e,t){const n=this.getUtoTmapping(e);return this.getPoint(n,t)}getPoints(e=5){const t=[];for(let n=0;n<=e;n++)t.push(this.getPoint(n/e));return t}getSpacedPoints(e=5){const t=[];for(let n=0;n<=e;n++)t.push(this.getPointAt(n/e));return t}getLength(){const e=this.getLengths();return e[e.length-1]}getLengths(e=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const t=[];let n,r=this.getPoint(0),i=0;t.push(0);for(let s=1;s<=e;s++)n=this.getPoint(s/e),i+=n.distanceTo(r),t.push(i),r=n;return this.cacheArcLengths=t,t}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(e,t=null){const n=this.getLengths();let r=0;const i=n.length;let s;s=t||e*n[i-1];let a,o=0,l=i-1;for(;o<=l;)if(r=Math.floor(o+(l-o)/2),a=n[r]-s,a<0)o=r+1;else{if(!(a>0)){l=r;break}l=r-1}if(r=l,n[r]===s)return r/(i-1);const u=n[r];return(r+(s-u)/(n[r+1]-u))/(i-1)}getTangent(e,t){const n=1e-4;let r=e-n,i=e+n;r<0&&(r=0),i>1&&(i=1);const s=this.getPoint(r),a=this.getPoint(i),o=t||(s.isVector2?new Lt:new on);return o.copy(a).sub(s).normalize(),o}getTangentAt(e,t){const n=this.getUtoTmapping(e);return this.getTangent(n,t)}computeFrenetFrames(e,t=!1){const n=new on,r=[],i=[],s=[],a=new on,o=new Bn;for(let t=0;t<=e;t++){const n=t/e;r[t]=this.getTangentAt(n,new on)}i[0]=new on,s[0]=new on;let l=Number.MAX_VALUE;const u=Math.abs(r[0].x),c=Math.abs(r[0].y),h=Math.abs(r[0].z);u<=l&&(l=u,n.set(1,0,0)),c<=l&&(l=c,n.set(0,1,0)),h<=l&&n.set(0,0,1),a.crossVectors(r[0],n).normalize(),i[0].crossVectors(r[0],a),s[0].crossVectors(r[0],i[0]);for(let t=1;t<=e;t++){if(i[t]=i[t-1].clone(),s[t]=s[t-1].clone(),a.crossVectors(r[t-1],r[t]),a.length()>Number.EPSILON){a.normalize();const e=Math.acos(Et(r[t-1].dot(r[t]),-1,1));i[t].applyMatrix4(o.makeRotationAxis(a,e))}s[t].crossVectors(r[t],i[t])}if(!0===t){let t=Math.acos(Et(i[0].dot(i[e]),-1,1));t/=e,r[0].dot(a.crossVectors(i[0],i[e]))>0&&(t=-t);for(let n=1;n<=e;n++)i[n].applyMatrix4(o.makeRotationAxis(r[n],t*n)),s[n].crossVectors(r[n],i[n])}return{tangents:r,normals:i,binormals:s}}clone(){return(new this.constructor).copy(this)}copy(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}toJSON(){const e={metadata:{version:4.6,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e}fromJSON(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}class _s extends vs{constructor(e=0,t=0,n=1,r=1,i=0,s=2*Math.PI,a=!1,o=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=e,this.aY=t,this.xRadius=n,this.yRadius=r,this.aStartAngle=i,this.aEndAngle=s,this.aClockwise=a,this.aRotation=o}getPoint(e,t=new Lt){const n=t,r=2*Math.PI;let i=this.aEndAngle-this.aStartAngle;const s=Math.abs(i)r;)i-=r;ir.length-2?r.length-1:s+1],c=r[s>r.length-3?r.length-1:s+2];return n.set(Ss(a,o.x,l.x,u.x,c.x),Ss(a,o.y,l.y,u.y,c.y)),n}copy(e){super.copy(e),this.points=[];for(let t=0,n=e.points.length;t0?0:(Math.floor(Math.abs(l)/i)+1)*i:0===u&&l===i-1&&(l=i-2,u=1),this.closed||l>0?a=r[(l-1)%i]:(xs.subVectors(r[0],r[1]).add(r[0]),a=xs);const c=r[l%i],h=r[(l+1)%i];if(this.closed||l+2=n){const e=r[i]-n,s=this.curves[i],a=s.getLength(),o=0===a?0:1-e/a;return s.getPointAt(o,t)}i++}return null}getLength(){const e=this.getCurveLengths();return e[e.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const e=[];let t=0;for(let n=0,r=this.curves.length;n1&&!t[t.length-1].equals(t[0])&&t.push(t[0]),t}copy(e){super.copy(e),this.curves=[];for(let t=0,n=e.curves.length;t0){const e=l.getPoint(0);e.equals(this.currentPoint)||this.lineTo(e.x,e.y)}this.curves.push(l);const u=l.getPoint(1);return this.currentPoint.copy(u),this}copy(e){return super.copy(e),this.currentPoint.copy(e.currentPoint),this}toJSON(){const e=super.toJSON();return e.currentPoint=this.currentPoint.toArray(),e}fromJSON(e){return super.fromJSON(e),this.currentPoint.fromArray(e.currentPoint),this}};class Bs extends Us{constructor(e){super(e),this.uuid=Mt(),this.type="Shape",this.holes=[]}getPointsHoles(e){const t=[];for(let n=0,r=this.holes.length;n80*n){o=1/0,l=1/0;let t=-1/0,r=-1/0;for(let s=n;st&&(t=n),i>r&&(r=i)}u=Math.max(t-o,r-l),u=0!==u?32767/u:0}return Vs(s,a,n,o,l,u,0),a}function ks(e,t,n,r,i){let s;if(i===function(e,t,n,r){let i=0;for(let s=t,a=n-r;s0)for(let i=t;i=t;i-=r)s=oa(i/r|0,e[i],e[i+1],s);return s&&ta(s,s.next)&&(la(s),s=s.next),s}function qs(e,t){if(!e)return e;t||(t=e);let n,r=e;do{if(n=!1,r.steiner||!ta(r,r.next)&&0!==ea(r.prev,r,r.next))r=r.next;else{if(la(r),r=t=r.prev,r===r.next)break;n=!0}}while(n||r!==t);return t}function Vs(e,t,n,r,i,s,a){if(!e)return;!a&&s&&function(e,t,n,r){let 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e.x===t.x&&e.y===t.y}function na(e,t,n,r){const i=ia(ea(e,t,n)),s=ia(ea(e,t,r)),a=ia(ea(n,r,e)),o=ia(ea(n,r,t));return i!==s&&a!==o||(!(0!==i||!ra(e,n,t))||(!(0!==s||!ra(e,r,t))||(!(0!==a||!ra(n,e,r))||!(0!==o||!ra(n,t,r)))))}function ra(e,t,n){return t.x<=Math.max(e.x,n.x)&&t.x>=Math.min(e.x,n.x)&&t.y<=Math.max(e.y,n.y)&&t.y>=Math.min(e.y,n.y)}function ia(e){return e>0?1:e<0?-1:0}function sa(e,t){return ea(e.prev,e,e.next)<0?ea(e,t,e.next)>=0&&ea(e,e.prev,t)>=0:ea(e,t,e.prev)<0||ea(e,e.next,t)<0}function aa(e,t){const n=ua(e.i,e.x,e.y),r=ua(t.i,t.x,t.y),i=e.next,s=t.prev;return e.next=t,t.prev=e,n.next=i,i.prev=n,r.next=n,n.prev=r,s.next=r,r.prev=s,r}function oa(e,t,n,r){const i=ua(e,t,n);return r?(i.next=r.next,i.prev=r,r.next.prev=i,r.next=i):(i.prev=i,i.next=i),i}function la(e){e.next.prev=e.prev,e.prev.next=e.next,e.prevZ&&(e.prevZ.nextZ=e.nextZ),e.nextZ&&(e.nextZ.prevZ=e.prevZ)}function ua(e,t,n){return{i:e,x:t,y:n,prev:null,next:null,z:0,prevZ:null,nextZ:null,steiner:!1}}class ca{static triangulate(e,t,n=2){return Fs(e,t,n)}}class ha{static area(e){const t=e.length;let n=0;for(let r=t-1,i=0;i2&&e[t-1].equals(e[0])&&e.pop()}function da(e,t){for(let n=0;nNumber.EPSILON){const h=Math.sqrt(c),A=Math.sqrt(l*l+u*u),d=t.x-o/h,p=t.y+a/h,f=((n.x-u/A-d)*u-(n.y+l/A-p)*l)/(a*u-o*l);r=d+a*f-e.x,i=p+o*f-e.y;const m=r*r+i*i;if(m<=2)return new Lt(r,i);s=Math.sqrt(m/2)}else{let e=!1;a>Number.EPSILON?l>Number.EPSILON&&(e=!0):a<-Number.EPSILON?l<-Number.EPSILON&&(e=!0):Math.sign(o)===Math.sign(u)&&(e=!0),e?(r=-o,i=a,s=Math.sqrt(c)):(r=a,i=o,s=Math.sqrt(c/2))}return new Lt(r/s,i/s)}const N=[];for(let e=0,t=E.length,n=t-1,r=e+1;e=0;e--){const t=e/d,n=c*Math.cos(t*Math.PI/2),r=h*Math.sin(t*Math.PI/2)+A;for(let e=0,t=E.length;e=0;){const r=n;let i=n-1;i<0&&(i=e.length-1);for(let e=0,n=o+2*d;e0)&&A.push(t,i,l),(e!==n-1||o0!=e>0&&this.version++,this._anisotropy=e}get clearcoat(){return this._clearcoat}set clearcoat(e){this._clearcoat>0!=e>0&&this.version++,this._clearcoat=e}get iridescence(){return this._iridescence}set iridescence(e){this._iridescence>0!=e>0&&this.version++,this._iridescence=e}get dispersion(){return this._dispersion}set dispersion(e){this._dispersion>0!=e>0&&this.version++,this._dispersion=e}get sheen(){return this._sheen}set sheen(e){this._sheen>0!=e>0&&this.version++,this._sheen=e}get transmission(){return this._transmission}set transmission(e){this._transmission>0!=e>0&&this.version++,this._transmission=e}copy(e){return super.copy(e),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=e.anisotropy,this.anisotropyRotation=e.anisotropyRotation,this.anisotropyMap=e.anisotropyMap,this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.dispersion=e.dispersion,this.ior=e.ior,this.iridescence=e.iridescence,this.iridescenceMap=e.iridescenceMap,this.iridescenceIOR=e.iridescenceIOR,this.iridescenceThicknessRange=[...e.iridescenceThicknessRange],this.iridescenceThicknessMap=e.iridescenceThicknessMap,this.sheen=e.sheen,this.sheenColor.copy(e.sheenColor),this.sheenColorMap=e.sheenColorMap,this.sheenRoughness=e.sheenRoughness,this.sheenRoughnessMap=e.sheenRoughnessMap,this.transmission=e.transmission,this.transmissionMap=e.transmissionMap,this.thickness=e.thickness,this.thicknessMap=e.thicknessMap,this.attenuationDistance=e.attenuationDistance,this.attenuationColor.copy(e.attenuationColor),this.specularIntensity=e.specularIntensity,this.specularIntensityMap=e.specularIntensityMap,this.specularColor.copy(e.specularColor),this.specularColorMap=e.specularColorMap,this}}class Ta extends Dr{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new Rr(16777215),this.specular=new Rr(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Rr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Lt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Xn,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Sa extends Dr{constructor(e){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new Rr(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Rr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Lt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.gradientMap=e.gradientMap,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}class Ma extends Dr{constructor(e){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Lt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(e)}copy(e){return super.copy(e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.flatShading=e.flatShading,this}}class Ea extends Dr{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new Rr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Rr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Lt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Xn,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Ca extends Dr{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}class Ra extends Dr{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}class Pa extends Dr{constructor(e){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new Rr(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Lt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.defines={MATCAP:""},this.color.copy(e.color),this.matcap=e.matcap,this.map=e.map,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Na extends Qi{constructor(e){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}const Da={enabled:!1,files:{},add:function(e,t){!1!==this.enabled&&(this.files[e]=t)},get:function(e){if(!1!==this.enabled)return this.files[e]},remove:function(e){delete this.files[e]},clear:function(){this.files={}}};class La{constructor(e,t,n){const r=this;let i,s=!1,a=0,o=0;const l=[];this.onStart=void 0,this.onLoad=e,this.onProgress=t,this.onError=n,this.itemStart=function(e){o++,!1===s&&void 0!==r.onStart&&r.onStart(e,a,o),s=!0},this.itemEnd=function(e){a++,void 0!==r.onProgress&&r.onProgress(e,a,o),a===o&&(s=!1,void 0!==r.onLoad&&r.onLoad())},this.itemError=function(e){void 0!==r.onError&&r.onError(e)},this.resolveURL=function(e){return i?i(e):e},this.setURLModifier=function(e){return i=e,this},this.addHandler=function(e,t){return l.push(e,t),this},this.removeHandler=function(e){const t=l.indexOf(e);return-1!==t&&l.splice(t,2),this},this.getHandler=function(e){for(let t=0,n=l.length;tNumber.EPSILON){if(l<0&&(n=t[s],o=-o,a=t[i],l=-l),e.ya.y)continue;if(e.y===n.y){if(e.x===n.x)return!0}else{const t=l*(e.x-n.x)-o*(e.y-n.y);if(0===t)return!0;if(t<0)continue;r=!r}}else{if(e.y!==n.y)continue;if(a.x<=e.x&&e.x<=n.x||n.x<=e.x&&e.x<=a.x)return!0}}return r}const n=ha.isClockWise,r=this.subPaths;if(0===r.length)return[];let i,s,a;const o=[];if(1===r.length)return s=r[0],a=new Bs,a.curves=s.curves,o.push(a),o;let l=!n(r[0].getPoints());l=e?!l:l;const u=[],c=[];let h,A,d=[],p=0;c[p]=void 0,d[p]=[];for(let t=0,a=r.length;t1){let e=!1,n=0;for(let e=0,t=c.length;e0&&!1===e&&(d=u)}for(let e=0,t=c.length;ee.start-t.start));let t=0;for(let e=1;e 0\n\tvec4 plane;\n\t#ifdef ALPHA_TO_COVERAGE\n\t\tfloat distanceToPlane, distanceGradient;\n\t\tfloat clipOpacity = 1.0;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\tclipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\tif ( clipOpacity == 0.0 ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tfloat unionClipOpacity = 1.0;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\t\tunionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tclipOpacity *= 1.0 - unionClipOpacity;\n\t\t#endif\n\t\tdiffuseColor.a *= clipOpacity;\n\t\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tbool clipped = true;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tif ( clipped ) discard;\n\t\t#endif\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif\n#ifdef USE_BATCHING_COLOR\n\tvec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );\n\tvColor.xyz *= batchingColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\n#ifdef USE_ALPHAHASH\n\tvarying vec3 vPosition;\n#endif\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}\nvec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat F_Schlick( const in float f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n} // validated",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\thighp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define cubeUV_r0 1.0\n\t#define cubeUV_m0 - 2.0\n\t#define cubeUV_r1 0.8\n\t#define cubeUV_m1 - 1.0\n\t#define cubeUV_r4 0.4\n\t#define cubeUV_m4 2.0\n\t#define cubeUV_r5 0.305\n\t#define cubeUV_m5 3.0\n\t#define cubeUV_r6 0.21\n\t#define cubeUV_m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= cubeUV_r1 ) {\n\t\t\tmip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n\t\t} else if ( roughness >= cubeUV_r4 ) {\n\t\t\tmip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n\t\t} else if ( roughness >= cubeUV_r5 ) {\n\t\t\tmip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n\t\t} else if ( roughness >= cubeUV_r6 ) {\n\t\t\tmip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = objectTangent;\n#endif\n#ifdef USE_BATCHING\n\tmat3 bm = mat3( batchingMatrix );\n\ttransformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );\n\ttransformedNormal = bm * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = bm * transformedTangent;\n\t#endif\n#endif\n#ifdef USE_INSTANCING\n\tmat3 im = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );\n\ttransformedNormal = im * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = im * transformedTangent;\n\t#endif\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\ttransformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE_EMISSIVE\n\t\temissiveColor = sRGBTransferEOTF( emissiveColor );\n\t#endif\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",colorspace_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",colorspace_pars_fragment:"vec4 LinearTransferOETF( in vec4 value ) {\n\treturn value;\n}\nvec4 sRGBTransferEOTF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 sRGBTransferOETF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform mat3 envMapRotation;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#ifdef USE_ENVMAP\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\t#ifdef USE_ANISOTROPY\n\t\tvec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {\n\t\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\t\tvec3 bentNormal = cross( bitangent, viewDir );\n\t\t\t\tbentNormal = normalize( cross( bentNormal, bitangent ) );\n\t\t\t\tbentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );\n\t\t\t\treturn getIBLRadiance( viewDir, bentNormal, roughness );\n\t\t\t#else\n\t\t\t\treturn vec3( 0.0 );\n\t\t\t#endif\n\t\t}\n\t#endif\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\tvec2 fw = fwidth( coord ) * 0.5;\n\t\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n\t#endif\n}",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n\tvec3 diffuseColor;\n\tfloat specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Lambert\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\n#if defined( USE_LIGHT_PROBES )\n\tuniform vec3 lightProbe[ 9 ];\n#endif\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif ( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\tmaterial.ior = ior;\n\t#ifdef USE_SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULAR_COLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;\n\t\t#endif\n\t\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_DISPERSION\n\tmaterial.dispersion = dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tmaterial.iridescence = iridescence;\n\tmaterial.iridescenceIOR = iridescenceIOR;\n\t#ifdef USE_IRIDESCENCEMAP\n\t\tmaterial.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;\n\t#endif\n\t#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\t\tmaterial.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;\n\t#else\n\t\tmaterial.iridescenceThickness = iridescenceThicknessMaximum;\n\t#endif\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\t#ifdef USE_ANISOTROPYMAP\n\t\tmat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );\n\t\tvec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;\n\t\tvec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;\n\t#else\n\t\tvec2 anisotropyV = anisotropyVector;\n\t#endif\n\tmaterial.anisotropy = length( anisotropyV );\n\tif( material.anisotropy == 0.0 ) {\n\t\tanisotropyV = vec2( 1.0, 0.0 );\n\t} else {\n\t\tanisotropyV /= material.anisotropy;\n\t\tmaterial.anisotropy = saturate( material.anisotropy );\n\t}\n\tmaterial.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );\n\tmaterial.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;\n\tmaterial.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\tfloat dispersion;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\tfloat iridescence;\n\t\tfloat iridescenceIOR;\n\t\tfloat iridescenceThickness;\n\t\tvec3 iridescenceFresnel;\n\t\tvec3 iridescenceF0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n\t#ifdef IOR\n\t\tfloat ior;\n\t#endif\n\t#ifdef USE_TRANSMISSION\n\t\tfloat transmission;\n\t\tfloat transmissionAlpha;\n\t\tfloat thickness;\n\t\tfloat attenuationDistance;\n\t\tvec3 attenuationColor;\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat anisotropy;\n\t\tfloat alphaT;\n\t\tvec3 anisotropyT;\n\t\tvec3 anisotropyB;\n\t#endif\n};\nvec3 clearcoatSpecularDirect = vec3( 0.0 );\nvec3 clearcoatSpecularIndirect = vec3( 0.0 );\nvec3 sheenSpecularDirect = vec3( 0.0 );\nvec3 sheenSpecularIndirect = vec3(0.0 );\nvec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {\n float x = clamp( 1.0 - dotVH, 0.0, 1.0 );\n float x2 = x * x;\n float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );\n return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\n#ifdef USE_ANISOTROPY\n\tfloat V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {\n\t\tfloat gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );\n\t\tfloat gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );\n\t\tfloat v = 0.5 / ( gv + gl );\n\t\treturn saturate(v);\n\t}\n\tfloat D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {\n\t\tfloat a2 = alphaT * alphaB;\n\t\thighp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );\n\t\thighp float v2 = dot( v, v );\n\t\tfloat w2 = a2 / v2;\n\t\treturn RECIPROCAL_PI * a2 * pow2 ( w2 );\n\t}\n#endif\n#ifdef USE_CLEARCOAT\n\tvec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {\n\t\tvec3 f0 = material.clearcoatF0;\n\t\tfloat f90 = material.clearcoatF90;\n\t\tfloat roughness = material.clearcoatRoughness;\n\t\tfloat alpha = pow2( roughness );\n\t\tvec3 halfDir = normalize( lightDir + viewDir );\n\t\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\t\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\t\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\t\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\t\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t\treturn F * ( V * D );\n\t}\n#endif\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 f0 = material.specularColor;\n\tfloat f90 = material.specularF90;\n\tfloat roughness = material.roughness;\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t#ifdef USE_IRIDESCENCE\n\t\tF = mix( F, material.iridescenceFresnel, material.iridescence );\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat dotTL = dot( material.anisotropyT, lightDir );\n\t\tfloat dotTV = dot( material.anisotropyT, viewDir );\n\t\tfloat dotTH = dot( material.anisotropyT, halfDir );\n\t\tfloat dotBL = dot( material.anisotropyB, lightDir );\n\t\tfloat dotBV = dot( material.anisotropyB, viewDir );\n\t\tfloat dotBH = dot( material.anisotropyB, halfDir );\n\t\tfloat V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );\n\t\tfloat D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );\n\t#else\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t#endif\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\n\tfloat b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\n\tfloat DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\n\treturn saturate( DG * RECIPROCAL_PI );\n}\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\t#ifdef USE_IRIDESCENCE\n\t\tvec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n\t#else\n\t\tvec3 Fr = specularColor;\n\t#endif\n\tvec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometryNormal;\n\t\tvec3 viewDir = geometryViewDir;\n\t\tvec3 position = geometryPosition;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );\n\t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\t#ifdef USE_IRIDESCENCE\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );\n\t#else\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\t#endif\n\tvec3 totalScattering = singleScattering + multiScattering;\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nvec3 geometryPosition = - vViewPosition;\nvec3 geometryNormal = normal;\nvec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\nvec3 geometryClearcoatNormal = vec3( 0.0 );\n#ifdef USE_CLEARCOAT\n\tgeometryClearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n\tfloat dotNVi = saturate( dot( normal, geometryViewDir ) );\n\tif ( material.iridescenceThickness == 0.0 ) {\n\t\tmaterial.iridescence = 0.0;\n\t} else {\n\t\tmaterial.iridescence = saturate( material.iridescence );\n\t}\n\tif ( material.iridescence > 0.0 ) {\n\t\tmaterial.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n\t\tmaterial.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n\t}\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometryPosition, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tvec4 spotColor;\n\tvec3 spotLightCoord;\n\tbool inSpotLightMap;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometryPosition, directLight );\n\t\t#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n\t\t#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n\t\t#else\n\t\t#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#endif\n\t\t#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n\t\t\tspotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n\t\t\tinSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n\t\t\tspotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n\t\t\tdirectLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n\t\t#endif\n\t\t#undef SPOT_LIGHT_MAP_INDEX\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if defined( USE_LIGHT_PROBES )\n\t\tirradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometryNormal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\t#ifdef USE_ANISOTROPY\n\t\tradiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );\n\t#else\n\t\tradiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF )\n\tgl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\tvFragDepth = 1.0 + gl_Position.w;\n\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t#if defined( USE_POINTS_UV )\n\t\tvec2 uv = vUv;\n\t#else\n\t\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_POINTS_UV )\n\tvarying vec2 vUv;\n#else\n\t#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t\tuniform mat3 uvTransform;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphinstance_vertex:"#ifdef USE_INSTANCING_MORPH\n\tfloat morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\tfloat morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tmorphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;\n\t}\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_INSTANCING_MORPH\n\t\tuniform float morphTargetBaseInfluence;\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t#endif\n\tuniform sampler2DArray morphTargetsTexture;\n\tuniform ivec2 morphTargetsTextureSize;\n\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t}\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = dFdx( vViewPosition );\n\tvec3 fdy = dFdy( vViewPosition );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal *= faceDirection;\n\t#endif\n#endif\n#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn = getTangentFrame( - vViewPosition, normal,\n\t\t#if defined( USE_NORMALMAP )\n\t\t\tvNormalMapUv\n\t\t#elif defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tvClearcoatNormalMapUv\n\t\t#else\n\t\t\tvUv\n\t\t#endif\n\t\t);\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn[0] *= faceDirection;\n\t\ttbn[1] *= faceDirection;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn2[0] *= faceDirection;\n\t\ttbn2[1] *= faceDirection;\n\t#endif\n#endif\nvec3 nonPerturbedNormal = normal;",normal_fragment_maps:"#ifdef USE_NORMALMAP_OBJECTSPACE\n\tnormal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( USE_NORMALMAP_TANGENTSPACE )\n\tvec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\tnormal = normalize( tbn * mapN );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef USE_NORMALMAP_OBJECTSPACE\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )\n\tmat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( uv.st );\n\t\tvec2 st1 = dFdy( uv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );\n\t\treturn mat3( T * scale, B * scale, N );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = nonPerturbedNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\tclearcoatNormal = normalize( tbn2 * clearcoatMapN );\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n\tuniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform sampler2D iridescenceThicknessMap;\n#endif",opaque_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;\nconst float Inv255 = 1. / 255.;\nconst vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );\nconst vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );\nconst vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );\nconst vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );\nvec4 packDepthToRGBA( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec4( 0., 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec4( 1., 1., 1., 1. );\n\tfloat vuf;\n\tfloat af = modf( v * PackFactors.a, vuf );\n\tfloat bf = modf( vuf * ShiftRight8, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );\n}\nvec3 packDepthToRGB( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec3( 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec3( 1., 1., 1. );\n\tfloat vuf;\n\tfloat bf = modf( v * PackFactors.b, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec3( vuf * Inv255, gf * PackUpscale, bf );\n}\nvec2 packDepthToRG( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec2( 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec2( 1., 1. );\n\tfloat vuf;\n\tfloat gf = modf( v * 256., vuf );\n\treturn vec2( vuf * Inv255, gf );\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors4 );\n}\nfloat unpackRGBToDepth( const in vec3 v ) {\n\treturn dot( v, UnpackFactors3 );\n}\nfloat unpackRGToDepth( const in vec2 v ) {\n\treturn v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;\n}\nvec4 pack2HalfToRGBA( const in vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( const in vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn depth * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * depth - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_BATCHING\n\tmvPosition = batchingMatrix * mvPosition;\n#endif\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n\tuniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tfloat shadow = 1.0;\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\t\n\t\tfloat lightToPositionLength = length( lightToPosition );\n\t\tif ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {\n\t\t\tfloat dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\t\tdp += shadowBias;\n\t\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\t\tshadow = (\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t\t) * ( 1.0 / 9.0 );\n\t\t\t#else\n\t\t\t\tshadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tuniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\tvec4 shadowWorldPosition;\n#endif\n#if defined( USE_SHADOWMAP )\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if NUM_SPOT_LIGHT_COORDS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition;\n\t\t#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t\tshadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n\t\t#endif\n\t\tvSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\tuniform highp sampler2D boneTexture;\n\tmat4 getBoneMatrix( const in float i ) {\n\t\tint size = textureSize( boneTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn saturate( toneMappingExposure * color );\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 CineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nconst mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.6605, - 0.1246, - 0.0182 ),\n\tvec3( - 0.5876, 1.1329, - 0.1006 ),\n\tvec3( - 0.0728, - 0.0083, 1.1187 )\n);\nconst mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(\n\tvec3( 0.6274, 0.0691, 0.0164 ),\n\tvec3( 0.3293, 0.9195, 0.0880 ),\n\tvec3( 0.0433, 0.0113, 0.8956 )\n);\nvec3 agxDefaultContrastApprox( vec3 x ) {\n\tvec3 x2 = x * x;\n\tvec3 x4 = x2 * x2;\n\treturn + 15.5 * x4 * x2\n\t\t- 40.14 * x4 * x\n\t\t+ 31.96 * x4\n\t\t- 6.868 * x2 * x\n\t\t+ 0.4298 * x2\n\t\t+ 0.1191 * x\n\t\t- 0.00232;\n}\nvec3 AgXToneMapping( vec3 color ) {\n\tconst mat3 AgXInsetMatrix = mat3(\n\t\tvec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),\n\t\tvec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),\n\t\tvec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )\n\t);\n\tconst mat3 AgXOutsetMatrix = mat3(\n\t\tvec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),\n\t\tvec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),\n\t\tvec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )\n\t);\n\tconst float AgxMinEv = - 12.47393;\tconst float AgxMaxEv = 4.026069;\n\tcolor *= toneMappingExposure;\n\tcolor = LINEAR_SRGB_TO_LINEAR_REC2020 * color;\n\tcolor = AgXInsetMatrix * color;\n\tcolor = max( color, 1e-10 );\tcolor = log2( color );\n\tcolor = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );\n\tcolor = clamp( color, 0.0, 1.0 );\n\tcolor = agxDefaultContrastApprox( color );\n\tcolor = AgXOutsetMatrix * color;\n\tcolor = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );\n\tcolor = LINEAR_REC2020_TO_LINEAR_SRGB * color;\n\tcolor = clamp( color, 0.0, 1.0 );\n\treturn color;\n}\nvec3 NeutralToneMapping( vec3 color ) {\n\tconst float StartCompression = 0.8 - 0.04;\n\tconst float Desaturation = 0.15;\n\tcolor *= toneMappingExposure;\n\tfloat x = min( color.r, min( color.g, color.b ) );\n\tfloat offset = x < 0.08 ? x - 6.25 * x * x : 0.04;\n\tcolor -= offset;\n\tfloat peak = max( color.r, max( color.g, color.b ) );\n\tif ( peak < StartCompression ) return color;\n\tfloat d = 1. - StartCompression;\n\tfloat newPeak = 1. - d * d / ( peak + d - StartCompression );\n\tcolor *= newPeak / peak;\n\tfloat g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );\n\treturn mix( color, vec3( newPeak ), g );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tmaterial.transmission = transmission;\n\tmaterial.transmissionAlpha = 1.0;\n\tmaterial.thickness = thickness;\n\tmaterial.attenuationDistance = attenuationDistance;\n\tmaterial.attenuationColor = attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tmaterial.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tmaterial.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmitted = getIBLVolumeRefraction(\n\t\tn, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,\n\t\tmaterial.attenuationColor, material.attenuationDistance );\n\tmaterial.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );\n\ttotalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tfloat w0( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );\n\t}\n\tfloat w1( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );\n\t}\n\tfloat w2( float a ){\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );\n\t}\n\tfloat w3( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * a );\n\t}\n\tfloat g0( float a ) {\n\t\treturn w0( a ) + w1( a );\n\t}\n\tfloat g1( float a ) {\n\t\treturn w2( a ) + w3( a );\n\t}\n\tfloat h0( float a ) {\n\t\treturn - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );\n\t}\n\tfloat h1( float a ) {\n\t\treturn 1.0 + w3( a ) / ( w2( a ) + w3( a ) );\n\t}\n\tvec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {\n\t\tuv = uv * texelSize.zw + 0.5;\n\t\tvec2 iuv = floor( uv );\n\t\tvec2 fuv = fract( uv );\n\t\tfloat g0x = g0( fuv.x );\n\t\tfloat g1x = g1( fuv.x );\n\t\tfloat h0x = h0( fuv.x );\n\t\tfloat h1x = h1( fuv.x );\n\t\tfloat h0y = h0( fuv.y );\n\t\tfloat h1y = h1( fuv.y );\n\t\tvec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\treturn g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +\n\t\t\tg1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );\n\t}\n\tvec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {\n\t\tvec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );\n\t\tvec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );\n\t\tvec2 fLodSizeInv = 1.0 / fLodSize;\n\t\tvec2 cLodSizeInv = 1.0 / cLodSize;\n\t\tvec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );\n\t\tvec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );\n\t\treturn mix( fSample, cSample, fract( lod ) );\n\t}\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\treturn textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );\n\t}\n\tvec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( isinf( attenuationDistance ) ) {\n\t\t\treturn vec3( 1.0 );\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec4 transmittedLight;\n\t\tvec3 transmittance;\n\t\t#ifdef USE_DISPERSION\n\t\t\tfloat halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;\n\t\t\tvec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );\n\t\t\tfor ( int i = 0; i < 3; i ++ ) {\n\t\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );\n\t\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\t\trefractionCoords += 1.0;\n\t\t\t\trefractionCoords /= 2.0;\n\t\t\t\tvec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );\n\t\t\t\ttransmittedLight[ i ] = transmissionSample[ i ];\n\t\t\t\ttransmittedLight.a += transmissionSample.a;\n\t\t\t\ttransmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];\n\t\t\t}\n\t\t\ttransmittedLight.a /= 3.0;\n\t\t#else\n\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\trefractionCoords += 1.0;\n\t\t\trefractionCoords /= 2.0;\n\t\t\ttransmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\t\ttransmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\t#endif\n\t\tvec3 attenuatedColor = transmittance * transmittedLight.rgb;\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\tfloat transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );\n\t}\n#endif",uv_pars_fragment:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_pars_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tuniform mat3 mapTransform;\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform mat3 alphaMapTransform;\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tuniform mat3 lightMapTransform;\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tuniform mat3 aoMapTransform;\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tuniform mat3 bumpMapTransform;\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tuniform mat3 normalMapTransform;\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tuniform mat3 displacementMapTransform;\n\tvarying vec2 vDisplacementMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tuniform mat3 emissiveMapTransform;\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tuniform mat3 metalnessMapTransform;\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tuniform mat3 roughnessMapTransform;\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tuniform mat3 anisotropyMapTransform;\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tuniform mat3 clearcoatMapTransform;\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform mat3 clearcoatNormalMapTransform;\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform mat3 clearcoatRoughnessMapTransform;\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tuniform mat3 sheenColorMapTransform;\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tuniform mat3 sheenRoughnessMapTransform;\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tuniform mat3 iridescenceMapTransform;\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform mat3 iridescenceThicknessMapTransform;\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tuniform mat3 specularMapTransform;\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tuniform mat3 specularColorMapTransform;\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tuniform mat3 specularIntensityMapTransform;\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvUv = vec3( uv, 1 ).xy;\n#endif\n#ifdef USE_MAP\n\tvMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ALPHAMAP\n\tvAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_LIGHTMAP\n\tvLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_AOMAP\n\tvAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_BUMPMAP\n\tvBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_NORMALMAP\n\tvNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tvDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_METALNESSMAP\n\tvMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULARMAP\n\tvSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tvTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_THICKNESSMAP\n\tvThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_BATCHING\n\t\tworldPosition = batchingMatrix * worldPosition;\n\t#endif\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n\tuniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n\tuniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nuniform mat3 backgroundRotation;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );\n\t#else\n\t\tvec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",cube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = texColor;\n\tgl_FragColor.a *= opacity;\n\t#include \n\t#include \n}",depth_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#elif DEPTH_PACKING == 3202\n\t\tgl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );\n\t#elif DEPTH_PACKING == 3203\n\t\tgl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );\n\t#endif\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvWorldPosition = worldPosition.xyz;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main () {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include \n\t#include \n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include \n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define USE_SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef USE_SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULAR_COLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_DISPERSION\n\tuniform float dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tuniform float iridescence;\n\tuniform float iridescenceIOR;\n\tuniform float iridescenceThicknessMinimum;\n\tuniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\tuniform vec2 anisotropyVector;\n\t#ifdef USE_ANISOTROPYMAP\n\t\tuniform sampler2D anisotropyMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include \n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\n\t\toutgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",points_vert:"uniform float size;\nuniform float scale;\n#include \n#include \n#include \n#include \n#include \n#include \n#ifdef USE_POINTS_UV\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\nvoid main() {\n\t#ifdef USE_POINTS_UV\n\t\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include \n\t#include \n\t#include \n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 mvPosition = modelViewMatrix[ 3 ];\n\tvec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n\t#include \n\t#include \n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n}"},To={common:{diffuse:{value:new Rr(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new It},alphaMap:{value:null},alphaMapTransform:{value:new It},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new It}},envmap:{envMap:{value:null},envMapRotation:{value:new It},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new It}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new It}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new It},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new It},normalScale:{value:new Lt(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new It},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new It}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new It}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new It}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new Rr(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new Rr(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new It},alphaTest:{value:0},uvTransform:{value:new It}},sprite:{diffuse:{value:new Rr(16777215)},opacity:{value:1},center:{value:new Lt(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new It},alphaMap:{value:null},alphaMapTransform:{value:new It},alphaTest:{value:0}}},So={basic:{uniforms:fi([To.common,To.specularmap,To.envmap,To.aomap,To.lightmap,To.fog]),vertexShader:wo.meshbasic_vert,fragmentShader:wo.meshbasic_frag},lambert:{uniforms:fi([To.common,To.specularmap,To.envmap,To.aomap,To.lightmap,To.emissivemap,To.bumpmap,To.normalmap,To.displacementmap,To.fog,To.lights,{emissive:{value:new Rr(0)}}]),vertexShader:wo.meshlambert_vert,fragmentShader:wo.meshlambert_frag},phong:{uniforms:fi([To.common,To.specularmap,To.envmap,To.aomap,To.lightmap,To.emissivemap,To.bumpmap,To.normalmap,To.displacementmap,To.fog,To.lights,{emissive:{value:new Rr(0)},specular:{value:new Rr(1118481)},shininess:{value:30}}]),vertexShader:wo.meshphong_vert,fragmentShader:wo.meshphong_frag},standard:{uniforms:fi([To.common,To.envmap,To.aomap,To.lightmap,To.emissivemap,To.bumpmap,To.normalmap,To.displacementmap,To.roughnessmap,To.metalnessmap,To.fog,To.lights,{emissive:{value:new Rr(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:wo.meshphysical_vert,fragmentShader:wo.meshphysical_frag},toon:{uniforms:fi([To.common,To.aomap,To.lightmap,To.emissivemap,To.bumpmap,To.normalmap,To.displacementmap,To.gradientmap,To.fog,To.lights,{emissive:{value:new Rr(0)}}]),vertexShader:wo.meshtoon_vert,fragmentShader:wo.meshtoon_frag},matcap:{uniforms:fi([To.common,To.bumpmap,To.normalmap,To.displacementmap,To.fog,{matcap:{value:null}}]),vertexShader:wo.meshmatcap_vert,fragmentShader:wo.meshmatcap_frag},points:{uniforms:fi([To.points,To.fog]),vertexShader:wo.points_vert,fragmentShader:wo.points_frag},dashed:{uniforms:fi([To.common,To.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:wo.linedashed_vert,fragmentShader:wo.linedashed_frag},depth:{uniforms:fi([To.common,To.displacementmap]),vertexShader:wo.depth_vert,fragmentShader:wo.depth_frag},normal:{uniforms:fi([To.common,To.bumpmap,To.normalmap,To.displacementmap,{opacity:{value:1}}]),vertexShader:wo.meshnormal_vert,fragmentShader:wo.meshnormal_frag},sprite:{uniforms:fi([To.sprite,To.fog]),vertexShader:wo.sprite_vert,fragmentShader:wo.sprite_frag},background:{uniforms:{uvTransform:{value:new It},t2D:{value:null},backgroundIntensity:{value:1}},vertexShader:wo.background_vert,fragmentShader:wo.background_frag},backgroundCube:{uniforms:{envMap:{value:null},flipEnvMap:{value:-1},backgroundBlurriness:{value:0},backgroundIntensity:{value:1},backgroundRotation:{value:new It}},vertexShader:wo.backgroundCube_vert,fragmentShader:wo.backgroundCube_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:wo.cube_vert,fragmentShader:wo.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:wo.equirect_vert,fragmentShader:wo.equirect_frag},distanceRGBA:{uniforms:fi([To.common,To.displacementmap,{referencePosition:{value:new on},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:wo.distanceRGBA_vert,fragmentShader:wo.distanceRGBA_frag},shadow:{uniforms:fi([To.lights,To.fog,{color:{value:new Rr(0)},opacity:{value:1}}]),vertexShader:wo.shadow_vert,fragmentShader:wo.shadow_frag}};So.physical={uniforms:fi([So.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatMapTransform:{value:new It},clearcoatNormalMap:{value:null},clearcoatNormalMapTransform:{value:new It},clearcoatNormalScale:{value:new Lt(1,1)},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatRoughnessMapTransform:{value:new It},dispersion:{value:0},iridescence:{value:0},iridescenceMap:{value:null},iridescenceMapTransform:{value:new It},iridescenceIOR:{value:1.3},iridescenceThicknessMinimum:{value:100},iridescenceThicknessMaximum:{value:400},iridescenceThicknessMap:{value:null},iridescenceThicknessMapTransform:{value:new It},sheen:{value:0},sheenColor:{value:new Rr(0)},sheenColorMap:{value:null},sheenColorMapTransform:{value:new It},sheenRoughness:{value:1},sheenRoughnessMap:{value:null},sheenRoughnessMapTransform:{value:new It},transmission:{value:0},transmissionMap:{value:null},transmissionMapTransform:{value:new It},transmissionSamplerSize:{value:new Lt},transmissionSamplerMap:{value:null},thickness:{value:0},thicknessMap:{value:null},thicknessMapTransform:{value:new It},attenuationDistance:{value:0},attenuationColor:{value:new Rr(0)},specularColor:{value:new Rr(1,1,1)},specularColorMap:{value:null},specularColorMapTransform:{value:new It},specularIntensity:{value:1},specularIntensityMap:{value:null},specularIntensityMapTransform:{value:new It},anisotropyVector:{value:new Lt},anisotropyMap:{value:null},anisotropyMapTransform:{value:new It}}]),vertexShader:wo.meshphysical_vert,fragmentShader:wo.meshphysical_frag};const Mo={r:0,b:0,g:0},Eo=new Xn,Co=new Bn;function Ro(e,t,n,r,i,s,a){const o=new Rr(0);let l,u,c=!0===s?0:1,h=null,A=0,d=null;function p(e){let r=!0===e.isScene?e.background:null;if(r&&r.isTexture){r=(e.backgroundBlurriness>0?n:t).get(r)}return r}function 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u=this._cubeSize;Yo(r,n*u,t>2?u:0,u,u),l.setRenderTarget(r),d&&l.render(A,s),l.render(e,s)}A.geometry.dispose(),A.material.dispose(),l.toneMapping=c,l.autoClear=u,e.background=p}_textureToCubeUV(e,t){const n=this._renderer,r=e.mapping===z||e.mapping===G;r?(null===this._cubemapMaterial&&(this._cubemapMaterial=Ko()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===e.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=$o());const i=r?this._cubemapMaterial:this._equirectMaterial,s=new hi(this._lodPlanes[0],i);i.uniforms.envMap.value=e;const a=this._cubeSize;Yo(t,0,0,3*a,2*a),n.setRenderTarget(t),n.render(s,Bo)}_applyPMREM(e){const t=this._renderer,n=t.autoClear;t.autoClear=!1;const r=this._lodPlanes.length;for(let t=1;tUo&&console.warn(`sigmaRadians, ${i}, is too large and will clip, as it requested ${p} samples when the maximum is set to 20`);const f=[];let m=0;for(let 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float;\n\t\t\tprecision mediump int;\n\n\t\t\tuniform float flipEnvMap;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function Zo(){return"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} 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t.defines)n.push(e),n.push(t.defines[e]);return!1===t.isRawShaderMaterial&&(!function(e,t){e.push(t.precision),e.push(t.outputColorSpace),e.push(t.envMapMode),e.push(t.envMapCubeUVHeight),e.push(t.mapUv),e.push(t.alphaMapUv),e.push(t.lightMapUv),e.push(t.aoMapUv),e.push(t.bumpMapUv),e.push(t.normalMapUv),e.push(t.displacementMapUv),e.push(t.emissiveMapUv),e.push(t.metalnessMapUv),e.push(t.roughnessMapUv),e.push(t.anisotropyMapUv),e.push(t.clearcoatMapUv),e.push(t.clearcoatNormalMapUv),e.push(t.clearcoatRoughnessMapUv),e.push(t.iridescenceMapUv),e.push(t.iridescenceThicknessMapUv),e.push(t.sheenColorMapUv),e.push(t.sheenRoughnessMapUv),e.push(t.specularMapUv),e.push(t.specularColorMapUv),e.push(t.specularIntensityMapUv),e.push(t.transmissionMapUv),e.push(t.thicknessMapUv),e.push(t.combine),e.push(t.fogExp2),e.push(t.sizeAttenuation),e.push(t.morphTargetsCount),e.push(t.morphAttributeCount),e.push(t.numDirLights),e.push(t.numPointLights),e.push(t.numSpotLights),e.push(t.numSpotLightMaps),e.push(t.numHemiLights),e.push(t.numRectAreaLights),e.push(t.numDirLightShadows),e.push(t.numPointLightShadows),e.push(t.numSpotLightShadows),e.push(t.numSpotLightShadowsWithMaps),e.push(t.numLightProbes),e.push(t.shadowMapType),e.push(t.toneMapping),e.push(t.numClippingPlanes),e.push(t.numClipIntersection),e.push(t.depthPacking)}(n,t),function(e,t){o.disableAll(),t.supportsVertexTextures&&o.enable(0);t.instancing&&o.enable(1);t.instancingColor&&o.enable(2);t.instancingMorph&&o.enable(3);t.matcap&&o.enable(4);t.envMap&&o.enable(5);t.normalMapObjectSpace&&o.enable(6);t.normalMapTangentSpace&&o.enable(7);t.clearcoat&&o.enable(8);t.iridescence&&o.enable(9);t.alphaTest&&o.enable(10);t.vertexColors&&o.enable(11);t.vertexAlphas&&o.enable(12);t.vertexUv1s&&o.enable(13);t.vertexUv2s&&o.enable(14);t.vertexUv3s&&o.enable(15);t.vertexTangents&&o.enable(16);t.anisotropy&&o.enable(17);t.alphaHash&&o.enable(18);t.batching&&o.enable(19);t.dispersion&&o.enable(20);t.batchingColor&&o.enable(21);e.push(o.mask),o.disableAll(),t.fog&&o.enable(0);t.useFog&&o.enable(1);t.flatShading&&o.enable(2);t.logarithmicDepthBuffer&&o.enable(3);t.reverseDepthBuffer&&o.enable(4);t.skinning&&o.enable(5);t.morphTargets&&o.enable(6);t.morphNormals&&o.enable(7);t.morphColors&&o.enable(8);t.premultipliedAlpha&&o.enable(9);t.shadowMapEnabled&&o.enable(10);t.doubleSided&&o.enable(11);t.flipSided&&o.enable(12);t.useDepthPacking&&o.enable(13);t.dithering&&o.enable(14);t.transmission&&o.enable(15);t.sheen&&o.enable(16);t.opaque&&o.enable(17);t.pointsUvs&&o.enable(18);t.decodeVideoTexture&&o.enable(19);t.decodeVideoTextureEmissive&&o.enable(20);t.alphaToCoverage&&o.enable(21);e.push(o.mask)}(n,t),n.push(e.outputColorSpace)),n.push(t.customProgramCacheKey),n.join()},getUniforms:function(e){const t=p[e.type];let n;if(t){const e=So[t];n=gi.clone(e.uniforms)}else n=e.uniforms;return n},acquireProgram:function(t,n){let r;for(let e=0,t=c.length;e0?r.push(c):!0===a.transparent?i.push(c):n.push(c)},unshift:function(e,t,a,o,l,u){const c=s(e,t,a,o,l,u);a.transmission>0?r.unshift(c):!0===a.transparent?i.unshift(c):n.unshift(c)},finish:function(){for(let n=t,r=e.length;n1&&n.sort(e||Uu),r.length>1&&r.sort(t||Bu),i.length>1&&i.sort(t||Bu)}}}function ku(){let e=new WeakMap;return{get:function(t,n){const r=e.get(t);let i;return void 0===r?(i=new Fu,e.set(t,[i])):n>=r.length?(i=new Fu,r.push(i)):i=r[n],i},dispose:function(){e=new WeakMap}}}function qu(){const e={};return{get:function(t){if(void 0!==e[t.id])return e[t.id];let n;switch(t.type){case"DirectionalLight":n={direction:new on,color:new Rr};break;case"SpotLight":n={position:new on,direction:new on,color:new Rr,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new on,color:new Rr,distance:0,decay:0};break;case"HemisphereLight":n={direction:new on,skyColor:new Rr,groundColor:new Rr};break;case"RectAreaLight":n={color:new Rr,position:new on,halfWidth:new on,halfHeight:new on}}return e[t.id]=n,n}}}let Vu=0;function zu(e,t){return(t.castShadow?2:0)-(e.castShadow?2:0)+(t.map?1:0)-(e.map?1:0)}function Gu(e){const t=new qu,n=function(){const e={};return{get:function(t){if(void 0!==e[t.id])return e[t.id];let n;switch(t.type){case"DirectionalLight":case"SpotLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Lt};break;case"PointLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Lt,shadowCameraNear:1,shadowCameraFar:1e3}}return e[t.id]=n,n}}}(),r={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let e=0;e<9;e++)r.probe.push(new on);const i=new on,s=new Bn,a=new Bn;return{setup:function(i){let s=0,a=0,o=0;for(let e=0;e<9;e++)r.probe[e].set(0,0,0);let l=0,u=0,c=0,h=0,A=0,d=0,p=0,f=0,m=0,g=0,v=0;i.sort(zu);for(let e=0,_=i.length;e<_;e++){const _=i[e],y=_.color,x=_.intensity,b=_.distance,w=_.shadow&&_.shadow.map?_.shadow.map.texture:null;if(_.isAmbientLight)s+=y.r*x,a+=y.g*x,o+=y.b*x;else if(_.isLightProbe){for(let e=0;e<9;e++)r.probe[e].addScaledVector(_.sh.coefficients[e],x);v++}else if(_.isDirectionalLight){const e=t.get(_);if(e.color.copy(_.color).multiplyScalar(_.intensity),_.castShadow){const e=_.shadow,t=n.get(_);t.shadowIntensity=e.intensity,t.shadowBias=e.bias,t.shadowNormalBias=e.normalBias,t.shadowRadius=e.radius,t.shadowMapSize=e.mapSize,r.directionalShadow[l]=t,r.directionalShadowMap[l]=w,r.directionalShadowMatrix[l]=_.shadow.matrix,d++}r.directional[l]=e,l++}else if(_.isSpotLight){const e=t.get(_);e.position.setFromMatrixPosition(_.matrixWorld),e.color.copy(y).multiplyScalar(x),e.distance=b,e.coneCos=Math.cos(_.angle),e.penumbraCos=Math.cos(_.angle*(1-_.penumbra)),e.decay=_.decay,r.spot[c]=e;const i=_.shadow;if(_.map&&(r.spotLightMap[m]=_.map,m++,i.updateMatrices(_),_.castShadow&&g++),r.spotLightMatrix[c]=i.matrix,_.castShadow){const e=n.get(_);e.shadowIntensity=i.intensity,e.shadowBias=i.bias,e.shadowNormalBias=i.normalBias,e.shadowRadius=i.radius,e.shadowMapSize=i.mapSize,r.spotShadow[c]=e,r.spotShadowMap[c]=w,f++}c++}else if(_.isRectAreaLight){const e=t.get(_);e.color.copy(y).multiplyScalar(x),e.halfWidth.set(.5*_.width,0,0),e.halfHeight.set(0,.5*_.height,0),r.rectArea[h]=e,h++}else if(_.isPointLight){const e=t.get(_);if(e.color.copy(_.color).multiplyScalar(_.intensity),e.distance=_.distance,e.decay=_.decay,_.castShadow){const e=_.shadow,t=n.get(_);t.shadowIntensity=e.intensity,t.shadowBias=e.bias,t.shadowNormalBias=e.normalBias,t.shadowRadius=e.radius,t.shadowMapSize=e.mapSize,t.shadowCameraNear=e.camera.near,t.shadowCameraFar=e.camera.far,r.pointShadow[u]=t,r.pointShadowMap[u]=w,r.pointShadowMatrix[u]=_.shadow.matrix,p++}r.point[u]=e,u++}else if(_.isHemisphereLight){const e=t.get(_);e.skyColor.copy(_.color).multiplyScalar(x),e.groundColor.copy(_.groundColor).multiplyScalar(x),r.hemi[A]=e,A++}}h>0&&(!0===e.has("OES_texture_float_linear")?(r.rectAreaLTC1=To.LTC_FLOAT_1,r.rectAreaLTC2=To.LTC_FLOAT_2):(r.rectAreaLTC1=To.LTC_HALF_1,r.rectAreaLTC2=To.LTC_HALF_2)),r.ambient[0]=s,r.ambient[1]=a,r.ambient[2]=o;const _=r.hash;_.directionalLength===l&&_.pointLength===u&&_.spotLength===c&&_.rectAreaLength===h&&_.hemiLength===A&&_.numDirectionalShadows===d&&_.numPointShadows===p&&_.numSpotShadows===f&&_.numSpotMaps===m&&_.numLightProbes===v||(r.directional.length=l,r.spot.length=c,r.rectArea.length=h,r.point.length=u,r.hemi.length=A,r.directionalShadow.length=d,r.directionalShadowMap.length=d,r.pointShadow.length=p,r.pointShadowMap.length=p,r.spotShadow.length=f,r.spotShadowMap.length=f,r.directionalShadowMatrix.length=d,r.pointShadowMatrix.length=p,r.spotLightMatrix.length=f+m-g,r.spotLightMap.length=m,r.numSpotLightShadowsWithMaps=g,r.numLightProbes=v,_.directionalLength=l,_.pointLength=u,_.spotLength=c,_.rectAreaLength=h,_.hemiLength=A,_.numDirectionalShadows=d,_.numPointShadows=p,_.numSpotShadows=f,_.numSpotMaps=m,_.numLightProbes=v,r.version=Vu++)},setupView:function(e,t){let n=0,o=0,l=0,u=0,c=0;const h=t.matrixWorldInverse;for(let t=0,A=e.length;t=i.length?(s=new Hu(e),i.push(s)):s=i[r],s},dispose:function(){t=new WeakMap}}}function Wu(e,t,n){let r=new Hi;const i=new Lt,s=new Lt,a=new en,o=new Ca({depthPacking:3201}),l=new Ra,u={},c=n.maxTextureSize,h={[d]:1,[p]:0,[f]:2},A=new vi({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new Lt},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include \nvoid main() {\n\tconst float samples = float( VSM_SAMPLES );\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n\tfloat uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n\tfor ( float i = 0.0; i < samples; i ++ ) {\n\t\tfloat uvOffset = uvStart + i * uvStride;\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) 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nn(i.x,i.y)),A.uniforms.shadow_pass.value=n.map.texture,A.uniforms.resolution.value=n.mapSize,A.uniforms.radius.value=n.radius,e.setRenderTarget(n.mapPass),e.clear(),e.renderBufferDirect(r,null,s,A,v,null),m.uniforms.shadow_pass.value=n.mapPass.texture,m.uniforms.resolution.value=n.mapSize,m.uniforms.radius.value=n.radius,e.setRenderTarget(n.map),e.clear(),e.renderBufferDirect(r,null,s,m,v,null)}function b(t,n,r,i){let s=null;const a=!0===r.isPointLight?t.customDistanceMaterial:t.customDepthMaterial;if(void 0!==a)s=a;else if(s=!0===r.isPointLight?l:o,e.localClippingEnabled&&!0===n.clipShadows&&Array.isArray(n.clippingPlanes)&&0!==n.clippingPlanes.length||n.displacementMap&&0!==n.displacementScale||n.alphaMap&&n.alphaTest>0||n.map&&n.alphaTest>0||!0===n.alphaToCoverage){const e=s.uuid,t=n.uuid;let r=u[e];void 0===r&&(r={},u[e]=r);let i=r[t];void 0===i&&(i=s.clone(),r[t]=i,n.addEventListener("dispose",T)),s=i}if(s.visible=n.visible,s.wireframe=n.wireframe,s.side=3===i?null!==n.shadowSide?n.shadowSide:n.side:null!==n.shadowSide?n.shadowSide:h[n.side],s.alphaMap=n.alphaMap,s.alphaTest=!0===n.alphaToCoverage?.5:n.alphaTest,s.map=n.map,s.clipShadows=n.clipShadows,s.clippingPlanes=n.clippingPlanes,s.clipIntersection=n.clipIntersection,s.displacementMap=n.displacementMap,s.displacementScale=n.displacementScale,s.displacementBias=n.displacementBias,s.wireframeLinewidth=n.wireframeLinewidth,s.linewidth=n.linewidth,!0===r.isPointLight&&!0===s.isMeshDistanceMaterial){e.properties.get(s).light=r}return s}function w(n,i,s,a,o){if(!1===n.visible)return;if(n.layers.test(i.layers)&&(n.isMesh||n.isLine||n.isPoints)&&(n.castShadow||n.receiveShadow&&3===o)&&(!n.frustumCulled||r.intersectsObject(n))){n.modelViewMatrix.multiplyMatrices(s.matrixWorldInverse,n.matrixWorld);const r=t.update(n),l=n.material;if(Array.isArray(l)){const 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t=a?st:Ht.getTransfer(s);i===e.FLOAT&&(o=e.RGBA32F),i===e.HALF_FLOAT&&(o=e.RGBA16F),i===e.UNSIGNED_BYTE&&(o=t===at?e.SRGB8_ALPHA8:e.RGBA8),i===e.UNSIGNED_SHORT_4_4_4_4&&(o=e.RGBA4),i===e.UNSIGNED_SHORT_5_5_5_1&&(o=e.RGB5_A1)}return o!==e.R16F&&o!==e.R32F&&o!==e.RG16F&&o!==e.RG32F&&o!==e.RGBA16F&&o!==e.RGBA32F||t.get("EXT_color_buffer_float"),o}function y(t,n){let r;return t?null===n||n===oe||n===Ae?r=e.DEPTH24_STENCIL8:n===le?r=e.DEPTH32F_STENCIL8:n===se&&(r=e.DEPTH24_STENCIL8,console.warn("DepthTexture: 16 bit depth attachment is not supported with stencil. 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OES_texture_float_linear not supported on this device."),e.texParameteri(n,e.TEXTURE_WRAP_S,E[s.wrapS]),e.texParameteri(n,e.TEXTURE_WRAP_T,E[s.wrapT]),n!==e.TEXTURE_3D&&n!==e.TEXTURE_2D_ARRAY||e.texParameteri(n,e.TEXTURE_WRAP_R,E[s.wrapR]),e.texParameteri(n,e.TEXTURE_MAG_FILTER,C[s.magFilter]),e.texParameteri(n,e.TEXTURE_MIN_FILTER,C[s.minFilter]),s.compareFunction&&(e.texParameteri(n,e.TEXTURE_COMPARE_MODE,e.COMPARE_REF_TO_TEXTURE),e.texParameteri(n,e.TEXTURE_COMPARE_FUNC,R[s.compareFunction])),!0===t.has("EXT_texture_filter_anisotropic")){if(s.magFilter===$)return;if(s.minFilter!==Z&&s.minFilter!==te)return;if(s.type===le&&!1===t.has("OES_texture_float_linear"))return;if(s.anisotropy>1||r.get(s).__currentAnisotropy){const a=t.get("EXT_texture_filter_anisotropic");e.texParameterf(n,a.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(s.anisotropy,i.getMaxAnisotropy())),r.get(s).__currentAnisotropy=s.anisotropy}}}function N(t,n){let r=!1;void 0===t.__webglInit&&(t.__webglInit=!0,n.addEventListener("dispose",b));const i=n.source;let s=A.get(i);void 0===s&&(s={},A.set(i,s));const o=function(e){const t=[];return t.push(e.wrapS),t.push(e.wrapT),t.push(e.wrapR||0),t.push(e.magFilter),t.push(e.minFilter),t.push(e.anisotropy),t.push(e.internalFormat),t.push(e.format),t.push(e.type),t.push(e.generateMipmaps),t.push(e.premultiplyAlpha),t.push(e.flipY),t.push(e.unpackAlignment),t.push(e.colorSpace),t.join()}(n);if(o!==t.__cacheKey){void 0===s[o]&&(s[o]={texture:e.createTexture(),usedTimes:0},a.memory.textures++,r=!0),s[o].usedTimes++;const i=s[t.__cacheKey];void 0!==i&&(s[t.__cacheKey].usedTimes--,0===i.usedTimes&&T(n)),t.__cacheKey=o,t.__webglTexture=s[o].texture}return r}function D(t,a,o){let l=e.TEXTURE_2D;(a.isDataArrayTexture||a.isCompressedArrayTexture)&&(l=e.TEXTURE_2D_ARRAY),a.isData3DTexture&&(l=e.TEXTURE_3D);const u=N(t,a),c=a.source;n.bindTexture(l,t.__webglTexture,e.TEXTURE0+o);const h=r.get(c);if(c.version!==h.__version||!0===u){n.activeTexture(e.TEXTURE0+o);const t=Ht.getPrimaries(Ht.workingColorSpace),r=a.colorSpace===nt?null:Ht.getPrimaries(a.colorSpace),A=a.colorSpace===nt||t===r?e.NONE:e.BROWSER_DEFAULT_WEBGL;e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL,a.flipY),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha),e.pixelStorei(e.UNPACK_ALIGNMENT,a.unpackAlignment),e.pixelStorei(e.UNPACK_COLORSPACE_CONVERSION_WEBGL,A);let d=f(a.image,!1,i.maxTextureSize);d=V(a,d);const p=s.convert(a.format,a.colorSpace),v=s.convert(a.type);let b,w=_(a.internalFormat,p,v,a.colorSpace,a.isVideoTexture);P(l,a);const T=a.mipmaps,S=!0!==a.isVideoTexture,M=void 0===h.__version||!0===u,E=c.dataReady,C=x(a,d);if(a.isDepthTexture)w=y(a.format===ve,a.type),M&&(S?n.texStorage2D(e.TEXTURE_2D,1,w,d.width,d.height):n.texImage2D(e.TEXTURE_2D,0,w,d.width,d.height,0,p,v,null));else if(a.isDataTexture)if(T.length>0){S&&M&&n.texStorage2D(e.TEXTURE_2D,C,w,T[0].width,T[0].height);for(let t=0,r=T.length;t0){const r=yo(b.width,b.height,a.format,a.type);for(const i of a.layerUpdates){const s=b.data.subarray(i*r/b.data.BYTES_PER_ELEMENT,(i+1)*r/b.data.BYTES_PER_ELEMENT);n.compressedTexSubImage3D(e.TEXTURE_2D_ARRAY,t,0,0,i,b.width,b.height,1,p,s)}a.clearLayerUpdates()}else n.compressedTexSubImage3D(e.TEXTURE_2D_ARRAY,t,0,0,0,b.width,b.height,d.depth,p,b.data)}else n.compressedTexImage3D(e.TEXTURE_2D_ARRAY,t,w,b.width,b.height,d.depth,0,b.data,0,0);else console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()");else S?E&&n.texSubImage3D(e.TEXTURE_2D_ARRAY,t,0,0,0,b.width,b.height,d.depth,p,v,b.data):n.texImage3D(e.TEXTURE_2D_ARRAY,t,w,b.width,b.height,d.depth,0,p,v,b.data)}else{S&&M&&n.texStorage2D(e.TEXTURE_2D,C,w,T[0].width,T[0].height);for(let t=0,r=T.length;t0){const t=yo(d.width,d.height,a.format,a.type);for(const r of a.layerUpdates){const 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t=0,r=T.length;t>c),r=Math.max(1,i.height>>c);u===e.TEXTURE_3D||u===e.TEXTURE_2D_ARRAY?n.texImage3D(u,c,d,t,r,i.depth,0,h,A,null):n.texImage2D(u,c,d,t,r,0,h,A,null)}n.bindFramebuffer(e.FRAMEBUFFER,t),q(i)?o.framebufferTexture2DMultisampleEXT(e.FRAMEBUFFER,l,u,f.__webglTexture,0,k(i)):(u===e.TEXTURE_2D||u>=e.TEXTURE_CUBE_MAP_POSITIVE_X&&u<=e.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&e.framebufferTexture2D(e.FRAMEBUFFER,l,u,f.__webglTexture,c),n.bindFramebuffer(e.FRAMEBUFFER,null)}function I(t,n,r){if(e.bindRenderbuffer(e.RENDERBUFFER,t),n.depthBuffer){const i=n.depthTexture,s=i&&i.isDepthTexture?i.type:null,a=y(n.stencilBuffer,s),l=n.stencilBuffer?e.DEPTH_STENCIL_ATTACHMENT:e.DEPTH_ATTACHMENT,u=k(n);q(n)?o.renderbufferStorageMultisampleEXT(e.RENDERBUFFER,u,a,n.width,n.height):r?e.renderbufferStorageMultisample(e.RENDERBUFFER,u,a,n.width,n.height):e.renderbufferStorage(e.RENDERBUFFER,a,n.width,n.height),e.framebufferRenderbuffer(e.FRAMEBUFFER,l,e.RENDERBUFFER,t)}else{const t=n.textures;for(let i=0;i{delete i.__boundDepthTexture,delete i.__depthDisposeCallback,e.removeEventListener("dispose",t)};e.addEventListener("dispose",t),i.__depthDisposeCallback=t}i.__boundDepthTexture=e}if(t.depthTexture&&!i.__autoAllocateDepthBuffer){if(s)throw new Error("target.depthTexture not supported in Cube render targets");const e=t.texture.mipmaps;e&&e.length>0?O(i.__webglFramebuffer[0],t):O(i.__webglFramebuffer,t)}else if(s){i.__webglDepthbuffer=[];for(let r=0;r<6;r++)if(n.bindFramebuffer(e.FRAMEBUFFER,i.__webglFramebuffer[r]),void 0===i.__webglDepthbuffer[r])i.__webglDepthbuffer[r]=e.createRenderbuffer(),I(i.__webglDepthbuffer[r],t,!1);else{const n=t.stencilBuffer?e.DEPTH_STENCIL_ATTACHMENT:e.DEPTH_ATTACHMENT,s=i.__webglDepthbuffer[r];e.bindRenderbuffer(e.RENDERBUFFER,s),e.framebufferRenderbuffer(e.FRAMEBUFFER,n,e.RENDERBUFFER,s)}}else{const r=t.texture.mipmaps;if(r&&r.length>0?n.bindFramebuffer(e.FRAMEBUFFER,i.__webglFramebuffer[0]):n.bindFramebuffer(e.FRAMEBUFFER,i.__webglFramebuffer),void 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o=e.COLOR_BUFFER_BIT;const u=t.stencilBuffer?e.DEPTH_STENCIL_ATTACHMENT:e.DEPTH_ATTACHMENT,c=r.get(t),h=i.length>1;if(h)for(let t=0;t0?n.bindFramebuffer(e.DRAW_FRAMEBUFFER,c.__webglFramebuffer[0]):n.bindFramebuffer(e.DRAW_FRAMEBUFFER,c.__webglFramebuffer);for(let n=0;n= 1.0 ) {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;\n\n\t} else {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;\n\n\t}\n\n}",uniforms:{depthColor:{value:this.texture},depthWidth:{value:t.z},depthHeight:{value:t.w}}});this.mesh=new hi(new ma(20,20),n)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class Zu extends xt{constructor(e,t){super();const n=this;let r=null,i=1,s=null,a="local-floor",o=1,l=null,u=null,c=null,h=null,A=null,d=null;const p=new Ku,f=t.getContextAttributes();let m=null,g=null;const v=[],_=[],y=new Lt;let x=null;const b=new wi;b.viewport=new en;const w=new wi;w.viewport=new en;const T=[b,w],S=new so;let M=null,E=null;function C(e){const t=_.indexOf(e.inputSource);if(-1===t)return;const n=v[t];void 0!==n&&(n.update(e.inputSource,e.frame,l||s),n.dispatchEvent({type:e.type,data:e.inputSource}))}function R(){r.removeEventListener("select",C),r.removeEventListener("selectstart",C),r.removeEventListener("selectend",C),r.removeEventListener("squeeze",C),r.removeEventListener("squeezestart",C),r.removeEventListener("squeezeend",C),r.removeEventListener("end",R),r.removeEventListener("inputsourceschange",P);for(let e=0;e=0&&(_[r]=null,v[r].disconnect(n))}for(let t=0;t=_.length){_.push(n),r=e;break}if(null===_[e]){_[e]=n,r=e;break}}if(-1===r)break}const i=v[r];i&&i.connect(n)}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(e){let t=v[e];return void 0===t&&(t=new Pi,v[e]=t),t.getTargetRaySpace()},this.getControllerGrip=function(e){let t=v[e];return void 0===t&&(t=new Pi,v[e]=t),t.getGripSpace()},this.getHand=function(e){let 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t|=0,(0|i[7696+(28*(e|=0)|0)+20>>2])==(0|t)?0|(t=1):0|(t=(0|i[7696+(28*e|0)+24>>2])==(0|t))}function j(e,t){return 0|i[848+(28*(e|=0)|0)+((t|=0)<<2)>>2]}function W(e,t){return t|=0,(0|i[848+(28*(e|=0)|0)>>2])==(0|t)?0|(t=0):(0|i[848+(28*e|0)+4>>2])==(0|t)?0|(t=1):(0|i[848+(28*e|0)+8>>2])==(0|t)?0|(t=2):(0|i[848+(28*e|0)+12>>2])==(0|t)?0|(t=3):(0|i[848+(28*e|0)+16>>2])==(0|t)?0|(t=4):(0|i[848+(28*e|0)+20>>2])==(0|t)?0|(t=5):0|((0|i[848+(28*e|0)+24>>2])==(0|t)?6:7)}function X(e){var t,n,r;return t=(r=+s[(e|=0)+16>>3])-(n=+s[e+24>>3]),+(r>3]<+s[e+24>>3]|0}function Y(e){return+(+s[(e|=0)>>3]-+s[e+8>>3])}function $(e,t){e|=0;var n,r,i=0;return(i=+s[(t|=0)>>3])>=+s[e+8>>3]&&i<=+s[e>>3]?(n=+s[e+16>>3],i=+s[e+24>>3],t=(r=+s[t+8>>3])>=i,e=r<=n&1,n>3]<+s[t+8>>3]||+s[e+8>>3]>+s[t>>3]?0|(l=0):(i=(u=+s[e+16>>3])<(h=+s[(n=e+24|0)>>3]),c=(o=+s[(l=t+16|0)>>3])<(a=+s[(r=t+24|0)>>3]),t=h-o>3],t)||(h=+ut(+s[n>>3],e))>+ut(+s[l>>3],t)?0|(c=0):0|(c=1))}function Z(e,t){t|=0;var n,r,i,a,o,l=0,u=0,c=0,h=0;return+s[(e|=0)>>3]<+s[t>>3]||+s[e+8>>3]>+s[t+8>>3]?0|(l=0):(i=(a=+s[(l=e+16|0)>>3])<(u=+s[e+24>>3]),c=(h=+s[(n=t+16|0)>>3])<(o=+s[(r=t+24|0)>>3]),t=u-h>3],t)?0|(c=(h=+ut(+s[l>>3],e))>=+ut(+s[n>>3],t)):0|(c=0))}function J(e,t){e|=0,t|=0;var n,r,a,o,l,u=0;a=D,D=D+176|0,i[(r=a)>>2]=4,u=+s[t>>3],s[r+8>>3]=u,o=+s[t+16>>3],s[r+16>>3]=o,s[r+24>>3]=u,u=+s[t+24>>3],s[r+32>>3]=u,l=+s[t+8>>3],s[r+40>>3]=l,s[r+48>>3]=u,s[r+56>>3]=l,s[r+64>>3]=o,n=(t=r+72|0)+96|0;do{i[t>>2]=0,t=t+4|0}while((0|t)<(0|n));dn(0|e,0|r,168),D=a}function ee(e,t,n){e|=0,t|=0,n|=0;var r,o,c,h,A,d,p,f=0,m=0,g=0,v=0,y=0,b=0,w=0;d=D,D=D+288|0,A=d+264|0,v=d+96|0,m=(f=g=d)+96|0;do{i[f>>2]=0,f=f+4|0}while((0|f)<(0|m));return 0|(t=0|rt(t,g))?(D=d,0|(b=t)):(tt(g=0|i[(m=g)>>2],m=0|i[m+4>>2],A),nt(g,m,v),h=+ct(A,v+8|0),s[A>>3]=+s[e>>3],s[(m=A+8|0)>>3]=+s[e+16>>3],s[v>>3]=+s[e+8>>3],s[(g=v+8|0)>>3]=+s[e+24>>3],o=+ct(A,v),w=+s[m>>3]-+s[g>>3],c=+u(+w),p=+s[A>>3]-+s[v>>3],r=+u(+p),!(0==w|0==p)&&(w=+cn(+c,+r),w=+_(+o*o/+hn(+w/+hn(+c,+r),3)/(h*(2.59807621135*h)*.8)),s[a>>3]=w,y=~~w>>>0,b=+u(w)>=1?w>0?~~+x(+l(w/4294967296),4294967295)>>>0:~~+_((w-+(~~w>>>0))/4294967296)>>>0:0,2146435072&~i[a+4>>2])?(v=!(0|y)&!(0|b),i[(t=n)>>2]=v?1:y,i[t+4>>2]=v?0:b,t=0):t=1,D=d,0|(b=t))}function te(e,t,n,r){e|=0,t|=0,n|=0,r|=0;var o,c,h,A,d=0,p=0,f=0;A=D,D=D+288|0,c=A+264|0,h=A+96|0,o=(d=p=A)+96|0;do{i[d>>2]=0,d=d+4|0}while((0|d)<(0|o));return 0|(n=0|rt(n,p))?(D=A,0|(r=n)):(tt(d=0|i[(n=p)>>2],n=0|i[n+4>>2],c),nt(d,n,h),f=+ct(c,h+8|0),f=+_(+ +ct(e,t)/(2*f)),s[a>>3]=f,n=~~f>>>0,d=+u(f)>=1?f>0?~~+x(+l(f/4294967296),4294967295)>>>0:~~+_((f-+(~~f>>>0))/4294967296)>>>0:0,2146435072&~i[a+4>>2]?(p=!(0|n)&!(0|d),i[r>>2]=p?1:n,i[r+4>>2]=p?0:d,D=A,0|(r=0)):(D=A,0|(r=1)))}function ne(e,t,n,r){t|=0,n|=0,r|=0,i[(e|=0)>>2]=t,i[e+4>>2]=n,i[e+8>>2]=r}function re(e,t){e|=0;var n,r,a,o,l=0,c=0,h=0,A=0,d=0,p=0,f=0;i[(o=(t|=0)+8|0)>>2]=0,r=+s[e>>3],A=+u(+r),a=+s[e+8>>3],A+=.5*(d=1.1547005383792515*+u(+a)),A-=+(0|(l=~~A)),d-=+(0|(e=~~d));do{if(A<.5){if(A<.3333333333333333){if(i[t>>2]=l,d<.5*(A+1)){i[t+4>>2]=e;break}e=e+1|0,i[t+4>>2]=e;break}if(e=(1&!(d<(f=1-A)))+e|0,i[t+4>>2]=e,f<=d&d<2*A){l=l+1|0,i[t>>2]=l;break}i[t>>2]=l;break}if(!(A<.6666666666666666)){if(l=l+1|0,i[t>>2]=l,d<.5*A){i[t+4>>2]=e;break}e=e+1|0,i[t+4>>2]=e;break}if(d<1-A){if(i[t+4>>2]=e,2*A-1>2]=l;break}}else e=e+1|0,i[t+4>>2]=e;l=l+1|0,i[t>>2]=l}while(0);do{if(r<0){if(1&e){l=~~(+(0|l)-(2*(+((p=0|Zt(0|l,((0|l)<0)<<31>>31,0|(p=(e+1|0)/2|0),((0|p)<0)<<31>>31))>>>0)+4294967296*+(0|S()))+1)),i[t>>2]=l;break}l=~~(+(0|l)-2*(+((p=0|Zt(0|l,((0|l)<0)<<31>>31,0|(p=(0|e)/2|0),((0|p)<0)<<31>>31))>>>0)+4294967296*+(0|S()))),i[t>>2]=l;break}}while(0);p=t+4|0,a<0&&(l=l-((1|e<<1)/2|0)|0,i[t>>2]=l,e=0-e|0,i[p>>2]=e),c=e-l|0,(0|l)<0?(h=0-l|0,i[p>>2]=c,i[o>>2]=h,i[t>>2]=0,e=c,l=0):h=0,(0|e)<0&&(l=l-e|0,i[t>>2]=l,h=h-e|0,i[o>>2]=h,i[p>>2]=0,e=0),n=l-h|0,c=e-h|0,(0|h)<0&&(i[t>>2]=n,i[p>>2]=c,i[o>>2]=0,e=c,l=n,h=0),(0|(c=(0|h)<(0|(c=(0|e)<(0|l)?e:l))?h:c))<=0||(i[t>>2]=l-c,i[p>>2]=e-c,i[o>>2]=h-c)}function ie(e){var t,n=0,r=0,s=0,a=0,o=0;n=0|i[(e|=0)>>2],r=0|i[(t=e+4|0)>>2],(0|n)<0&&(r=r-n|0,i[t>>2]=r,i[(o=e+8|0)>>2]=(0|i[o>>2])-n,i[e>>2]=0,n=0),(0|r)<0?(n=n-r|0,i[e>>2]=n,a=(0|i[(o=e+8|0)>>2])-r|0,i[o>>2]=a,i[t>>2]=0,r=0):(o=a=e+8|0,a=0|i[a>>2]),(0|a)<0&&(n=n-a|0,i[e>>2]=n,r=r-a|0,i[t>>2]=r,i[o>>2]=0,a=0),(0|(s=(0|a)<(0|(s=(0|r)<(0|n)?r:n))?a:s))<=0||(i[e>>2]=n-s,i[t>>2]=r-s,i[o>>2]=a-s)}function se(e,t){t|=0;var n,r;r=0|i[(e|=0)+8>>2],n=+((0|i[e+4>>2])-r|0),s[t>>3]=+((0|i[e>>2])-r|0)-.5*n,s[t+8>>3]=.8660254037844386*n}function ae(e,t,n){e|=0,t|=0,i[(n|=0)>>2]=(0|i[t>>2])+(0|i[e>>2]),i[n+4>>2]=(0|i[t+4>>2])+(0|i[e+4>>2]),i[n+8>>2]=(0|i[t+8>>2])+(0|i[e+8>>2])}function oe(e,t,n){e|=0,t|=0,i[(n|=0)>>2]=(0|i[e>>2])-(0|i[t>>2]),i[n+4>>2]=(0|i[e+4>>2])-(0|i[t+4>>2]),i[n+8>>2]=(0|i[e+8>>2])-(0|i[t+8>>2])}function le(e,t){t|=0;var n,r=0;r=0|y(0|i[(e|=0)>>2],t),i[e>>2]=r,n=0|y(0|i[(r=e+4|0)>>2],t),i[r>>2]=n,t=0|y(0|i[(e=e+8|0)>>2],t),i[e>>2]=t}function ue(e){var t,n,r=0,s=0,a=0,o=0,l=0;l=(0|(n=0|i[(e|=0)>>2]))<0,e=(e=(s=(0|(o=((t=(0|(a=(0|i[e+4>>2])-(l?n:0)|0))<0)?0-a|0:0)+((0|i[e+8>>2])-(l?n:0))|0))<0)?0:o)-((a=(0|(s=(0|e)<(0|(s=(0|(r=(t?0:a)-(s?o:0)|0))<(0|(o=(l?0:n)-(t?a:0)-(s?o:0)|0))?r:o))?e:s))>0)?s:0)|0,r=r-(a?s:0)|0;e:do{switch(o-(a?s:0)|0){case 0:switch(0|r){case 0:return 0|(l=0|e?1==(0|e)?1:7:0);case 1:return 0|(l=0|e?1==(0|e)?3:7:2);default:break e}case 1:switch(0|r){case 0:return 0|(l=0|e?1==(0|e)?5:7:4);case 1:if(e)break e;return 0|(e=6);default:break e}}}while(0);return 0|(l=7)}function ce(e){var t,n,r=0,s=0,a=0,o=0,l=0,u=0,c=0;if(u=0|i[(n=(e|=0)+8|0)>>2],(t=(0|i[e>>2])-u|0)>>>0>715827881|(u=(0|i[(c=e+4|0)>>2])-u|0)>>>0>715827881){if(o=2147483647-t|0,l=-2147483648-t|0,(a=(0|t)>0)?(0|o)<(0|t):(0|l)>(0|t))return 0|(c=1);if(s=t<<1,a?(2147483647-s|0)<(0|t):(-2147483648-s|0)>(0|t))return 0|(c=1);if((0|u)>0?(2147483647-u|0)<(0|u):(-2147483648-u|0)>(0|u))return 0|(c=1);if(r=3*t|0,s=u<<1,(a?(0|o)<(0|s):(0|l)>(0|s))||((0|t)>-1?(-2147483648|r)>=(0|u):(-2147483648^r)<(0|u)))return 0|(c=1)}else s=u<<1,r=3*t|0;return a=0|Xt(.14285714285714285*+(r-u|0)),i[e>>2]=a,o=0|Xt(.14285714285714285*+(s+t|0)),i[c>>2]=o,i[n>>2]=0,r=(s=(0|o)<(0|a))?a:o,(0|(s=s?o:a))<0&&((-2147483648==(0|s)||((0|r)>0?(2147483647-r|0)<(0|s):(-2147483648-r|0)>(0|s)))&&M(27795,26892,354,26903),((0|r)>-1?(-2147483648|r)>=(0|s):(-2147483648^r)<(0|s))&&M(27795,26892,354,26903)),r=o-a|0,(0|a)<0?(s=0-a|0,i[c>>2]=r,i[n>>2]=s,i[e>>2]=0,a=0):(r=o,s=0),(0|r)<0&&(a=a-r|0,i[e>>2]=a,s=s-r|0,i[n>>2]=s,i[c>>2]=0,r=0),l=a-s|0,o=r-s|0,(0|s)<0?(i[e>>2]=l,i[c>>2]=o,i[n>>2]=0,r=o,o=l,s=0):o=a,(0|(a=(0|s)<(0|(a=(0|r)<(0|o)?r:o))?s:a))<=0||(i[e>>2]=o-a,i[c>>2]=r-a,i[n>>2]=s-a),0|(c=0)}function he(e){var t,n=0,r=0,s=0,a=0,o=0,l=0,u=0;if(a=0|i[(t=(e|=0)+8|0)>>2],(o=(0|i[e>>2])-a|0)>>>0>715827881|(a=(0|i[(l=e+4|0)>>2])-a|0)>>>0>715827881){if((r=(0|o)>0)?(2147483647-o|0)<(0|o):(-2147483648-o|0)>(0|o))return 0|(l=1);if(n=o<<1,(s=(0|a)>0)?(2147483647-a|0)<(0|a):(-2147483648-a|0)>(0|a))return 0|(l=1);if(u=a<<1,s?(2147483647-u|0)<(0|a):(-2147483648-u|0)>(0|a))return 0|(u=1);if(r?(2147483647-n|0)<(0|a):(-2147483648-n|0)>(0|a))return 0|(u=1);if(r=3*a|0,(0|a)>-1?(-2147483648|r)>=(0|o):(-2147483648^r)<(0|o))return 0|(u=1)}else r=3*a|0,n=o<<1;return s=0|Xt(.14285714285714285*+(n+a|0)),i[e>>2]=s,a=0|Xt(.14285714285714285*+(r-o|0)),i[l>>2]=a,i[t>>2]=0,n=(r=(0|a)<(0|s))?s:a,(0|(r=r?a:s))<0&&((-2147483648==(0|r)||((0|n)>0?(2147483647-n|0)<(0|r):(-2147483648-n|0)>(0|r)))&&M(27795,26892,402,26917),((0|n)>-1?(-2147483648|n)>=(0|r):(-2147483648^n)<(0|r))&&M(27795,26892,402,26917)),n=a-s|0,(0|s)<0?(r=0-s|0,i[l>>2]=n,i[t>>2]=r,i[e>>2]=0,s=0):(n=a,r=0),(0|n)<0&&(s=s-n|0,i[e>>2]=s,r=r-n|0,i[t>>2]=r,i[l>>2]=0,n=0),o=s-r|0,a=n-r|0,(0|r)<0?(i[e>>2]=o,i[l>>2]=a,i[t>>2]=0,n=a,a=o,r=0):a=s,(0|(s=(0|r)<(0|(s=(0|n)<(0|a)?n:a))?r:s))<=0||(i[e>>2]=a-s,i[l>>2]=n-s,i[t>>2]=r-s),0|(u=0)}function Ae(e){var t,n,r=0,s=0,a=0,o=0,l=0;s=0|i[(t=(e|=0)+8|0)>>2],a=0|Xt(.14285714285714285*+((3*(r=(0|i[e>>2])-s|0)|0)-(s=(0|i[(n=e+4|0)>>2])-s|0)|0)),i[e>>2]=a,r=0|Xt(.14285714285714285*+((s<<1)+r|0)),i[n>>2]=r,i[t>>2]=0,s=r-a|0,(0|a)<0?(l=0-a|0,i[n>>2]=s,i[t>>2]=l,i[e>>2]=0,r=s,a=0,s=l):s=0,(0|r)<0&&(a=a-r|0,i[e>>2]=a,s=s-r|0,i[t>>2]=s,i[n>>2]=0,r=0),l=a-s|0,o=r-s|0,(0|s)<0?(i[e>>2]=l,i[n>>2]=o,i[t>>2]=0,r=o,o=l,s=0):o=a,(0|(a=(0|s)<(0|(a=(0|r)<(0|o)?r:o))?s:a))<=0||(i[e>>2]=o-a,i[n>>2]=r-a,i[t>>2]=s-a)}function de(e){var t,n,r=0,s=0,a=0,o=0,l=0;s=0|i[(t=(e|=0)+8|0)>>2],a=0|Xt(.14285714285714285*+(((r=(0|i[e>>2])-s|0)<<1)+(s=(0|i[(n=e+4|0)>>2])-s|0)|0)),i[e>>2]=a,r=0|Xt(.14285714285714285*+((3*s|0)-r|0)),i[n>>2]=r,i[t>>2]=0,s=r-a|0,(0|a)<0?(l=0-a|0,i[n>>2]=s,i[t>>2]=l,i[e>>2]=0,r=s,a=0,s=l):s=0,(0|r)<0&&(a=a-r|0,i[e>>2]=a,s=s-r|0,i[t>>2]=s,i[n>>2]=0,r=0),l=a-s|0,o=r-s|0,(0|s)<0?(i[e>>2]=l,i[n>>2]=o,i[t>>2]=0,r=o,o=l,s=0):o=a,(0|(a=(0|s)<(0|(a=(0|r)<(0|o)?r:o))?s:a))<=0||(i[e>>2]=o-a,i[n>>2]=r-a,i[t>>2]=s-a)}function pe(e){var t,n,r,s=0,a=0,o=0,l=0;s=0|i[(e|=0)>>2],a=0|i[(n=e+4|0)>>2],o=0|i[(r=e+8|0)>>2],l=a+(3*s|0)|0,i[e>>2]=l,a=o+(3*a|0)|0,i[n>>2]=a,s=(3*o|0)+s|0,i[r>>2]=s,o=a-l|0,(0|l)<0?(s=s-l|0,i[n>>2]=o,i[r>>2]=s,i[e>>2]=0,a=o,o=0):o=l,(0|a)<0&&(o=o-a|0,i[e>>2]=o,s=s-a|0,i[r>>2]=s,i[n>>2]=0,a=0),t=o-s|0,l=a-s|0,(0|s)<0?(i[e>>2]=t,i[n>>2]=l,i[r>>2]=0,o=t,s=0):l=a,(0|(a=(0|s)<(0|(a=(0|l)<(0|o)?l:o))?s:a))<=0||(i[e>>2]=o-a,i[n>>2]=l-a,i[r>>2]=s-a)}function fe(e){var t,n,r,s=0,a=0,o=0,l=0;l=0|i[(e|=0)>>2],o=(3*(s=0|i[(n=e+4|0)>>2])|0)+l|0,l=(a=0|i[(r=e+8|0)>>2])+(3*l|0)|0,i[e>>2]=l,i[n>>2]=o,s=(3*a|0)+s|0,i[r>>2]=s,a=o-l|0,(0|l)<0?(s=s-l|0,i[n>>2]=a,i[r>>2]=s,i[e>>2]=0,l=0):a=o,(0|a)<0&&(l=l-a|0,i[e>>2]=l,s=s-a|0,i[r>>2]=s,i[n>>2]=0,a=0),t=l-s|0,o=a-s|0,(0|s)<0?(i[e>>2]=t,i[n>>2]=o,i[r>>2]=0,l=t,s=0):o=a,(0|(a=(0|s)<(0|(a=(0|o)<(0|l)?o:l))?s:a))<=0||(i[e>>2]=l-a,i[n>>2]=o-a,i[r>>2]=s-a)}function me(e,t){e|=0;var n,r,s,a=0,o=0,l=0;((t|=0)+-1|0)>>>0>=6||(l=(0|i[15440+(12*t|0)>>2])+(0|i[e>>2])|0,i[e>>2]=l,s=e+4|0,o=(0|i[15440+(12*t|0)+4>>2])+(0|i[s>>2])|0,i[s>>2]=o,r=e+8|0,t=(0|i[15440+(12*t|0)+8>>2])+(0|i[r>>2])|0,i[r>>2]=t,a=o-l|0,(0|l)<0?(t=t-l|0,i[s>>2]=a,i[r>>2]=t,i[e>>2]=0,o=0):(a=o,o=l),(0|a)<0&&(o=o-a|0,i[e>>2]=o,t=t-a|0,i[r>>2]=t,i[s>>2]=0,a=0),n=o-t|0,l=a-t|0,(0|t)<0?(i[e>>2]=n,i[s>>2]=l,i[r>>2]=0,o=n,t=0):l=a,(0|(a=(0|t)<(0|(a=(0|l)<(0|o)?l:o))?t:a))<=0||(i[e>>2]=o-a,i[s>>2]=l-a,i[r>>2]=t-a))}function ge(e){var t,n,r,s=0,a=0,o=0,l=0;l=0|i[(e|=0)>>2],o=(s=0|i[(n=e+4|0)>>2])+l|0,l=(a=0|i[(r=e+8|0)>>2])+l|0,i[e>>2]=l,i[n>>2]=o,s=a+s|0,i[r>>2]=s,a=o-l|0,(0|l)<0?(s=s-l|0,i[n>>2]=a,i[r>>2]=s,i[e>>2]=0,o=0):(a=o,o=l),(0|a)<0&&(o=o-a|0,i[e>>2]=o,s=s-a|0,i[r>>2]=s,i[n>>2]=0,a=0),t=o-s|0,l=a-s|0,(0|s)<0?(i[e>>2]=t,i[n>>2]=l,i[r>>2]=0,o=t,s=0):l=a,(0|(a=(0|s)<(0|(a=(0|l)<(0|o)?l:o))?s:a))<=0||(i[e>>2]=o-a,i[n>>2]=l-a,i[r>>2]=s-a)}function ve(e){var t,n,r,s=0,a=0,o=0,l=0;s=0|i[(e|=0)>>2],o=0|i[(n=e+4|0)>>2],a=0|i[(r=e+8|0)>>2],l=o+s|0,i[e>>2]=l,o=a+o|0,i[n>>2]=o,s=a+s|0,i[r>>2]=s,a=o-l|0,(0|l)<0?(s=s-l|0,i[n>>2]=a,i[r>>2]=s,i[e>>2]=0,o=0):(a=o,o=l),(0|a)<0&&(o=o-a|0,i[e>>2]=o,s=s-a|0,i[r>>2]=s,i[n>>2]=0,a=0),t=o-s|0,l=a-s|0,(0|s)<0?(i[e>>2]=t,i[n>>2]=l,i[r>>2]=0,o=t,s=0):l=a,(0|(a=(0|s)<(0|(a=(0|l)<(0|o)?l:o))?s:a))<=0||(i[e>>2]=o-a,i[n>>2]=l-a,i[r>>2]=s-a)}function _e(e){switch(0|(e|=0)){case 1:e=5;break;case 5:e=4;break;case 4:e=6;break;case 6:e=2;break;case 2:e=3;break;case 3:e=1}return 0|e}function ye(e){switch(0|(e|=0)){case 1:e=3;break;case 3:e=2;break;case 2:e=6;break;case 6:e=4;break;case 4:e=5;break;case 5:e=1}return 0|e}function xe(e){var t,n,r,s=0,a=0,o=0,l=0;s=0|i[(e|=0)>>2],a=0|i[(n=e+4|0)>>2],o=0|i[(r=e+8|0)>>2],l=a+(s<<1)|0,i[e>>2]=l,a=o+(a<<1)|0,i[n>>2]=a,s=(o<<1)+s|0,i[r>>2]=s,o=a-l|0,(0|l)<0?(s=s-l|0,i[n>>2]=o,i[r>>2]=s,i[e>>2]=0,a=o,o=0):o=l,(0|a)<0&&(o=o-a|0,i[e>>2]=o,s=s-a|0,i[r>>2]=s,i[n>>2]=0,a=0),t=o-s|0,l=a-s|0,(0|s)<0?(i[e>>2]=t,i[n>>2]=l,i[r>>2]=0,o=t,s=0):l=a,(0|(a=(0|s)<(0|(a=(0|l)<(0|o)?l:o))?s:a))<=0||(i[e>>2]=o-a,i[n>>2]=l-a,i[r>>2]=s-a)}function be(e){var t,n,r,s=0,a=0,o=0,l=0;l=0|i[(e|=0)>>2],o=((s=0|i[(n=e+4|0)>>2])<<1)+l|0,l=(a=0|i[(r=e+8|0)>>2])+(l<<1)|0,i[e>>2]=l,i[n>>2]=o,s=(a<<1)+s|0,i[r>>2]=s,a=o-l|0,(0|l)<0?(s=s-l|0,i[n>>2]=a,i[r>>2]=s,i[e>>2]=0,l=0):a=o,(0|a)<0&&(l=l-a|0,i[e>>2]=l,s=s-a|0,i[r>>2]=s,i[n>>2]=0,a=0),t=l-s|0,o=a-s|0,(0|s)<0?(i[e>>2]=t,i[n>>2]=o,i[r>>2]=0,l=t,s=0):o=a,(0|(a=(0|s)<(0|(a=(0|o)<(0|l)?o:l))?s:a))<=0||(i[e>>2]=l-a,i[n>>2]=o-a,i[r>>2]=s-a)}function we(e,t){t|=0;var n,r,s,a=0,o=0,l=0;return s=(0|(r=(0|i[(e|=0)>>2])-(0|i[t>>2])|0))<0,n=(0|(o=(0|i[e+4>>2])-(0|i[t+4>>2])-(s?r:0)|0))<0,t=(t=(e=(0|(l=(s?0-r|0:0)+(0|i[e+8>>2])-(0|i[t+8>>2])+(n?0-o|0:0)|0))<0)?0:l)-((o=(0|(e=(0|t)<(0|(e=(0|(a=(n?0:o)-(e?l:0)|0))<(0|(l=(s?0:r)-(n?o:0)-(e?l:0)|0))?a:l))?t:e))>0)?e:0)|0,a=a-(o?e:0)|0,0|((0|(e=(0|(e=l-(o?e:0)|0))>-1?e:0-e|0))>(0|(t=(0|(a=(0|a)>-1?a:0-a|0))>(0|(t=(0|t)>-1?t:0-t|0))?a:t))?e:t)}function Te(e,t){t|=0;var n;n=0|i[(e|=0)+8>>2],i[t>>2]=(0|i[e>>2])-n,i[t+4>>2]=(0|i[e+4>>2])-n}function Se(e,t){t|=0;var n,r,s,a=0,o=0,l=0;if(o=0|i[(e|=0)>>2],i[t>>2]=o,l=0|i[e+4>>2],i[(r=t+4|0)>>2]=l,i[(s=t+8|0)>>2]=0,e=(a=(0|l)<(0|o))?o:l,(0|(a=a?l:o))<0){if(-2147483648==(0|a)||((0|e)>0?(2147483647-e|0)<(0|a):(-2147483648-e|0)>(0|a)))return 0|(t=1);if((0|e)>-1?(-2147483648|e)>=(0|a):(-2147483648^e)<(0|a))return 0|(t=1)}return e=l-o|0,(0|o)<0?(a=0-o|0,i[r>>2]=e,i[s>>2]=a,i[t>>2]=0,o=0):(e=l,a=0),(0|e)<0&&(o=o-e|0,i[t>>2]=o,a=a-e|0,i[s>>2]=a,i[r>>2]=0,e=0),n=o-a|0,l=e-a|0,(0|a)<0?(i[t>>2]=n,i[r>>2]=l,i[s>>2]=0,e=l,l=n,a=0):l=o,(0|(o=(0|a)<(0|(o=(0|e)<(0|l)?e:l))?a:o))<=0||(i[t>>2]=l-o,i[r>>2]=e-o,i[s>>2]=a-o),0|(t=0)}function Me(e){var t,n,r,s;n=(s=0|i[(t=(e|=0)+8|0)>>2])-(0|i[e>>2])|0,i[e>>2]=n,e=(0|i[(r=e+4|0)>>2])-s|0,i[r>>2]=e,i[t>>2]=0-(e+n)}function Ee(e){var t,n,r=0,s=0,a=0,o=0,l=0;r=0-(s=0|i[(e|=0)>>2])|0,i[e>>2]=r,i[(t=e+8|0)>>2]=0,o=(a=0|i[(n=e+4|0)>>2])+s|0,(0|s)>0?(i[n>>2]=o,i[t>>2]=s,i[e>>2]=0,r=0,a=o):s=0,(0|a)<0?(l=r-a|0,i[e>>2]=l,s=s-a|0,i[t>>2]=s,i[n>>2]=0,o=l-s|0,r=0-s|0,(0|s)<0?(i[e>>2]=o,i[n>>2]=r,i[t>>2]=0,a=r,s=0):(a=0,o=l)):o=r,(0|(r=(0|s)<(0|(r=(0|a)<(0|o)?a:o))?s:r))<=0||(i[e>>2]=o-r,i[n>>2]=a-r,i[t>>2]=s-r)}function Ce(e,t,n){n|=0;var r,s,a=0,o=0;return s=D,D=D+16|0,r=s,o=-2130706433&(t|=0)|134217728,!0&268435456==(2013265920&t)?(a=0|on(0|(e|=0),0|t,56),S(),a=0|function(e,t,n){e|=0,t|=0,n|=0;var r=0,s=0,a=0;if(a=D,D=D+16|0,s=a,r=0|Ge(e,t),(n+-1|0)>>>0>5)return D=a,0|(s=-1);if(r=!!(0|r),1==(0|n)&r)return D=a,0|(s=-1);do{if(!(0|Ft(e,t,s))){if(r){r=(5+(0|i[26352+(n<<2)>>2])-(0|i[s>>2])|0)%5|0;break}r=(6+(0|i[26384+(n<<2)>>2])-(0|i[s>>2])|0)%6|0;break}r=-1}while(0);return s=r,D=a,0|s}(e,o,7&a),-1==(0|a)?(i[n>>2]=0,D=s,0|(o=6)):(0|et(e,o,r)&&M(27795,26932,282,26947),t=0|on(0|e,0|t,52),S(),t&=15,0|Ge(e,o)?De(r,t,a,2,n):Ue(r,t,a,2,n),D=s,0|(o=0))):(D=s,0|(o=6))}function Re(e,t,n,r){t|=0,r|=0;var a,o=0,l=0,u=0,c=0;if(a=D,D=D+16|0,function(e,t,n){e|=0,t|=0,n|=0;var r=0,a=0,o=0;o=D,D=D+32|0,a=o,function(e,t){e|=0,t|=0;var n=0,r=0,i=0;n=+s[e>>3],r=+A(+n),n=+d(+n),s[t+16>>3]=n,n=+s[e+8>>3],i=r*+A(+n),s[t>>3]=i,n=r*+d(+n),s[t+8>>3]=n}(e,a),i[t>>2]=0,s[n>>3]=5,r=+Bt(16400,a),r<+s[n>>3]&&(i[t>>2]=0,s[n>>3]=r);r=+Bt(16424,a),r<+s[n>>3]&&(i[t>>2]=1,s[n>>3]=r);r=+Bt(16448,a),r<+s[n>>3]&&(i[t>>2]=2,s[n>>3]=r);r=+Bt(16472,a),r<+s[n>>3]&&(i[t>>2]=3,s[n>>3]=r);r=+Bt(16496,a),r<+s[n>>3]&&(i[t>>2]=4,s[n>>3]=r);r=+Bt(16520,a),r<+s[n>>3]&&(i[t>>2]=5,s[n>>3]=r);r=+Bt(16544,a),r<+s[n>>3]&&(i[t>>2]=6,s[n>>3]=r);r=+Bt(16568,a),r<+s[n>>3]&&(i[t>>2]=7,s[n>>3]=r);r=+Bt(16592,a),r<+s[n>>3]&&(i[t>>2]=8,s[n>>3]=r);r=+Bt(16616,a),r<+s[n>>3]&&(i[t>>2]=9,s[n>>3]=r);r=+Bt(16640,a),r<+s[n>>3]&&(i[t>>2]=10,s[n>>3]=r);r=+Bt(16664,a),r<+s[n>>3]&&(i[t>>2]=11,s[n>>3]=r);r=+Bt(16688,a),r<+s[n>>3]&&(i[t>>2]=12,s[n>>3]=r);r=+Bt(16712,a),r<+s[n>>3]&&(i[t>>2]=13,s[n>>3]=r);r=+Bt(16736,a),r<+s[n>>3]&&(i[t>>2]=14,s[n>>3]=r);r=+Bt(16760,a),r<+s[n>>3]&&(i[t>>2]=15,s[n>>3]=r);r=+Bt(16784,a),r<+s[n>>3]&&(i[t>>2]=16,s[n>>3]=r);r=+Bt(16808,a),r<+s[n>>3]&&(i[t>>2]=17,s[n>>3]=r);r=+Bt(16832,a),r<+s[n>>3]&&(i[t>>2]=18,s[n>>3]=r);if(r=+Bt(16856,a),!(r<+s[n>>3]))return void(D=o);i[t>>2]=19,s[n>>3]=r,D=o}(e|=0,n|=0,c=a),(l=+f(+(1-.5*+s[c>>3])))<1e-16)return i[r>>2]=0,i[r+4>>2]=0,i[r+8>>2]=0,i[r+12>>2]=0,void(D=a);if(c=0|i[n>>2],o=+ot((o=+s[15920+(24*c|0)>>3])-+ot(+function(e,t){e|=0,t|=0;var n=0,r=0,i=0,a=0,o=0;return a=+s[t>>3],r=+A(+a),i=+s[t+8>>3]-+s[e+8>>3],o=r*+d(+i),n=+s[e>>3],+ +v(+o,+(+d(+a)*+A(+n)-+A(+i)*(r*+d(+n))))}(15600+(c<<4)|0,e))),u=0|Ke(t)?+ot(o+-.3334731722518321):o,o=2.618033988749896*+p(+l),(0|t)>0){e=0;do{o*=2.6457513110645907,e=e+1|0}while((0|e)!=(0|t))}l=+A(+u)*o,s[r>>3]=l,u=+d(+u)*o,s[r+8>>3]=u,D=a}function Pe(e,t,n,r,a){t|=0,n|=0,r|=0,a|=0;var o,l=0,h=0;if(l=+function(e){e|=0;var t=0,n=0;return n=+s[e>>3],t=+s[e+8>>3],+ +c(+(n*n+t*t))}(e|=0),l<1e-16)return t=15600+(t<<4)|0,i[a>>2]=i[t>>2],i[a+4>>2]=i[t+4>>2],i[a+8>>2]=i[t+8>>2],void(i[a+12>>2]=i[t+12>>2]);if(h=+v(+ +s[e+8>>3],+ +s[e>>3]),(0|n)>0){e=0;do{l*=.37796447300922725,e=e+1|0}while((0|e)!=(0|n))}o=.3333333333333333*l,r?(n=!(0|Ke(n)),l=+g(.381966011250105*(n?o:.37796447300922725*o))):(l=+g(.381966011250105*l),0|Ke(n)&&(h=+ot(h+.3334731722518321))),function(e,t,n,r){e|=0,t=+t,n=+n,r|=0;var a=0,o=0,l=0,c=0;if(n<1e-16)return i[r>>2]=i[e>>2],i[r+4>>2]=i[e+4>>2],i[r+8>>2]=i[e+8>>2],void(i[r+12>>2]=i[e+12>>2]);o=t<0?t+6.283185307179586:t,o=t>=6.283185307179586?o+-6.283185307179586:o;do{if(!(o<1e-16)){if(a=+u(+(o+-3.141592653589793))<1e-16,t=+s[e>>3],a){t-=n,s[r>>3]=t,a=r;break}if(l=+A(+n),n=+d(+n),t=l*+d(+t)+ +A(+o)*(n*+A(+t)),t=+m(+((t=t>1?1:t)<-1?-1:t)),s[r>>3]=t,+u(+(t+-1.5707963267948966))<1e-16)return s[r>>3]=1.5707963267948966,void(s[r+8>>3]=0);if(+u(+(t+1.5707963267948966))<1e-16)return s[r>>3]=-1.5707963267948966,void(s[r+8>>3]=0);if(c=1/+A(+t),o=n*+d(+o)*c,n=+s[e>>3],t=c*((l-+d(+t)*+d(+n))/+A(+n)),l=o>1?1:o,t=t>1?1:t,(t=+s[e+8>>3]+ +v(+(l<-1?-1:l),+(t<-1?-1:t)))>3.141592653589793)do{t+=-6.283185307179586}while(t>3.141592653589793);if(t<-3.141592653589793)do{t+=6.283185307179586}while(t<-3.141592653589793);return void(s[r+8>>3]=t)}t=+s[e>>3]+n,s[r>>3]=t,a=r}while(0);if(+u(+(t+-1.5707963267948966))<1e-16)return s[a>>3]=1.5707963267948966,void(s[r+8>>3]=0);if(+u(+(t+1.5707963267948966))<1e-16)return s[a>>3]=-1.5707963267948966,void(s[r+8>>3]=0);if(t=+s[e+8>>3],t>3.141592653589793)do{t+=-6.283185307179586}while(t>3.141592653589793);if(t<-3.141592653589793)do{t+=6.283185307179586}while(t<-3.141592653589793);s[r+8>>3]=t}(15600+(t<<4)|0,+ot(+s[15920+(24*t|0)>>3]-h),l,a)}function Ne(e,t,n){t|=0,n|=0;var r,s;r=D,D=D+16|0,se((e|=0)+4|0,s=r),Pe(s,0|i[e>>2],t,0,n),D=r}function De(e,t,n,r,a){e|=0,t|=0,n|=0,r|=0,a|=0;var o,l,u,c,h,A,d,p,f,m,g,v,_,y,x,b,w,T,S,E,C,R,P=0,N=0,L=0,I=0,O=0,U=0;if(R=D,D=D+272|0,I=R+240|0,S=R,E=R+224|0,C=R+208|0,g=R+176|0,v=R+160|0,_=R+192|0,y=R+144|0,x=R+128|0,b=R+112|0,w=R+96|0,T=R+80|0,i[(P=R+256|0)>>2]=t,i[I>>2]=i[e>>2],i[I+4>>2]=i[e+4>>2],i[I+8>>2]=i[e+8>>2],i[I+12>>2]=i[e+12>>2],Le(I,P,S),i[a>>2]=0,(0|(I=r+n+(5==(0|r)&1)|0))<=(0|n))D=R;else{l=E+4|0,u=g+4|0,c=n+5|0,h=16880+((o=0|i[P>>2])<<2)|0,A=16960+(o<<2)|0,d=x+8|0,p=b+8|0,f=w+8|0,m=C+4|0,L=n;e:for(;;){N=S+((0|L)%5<<4)|0,i[C>>2]=i[N>>2],i[C+4>>2]=i[N+4>>2],i[C+8>>2]=i[N+8>>2],i[C+12>>2]=i[N+12>>2];do{}while(2==(0|Ie(C,o,0,1)));if((0|L)>(0|n)&!!(0|Ke(t))){if(i[g>>2]=i[C>>2],i[g+4>>2]=i[C+4>>2],i[g+8>>2]=i[C+8>>2],i[g+12>>2]=i[C+12>>2],se(l,v),r=0|i[g>>2],P=0|i[17040+(80*r|0)+(i[E>>2]<<2)>>2],i[g>>2]=i[18640+(80*r|0)+(20*P|0)>>2],(0|(N=0|i[18640+(80*r|0)+(20*P|0)+16>>2]))>0){e=0;do{ge(u),e=e+1|0}while((0|e)<(0|N))}switch(N=18640+(80*r|0)+(20*P|0)+4|0,i[_>>2]=i[N>>2],i[_+4>>2]=i[N+4>>2],i[_+8>>2]=i[N+8>>2],le(_,3*(0|i[h>>2])|0),ae(u,_,u),ie(u),se(u,y),O=+(0|i[A>>2]),s[x>>3]=3*O,s[d>>3]=0,U=-1.5*O,s[b>>3]=U,s[p>>3]=2.598076211353316*O,s[w>>3]=U,s[f>>3]=-2.598076211353316*O,0|i[17040+(80*(0|i[g>>2])|0)+(i[C>>2]<<2)>>2]){case 1:e=b,r=x;break;case 3:e=w,r=b;break;case 2:e=x,r=w;break;default:e=12;break e}Ot(v,y,r,e,T),Pe(T,0|i[g>>2],o,1,a+8+(i[a>>2]<<4)|0),i[a>>2]=1+(0|i[a>>2])}if((0|L)<(0|c)&&(se(m,g),Pe(g,0|i[C>>2],o,1,a+8+(i[a>>2]<<4)|0),i[a>>2]=1+(0|i[a>>2])),i[E>>2]=i[C>>2],i[E+4>>2]=i[C+4>>2],i[E+8>>2]=i[C+8>>2],i[E+12>>2]=i[C+12>>2],(0|(L=L+1|0))>=(0|I)){e=3;break}}3!=(0|e)?12==(0|e)&&M(26970,27017,572,27027):D=R}}function Le(e,t,n){e|=0,t|=0,n|=0;var r,s=0,a=0,o=0,l=0,u=0;r=D,D=D+128|0,a=r,l=20240,u=(o=s=r+64|0)+60|0;do{i[o>>2]=i[l>>2],o=o+4|0,l=l+4|0}while((0|o)<(0|u));l=20304,u=(o=a)+60|0;do{i[o>>2]=i[l>>2],o=o+4|0,l=l+4|0}while((0|o)<(0|u));s=(u=!(0|Ke(0|i[t>>2])))?s:a,xe(a=e+4|0),be(a),0|Ke(0|i[t>>2])&&(fe(a),i[t>>2]=1+(0|i[t>>2])),i[n>>2]=i[e>>2],ae(a,s,t=n+4|0),ie(t),i[n+16>>2]=i[e>>2],ae(a,s+12|0,t=n+20|0),ie(t),i[n+32>>2]=i[e>>2],ae(a,s+24|0,t=n+36|0),ie(t),i[n+48>>2]=i[e>>2],ae(a,s+36|0,t=n+52|0),ie(t),i[n+64>>2]=i[e>>2],ae(a,s+48|0,n=n+68|0),ie(n),D=r}function Ie(e,t,n,r){n|=0,r|=0;var s,a,o,l,u,c,h=0,A=0,d=0,p=0,f=0;if(c=D,D=D+32|0,u=c+12|0,a=c,f=(e|=0)+4|0,p=0|i[16960+((t|=0)<<2)>>2],p=(l=!!(0|r))?3*p|0:p,h=0|i[f>>2],s=0|i[(o=e+8|0)>>2],l){if((0|(h=s+h+(r=0|i[(A=e+12|0)>>2])|0))==(0|p))return D=c,0|(f=1);d=A}else h=s+h+(r=0|i[(d=e+12|0)>>2])|0;if((0|h)<=(0|p))return D=c,0|(f=0);do{if((0|r)>0){if(r=0|i[e>>2],(0|s)>0){A=18640+(80*r|0)+60|0,r=e;break}r=18640+(80*r|0)+40|0,n?(ne(u,p,0,0),oe(f,u,a),ve(a),ae(a,u,f),A=r,r=e):(A=r,r=e)}else A=18640+(80*(0|i[e>>2])|0)+20|0,r=e}while(0);if(i[r>>2]=i[A>>2],(0|i[(h=A+16|0)>>2])>0){r=0;do{ge(f),r=r+1|0}while((0|r)<(0|i[h>>2]))}return e=A+4|0,i[u>>2]=i[e>>2],i[u+4>>2]=i[e+4>>2],i[u+8>>2]=i[e+8>>2],t=0|i[16880+(t<<2)>>2],le(u,l?3*t|0:t),ae(f,u,f),ie(f),r=l&&((0|i[o>>2])+(0|i[f>>2])+(0|i[d>>2])|0)==(0|p)?1:2,D=c,0|(f=r)}function Oe(e,t){e|=0,t|=0;var n=0;do{n=0|Ie(e,t,0,1)}while(2==(0|n));return 0|n}function Ue(e,t,n,r,a){e|=0,t|=0,n|=0,r|=0,a|=0;var o,l,u,c,h,A,d,p,f,m,g,v,_,y,x,b,w,T,S=0,E=0,C=0,R=0,P=0;if(T=D,D=D+240|0,y=T+208|0,x=T,b=T+192|0,w=T+176|0,f=T+160|0,m=T+144|0,g=T+128|0,v=T+112|0,_=T+96|0,i[(S=T+224|0)>>2]=t,i[y>>2]=i[e>>2],i[y+4>>2]=i[e+4>>2],i[y+8>>2]=i[e+8>>2],i[y+12>>2]=i[e+12>>2],Be(y,S,x),i[a>>2]=0,(0|(p=r+n+(6==(0|r)&1)|0))<=(0|n))D=T;else{l=n+6|0,u=16960+((o=0|i[S>>2])<<2)|0,c=m+8|0,h=g+8|0,A=v+8|0,d=b+4|0,E=0,C=n,r=-1;e:for(;;){if(e=x+((S=(0|C)%6|0)<<4)|0,i[b>>2]=i[e>>2],i[b+4>>2]=i[e+4>>2],i[b+8>>2]=i[e+8>>2],i[b+12>>2]=i[e+12>>2],e=E,E=0|Ie(b,o,0,1),(0|C)>(0|n)&!!(0|Ke(t))&&(1!=(0|e)&&(0|i[b>>2])!=(0|r))){switch(se(x+((S+5|0)%6<<4)+4|0,w),se(x+(S<<4)+4|0,f),R=+(0|i[u>>2]),s[m>>3]=3*R,s[c>>3]=0,P=-1.5*R,s[g>>3]=P,s[h>>3]=2.598076211353316*R,s[v>>3]=P,s[A>>3]=-2.598076211353316*R,S=0|i[y>>2],0|i[17040+(80*S|0)+(((0|r)==(0|S)?i[b>>2]:r)<<2)>>2]){case 1:e=g,r=m;break;case 3:e=v,r=g;break;case 2:e=m,r=v;break;default:e=8;break e}Ot(w,f,r,e,_),0|Ut(w,_)||0|Ut(f,_)||(Pe(_,0|i[y>>2],o,1,a+8+(i[a>>2]<<4)|0),i[a>>2]=1+(0|i[a>>2]))}if((0|C)<(0|l)&&(se(d,w),Pe(w,0|i[b>>2],o,1,a+8+(i[a>>2]<<4)|0),i[a>>2]=1+(0|i[a>>2])),(0|(C=C+1|0))>=(0|p)){e=3;break}r=0|i[b>>2]}3!=(0|e)?8==(0|e)&&M(27054,27017,737,27099):D=T}}function Be(e,t,n){e|=0,t|=0,n|=0;var r,s=0,a=0,o=0,l=0,u=0;r=D,D=D+160|0,a=r,l=20368,u=(o=s=r+80|0)+72|0;do{i[o>>2]=i[l>>2],o=o+4|0,l=l+4|0}while((0|o)<(0|u));l=20448,u=(o=a)+72|0;do{i[o>>2]=i[l>>2],o=o+4|0,l=l+4|0}while((0|o)<(0|u));s=(u=!(0|Ke(0|i[t>>2])))?s:a,xe(a=e+4|0),be(a),0|Ke(0|i[t>>2])&&(fe(a),i[t>>2]=1+(0|i[t>>2])),i[n>>2]=i[e>>2],ae(a,s,t=n+4|0),ie(t),i[n+16>>2]=i[e>>2],ae(a,s+12|0,t=n+20|0),ie(t),i[n+32>>2]=i[e>>2],ae(a,s+24|0,t=n+36|0),ie(t),i[n+48>>2]=i[e>>2],ae(a,s+36|0,t=n+52|0),ie(t),i[n+64>>2]=i[e>>2],ae(a,s+48|0,t=n+68|0),ie(t),i[n+80>>2]=i[e>>2],ae(a,s+60|0,n=n+84|0),ie(n),D=r}function Fe(e,t){return t=0|on(0|(e|=0),0|(t|=0),45),S(),127&t}function ke(e,t){e|=0;var n=0,i=0,s=0,a=0;return!0&134217728==(-16777216&(t|=0))?(i=0|on(0|e,0|t,52),S(),i&=15,n=0|on(0|e,0|t,45),S(),(n&=127)>>>0>121?0|(e=0):!(613566756&(a=0|ln(0|(s=0|on(0|e,0|t,0|(a=3*(15^i)|0))),0|S(),0|a))&(0|Zt(-1227133514,-1171,0|a,0|(s=0|S()))))&!(4681&s&S())&&15==(0|i)|!(0|(a=0|on(0|(0|ln(0|~e,0|~t,0|(a=19+(3*i|0)|0))),0|S(),0|a)))&!(0|S())?0|r[20528+n|0]?!(0|e)&!(0|(t&=8191))?0|(a=1):(a=0|un(0|e,0|t),S(),0|!!((63-a|0)%3|0)):0|(a=1):0|(a=0)):0|(e=0)}function qe(e,t,n,r){e|=0,n|=0,r|=0;var s=0,a=0,o=0,l=0;if(s=0|ln(0|(t|=0),0,52),a=0|S(),n=0|ln(0|n,0,45),n=0|a|S()|134225919,(0|t)<1)return a=-1,r=n,i[(t=e)>>2]=a,void(i[(e=e+4|0)>>2]=r);for(a=1,s=-1;l=0|ln(7,0,0|(o=3*(15-a|0)|0)),n&=~S(),s=s&~l|(o=0|ln(0|r,0,0|o)),n=0|n|S(),(0|a)!=(0|t);)a=a+1|0;i[(o=l=e)>>2]=s,i[(l=l+4|0)>>2]=n}function Ve(e,t,n,r){n|=0,r|=0;var s=0,a=0;if(a=0|on(0|(e|=0),0|(t|=0),52),S(),n>>>0>15)return 0|(r=4);if((0|(a&=15))<(0|n))return 0|(r=12);if((0|a)==(0|n))return i[r>>2]=e,i[r+4>>2]=t,0|(r=0);if(s=0|ln(0|n,0,52),s|=e,e=S()|-15728641&t,(0|a)>(0|n))do{t=0|ln(7,0,3*(14-n|0)|0),n=n+1|0,s|=t,e=0|S()|e}while((0|n)<(0|a));return i[r>>2]=s,i[r+4>>2]=e,0|(r=0)}function ze(e,t,n,r){n|=0,r|=0;var s=0,a=0,o=0;if(a=0|on(0|(e|=0),0|(t|=0),52),S(),!((0|n)<16&(0|(a&=15))<=(0|n)))return 0|(r=4);s=n-a|0,n=0|on(0|e,0|t,45),S();e:do{if(0|q(127&n)){t:do{if(0|a){for(n=1;!((o=0|ln(7,0,3*(15-n|0)|0))&e|0)&!((0|S())&t);){if(!(n>>>0>>0))break t;n=n+1|0}n=0|bt(7,0,s,((0|s)<0)<<31>>31),s=0|S();break e}}while(0);n=0|Kt(0|(n=0|nn(0|(n=0|bt(7,0,s,((0|s)<0)<<31>>31)),0|S(),5,0)),0|S(),-5,-1),n=0|Kt(0|(n=0|tn(0|n,0|S(),6,0)),0|S(),1,0),s=0|S()}else n=0|bt(7,0,s,((0|s)<0)<<31>>31),s=0|S()}while(0);return i[(o=r)>>2]=n,i[o+4>>2]=s,0|(o=0)}function Ge(e,t){var n=0,r=0,i=0;if(i=0|on(0|(e|=0),0|(t|=0),45),S(),!(0|q(127&i)))return 0|(i=0);i=0|on(0|e,0|t,52),S(),i&=15;e:do{if(i)for(r=1;;){if(n=0|on(0|e,0|t,3*(15-r|0)|0),S(),0|(n&=7))break e;if(!(r>>>0>>0)){n=0;break}r=r+1|0}else n=0}while(0);return 0|(i=1&!(0|n))}function He(e,t,n,r){return e|=0,t|=0,(0|(r|=0))<(0|(n|=0))?(r=e,T(0|(n=t)),0|r):(n=0|ln(-1,-1,3+(3*(r-n|0)|0)|0),r=0|ln(0|~n,0|~S(),3*(15-r|0)|0),n=~S()&t,r=~r&e,T(0|n),0|r)}function je(e,t,n,r){n|=0,r|=0;var s=0;return s=0|on(0|(e|=0),0|(t|=0),52),S(),(0|n)<16&(0|(s&=15))<=(0|n)?((0|s)<(0|n)&&(s=0|ln(-1,-1,3+(3*(n+-1-s|0)|0)|0),s=0|ln(0|~s,0|~S(),3*(15-n|0)|0),t=~S()&t,e&=~s),s=0|ln(0|n,0,52),n=-15728641&t|S(),i[r>>2]=e|s,i[r+4>>2]=n,0|(r=0)):0|(r=4)}function We(e,t){var n=0,r=0,i=0;if(i=0|on(0|(e|=0),0|(t|=0),52),S(),!(i&=15))return 0|(i=0);for(r=1;;){if(n=0|on(0|e,0|t,3*(15-r|0)|0),S(),0|(n&=7)){r=5;break}if(!(r>>>0>>0)){n=0,r=5;break}r=r+1|0}return 5==(0|r)?0|n:0}function Xe(e,t){var n=0,r=0,i=0,s=0,a=0,o=0,l=0;if(l=0|on(0|(e|=0),0|(t|=0),52),S(),!(l&=15))return l=e,T(0|(o=t)),0|l;for(o=1,n=0;;){r=0|ln(7,0,0|(s=3*(15-o|0)|0)),i=0|S(),a=0|on(0|e,0|t,0|s),S(),e=(s=0|ln(0|_e(7&a),0,0|s))|e&~r,t=(a=0|S())|t&~i;e:do{if(!n)if(!(s&r|0)&!(a&i|0))n=0;else if(r=0|on(0|e,0|t,52),S(),r&=15){n=1;t:for(;;){switch(a=0|on(0|e,0|t,3*(15-n|0)|0),S(),7&a){case 1:break t;case 0:break;default:n=1;break e}if(!(n>>>0>>0)){n=1;break e}n=n+1|0}for(n=1;;){if(i=0|on(0|e,0|t,0|(a=3*(15-n|0)|0)),S(),s=0|ln(7,0,0|a),t&=~S(),e=e&~s|(a=0|ln(0|_e(7&i),0,0|a)),t=0|t|S(),!(n>>>0>>0)){n=1;break}n=n+1|0}}else n=1}while(0);if(!(o>>>0>>0))break;o=o+1|0}return T(0|t),0|e}function Qe(e,t){var n=0,r=0,i=0,s=0,a=0;if(r=0|on(0|(e|=0),0|(t|=0),52),S(),!(r&=15))return r=e,T(0|(n=t)),0|r;for(n=1;a=0|on(0|e,0|t,0|(s=3*(15-n|0)|0)),S(),i=0|ln(7,0,0|s),t&=~S(),e=(s=0|ln(0|_e(7&a),0,0|s))|e&~i,t=0|S()|t,n>>>0>>0;)n=n+1|0;return T(0|t),0|e}function Ye(e,t){var n=0,r=0,i=0,s=0,a=0,o=0,l=0;if(l=0|on(0|(e|=0),0|(t|=0),52),S(),!(l&=15))return l=e,T(0|(o=t)),0|l;for(o=1,n=0;;){r=0|ln(7,0,0|(s=3*(15-o|0)|0)),i=0|S(),a=0|on(0|e,0|t,0|s),S(),e=(s=0|ln(0|ye(7&a),0,0|s))|e&~r,t=(a=0|S())|t&~i;e:do{if(!n)if(!(s&r|0)&!(a&i|0))n=0;else if(r=0|on(0|e,0|t,52),S(),r&=15){n=1;t:for(;;){switch(a=0|on(0|e,0|t,3*(15-n|0)|0),S(),7&a){case 1:break t;case 0:break;default:n=1;break e}if(!(n>>>0>>0)){n=1;break e}n=n+1|0}for(n=1;;){if(s=0|ln(7,0,0|(i=3*(15-n|0)|0)),a=t&~S(),t=0|on(0|e,0|t,0|i),S(),e=e&~s|(t=0|ln(0|ye(7&t),0,0|i)),t=0|a|S(),!(n>>>0>>0)){n=1;break}n=n+1|0}}else n=1}while(0);if(!(o>>>0>>0))break;o=o+1|0}return T(0|t),0|e}function $e(e,t){var n=0,r=0,i=0,s=0,a=0;if(r=0|on(0|(e|=0),0|(t|=0),52),S(),!(r&=15))return r=e,T(0|(n=t)),0|r;for(n=1;s=0|ln(7,0,0|(a=3*(15-n|0)|0)),i=t&~S(),t=0|on(0|e,0|t,0|a),S(),e=(t=0|ln(0|ye(7&t),0,0|a))|e&~s,t=0|S()|i,n>>>0>>0;)n=n+1|0;return T(0|t),0|e}function Ke(e){return(0|(e|=0))%2|0}function Ze(e,t,n){n|=0;var r,s=0;return r=D,D=D+16|0,s=r,(t|=0)>>>0>15?(D=r,0|(s=4)):2146435072&~i[(e|=0)+4>>2]&&2146435072&~i[e+8+4>>2]?(function(e,t,n){var r,i;r=D,D=D+16|0,Re(e|=0,t|=0,n|=0,i=r),re(i,n+4|0),D=r}(e,t,s),t=0|function(e,t){e|=0;var n,r=0,s=0,a=0,o=0,l=0,u=0,c=0,h=0;if(n=D,D=D+64|0,u=n+40|0,s=n+24|0,a=n+12|0,o=n,ln(0|(t|=0),0,52),r=134225919|S(),!t)return(0|i[e+4>>2])>2||(0|i[e+8>>2])>2||(0|i[e+12>>2])>2?(u=0,T(0|(l=0)),D=n,0|u):(ln(0|z(e),0,45),l=0|S()|r,u=-1,T(0|l),D=n,0|u);if(i[u>>2]=i[e>>2],i[u+4>>2]=i[e+4>>2],i[u+8>>2]=i[e+8>>2],i[u+12>>2]=i[e+12>>2],l=u+4|0,(0|t)>0)for(e=-1;i[s>>2]=i[l>>2],i[s+4>>2]=i[l+4>>2],i[s+8>>2]=i[l+8>>2],1&t?(Ae(l),i[a>>2]=i[l>>2],i[a+4>>2]=i[l+4>>2],i[a+8>>2]=i[l+8>>2],pe(a)):(de(l),i[a>>2]=i[l>>2],i[a+4>>2]=i[l+4>>2],i[a+8>>2]=i[l+8>>2],fe(a)),oe(s,a,o),ie(o),c=0|ln(7,0,0|(h=3*(15-t|0)|0)),r&=~S(),e=(h=0|ln(0|ue(o),0,0|h))|e&~c,r=0|S()|r,(0|t)>1;)t=t+-1|0;else e=-1;e:do{if((0|i[l>>2])<=2&&(0|i[u+8>>2])<=2&&(0|i[u+12>>2])<=2){if(t=0|ln(0|(s=0|z(u)),0,45),t|=e,e=S()|-1040385&r,o=0|G(u),!(0|q(s))){if((0|o)<=0)break;for(a=0;;){if(s=0|on(0|t,0|e,52),S(),s&=15)for(r=1;u=0|on(0|t,0|e,0|(h=3*(15-r|0)|0)),S(),c=0|ln(7,0,0|h),e&=~S(),t=t&~c|(h=0|ln(0|_e(7&u),0,0|h)),e=0|e|S(),r>>>0>>0;)r=r+1|0;if((0|(a=a+1|0))==(0|o))break e}}a=0|on(0|t,0|e,52),S(),a&=15;t:do{if(a){r=1;n:for(;;){switch(h=0|on(0|t,0|e,3*(15-r|0)|0),S(),7&h){case 1:break n;case 0:break;default:break t}if(!(r>>>0>>0))break t;r=r+1|0}if(0|H(s,0|i[u>>2]))for(r=1;c=0|ln(7,0,0|(u=3*(15-r|0)|0)),h=e&~S(),e=0|on(0|t,0|e,0|u),S(),t=t&~c|(e=0|ln(0|ye(7&e),0,0|u)),e=0|h|S(),r>>>0>>0;)r=r+1|0;else for(r=1;u=0|on(0|t,0|e,0|(h=3*(15-r|0)|0)),S(),c=0|ln(7,0,0|h),e&=~S(),t=t&~c|(h=0|ln(0|_e(7&u),0,0|h)),e=0|e|S(),r>>>0>>0;)r=r+1|0}}while(0);if((0|o)>0){r=0;do{t=0|Xe(t,e),e=0|S(),r=r+1|0}while((0|r)!=(0|o))}}else t=0,e=0}while(0);return h=t,T(0|(c=e)),D=n,0|h}(s,t),s=0|S(),i[n>>2]=t,i[n+4>>2]=s,!(0|t)&!(0|s)&&M(27795,27122,959,27145),D=r,0|(s=0)):(D=r,0|(s=3))}function Je(e,t,n){var r,s=0,a=0,o=0;if(r=(n|=0)+4|0,a=0|on(0|(e|=0),0|(t|=0),52),S(),a&=15,o=0|on(0|e,0|t,45),S(),s=!(0|a),0|q(127&o)){if(s)return 0|(o=1);s=1}else{if(s)return 0|(o=0);s=0|i[r>>2]||0|i[n+8>>2]?1:1&!!(0|i[n+12>>2])}for(n=1;1&n?pe(r):fe(r),o=0|on(0|e,0|t,3*(15-n|0)|0),S(),me(r,7&o),n>>>0>>0;)n=n+1|0;return 0|s}function et(e,t,n){n|=0;var r,s,a=0,o=0,l=0,u=0,c=0,h=0;if(s=D,D=D+16|0,r=s,h=0|on(0|(e|=0),0|(t|=0),45),S(),(h&=127)>>>0>121)return i[n>>2]=0,i[n+4>>2]=0,i[n+8>>2]=0,i[n+12>>2]=0,D=s,0|(h=5);e:do{if(0|q(h)&&(l=0|on(0|e,0|t,52),S(),0|(l&=15))){a=1;t:for(;;){switch(c=0|on(0|e,0|t,3*(15-a|0)|0),S(),7&c){case 5:break t;case 0:break;default:a=t;break e}if(!(a>>>0>>0)){a=t;break e}a=a+1|0}for(o=1,a=t;u=0|ln(7,0,0|(t=3*(15-o|0)|0)),c=a&~S(),a=0|on(0|e,0|a,0|t),S(),e=e&~u|(a=0|ln(0|ye(7&a),0,0|t)),a=0|c|S(),o>>>0>>0;)o=o+1|0}else a=t}while(0);if(c=7696+(28*h|0)|0,i[n>>2]=i[c>>2],i[n+4>>2]=i[c+4>>2],i[n+8>>2]=i[c+8>>2],i[n+12>>2]=i[c+12>>2],!(0|Je(e,a,n)))return D=s,0|(h=0);if(u=n+4|0,i[r>>2]=i[u>>2],i[r+4>>2]=i[u+4>>2],i[r+8>>2]=i[u+8>>2],l=0|on(0|e,0|a,52),S(),c=15&l,1&l?(fe(u),l=c+1|0):l=c,0|q(h)){e:do{if(c)for(t=1;;){if(o=0|on(0|e,0|a,3*(15-t|0)|0),S(),0|(o&=7)){a=o;break e}if(!(t>>>0>>0)){a=0;break}t=t+1|0}else a=0}while(0);a=4==(0|a)&1}else a=0;if(0|Ie(n,l,a,0)){if(0|q(h))do{}while(0|Ie(n,l,0,0));(0|l)!=(0|c)&&de(u)}else(0|l)!=(0|c)&&(i[u>>2]=i[r>>2],i[u+4>>2]=i[r+4>>2],i[u+8>>2]=i[r+8>>2]);return D=s,0|(h=0)}function tt(e,t,n){n|=0;var r,i,s=0;return i=D,D=D+16|0,0|(s=0|et(e|=0,t|=0,r=i))?(D=i,0|s):(s=0|on(0|e,0|t,52),S(),Ne(r,15&s,n),D=i,0|(s=0))}function nt(e,t,n){n|=0;var r,i=0,s=0,a=0;if(r=D,D=D+16|0,0|(i=0|et(e|=0,t|=0,a=r)))return D=r,0|(a=i);i=0|on(0|e,0|t,45),S(),i=!(0|q(127&i)),s=0|on(0|e,0|t,52),S(),s&=15;e:do{if(!i){if(0|s)for(i=1;;){if(!(!((0|ln(7,0,3*(15-i|0)|0))&e|0)&!((0|S())&t)))break e;if(!(i>>>0>>0))break;i=i+1|0}return De(a,s,0,5,n),D=r,0|0}}while(0);return Ue(a,s,0,6,n),D=r,0|0}function rt(e,t){t|=0;var n=0,r=0,s=0,a=0,o=0,l=0,u=0;if((e|=0)>>>0>15)return 0|(l=4);if(ln(0|e,0,52),l=134225919|S(),!e){n=0,r=0;do{0|q(r)&&(ln(0|r,0,45),o=0|l|S(),i[(e=t+(n<<3)|0)>>2]=-1,i[e+4>>2]=o,n=n+1|0),r=r+1|0}while(122!=(0|r));return 0|(n=0)}n=0,o=0;do{if(0|q(o)){for(ln(0|o,0,45),r=1,s=-1,a=0|l|S();s&=~(u=0|ln(7,0,3*(15-r|0)|0)),a&=~S(),(0|r)!=(0|e);)r=r+1|0;i[(u=t+(n<<3)|0)>>2]=s,i[u+4>>2]=a,n=n+1|0}o=o+1|0}while(122!=(0|o));return 0|(n=0)}function it(e,t,n,r){e|=0,r|=0;var s=0,a=0,o=0;s=0|on(0|(t|=0),0|(n|=0),52),S(),!(0|t)&!(0|n)|(0|r)>15|(0|(s&=15))>(0|r)?(a=-1,t=-1,n=0,s=0):(t=0|He(t,n,s+1|0,r),o=-15728641&S(),n=0|ln(0|r,0,52),a=s,t=(t=!(0|Ge(n|=t,o=0|o|S())))?-1:r,s=o),i[(o=e)>>2]=n,i[o+4>>2]=s,i[e+8>>2]=a,i[e+12>>2]=t}function st(e,t,n,r){n|=0,r|=0;var s=0,a=0;return s=0|on(0|(e|=0),0|(t|=0),52),S(),s&=15,i[(a=r+8|0)>>2]=s,!(0|e)&!(0|t)|(0|n)>15|(0|s)>(0|n)?(i[(n=r)>>2]=0,i[n+4>>2]=0,i[a>>2]=-1,void(i[r+12>>2]=-1)):(e=0|He(e,t,s+1|0,n),a=-15728641&S(),s=0|ln(0|n,0,52),s|=e,a=0|a|S(),i[(e=r)>>2]=s,i[e+4>>2]=a,e=r+12|0,0|Ge(s,a)?void(i[e>>2]=n):void(i[e>>2]=-1))}function at(e){var t,n=0,r=0,s=0,a=0,o=0,l=0,u=0,c=0;if(!(!(0|(n=0|i[(r=e|=0)>>2]))&!(0|(r=0|i[r+4>>2]))||(s=0|on(0|n,0|r,52),S(),n=0|Kt(0|(u=0|ln(1,0,3*(15^(s&=15))|0)),0|S(),0|n,0|r),r=0|S(),i[(u=e)>>2]=n,i[u+4>>2]=r,(0|s)<(0|(l=0|i[(u=e+8|0)>>2]))))){for(t=e+12|0,o=s;;){if((0|o)==(0|l)){s=5;break}if(c=(0|o)==(0|i[t>>2]),s=0|on(0|n,0|r,0|(a=3*(15-o|0)|0)),S(),c&1==(0|(s&=7))&!0){s=7;break}if(!(7==(0|s)&!0)){s=10;break}if(n=0|Kt(0|n,0|r,0|(c=0|ln(1,0,0|a)),0|S()),r=0|S(),i[(c=e)>>2]=n,i[c+4>>2]=r,!((0|o)>(0|l))){s=10;break}o=o+-1|0}if(5==(0|s))return i[(c=e)>>2]=0,i[c+4>>2]=0,i[u>>2]=-1,void(i[t>>2]=-1);if(7==(0|s))return l=0|Kt(0|n,0|r,0|(l=0|ln(1,0,0|a)),0|S()),u=0|S(),i[(c=e)>>2]=l,i[c+4>>2]=u,void(i[t>>2]=o+-1)}}function ot(e){var t;return t=(e=+e)<0?e+6.283185307179586:e,+(e>=6.283185307179586?t+-6.283185307179586:t)}function lt(e,t){return t|=0,+u(+(+s[(e|=0)>>3]-+s[t>>3]))<17453292519943298e-27?0|(t=+u(+(+s[e+8>>3]-+s[t+8>>3]))<17453292519943298e-27):0|(t=0)}function ut(e,t){switch(e=+e,0|(t|=0)){case 1:e=e<0?e+6.283185307179586:e;break;case 2:e=e>0?e+-6.283185307179586:e}return+e}function ct(e,t){e|=0;var n,r,i,a=0;return r=+s[(t|=0)>>3],n=+s[e>>3],a=(i=+d(.5*(r-n)))*i+(a=+d(.5*(+s[t+8>>3]-+s[e+8>>3])))*(+A(+r)*+A(+n)*a),2*+v(+ +c(+a),+ +c(+(1-a)))*6371.007180918475}function ht(e,t){return t|=0,(e|=0)>>>0>15?0|(t=4):(s[t>>3]=+s[20656+(e<<3)>>3],0|(t=0))}function At(e,t){t|=0;var n=0;return(e|=0)>>>0>15?0|(t=4):(n=0|nn(0|(n=0|bt(7,0,e,((0|e)<0)<<31>>31)),0|S(),120,0),e=0|S(),i[t>>2]=2|n,i[t+4>>2]=e,0|(t=0))}function dt(e,t,n){e|=0,n|=0;var r,i,a,o,l=0,u=0,h=0,f=0,m=0,_=0;return _=+s[(t|=0)>>3],a=+s[e>>3],m=+d(.5*(_-a)),h=+s[t+8>>3],i=+s[e+8>>3],f=+d(.5*(h-i)),r=+A(+a),o=+A(+_),f=2*+v(+ +c(+(f=m*m+f*(o*r*f))),+ +c(+(1-f))),m=+s[n>>3],_=+d(.5*(m-_)),l=+s[n+8>>3],h=+d(.5*(l-h)),u=+A(+m),h=2*+v(+ +c(+(h=_*_+h*(o*u*h))),+ +c(+(1-h))),m=+d(.5*(a-m)),l=+d(.5*(i-l)),l=2*+v(+ +c(+(l=m*m+l*(r*u*l))),+ +c(+(1-l))),4*+g(+ +c(+ +p(.5*(u=.5*(f+h+l)))*+p(.5*(u-f))*+p(.5*(u-h))*+p(.5*(u-l))))}function pt(e,t,n){n|=0;var r,a,o,l=0,u=0;if(o=D,D=D+192|0,a=o,0|(u=0|tt(e|=0,t|=0,r=o+168|0)))return D=o,0|(n=u);if(0|nt(e,t,a)&&M(27795,27190,415,27199),(0|(t=0|i[a>>2]))>0){if(l=+dt(a+8|0,a+8+((1!=(0|t)&1)<<4)|0,r)+0,1!=(0|t)){e=1;do{l+=+dt(a+8+((u=e)<<4)|0,a+8+((0|(e=e+1|0))%(0|t)<<4)|0,r)}while((0|e)<(0|t))}}else l=0;return s[n>>3]=l,D=o,0|(n=0)}function ft(e){e|=0;var t,n,r=0;return(t=0|$t(1,12))||M(27280,27235,49,27293),0|(r=0|i[(n=e+4|0)>>2])?(i[(r=r+8|0)>>2]=t,i[n>>2]=t,0|t):(0|i[e>>2]&&M(27310,27235,61,27333),i[(r=e)>>2]=t,i[n>>2]=t,0|t)}function mt(e,t){e|=0,t|=0;var n,r;return(r=0|Qt(24))||M(27347,27235,78,27361),i[r>>2]=i[t>>2],i[r+4>>2]=i[t+4>>2],i[r+8>>2]=i[t+8>>2],i[r+12>>2]=i[t+12>>2],i[r+16>>2]=0,0|(n=0|i[(t=e+4|0)>>2])?(i[n+16>>2]=r,i[t>>2]=r,0|r):(0|i[e>>2]&&M(27376,27235,82,27361),i[e>>2]=r,i[t>>2]=r,0|r)}function gt(e){var t=0,n=0,r=0,s=0;if(e|=0)for(r=1;;){if(0|(t=0|i[e>>2]))do{if(0|(n=0|i[t>>2]))do{s=n,n=0|i[n+16>>2],Yt(s)}while(0|n);s=t,t=0|i[t+8>>2],Yt(s)}while(0|t);if(t=e,e=0|i[e+8>>2],r||Yt(t),!e)break;r=0}}function vt(e){var t,n,r=0,a=0,o=0,l=0,c=0,h=0,A=0,d=0,p=0,f=0,m=0,g=0,v=0,_=0,y=0,x=0,b=0,w=0,T=0,S=0,E=0,C=0,R=0,P=0,N=0,D=0,L=0,I=0,O=0,U=0;if(0|i[(l=(e|=0)+8|0)>>2])return 0|(U=1);if(!(o=0|i[e>>2]))return 0|(U=0);r=o,a=0;do{a=a+1|0,r=0|i[r+8>>2]}while(0|r);if(a>>>0<2)return 0|(U=0);(n=0|Qt(a<<2))||M(27396,27235,317,27415),(t=0|Qt(a<<5))||M(27437,27235,321,27415),i[e>>2]=0,i[(C=e+4|0)>>2]=0,i[l>>2]=0,a=0,I=0,E=0,m=0;e:for(;;){if(f=0|i[o>>2]){c=0,h=f;do{if(d=+s[h+8>>3],r=h,h=0|i[h+16>>2],A=+s[(l=(p=!(0|h))?f:h)+8>>3],+u(+(d-A))>3.141592653589793){U=14;break}c+=(A-d)*(+s[r>>3]+ +s[l>>3])}while(!p);if(14==(0|U)){U=0,c=0,r=f;do{S=+s[r+8>>3],D=0|i[(L=r+16|0)>>2],T=+s[(D=0|D?D:f)+8>>3],c+=(+s[r>>3]+ +s[D>>3])*((T<0?T+6.283185307179586:T)-(S<0?S+6.283185307179586:S)),r=0|i[(0|r?L:o)>>2]}while(0|r)}c>0?(i[n+(I<<2)>>2]=o,I=I+1|0,l=E,r=m):U=19}else U=19;if(19==(0|U)){U=0;do{if(!a){if(m){l=C,h=m+8|0,r=o,a=e;break}if(0|i[e>>2]){U=27;break e}l=C,h=e,r=o,a=e;break}if(0|i[(r=a+8|0)>>2]){U=21;break e}if(!(a=0|$t(1,12))){U=23;break e}i[r>>2]=a,l=a+4|0,h=a,r=m}while(0);if(i[h>>2]=o,i[l>>2]=o,h=t+(E<<5)|0,p=0|i[o>>2]){for(s[(f=t+(E<<5)+8|0)>>3]=17976931348623157e292,s[(m=t+(E<<5)+24|0)>>3]=17976931348623157e292,s[h>>3]=-17976931348623157e292,s[(g=t+(E<<5)+16|0)>>3]=-17976931348623157e292,b=17976931348623157e292,w=-17976931348623157e292,l=0,v=p,d=17976931348623157e292,y=17976931348623157e292,x=-17976931348623157e292,A=-17976931348623157e292;c=+s[v>>3],S=+s[v+8>>3],v=0|i[v+16>>2],T=+s[((_=!(0|v))?p:v)+8>>3],c>3]=c,d=c),S>3]=S,y=S),c>x?s[h>>3]=c:c=x,S>A&&(s[g>>3]=S,A=S),b=S>0&Sw?S:w,l|=+u(+(S-T))>3.141592653589793,!_;)x=c;l&&(s[g>>3]=w,s[m>>3]=b)}else i[h>>2]=0,i[h+4>>2]=0,i[h+8>>2]=0,i[h+12>>2]=0,i[h+16>>2]=0,i[h+20>>2]=0,i[h+24>>2]=0,i[h+28>>2]=0;l=E+1|0}if(o=0|i[(L=o+8|0)>>2],i[L>>2]=0,!o){U=45;break}E=l,m=r}if(21==(0|U))M(27213,27235,35,27247);else if(23==(0|U))M(27267,27235,37,27247);else if(27==(0|U))M(27310,27235,61,27333);else if(45==(0|U)){e:do{if((0|I)>0){for(L=!(0|l),N=l<<2,D=!(0|e),P=0,r=0;;){if(R=0|i[n+(P<<2)>>2],L)U=73;else{if(!(E=0|Qt(N))){U=50;break}if(!(C=0|Qt(N))){U=52;break}t:do{if(D)a=0;else{for(l=0,a=0,h=e;o=t+(l<<5)|0,0|_t(0|i[h>>2],o,0|i[R>>2])?(i[E+(a<<2)>>2]=h,i[C+(a<<2)>>2]=o,_=a+1|0):_=a,h=0|i[h+8>>2];)l=l+1|0,a=_;if((0|_)>0)if(o=0|i[E>>2],1==(0|_))a=o;else for(g=0,v=-1,a=o,m=o;;){for(p=0|i[m>>2],o=0,h=0;f=(0|(l=0|i[i[E+(h<<2)>>2]>>2]))==(0|p)?o:o+(1&_t(l,0|i[C+(h<<2)>>2],0|i[p>>2]))|0,(0|(h=h+1|0))!=(0|_);)o=f;if(a=(l=(0|f)>(0|v))?m:a,(0|(o=g+1|0))==(0|_))break t;g=o,v=l?f:v,m=0|i[E+(o<<2)>>2]}else a=0}}while(0);if(Yt(E),Yt(C),a){if(o=0|i[(l=a+4|0)>>2])a=o+8|0;else if(0|i[a>>2]){U=70;break}i[a>>2]=R,i[l>>2]=R}else U=73}if(73==(0|U)){if(U=0,0|(r=0|i[R>>2]))do{C=r,r=0|i[r+16>>2],Yt(C)}while(0|r);Yt(R),r=1}if((0|(P=P+1|0))>=(0|I)){O=r;break e}}50==(0|U)?M(27452,27235,249,27471):52==(0|U)?M(27490,27235,252,27471):70==(0|U)&&M(27310,27235,61,27333)}else O=0}while(0);return Yt(n),Yt(t),0|(U=O)}return 0}function _t(e,t,n){e|=0;var r=0,a=0,o=0,l=0,u=0,c=0,h=0,A=0;if(!(0|$(t|=0,n|=0)))return 0|(e=0);if(t=0|Q(t),r=+s[n>>3],a=t&(a=+s[n+8>>3])<0?a+6.283185307179586:a,!(e=0|i[e>>2]))return 0|(e=0);if(t){t=0,h=a,n=e;e:for(;;){for(;l=+s[n>>3],a=+s[n+8>>3],A=0|i[(n=n+16|0)>>2],o=+s[(A=0|A?A:e)>>3],u=+s[A+8>>3],l>o?(c=l,l=u):(c=o,o=l,l=a,a=u),(r=r==o|r==c?r+2220446049250313e-31:r)c;)if(!(n=0|i[n>>2])){n=22;break e}if(((c=(u=l<0?l+6.283185307179586:l)+(r-o)/(c-o)*((l=a<0?a+6.283185307179586:a)-u))<0?c+6.283185307179586:c)>(h=u==h|l==h?h+-2220446049250313e-31:h)&&(t^=1),!(n=0|i[n>>2])){n=22;break}}if(22==(0|n))return 0|t}else{t=0,h=a,n=e;e:for(;;){for(;l=+s[n>>3],a=+s[n+8>>3],A=0|i[(n=n+16|0)>>2],o=+s[(A=0|A?A:e)>>3],u=+s[A+8>>3],l>o?(c=l,l=u):(c=o,o=l,l=a,a=u),(r=r==o|r==c?r+2220446049250313e-31:r)c;)if(!(n=0|i[n>>2])){n=22;break e}if(l+(r-o)/(c-o)*(a-l)>(h=l==h|a==h?h+-2220446049250313e-31:h)&&(t^=1),!(n=0|i[n>>2])){n=22;break}}if(22==(0|n))return 0|t}return 0}function yt(e,t,n,s,a){n|=0,s|=0,a|=0;var o,l,u,c,h=0,A=0,d=0,p=0,f=0,m=0,g=0,v=0,_=0,y=0;if(c=D,D=D+32|0,y=c+16|0,u=c,h=0|on(0|(e|=0),0|(t|=0),52),S(),h&=15,g=0|on(0|n,0|s,52),S(),(0|h)!=(15&g))return D=c,0|(y=12);if(f=0|on(0|e,0|t,45),S(),f&=127,m=0|on(0|n,0|s,45),S(),f>>>0>121|(m&=127)>>>0>121)return D=c,0|(y=5);if(g=(0|f)!=(0|m)){if(7==(0|(d=0|W(f,m))))return D=c,0|(y=1);7==(0|(p=0|W(m,f)))?M(27514,27538,161,27548):(v=d,A=p)}else v=0,A=0;o=0|q(f),l=0|q(m),i[y>>2]=0,i[y+4>>2]=0,i[y+8>>2]=0,i[y+12>>2]=0;do{if(v){if(d=(0|(m=0|i[4272+(28*f|0)+(v<<2)>>2]))>0,l)if(d){f=0,p=n,d=s;do{p=0|Ye(p,d),d=0|S(),1==(0|(A=0|ye(A)))&&(A=0|ye(1)),f=f+1|0}while((0|f)!=(0|m));m=A,f=p,p=d}else m=A,f=n,p=s;else if(d){f=0,p=n,d=s;do{p=0|$e(p,d),d=0|S(),A=0|ye(A),f=f+1|0}while((0|f)!=(0|m));m=A,f=p,p=d}else m=A,f=n,p=s;if(Je(f,p,y),g||M(27563,27538,191,27548),(d=!!(0|o))&(A=!!(0|l))&&M(27590,27538,192,27548),d){if(7==(0|(A=0|We(e,t)))){h=5;break}if(0|r[22e3+(7*A|0)+v|0]){h=1;break}f=p=0|i[21168+(28*A|0)+(v<<2)>>2]}else if(A){if(7==(0|(A=0|We(f,p)))){h=5;break}if(0|r[22e3+(7*A|0)+m|0]){h=1;break}f=0,p=0|i[21168+(28*m|0)+(A<<2)>>2]}else f=0,p=0;if((f|p|0)<0)h=5;else{if((0|p)>0){d=y+4|0,A=0;do{ve(d),A=A+1|0}while((0|A)!=(0|p))}if(i[u>>2]=0,i[u+4>>2]=0,i[u+8>>2]=0,me(u,v),0|h)for(;0|Ke(h)?pe(u):fe(u),(0|h)>1;)h=h+-1|0;if((0|f)>0){h=0;do{ve(u),h=h+1|0}while((0|h)!=(0|f))}ae(_=y+4|0,u,_),ie(_),_=51}}else if(Je(n,s,y),!!(0|o)&!!(0|l))if((0|m)!=(0|f)&&M(27621,27538,261,27548),7==(0|(A=0|We(e,t)))|7==(0|(h=0|We(n,s))))h=5;else if(0|r[22e3+(7*A|0)+h|0])h=1;else if((0|(A=0|i[21168+(28*A|0)+(h<<2)>>2]))>0){d=y+4|0,h=0;do{ve(d),h=h+1|0}while((0|h)!=(0|A));_=51}else _=51;else _=51}while(0);return 51==(0|_)&&(h=y+4|0,i[a>>2]=i[h>>2],i[a+4>>2]=i[h+4>>2],i[a+8>>2]=i[h+8>>2],h=0),D=c,0|(y=h)}function xt(e,t,n,r){n|=0,r|=0;var s,a,o,l=0,u=0,c=0,h=0,A=0,d=0,p=0,f=0,m=0,g=0,v=0,_=0,y=0;if(o=D,D=D+48|0,s=o+36|0,c=o+24|0,h=o+12|0,A=o,l=0|on(0|(e|=0),0|(t|=0),52),S(),l&=15,p=0|on(0|e,0|t,45),S(),(p&=127)>>>0>121)return D=o,0|(r=5);if(a=0|q(p),ln(0|l,0,52),g=134225919|S(),i[(u=r)>>2]=-1,i[u+4>>2]=g,!l)return 7==(0|(l=0|ue(n)))||127==(0|(l=0|j(p,l)))?(D=o,0|(g=1)):(f=0|ln(0|l,0,45),m=0|S(),m=-1040385&i[(p=r)+4>>2]|m,i[(g=r)>>2]=i[p>>2]|f,i[g+4>>2]=m,D=o,0|(g=0));for(i[s>>2]=i[n>>2],i[s+4>>2]=i[n+4>>2],i[s+8>>2]=i[n+8>>2],n=l;;){if(u=n,n=n+-1|0,i[c>>2]=i[s>>2],i[c+4>>2]=i[s+4>>2],i[c+8>>2]=i[s+8>>2],0|Ke(u)){if(0|(l=0|ce(s))){n=13;break}i[h>>2]=i[s>>2],i[h+4>>2]=i[s+4>>2],i[h+8>>2]=i[s+8>>2],pe(h)}else{if(0|(l=0|he(s))){n=13;break}i[h>>2]=i[s>>2],i[h+4>>2]=i[s+4>>2],i[h+8>>2]=i[s+8>>2],fe(h)}if(oe(c,h,A),ie(A),_=0|i[(l=r)>>2],l=0|i[l+4>>2],v=0|ln(7,0,0|(y=3*(15-u|0)|0)),l&=~S(),y=0|ln(0|ue(A),0,0|y),l=0|S()|l,i[(g=r)>>2]=y|_&~v,i[g+4>>2]=l,(0|u)<=1){n=14;break}}e:do{if(13!=(0|n)&&14==(0|n))if((0|i[s>>2])<=1&&(0|i[s+4>>2])<=1&&(0|i[s+8>>2])<=1){A=127==(0|(l=0|j(p,n=0|ue(s))))?0:0|q(l);t:do{if(n){if(a){if(7==(0|(l=0|We(e,t)))){l=5;break e}if((0|(u=0|i[21376+(28*l|0)+(n<<2)>>2]))>0){l=n,n=0;do{l=0|_e(l),n=n+1|0}while((0|n)!=(0|u))}else l=n;if(1==(0|l)){l=9;break e}127==(0|(n=0|j(p,l)))&&M(27648,27538,411,27678),0|q(n)?M(27693,27538,412,27678):(m=n,f=u,d=l)}else m=l,f=0,d=n;if((0|(h=0|i[4272+(28*p|0)+(d<<2)>>2]))<=-1&&M(27724,27538,419,27678),!A){if((0|f)<0){l=5;break e}if(0|f){l=0,n=0|i[(u=r)>>2],u=0|i[u+4>>2];do{n=0|Qe(n,u),u=0|S(),i[(y=r)>>2]=n,i[y+4>>2]=u,l=l+1|0}while((0|l)<(0|f))}if((0|h)<=0){l=m,n=58;break}for(l=0,n=0|i[(u=r)>>2],u=0|i[u+4>>2];;)if(n=0|Qe(n,u),u=0|S(),i[(y=r)>>2]=n,i[y+4>>2]=u,(0|(l=l+1|0))==(0|h)){l=m,n=58;break t}}if(7==(0|(c=0|W(m,p)))&&M(27514,27538,428,27678),n=0|i[(l=r)>>2],l=0|i[l+4>>2],(0|h)>0){u=0;do{n=0|Qe(n,l),l=0|S(),i[(y=r)>>2]=n,i[y+4>>2]=l,u=u+1|0}while((0|u)!=(0|h))}if(7==(0|(l=0|We(n,l)))&&M(27795,27538,440,27678),n=0|V(m),(0|(n=0|i[(n?21792:21584)+(28*c|0)+(l<<2)>>2]))<0&&M(27795,27538,454,27678),n){l=0,u=0|i[(c=r)>>2],c=0|i[c+4>>2];do{u=0|Xe(u,c),c=0|S(),i[(y=r)>>2]=u,i[y+4>>2]=c,l=l+1|0}while((0|l)<(0|n));l=m,n=58}else l=m,n=58}else if(!!(0|a)&!!(0|A)){if(7==(0|(n=0|We(e,t)))|7==(0|(u=0|We(0|i[(u=r)>>2],0|i[u+4>>2])))){l=5;break e}if((0|(u=0|i[21376+(28*n|0)+(u<<2)>>2]))<0){l=5;break e}if(u){n=0,c=0|i[(h=r)>>2],h=0|i[h+4>>2];do{c=0|Qe(c,h),h=0|S(),i[(y=r)>>2]=c,i[y+4>>2]=h,n=n+1|0}while((0|n)<(0|u));n=58}else n=59}else n=58}while(0);if(58==(0|n)&&A&&(n=59),59==(0|n)&&1==(0|We(0|i[(y=r)>>2],0|i[y+4>>2]))){l=9;break}v=0|i[(y=r)>>2],y=-1040385&i[y+4>>2],_=0|ln(0|l,0,45),y=0|y|S(),i[(l=r)>>2]=v|_,i[l+4>>2]=y,l=0}else l=1}while(0);return D=o,0|(y=l)}function bt(e,t,n,r){e|=0,t|=0;var i=0,s=0,a=0;if(!(0|(n|=0))&!(0|(r|=0)))return s=1,T(0|(i=0)),0|s;s=e,i=t,e=1,t=0;do{e=0|nn(0|((a=!0&!(1&n))?1:s),0|(a?0:i),0|e,0|t),t=0|S(),n=0|an(0|n,0|r,1),r=0|S(),s=0|nn(0|s,0|i,0|s,0|i),i=0|S()}while(!(!(0|n)&!(0|r)));return T(0|t),0|e}function wt(e,t,n,r){n|=0,r|=0;var a,o=0,l=0,u=0,c=0,h=0,d=0;a=D,D=D+16|0,l=a,u=0|on(0|(e|=0),0|(t|=0),52),S(),u&=15;do{if(u){if(!(o=0|tt(e,t,l))){h=+s[l>>3],c=1/+A(+h),d=+s[25968+(u<<3)>>3],s[n>>3]=h+d,s[n+8>>3]=h-d,h=+s[l+8>>3],c*=d,s[n+16>>3]=c+h,s[n+24>>3]=h-c;break}return D=a,0|(u=o)}if(o=0|on(0|e,0|t,45),S(),(o&=127)>>>0>121)return D=a,0|(u=5);l=22064+(o<<5)|0,i[n>>2]=i[l>>2],i[n+4>>2]=i[l+4>>2],i[n+8>>2]=i[l+8>>2],i[n+12>>2]=i[l+12>>2],i[n+16>>2]=i[l+16>>2],i[n+20>>2]=i[l+20>>2],i[n+24>>2]=i[l+24>>2],i[n+28>>2]=i[l+28>>2];break}while(0);return function(e,t){t=+t;var n,r,i,a,o,l,u,c=0,h=0;c=(a=+s[(i=16+(e|=0)|0)>>3])-(r=+s[(n=e+24|0)>>3]),c=a>3],c=.5*(c*t-c),h+=t=.5*((u=h-(l=+s[(o=e+8|0)>>3]))*t-u),s[e>>3]=h>1.5707963267948966?1.5707963267948966:h,t=l-t,s[o>>3]=t<-1.5707963267948966?-1.5707963267948966:t,t=(t=a+c)>3.141592653589793?t+-6.283185307179586:t,s[i>>3]=t<-3.141592653589793?t+6.283185307179586:t,t=(t=r-c)>3.141592653589793?t+-6.283185307179586:t,s[n>>3]=t<-3.141592653589793?t+6.283185307179586:t}(n,r?1.4:1.1),(0|i[(r=26096+(u<<3)|0)>>2])==(0|e)&&(0|i[r+4>>2])==(0|t)&&(s[n>>3]=1.5707963267948966),(0|i[(u=26224+(u<<3)|0)>>2])==(0|e)&&(0|i[u+4>>2])==(0|t)&&(s[n+8>>3]=-1.5707963267948966),1.5707963267948966!=+s[n>>3]&&-1.5707963267948966!=+s[n+8>>3]?(D=a,0|(u=0)):(s[n+16>>3]=3.141592653589793,s[n+24>>3]=-3.141592653589793,D=a,0|(u=0))}function Tt(e,t,n,s){e|=0,t|=0,n|=0,s|=0;var a,o,l,u=0,c=0,h=0,A=0;l=D,D=D+48|0,a=l+40|0,o=l,qe(c=l+32|0,0,0,0),h=0|i[c>>2],c=0|i[c+4>>2];do{if(n>>>0<=15){if(0|(u=0|Rt(s))){i[(s=o)>>2]=0,i[s+4>>2]=0,i[o+8>>2]=u,i[o+12>>2]=-1,h=o+29|0,i[(s=o+16|0)>>2]=0,i[s+4>>2]=0,i[s+8>>2]=0,r[s+12|0]=0,r[h|0]=0|r[a|0],r[h+1|0]=0|r[a+1|0],r[h+2|0]=0|r[a+2|0];break}if(u=0|$t(1+(0|i[t+8>>2])|0,32)){Pt(t,u),i[(A=o)>>2]=h,i[A+4>>2]=c,i[o+8>>2]=0,i[o+12>>2]=n,i[o+16>>2]=s,i[o+20>>2]=t,i[o+24>>2]=u,r[o+28|0]=0,r[(h=o+29|0)|0]=0|r[a|0],r[h+1|0]=0|r[a+1|0],r[h+2|0]=0|r[a+2|0];break}i[(s=o)>>2]=0,i[s+4>>2]=0,i[o+8>>2]=13,i[o+12>>2]=-1,h=o+29|0,i[(s=o+16|0)>>2]=0,i[s+4>>2]=0,i[s+8>>2]=0,r[s+12|0]=0,r[h|0]=0|r[a|0],r[h+1|0]=0|r[a+1|0],r[h+2|0]=0|r[a+2|0];break}i[(h=o)>>2]=0,i[h+4>>2]=0,i[o+8>>2]=4,i[o+12>>2]=-1,A=o+29|0,i[(h=o+16|0)>>2]=0,i[h+4>>2]=0,i[h+8>>2]=0,r[h+12|0]=0,r[A|0]=0|r[a|0],r[A+1|0]=0|r[a+1|0],r[A+2|0]=0|r[a+2|0]}while(0);St(o),i[e>>2]=i[o>>2],i[e+4>>2]=i[o+4>>2],i[e+8>>2]=i[o+8>>2],i[e+12>>2]=i[o+12>>2],i[e+16>>2]=i[o+16>>2],i[e+20>>2]=i[o+20>>2],i[e+24>>2]=i[o+24>>2],i[e+28>>2]=i[o+28>>2],D=l}function St(e){var t,n,s,a,o=0,l=0,u=0,c=0,h=0,A=0,d=0,p=0,f=0,m=0,g=0,v=0,_=0,y=0,x=0,b=0;if(a=D,D=D+336|0,t=a+168|0,n=a,!(0|(l=0|i[(u=e|=0)>>2]))&!(0|(u=0|i[u+4>>2])))D=a;else{if(0|r[(o=e+28|0)|0]?(l=0|Mt(l,u),u=0|S()):r[o|0]=1,!(0|i[i[(s=e+20|0)>>2]>>2]))return 0|(l=0|i[(o=e+24|0)>>2])&&Yt(l),i[(b=e)>>2]=0,i[b+4>>2]=0,i[e+8>>2]=0,i[s>>2]=0,i[e+12>>2]=-1,i[e+16>>2]=0,i[o>>2]=0,void(D=a);c=15&(o=0|i[(b=e+16|0)>>2]);e:do{if(!(0|l)&!(0|u))x=e+24|0;else{_=e+12|0,g=3==(0|c),m=255&o,p=3==(1|c),v=e+24|0,f=(c+-1|0)>>>0<3,A=3==(2|c),d=n+8|0;t:for(;;){if(h=0|on(0|l,0|u,52),S(),(0|(h&=15))==(0|i[_>>2])){switch(15&m){case 0:case 2:case 3:if(0|(c=0|tt(l,u,t))){y=15;break t}if(0|Nt(0|i[s>>2],0|i[v>>2],t)){y=19;break t}}if(p&&(c=0|i[4+(0|i[s>>2])>>2],i[t>>2]=i[c>>2],i[t+4>>2]=i[c+4>>2],i[t+8>>2]=i[c+8>>2],i[t+12>>2]=i[c+12>>2],0|$(26832,t))){if(0|Ze(0|i[4+(0|i[s>>2])>>2],h,n)){y=25;break}if((0|i[(c=n)>>2])==(0|l)&&(0|i[c+4>>2])==(0|u)){y=29;break}}if(f){if(0|(c=0|nt(l,u,t))){y=32;break}if(0|wt(l,u,n,0)){y=36;break}if(A&&0|Dt(0|i[s>>2],0|i[v>>2],t,n)){y=42;break}if(p&&0|It(0|i[s>>2],0|i[v>>2],t,n)){y=42;break}}if(g){if(o=0|wt(l,u,t,1),c=0|i[v>>2],0|o){y=45;break}if(0|K(c,t)){if(J(n,t),0|Z(t,0|i[v>>2])){y=53;break}if(0|Nt(0|i[s>>2],0|i[v>>2],d)){y=53;break}if(0|It(0|i[s>>2],0|i[v>>2],n,t)){y=53;break}}}}do{if((0|h)<(0|i[_>>2])){if(o=0|wt(l,u,t,1),c=0|i[v>>2],0|o){y=58;break t}if(!(0|K(c,t))){y=73;break}if(0|Z(0|i[v>>2],t)&&(J(n,t),0|Dt(0|i[s>>2],0|i[v>>2],n,t))){y=65;break t}if(0|(l=0|je(l,u,h+1|0,n))){y=67;break t}l=0|i[(u=n)>>2],u=0|i[u+4>>2]}else y=73}while(0);if(73==(0|y)&&(y=0,l=0|Mt(l,u),u=0|S()),!(0|l)&!(0|u)){x=v;break e}}switch(0|y){case 15:0|(o=0|i[v>>2])&&Yt(o),i[(y=e)>>2]=0,i[y+4>>2]=0,i[s>>2]=0,i[_>>2]=-1,i[b>>2]=0,i[v>>2]=0,i[e+8>>2]=c,y=20;break;case 19:i[e>>2]=l,i[e+4>>2]=u,y=20;break;case 25:M(27795,27761,470,27772);break;case 29:case 42:return i[e>>2]=l,i[e+4>>2]=u,void(D=a);case 32:return 0|(o=0|i[v>>2])&&Yt(o),i[(x=e)>>2]=0,i[x+4>>2]=0,i[s>>2]=0,i[_>>2]=-1,i[b>>2]=0,i[v>>2]=0,i[e+8>>2]=c,void(D=a);case 36:M(27795,27761,493,27772);break;case 45:0|c&&Yt(c),i[(y=e)>>2]=0,i[y+4>>2]=0,i[s>>2]=0,i[_>>2]=-1,i[b>>2]=0,i[v>>2]=0,i[e+8>>2]=o,y=55;break;case 53:i[e>>2]=l,i[e+4>>2]=u,y=55;break;case 58:0|c&&Yt(c),i[(y=e)>>2]=0,i[y+4>>2]=0,i[s>>2]=0,i[_>>2]=-1,i[b>>2]=0,i[v>>2]=0,i[e+8>>2]=o,y=71;break;case 65:i[e>>2]=l,i[e+4>>2]=u,y=71;break;case 67:return 0|(o=0|i[v>>2])&&Yt(o),i[(x=e)>>2]=0,i[x+4>>2]=0,i[s>>2]=0,i[_>>2]=-1,i[b>>2]=0,i[v>>2]=0,i[e+8>>2]=l,void(D=a)}if(20==(0|y))return void(D=a);if(55==(0|y))return void(D=a);if(71==(0|y))return void(D=a)}}while(0);0|(o=0|i[x>>2])&&Yt(o),i[(y=e)>>2]=0,i[y+4>>2]=0,i[e+8>>2]=0,i[s>>2]=0,i[e+12>>2]=-1,i[b>>2]=0,i[x>>2]=0,D=a}}function Mt(e,t){var n,r=0,s=0,a=0,o=0,l=0,u=0,c=0,h=0,A=0;n=D,D=D+16|0,A=n,s=0|on(0|(e|=0),0|(t|=0),52),S(),s&=15,r=0|on(0|e,0|t,45),S();do{if(s){for(;r=0|ln(s+4095|0,0,52),a=S()|-15728641&t,r=r|e|(l=0|ln(7,0,0|(o=3*(15-s|0)|0))),a|=u=0|S(),c=0|on(0|e,0|t,0|o),S(),s=s+-1|0,!((c&=7)>>>0<6);){if(!s){h=4;break}t=a,e=r}if(4==(0|h)){r=0|on(0|r,0|a,45),S();break}return A=0|ln(((A=!(0|c)&!!(0|Ge(r,a)))?2:1)+c|0,0,0|o),h=0|S()|t&~u,A|=e&~l,T(0|h),D=n,0|A}}while(0);return(r&=127)>>>0>120?(A=0,T(0|(h=0)),D=n,0|A):(qe(A,0,r+1|0,0),h=0|i[A+4>>2],A=0|i[A>>2],T(0|h),D=n,0|A)}function Et(e,t,n){e|=0;var r,a=0,o=0,l=0,u=0,c=0,h=0,A=0,d=0,p=0;if(!(0|$(t|=0,n|=0)))return 0|(p=0);if(t=0|Q(t),a=+s[n>>3],o=t&(o=+s[n+8>>3])<0?o+6.283185307179586:o,(0|(p=0|i[e>>2]))<=0)return 0|(p=0);if(r=0|i[e+4>>2],t){t=0,d=o,n=-1,e=0;e:for(;;){for(A=e;u=+s[r+(A<<4)>>3],o=+s[r+(A<<4)+8>>3],l=+s[r+((e=(n+2|0)%(0|p)|0)<<4)>>3],c=+s[r+(e<<4)+8>>3],u>l?(h=u,u=c):(h=l,l=u,u=o,o=c),(a=a==l|a==h?a+2220446049250313e-31:a)h;){if((0|(n=A+1|0))>=(0|p)){n=22;break e}e=A,A=n,n=e}if(((h=(c=u<0?u+6.283185307179586:u)+(a-l)/(h-l)*((u=o<0?o+6.283185307179586:o)-c))<0?h+6.283185307179586:h)>(d=c==d|u==d?d+-2220446049250313e-31:d)&&(t^=1),(0|(e=A+1|0))>=(0|p)){n=22;break}n=A}if(22==(0|n))return 0|t}else{t=0,d=o,n=-1,e=0;e:for(;;){for(A=e;u=+s[r+(A<<4)>>3],o=+s[r+(A<<4)+8>>3],l=+s[r+((e=(n+2|0)%(0|p)|0)<<4)>>3],c=+s[r+(e<<4)+8>>3],u>l?(h=u,u=c):(h=l,l=u,u=o,o=c),(a=a==l|a==h?a+2220446049250313e-31:a)h;){if((0|(n=A+1|0))>=(0|p)){n=22;break e}e=A,A=n,n=e}if(u+(a-l)/(h-l)*(o-u)>(d=u==d|o==d?d+-2220446049250313e-31:d)&&(t^=1),(0|(e=A+1|0))>=(0|p)){n=22;break}n=A}if(22==(0|n))return 0|t}return 0}function Ct(e,t){t|=0;var n,r,a,o,l,c=0,h=0,A=0,d=0,p=0,f=0,m=0,g=0,v=0,_=0,y=0,x=0;if(!(r=0|i[(e|=0)>>2]))return i[t>>2]=0,i[t+4>>2]=0,i[t+8>>2]=0,i[t+12>>2]=0,i[t+16>>2]=0,i[t+20>>2]=0,i[t+24>>2]=0,void(i[t+28>>2]=0);if(s[(a=t+8|0)>>3]=17976931348623157e292,s[(o=t+24|0)>>3]=17976931348623157e292,s[t>>3]=-17976931348623157e292,s[(l=t+16|0)>>3]=-17976931348623157e292,!((0|r)<=0)){for(n=0|i[e+4>>2],g=17976931348623157e292,v=-17976931348623157e292,_=0,e=-1,d=17976931348623157e292,p=17976931348623157e292,m=-17976931348623157e292,h=-17976931348623157e292,y=0;c=+s[n+(y<<4)>>3],f=+s[n+(y<<4)+8>>3],A=+s[n+(((0|(e=e+2|0))==(0|r)?0:e)<<4)+8>>3],c>3]=c,d=c),f>3]=f,p=f),c>m?s[t>>3]=c:c=m,f>h&&(s[l>>3]=f,h=f),g=f>0&fv?f:v,_|=+u(+(f-A))>3.141592653589793,(0|(e=y+1|0))!=(0|r);)x=y,m=c,y=e,e=x;_&&(s[l>>3]=v,s[o>>3]=g)}}function Rt(e){return 0|((e|=0)>>>0<4?0:15)}function Pt(e,t){t|=0;var n,r=0,a=0,o=0,l=0,c=0,h=0,A=0,d=0,p=0,f=0,m=0,g=0,v=0,_=0,y=0,x=0,b=0,w=0,T=0,S=0,M=0;if(v=0|i[(e|=0)>>2]){if(s[(_=t+8|0)>>3]=17976931348623157e292,s[(y=t+24|0)>>3]=17976931348623157e292,s[t>>3]=-17976931348623157e292,s[(x=t+16|0)>>3]=-17976931348623157e292,(0|v)>0){for(o=0|i[e+4>>2],m=17976931348623157e292,g=-17976931348623157e292,a=0,r=-1,A=17976931348623157e292,d=17976931348623157e292,f=-17976931348623157e292,c=-17976931348623157e292,b=0;l=+s[o+(b<<4)>>3],p=+s[o+(b<<4)+8>>3],h=+s[o+(((0|(S=r+2|0))==(0|v)?0:S)<<4)+8>>3],l>3]=l,A=l),p>3]=p,d=p),l>f?s[t>>3]=l:l=f,p>c&&(s[x>>3]=p,c=p),m=p>0&pg?p:g,a|=+u(+(p-h))>3.141592653589793,(0|(r=b+1|0))!=(0|v);)S=b,f=l,b=r,r=S;a&&(s[x>>3]=g,s[y>>3]=m)}}else i[t>>2]=0,i[t+4>>2]=0,i[t+8>>2]=0,i[t+12>>2]=0,i[t+16>>2]=0,i[t+20>>2]=0,i[t+24>>2]=0,i[t+28>>2]=0;if(!((0|(r=0|i[(S=e+8|0)>>2]))<=0)){n=e+12|0,T=0;do{if(o=0|i[n>>2],a=T,y=t+((T=T+1|0)<<5)|0,x=0|i[o+(a<<3)>>2]){if(s[(b=t+(T<<5)+8|0)>>3]=17976931348623157e292,s[(e=t+(T<<5)+24|0)>>3]=17976931348623157e292,s[y>>3]=-17976931348623157e292,s[(w=t+(T<<5)+16|0)>>3]=-17976931348623157e292,(0|x)>0){for(v=0|i[o+(a<<3)+4>>2],m=17976931348623157e292,g=-17976931348623157e292,o=0,a=-1,_=0,A=17976931348623157e292,d=17976931348623157e292,p=-17976931348623157e292,c=-17976931348623157e292;l=+s[v+(_<<4)>>3],f=+s[v+(_<<4)+8>>3],h=+s[v+(((0|(a=a+2|0))==(0|x)?0:a)<<4)+8>>3],l>3]=l,A=l),f>3]=f,d=f),l>p?s[y>>3]=l:l=p,f>c&&(s[w>>3]=f,c=f),m=f>0&fg?f:g,o|=+u(+(f-h))>3.141592653589793,(0|(a=_+1|0))!=(0|x);)M=_,_=a,p=l,a=M;o&&(s[w>>3]=g,s[e>>3]=m)}}else i[y>>2]=0,i[y+4>>2]=0,i[y+8>>2]=0,i[y+12>>2]=0,i[y+16>>2]=0,i[y+20>>2]=0,i[y+24>>2]=0,i[y+28>>2]=0,r=0|i[S>>2]}while((0|T)<(0|r))}}function Nt(e,t,n){var r=0,s=0,a=0;if(!(0|Et(e|=0,t|=0,n|=0)))return 0|(s=0);if((0|i[(s=e+8|0)>>2])<=0)return 0|(s=1);for(r=e+12|0,e=0;;){if(a=e,e=e+1|0,0|Et((0|i[r>>2])+(a<<3)|0,t+(e<<5)|0,n)){e=0,r=6;break}if((0|e)>=(0|i[s>>2])){e=1,r=6;break}}return 6==(0|r)?0|e:0}function Dt(e,t,n,r){r|=0;var s,a,o=0,l=0,u=0,c=0,h=0;if(a=D,D=D+16|0,s=a,!(0|Et(e|=0,t|=0,u=(n|=0)+8|0)))return D=a,0|(c=0);c=e+8|0;e:do{if((0|i[c>>2])>0){for(l=e+12|0,o=0;;){if(h=o,o=o+1|0,0|Et((0|i[l>>2])+(h<<3)|0,t+(o<<5)|0,u)){o=0;break}if((0|o)>=(0|i[c>>2]))break e}return D=a,0|o}}while(0);if(0|Lt(e,t,n,r))return D=a,0|(h=0);i[s>>2]=i[n>>2],i[s+4>>2]=u,o=0|i[c>>2];e:do{if((0|o)>0)for(e=e+12|0,u=0,l=o;;){if(o=0|i[e>>2],(0|i[o+(u<<3)>>2])>0){if(0|Et(s,r,0|i[o+(u<<3)+4>>2])){o=0;break e}if(o=u+1|0,0|Lt((0|i[e>>2])+(u<<3)|0,t+(o<<5)|0,n,r)){o=0;break e}l=0|i[c>>2]}else o=u+1|0;if(!((0|o)<(0|l))){o=1;break}u=o}else o=1}while(0);return D=a,0|(h=o)}function Lt(e,t,n,r){e|=0,n|=0;var a,o,l,u,c,h,A=0,d=0,p=0,f=0,m=0,g=0,v=0,_=0,y=0,x=0,b=0,w=0,T=0,S=0,M=0;if(h=D,D=D+176|0,u=h+172|0,A=h+168|0,c=h,!(0|K(t|=0,r|=0)))return D=h,0|(e=0);if(function(e,t,n,r){var a,o,l,u,c;t|=0,n|=0,r|=0,e=(o=+s[16+(e|=0)>>3])<(c=+s[e+24>>3]),a=(u=+s[t+16>>3])<(l=+s[t+24>>3]),t=c-u>2]=e?a|t?1:2:0,i[r>>2]=a?e?1:t?2:1:0}(t,r,u,A),dn(0|c,0|n,168),(0|i[n>>2])>0){t=0;do{b=+ut(+s[(S=c+8+(t<<4)+8|0)>>3],0|i[A>>2]),s[S>>3]=b,t=t+1|0}while((0|t)<(0|i[n>>2]))}o=+s[r>>3],l=+s[r+8>>3],b=+ut(+s[r+16>>3],0|i[A>>2]),a=+ut(+s[r+24>>3],0|i[A>>2]);e:do{if((0|i[e>>2])>0){if(r=e+4|0,(0|(A=0|i[c>>2]))<=0)for(t=0;;)if((0|(t=t+1|0))>=(0|i[e>>2])){t=0;break e}for(n=0;;){if(t=0|i[r>>2],y=+s[t+(n<<4)>>3],x=+ut(+s[t+(n<<4)+8>>3],0|i[u>>2]),t=0|i[r>>2],S=(0|(n=n+1|0))%(0|i[e>>2])|0,d=+s[t+(S<<4)>>3],p=+ut(+s[t+(S<<4)+8>>3],0|i[u>>2]),!(y>=o)|!(d>=o)&&!(y<=l)|!(d<=l)&&!(x<=a)|!(p<=a)&&!(x>=b)|!(p>=b)){_=d-y,g=p-x,t=0;do{if(M=t,S=(0|(t=t+1|0))==(0|A)?0:t,d=+s[c+8+(M<<4)+8>>3],p=+s[c+8+(S<<4)+8>>3]-d,f=+s[c+8+(M<<4)>>3],!(0==(v=_*p-g*(m=+s[c+8+(S<<4)>>3]-f))||(w=x-d,T=y-f,m=(w*m-p*T)/v,m<0|m>1))&&(v=(_*w-g*T)/v)>=0&v<=1){t=1;break e}}while((0|t)<(0|A))}if((0|n)>=(0|i[e>>2])){t=0;break}}}else t=0}while(0);return D=h,0|(M=t)}function It(e,t,n,r){var s=0,a=0,o=0;if(0|Lt(e|=0,t|=0,n|=0,r|=0))return 0|(a=1);if((0|i[(a=e+8|0)>>2])<=0)return 0|(a=0);for(s=e+12|0,e=0;;){if(o=e,e=e+1|0,0|Lt((0|i[s>>2])+(o<<3)|0,t+(e<<5)|0,n,r)){e=1,s=6;break}if((0|e)>=(0|i[a>>2])){e=0,s=6;break}}return 6==(0|s)?0|e:0}function Ot(e,t,n,r,i){t|=0,n|=0,r|=0,i|=0;var a,o,l,u,c,h,A,d=0;u=+s[(e|=0)>>3],l=+s[t>>3]-u,o=+s[e+8>>3],a=+s[t+8>>3]-o,h=+s[n>>3],d=((d=+s[r>>3]-h)*(o-(A=+s[n+8>>3]))-(u-h)*(c=+s[r+8>>3]-A))/(l*c-a*d),s[i>>3]=u+l*d,s[i+8>>3]=o+a*d}function Ut(e,t){return t|=0,+u(+(+s[(e|=0)>>3]-+s[t>>3]))<1.1920928955078125e-7?0|(t=+u(+(+s[e+8>>3]-+s[t+8>>3]))<1.1920928955078125e-7):0|(t=0)}function Bt(e,t){t|=0;var n,r,i;return+((i=+s[(e|=0)>>3]-+s[t>>3])*i+(r=+s[e+8>>3]-+s[t+8>>3])*r+(n=+s[e+16>>3]-+s[t+16>>3])*n)}function Ft(e,t,n){n|=0;var r,s,a,o,l=0,u=0,c=0;if(o=D,D=D+32|0,c=o,0|(l=0|et(e|=0,t|=0,s=o+16|0)))return D=o,0|(n=l);r=0|Fe(e,t),a=0|We(e,t),function(e,t){e=7696+(28*(e|=0)|0)|0,i[(t|=0)>>2]=i[e>>2],i[t+4>>2]=i[e+4>>2],i[t+8>>2]=i[e+8>>2],i[t+12>>2]=i[e+12>>2]}(r,c),l=0|function(e,t){e|=0;var n=0,r=0;if((t|=0)>>>0>20)return-1;do{if((0|i[11120+(216*t|0)>>2])!=(0|e))if((0|i[11120+(216*t|0)+8>>2])!=(0|e))if((0|i[11120+(216*t|0)+16>>2])!=(0|e))if((0|i[11120+(216*t|0)+24>>2])!=(0|e))if((0|i[11120+(216*t|0)+32>>2])!=(0|e))if((0|i[11120+(216*t|0)+40>>2])!=(0|e))if((0|i[11120+(216*t|0)+48>>2])!=(0|e))if((0|i[11120+(216*t|0)+56>>2])!=(0|e))if((0|i[11120+(216*t|0)+64>>2])!=(0|e))if((0|i[11120+(216*t|0)+72>>2])!=(0|e))if((0|i[11120+(216*t|0)+80>>2])!=(0|e))if((0|i[11120+(216*t|0)+88>>2])!=(0|e))if((0|i[11120+(216*t|0)+96>>2])!=(0|e))if((0|i[11120+(216*t|0)+104>>2])!=(0|e))if((0|i[11120+(216*t|0)+112>>2])!=(0|e))if((0|i[11120+(216*t|0)+120>>2])!=(0|e))if((0|i[11120+(216*t|0)+128>>2])!=(0|e)){if((0|i[11120+(216*t|0)+136>>2])!=(0|e)){if((0|i[11120+(216*t|0)+144>>2])==(0|e)){e=0,n=2,r=0;break}if((0|i[11120+(216*t|0)+152>>2])==(0|e)){e=0,n=2,r=1;break}if((0|i[11120+(216*t|0)+160>>2])==(0|e)){e=0,n=2,r=2;break}if((0|i[11120+(216*t|0)+168>>2])==(0|e)){e=1,n=2,r=0;break}if((0|i[11120+(216*t|0)+176>>2])==(0|e)){e=1,n=2,r=1;break}if((0|i[11120+(216*t|0)+184>>2])==(0|e)){e=1,n=2,r=2;break}if((0|i[11120+(216*t|0)+192>>2])==(0|e)){e=2,n=2,r=0;break}if((0|i[11120+(216*t|0)+200>>2])==(0|e)){e=2,n=2,r=1;break}if((0|i[11120+(216*t|0)+208>>2])==(0|e)){e=2,n=2,r=2;break}return-1}e=2,n=1,r=2}else e=2,n=1,r=1;else e=2,n=1,r=0;else e=1,n=1,r=2;else e=1,n=1,r=1;else e=1,n=1,r=0;else e=0,n=1,r=2;else e=0,n=1,r=1;else e=0,n=1,r=0;else e=2,n=0,r=2;else e=2,n=0,r=1;else e=2,n=0,r=0;else e=1,n=0,r=2;else e=1,n=0,r=1;else e=1,n=0,r=0;else e=0,n=0,r=2;else e=0,n=0,r=1;else e=0,n=0,r=0}while(0);return 0|i[11120+(216*t|0)+(72*n|0)+(24*e|0)+(r<<3)+4>>2]}(r,0|i[s>>2]);e:do{if(0|q(r)){switch(0|r){case 4:e=0;break;case 14:e=1;break;case 24:e=2;break;case 38:e=3;break;case 49:e=4;break;case 58:e=5;break;case 63:e=6;break;case 72:e=7;break;case 83:e=8;break;case 97:e=9;break;case 107:e=10;break;case 117:e=11;break;default:l=1;break e}if(u=0|i[26416+(24*e|0)+8>>2],t=0|i[26416+(24*e|0)+16>>2],(0|(e=0|i[s>>2]))!=(0|i[c>>2])&&(c=0|V(r))|(0|(e=0|i[s>>2]))==(0|t)&&(l=(l+1|0)%6|0),3==(0|a)&(0|e)==(0|t)){l=(l+5|0)%6|0,u=22;break}5==(0|a)&(0|e)==(0|u)?(l=(l+1|0)%6|0,u=22):u=22}else u=22}while(0);return 22==(0|u)&&(i[n>>2]=l,l=0),D=o,0|(n=l)}function kt(e,t,n,r){n|=0,r|=0;var s,a,o,l,u,c=0,h=0,A=0,d=0,p=0,f=0,m=0,g=0,v=0,_=0,y=0;if(u=D,D=D+32|0,y=u+24|0,l=u+20|0,o=u+8|0,a=u+16|0,s=u,p=(p=!(0|Ge(e|=0,t|=0)))?6:5,m=0|on(0|e,0|t,52),S(),p>>>0<=n>>>0)return D=u,0|(r=2);!(g=!(0|(m&=15)))&&!((v=0|ln(7,0,3*(15^m)|0))&e|0)&!((0|S())&t)?c=n:h=4;e:do{if(4==(0|h)){if((0|((c=!!(0|Ge(e,t)))?4:5))<(0|n))return D=u,0|(r=1);if(0|Ft(e,t,y))return D=u,0|(r=1);if(h=(0|i[y>>2])+n|0,7==(0|(v=0|i[(c=c?26704+((0|h)%5<<2)|0:26736+((0|h)%6<<2)|0)>>2])))return D=u,0|(r=1);i[l>>2]=0,c=0|B(e,t,v,l,o);do{if(!c){if(f=0|i[(d=o)>>2],h=(A=(d=0|i[d+4>>2])>>>0>>0|(0|d)==(0|t)&f>>>0>>0)?f:e,A=A?d:t,!g&&!(f&(g=0|ln(7,0,3*(15^m)|0))|0)&!(d&(0|S())))c=n;else{if(d=(n+-1+p|0)%(0|p)|0,c=0|Ge(e,t),(0|d)<0&&M(27795,27797,246,27806),(0|((p=!!(0|c))?4:5))<(0|d)&&M(27795,27797,246,27806),0|Ft(e,t,y)&&M(27795,27797,246,27806),c=(0|i[y>>2])+d|0,7==(0|(d=0|i[(c=p?26704+((0|c)%5<<2)|0:26736+((0|c)%6<<2)|0)>>2]))&&M(27795,27797,246,27806),i[a>>2]=0,0|(c=0|B(e,t,d,a,s)))break;p=0|i[(f=s)>>2],f=0|i[f+4>>2];do{if(f>>>0>>0|(0|f)==(0|A)&p>>>0>>0){if(h=0|Ge(p,f)?0|F(p,f,e,t):0|i[26800+(((0|i[a>>2])+(0|i[26768+(d<<2)>>2])|0)%6<<2)>>2],c=0|Ge(p,f),(h+-1|0)>>>0>5){c=-1,h=p,A=f;break}if(1==(0|h)&(c=!!(0|c))){c=-1,h=p,A=f;break}do{if(!(0|Ft(p,f,y))){if(c){c=(5+(0|i[26352+(h<<2)>>2])-(0|i[y>>2])|0)%5|0;break}c=(6+(0|i[26384+(h<<2)>>2])-(0|i[y>>2])|0)%6|0;break}c=-1}while(0);h=p,A=f}else c=n}while(0);f=0|i[(d=o)>>2],d=0|i[d+4>>2]}if((0|h)==(0|f)&(0|A)==(0|d)){if(e=(p=!!(0|Ge(f,d)))?0|F(f,d,e,t):0|i[26800+(((0|i[l>>2])+(0|i[26768+(v<<2)>>2])|0)%6<<2)>>2],c=0|Ge(f,d),(e+-1|0)>>>0<=5&&!(1==(0|e)&(_=!!(0|c))))do{if(!(0|Ft(f,d,y))){if(_){c=(5+(0|i[26352+(e<<2)>>2])-(0|i[y>>2])|0)%5|0;break}c=(6+(0|i[26384+(e<<2)>>2])-(0|i[y>>2])|0)%6|0;break}c=-1}while(0);else c=-1;c=6==(0|(c=c+1|0))|p&5==(0|c)?0:c}t=A,e=h;break e}}while(0);return D=u,0|(r=c)}}while(0);return _=0|ln(0|c,0,56),y=S()|-2130706433&t|536870912,i[r>>2]=_|e,i[r+4>>2]=y,D=u,0|(r=0)}function qt(e,t,n){e|=0,n|=0;var r=0;(0|(t|=0))>0?(r=0|$t(t,4),i[e>>2]=r,r||M(27819,27842,40,27856)):i[e>>2]=0,i[e+4>>2]=t,i[e+8>>2]=0,i[e+12>>2]=n}function Vt(e){var t,n,r,a=0,o=0,l=0,c=0;t=(e|=0)+4|0,n=e+12|0,r=e+8|0;e:for(;;){for(o=0|i[t>>2],a=0;;){if((0|a)>=(0|o))break e;if(l=0|i[e>>2],c=0|i[l+(a<<2)>>2])break;a=a+1|0}a=l+(~~(+u(+ +h(10,+ +(15-(0|i[n>>2])|0))*(+s[c>>3]+ +s[c+8>>3]))%+(0|o))>>>0<<2)|0,o=0|i[a>>2];t:do{if(0|o){if(l=c+32|0,(0|o)==(0|c))i[a>>2]=i[l>>2];else{if(!(a=0|i[(o=o+32|0)>>2]))break;for(;(0|a)!=(0|c);)if(!(a=0|i[(o=a+32|0)>>2]))break t;i[o>>2]=i[l>>2]}Yt(c),i[r>>2]=(0|i[r>>2])-1}}while(0)}Yt(0|i[e>>2])}function zt(e){var t,n=0,r=0;for(t=0|i[(e|=0)+4>>2],r=0;;){if((0|r)>=(0|t)){n=0,r=4;break}if(n=0|i[(0|i[e>>2])+(r<<2)>>2]){r=4;break}r=r+1|0}return 4==(0|r)?0|n:0}function Gt(e,t){t|=0;var n=0,r=0,a=0,o=0;if(n=~~(+u(+ +h(10,+ +(15-(0|i[(e|=0)+12>>2])|0))*(+s[t>>3]+ +s[t+8>>3]))%+(0|i[e+4>>2]))>>>0,n=(0|i[e>>2])+(n<<2)|0,!(r=0|i[n>>2]))return 0|(o=1);o=t+32|0;do{if((0|r)!=(0|t)){if(!(n=0|i[r+32>>2]))return 0|(o=1);for(a=n;;){if((0|a)==(0|t)){a=8;break}if(!(n=0|i[a+32>>2])){n=1,a=10;break}r=a,a=n}if(8==(0|a)){i[r+32>>2]=i[o>>2];break}if(10==(0|a))return 0|n}else i[n>>2]=i[o>>2]}while(0);return Yt(t),i[(o=e+8|0)>>2]=(0|i[o>>2])-1,0|(o=0)}function Ht(e,t,n){e|=0,t|=0,n|=0;var r,a=0,o=0,l=0;(r=0|Qt(40))||M(27872,27842,98,27885),i[r>>2]=i[t>>2],i[r+4>>2]=i[t+4>>2],i[r+8>>2]=i[t+8>>2],i[r+12>>2]=i[t+12>>2],i[(o=r+16|0)>>2]=i[n>>2],i[o+4>>2]=i[n+4>>2],i[o+8>>2]=i[n+8>>2],i[o+12>>2]=i[n+12>>2],i[r+32>>2]=0,o=~~(+u(+ +h(10,+ +(15-(0|i[e+12>>2])|0))*(+s[t>>3]+ +s[t+8>>3]))%+(0|i[e+4>>2]))>>>0,o=(0|i[e>>2])+(o<<2)|0,a=0|i[o>>2];do{if(a){for(;!(0|lt(a,t)&&0|lt(a+16|0,n));)if(o=0|i[a+32>>2],!(0|i[(a=0|o?o:a)+32>>2])){l=10;break}if(10==(0|l)){i[a+32>>2]=r;break}return Yt(r),0|(l=a)}i[o>>2]=r}while(0);return i[(l=e+8|0)>>2]=1+(0|i[l>>2]),0|(l=r)}function jt(e,t,n){t|=0,n|=0;var r=0,a=0;if(a=~~(+u(+ +h(10,+ +(15-(0|i[(e|=0)+12>>2])|0))*(+s[t>>3]+ +s[t+8>>3]))%+(0|i[e+4>>2]))>>>0,!(a=0|i[(0|i[e>>2])+(a<<2)>>2]))return 0|(n=0);if(!n){for(e=a;;){if(0|lt(e,t)){r=10;break}if(!(e=0|i[e+32>>2])){e=0,r=10;break}}if(10==(0|r))return 0|e}for(e=a;;){if(0|lt(e,t)&&0|lt(e+16|0,n)){r=10;break}if(!(e=0|i[e+32>>2])){e=0,r=10;break}}return 10==(0|r)?0|e:0}function Wt(e,t){t|=0;var n=0;if(n=~~(+u(+ +h(10,+ +(15-(0|i[(e|=0)+12>>2])|0))*(+s[t>>3]+ +s[t+8>>3]))%+(0|i[e+4>>2]))>>>0,!(e=0|i[(0|i[e>>2])+(n<<2)>>2]))return 0|(n=0);for(;;){if(0|lt(e,t)){t=5;break}if(!(e=0|i[e+32>>2])){e=0,t=5;break}}return 5==(0|t)?0|e:0}function Xt(e){return 0|+fn(+(e=+e))}function Qt(e){e|=0;var t,n=0,r=0,s=0,a=0,o=0,l=0,u=0,c=0,h=0,A=0,d=0,p=0,f=0,m=0,g=0,v=0,_=0,y=0,x=0,b=0;t=D,D=D+16|0,p=t;do{if(e>>>0<245){if(e=(h=e>>>0<11?16:e+11&-8)>>>3,3&(r=(d=0|i[6977])>>>e))return s=0|i[(r=(e=27948+((n=(1&r^1)+e|0)<<1<<2)|0)+8|0)>>2],(0|(o=0|i[(a=s+8|0)>>2]))==(0|e)?i[6977]=d&~(1<>2]=e,i[r>>2]=o),b=n<<3,i[s+4>>2]=3|b,i[(b=s+b+4|0)>>2]=1|i[b>>2],D=t,0|(b=a);if(h>>>0>(A=0|i[6979])>>>0){if(0|r)return n=((n=r<>>=u=n>>>12&16)>>>5&8)|u|(o=(n>>>=r)>>>2&4)|(e=(n>>>=o)>>>1&2)|(s=(n>>>=e)>>>1&1))+(n>>>s)|0)<<1<<2)|0)+8|0)>>2],(0|(r=0|i[(u=o+8|0)>>2]))==(0|n)?(e=d&~(1<>2]=n,i[e>>2]=r,e=d),l=(b=s<<3)-h|0,i[o+4>>2]=3|h,i[(a=o+h|0)+4>>2]=1|l,i[o+b>>2]=l,0|A&&(s=0|i[6982],r=27948+((n=A>>>3)<<1<<2)|0,e&(n=1<>2]:(i[6977]=e|n,n=r,e=r+8|0),i[e>>2]=s,i[n+12>>2]=s,i[s+8>>2]=n,i[s+12>>2]=r),i[6979]=l,i[6982]=a,D=t,0|(b=u);if(o=0|i[6978]){for(r=(o&0-o)-1|0,r=c=0|i[28212+(((s=(r>>>=a=r>>>12&16)>>>5&8)|a|(l=(r>>>=s)>>>2&4)|(u=(r>>>=l)>>>1&2)|(c=(r>>>=u)>>>1&1))+(r>>>c)<<2)>>2],u=c,c=(-8&i[c+4>>2])-h|0;(e=0|i[r+16>>2])||(e=0|i[r+20>>2]);)r=e,u=(a=(l=(-8&i[e+4>>2])-h|0)>>>0>>0)?e:u,c=a?l:c;if((l=u+h|0)>>>0>u>>>0){a=0|i[u+24>>2],n=0|i[u+12>>2];do{if((0|n)==(0|u)){if(!(n=0|i[(e=u+20|0)>>2])&&!(n=0|i[(e=u+16|0)>>2])){r=0;break}for(;;)if(r=0|i[(s=n+20|0)>>2])n=r,e=s;else{if(!(r=0|i[(s=n+16|0)>>2]))break;n=r,e=s}i[e>>2]=0,r=n}else r=0|i[u+8>>2],i[r+12>>2]=n,i[n+8>>2]=r,r=n}while(0);do{if(0|a){if(n=0|i[u+28>>2],(0|u)==(0|i[(e=28212+(n<<2)|0)>>2])){if(i[e>>2]=r,!r){i[6978]=o&~(1<>2])==(0|u)?b:a+20)>>2]=r,!r)break;i[r+24>>2]=a,0|(n=0|i[u+16>>2])&&(i[r+16>>2]=n,i[n+24>>2]=r),0|(n=0|i[u+20>>2])&&(i[r+20>>2]=n,i[n+24>>2]=r)}}while(0);return c>>>0<16?(b=c+h|0,i[u+4>>2]=3|b,i[(b=u+b+4|0)>>2]=1|i[b>>2]):(i[u+4>>2]=3|h,i[l+4>>2]=1|c,i[l+c>>2]=c,0|A&&(s=0|i[6982],r=27948+((n=A>>>3)<<1<<2)|0,(n=1<>2]:(i[6977]=n|d,n=r,e=r+8|0),i[e>>2]=s,i[n+12>>2]=s,i[s+8>>2]=n,i[s+12>>2]=r),i[6979]=c,i[6982]=l),D=t,0|(b=u+8|0)}d=h}else d=h}else d=h}else if(e>>>0<=4294967231)if(h=-8&(e=e+11|0),s=0|i[6978]){a=0-h|0,c=(e>>>=8)?h>>>0>16777215?31:h>>>((c=14-((u=((g=e<<(d=(e+1048320|0)>>>16&8))+520192|0)>>>16&4)|d|(c=((g<<=u)+245760|0)>>>16&2))+(g<>>15)|0)+7|0)&1|c<<1:0,r=0|i[28212+(c<<2)>>2];e:do{if(r)for(e=0,u=h<<(31==(0|c)?0:25-(c>>>1)|0),o=0;;){if((l=(-8&i[r+4>>2])-h|0)>>>0>>0){if(!l){e=r,a=0,g=65;break e}e=r,a=l}if(o=!(0|(g=0|i[r+20>>2]))|(0|g)==(0|(r=0|i[r+16+(u>>>31<<2)>>2]))?o:g,!r){r=o,g=61;break}u<<=1}else r=0,e=0,g=61}while(0);if(61==(0|g)){if(!(0|r)&!(0|e)){if(!(e=((e=2<>>=l=d>>>12&16)>>>5&8)|l|(u=(d>>>=o)>>>2&4)|(c=(d>>>=u)>>>1&2)|(r=(d>>>=c)>>>1&1))+(d>>>r)<<2)>>2]}r?g=65:(u=e,l=a)}if(65==(0|g))for(o=r;;){if(a=(r=(d=(-8&i[o+4>>2])-h|0)>>>0>>0)?d:a,e=r?o:e,(r=0|i[o+16>>2])||(r=0|i[o+20>>2]),!r){u=e,l=a;break}o=r}if(0|u&&l>>>0<((0|i[6979])-h|0)>>>0&&(A=u+h|0)>>>0>u>>>0){o=0|i[u+24>>2],n=0|i[u+12>>2];do{if((0|n)==(0|u)){if(!(n=0|i[(e=u+20|0)>>2])&&!(n=0|i[(e=u+16|0)>>2])){n=0;break}for(;;)if(r=0|i[(a=n+20|0)>>2])n=r,e=a;else{if(!(r=0|i[(a=n+16|0)>>2]))break;n=r,e=a}i[e>>2]=0}else b=0|i[u+8>>2],i[b+12>>2]=n,i[n+8>>2]=b}while(0);do{if(o){if(e=0|i[u+28>>2],(0|u)==(0|i[(r=28212+(e<<2)|0)>>2])){if(i[r>>2]=n,!n){s&=~(1<>2])==(0|u)?b:o+20)>>2]=n,!n)break;i[n+24>>2]=o,0|(e=0|i[u+16>>2])&&(i[n+16>>2]=e,i[e+24>>2]=n),(e=0|i[u+20>>2])&&(i[n+20>>2]=e,i[e+24>>2]=n)}}while(0);e:do{if(l>>>0<16)b=l+h|0,i[u+4>>2]=3|b,i[(b=u+b+4|0)>>2]=1|i[b>>2];else{if(i[u+4>>2]=3|h,i[A+4>>2]=1|l,i[A+l>>2]=l,n=l>>>3,l>>>0<256){r=27948+(n<<1<<2)|0,(e=0|i[6977])&(n=1<>2]:(i[6977]=e|n,n=r,e=r+8|0),i[e>>2]=A,i[n+12>>2]=A,i[A+8>>2]=n,i[A+12>>2]=r;break}if(n=28212+((r=(n=l>>>8)?l>>>0>16777215?31:l>>>((r=14-((y=((b=n<<(x=(n+1048320|0)>>>16&8))+520192|0)>>>16&4)|x|(r=((b<<=y)+245760|0)>>>16&2))+(b<>>15)|0)+7|0)&1|r<<1:0)<<2)|0,i[A+28>>2]=r,i[(e=A+16|0)+4>>2]=0,i[e>>2]=0,!(s&(e=1<>2]=A,i[A+24>>2]=n,i[A+12>>2]=A,i[A+8>>2]=A;break}n=0|i[n>>2];t:do{if((-8&i[n+4>>2])!=(0|l)){for(s=l<<(31==(0|r)?0:25-(r>>>1)|0);e=0|i[(r=n+16+(s>>>31<<2)|0)>>2];){if((-8&i[e+4>>2])==(0|l)){n=e;break t}s<<=1,n=e}i[r>>2]=A,i[A+24>>2]=n,i[A+12>>2]=A,i[A+8>>2]=A;break e}}while(0);b=0|i[(x=n+8|0)>>2],i[b+12>>2]=A,i[x>>2]=A,i[A+8>>2]=b,i[A+12>>2]=n,i[A+24>>2]=0}}while(0);return D=t,0|(b=u+8|0)}d=h}else d=h;else d=-1}while(0);if((r=0|i[6979])>>>0>=d>>>0)return n=r-d|0,e=0|i[6982],n>>>0>15?(b=e+d|0,i[6982]=b,i[6979]=n,i[b+4>>2]=1|n,i[e+r>>2]=n,i[e+4>>2]=3|d):(i[6979]=0,i[6982]=0,i[e+4>>2]=3|r,i[(b=e+r+4|0)>>2]=1|i[b>>2]),D=t,0|(b=e+8|0);if((l=0|i[6980])>>>0>d>>>0)return y=l-d|0,i[6980]=y,x=(b=0|i[6983])+d|0,i[6983]=x,i[x+4>>2]=1|y,i[b+4>>2]=3|d,D=t,0|(b=b+8|0);if(0|i[7095]?e=0|i[7097]:(i[7097]=4096,i[7096]=4096,i[7098]=-1,i[7099]=-1,i[7100]=0,i[7088]=0,i[7095]=-16&p^1431655768,e=4096),u=d+48|0,(h=(o=e+(c=d+47|0)|0)&(a=0-e|0))>>>0<=d>>>0)return D=t,0|(b=0);if(0|(e=0|i[7087])&&(p=(A=0|i[7085])+h|0)>>>0<=A>>>0|p>>>0>e>>>0)return D=t,0|(b=0);e:do{if(4&i[7088])n=0,g=143;else{r=0|i[6983];t:do{if(r){for(s=28356;!((p=0|i[s>>2])>>>0<=r>>>0&&(p+(0|i[s+4>>2])|0)>>>0>r>>>0);){if(!(e=0|i[s+8>>2])){g=128;break t}s=e}if((n=o-l&a)>>>0<2147483647)if((0|(e=0|mn(0|n)))==((0|i[s>>2])+(0|i[s+4>>2])|0)){if(-1!=(0|e)){l=n,o=e,g=145;break e}}else s=e,g=136;else n=0}else g=128}while(0);do{if(128==(0|g))if(-1!=(0|(r=0|mn(0)))&&(n=r,m=(n=((m=(f=0|i[7096])+-1|0)&n|0?(m+n&0-f)-n|0:0)+h|0)+(f=0|i[7085])|0,n>>>0>d>>>0&n>>>0<2147483647)){if(0|(p=0|i[7087])&&m>>>0<=f>>>0|m>>>0>p>>>0){n=0;break}if((0|(e=0|mn(0|n)))==(0|r)){l=n,o=r,g=145;break e}s=e,g=136}else n=0}while(0);do{if(136==(0|g)){if(r=0-n|0,!(u>>>0>n>>>0&n>>>0<2147483647&-1!=(0|s))){if(-1==(0|s)){n=0;break}l=n,o=s,g=145;break e}if((e=c-n+(e=0|i[7097])&0-e)>>>0>=2147483647){l=n,o=s,g=145;break e}if(-1==(0|mn(0|e))){mn(0|r),n=0;break}l=e+n|0,o=s,g=145;break e}}while(0);i[7088]=4|i[7088],g=143}}while(0);if(143==(0|g)&&h>>>0<2147483647&&!(-1==(0|(y=0|mn(0|h)))|1^(_=(v=(m=0|mn(0))-y|0)>>>0>(d+40|0)>>>0)|y>>>0>>0&-1!=(0|y)&-1!=(0|m)^1)&&(l=_?v:n,o=y,g=145),145==(0|g)){n=(0|i[7085])+l|0,i[7085]=n,n>>>0>(0|i[7086])>>>0&&(i[7086]=n),c=0|i[6983];e:do{if(c){for(n=28356;;){if((0|o)==((e=0|i[n>>2])+(r=0|i[n+4>>2])|0)){g=154;break}if(!(s=0|i[n+8>>2]))break;n=s}if(!(154!=(0|g)||(x=n+4|0,8&i[n+12>>2]))&&o>>>0>c>>>0&e>>>0<=c>>>0){i[x>>2]=r+l,x=c+(y=7&(y=c+8|0)?0-y&7:0)|0,y=(b=(0|i[6980])+l|0)-y|0,i[6983]=x,i[6980]=y,i[x+4>>2]=1|y,i[c+b+4>>2]=40,i[6984]=i[7099];break}for(o>>>0<(0|i[6981])>>>0&&(i[6981]=o),r=o+l|0,n=28356;;){if((0|i[n>>2])==(0|r)){g=162;break}if(!(e=0|i[n+8>>2]))break;n=e}if(162==(0|g)&&!(8&i[n+12>>2])){i[n>>2]=o,i[(A=n+4|0)>>2]=(0|i[A>>2])+l,h=(A=o+(7&(A=o+8|0)?0-A&7:0)|0)+d|0,u=(n=r+(7&(n=r+8|0)?0-n&7:0)|0)-A-d|0,i[A+4>>2]=3|d;t:do{if((0|c)==(0|n))b=(0|i[6980])+u|0,i[6980]=b,i[6983]=h,i[h+4>>2]=1|b;else{if((0|i[6982])==(0|n)){b=(0|i[6979])+u|0,i[6979]=b,i[6982]=h,i[h+4>>2]=1|b,i[h+b>>2]=b;break}if(1==(3&(e=0|i[n+4>>2]))){l=-8&e,s=e>>>3;n:do{if(e>>>0<256){if(e=0|i[n+8>>2],(0|(r=0|i[n+12>>2]))==(0|e)){i[6977]=i[6977]&~(1<>2]=r,i[r+8>>2]=e;break}o=0|i[n+24>>2],e=0|i[n+12>>2];do{if((0|e)==(0|n)){if(e=0|i[(s=(r=n+16|0)+4|0)>>2])r=s;else if(!(e=0|i[r>>2])){e=0;break}for(;;)if(s=0|i[(a=e+20|0)>>2])e=s,r=a;else{if(!(s=0|i[(a=e+16|0)>>2]))break;e=s,r=a}i[r>>2]=0}else b=0|i[n+8>>2],i[b+12>>2]=e,i[e+8>>2]=b}while(0);if(!o)break;s=28212+((r=0|i[n+28>>2])<<2)|0;do{if((0|i[s>>2])==(0|n)){if(i[s>>2]=e,0|e)break;i[6978]=i[6978]&~(1<>2])==(0|n)?b:o+20)>>2]=e,!e)break n}while(0);if(i[e+24>>2]=o,0|(s=0|i[(r=n+16|0)>>2])&&(i[e+16>>2]=s,i[s+24>>2]=e),!(r=0|i[r+4>>2]))break;i[e+20>>2]=r,i[r+24>>2]=e}while(0);n=n+l|0,a=l+u|0}else a=u;if(i[(n=n+4|0)>>2]=-2&i[n>>2],i[h+4>>2]=1|a,i[h+a>>2]=a,n=a>>>3,a>>>0<256){r=27948+(n<<1<<2)|0,(e=0|i[6977])&(n=1<>2]:(i[6977]=e|n,n=r,e=r+8|0),i[e>>2]=h,i[n+12>>2]=h,i[h+8>>2]=n,i[h+12>>2]=r;break}n=a>>>8;do{if(n){if(a>>>0>16777215){s=31;break}s=a>>>((s=14-((y=((b=n<<(x=(n+1048320|0)>>>16&8))+520192|0)>>>16&4)|x|(s=((b<<=y)+245760|0)>>>16&2))+(b<>>15)|0)+7|0)&1|s<<1}else s=0}while(0);if(n=28212+(s<<2)|0,i[h+28>>2]=s,i[(e=h+16|0)+4>>2]=0,i[e>>2]=0,!((e=0|i[6978])&(r=1<>2]=h,i[h+24>>2]=n,i[h+12>>2]=h,i[h+8>>2]=h;break}n=0|i[n>>2];n:do{if((-8&i[n+4>>2])!=(0|a)){for(s=a<<(31==(0|s)?0:25-(s>>>1)|0);e=0|i[(r=n+16+(s>>>31<<2)|0)>>2];){if((-8&i[e+4>>2])==(0|a)){n=e;break n}s<<=1,n=e}i[r>>2]=h,i[h+24>>2]=n,i[h+12>>2]=h,i[h+8>>2]=h;break t}}while(0);b=0|i[(x=n+8|0)>>2],i[b+12>>2]=h,i[x>>2]=h,i[h+8>>2]=b,i[h+12>>2]=n,i[h+24>>2]=0}}while(0);return D=t,0|(b=A+8|0)}for(n=28356;!((e=0|i[n>>2])>>>0<=c>>>0&&(b=e+(0|i[n+4>>2])|0)>>>0>c>>>0);)n=0|i[n+8>>2];n=(e=(e=(a=b+-47|0)+(7&(e=a+8|0)?0-e&7:0)|0)>>>0<(a=c+16|0)>>>0?c:e)+8|0,x=o+(y=7&(y=o+8|0)?0-y&7:0)|0,y=(r=l+-40|0)-y|0,i[6983]=x,i[6980]=y,i[x+4>>2]=1|y,i[o+r+4>>2]=40,i[6984]=i[7099],i[(r=e+4|0)>>2]=27,i[n>>2]=i[7089],i[n+4>>2]=i[7090],i[n+8>>2]=i[7091],i[n+12>>2]=i[7092],i[7089]=o,i[7090]=l,i[7092]=0,i[7091]=n,n=e+24|0;do{x=n,i[(n=n+4|0)>>2]=7}while((x+8|0)>>>0>>0);if((0|e)!=(0|c)){if(o=e-c|0,i[r>>2]=-2&i[r>>2],i[c+4>>2]=1|o,i[e>>2]=o,n=o>>>3,o>>>0<256){r=27948+(n<<1<<2)|0,(e=0|i[6977])&(n=1<>2]:(i[6977]=e|n,n=r,e=r+8|0),i[e>>2]=c,i[n+12>>2]=c,i[c+8>>2]=n,i[c+12>>2]=r;break}if(r=28212+((s=(n=o>>>8)?o>>>0>16777215?31:o>>>((s=14-((y=((b=n<<(x=(n+1048320|0)>>>16&8))+520192|0)>>>16&4)|x|(s=((b<<=y)+245760|0)>>>16&2))+(b<>>15)|0)+7|0)&1|s<<1:0)<<2)|0,i[c+28>>2]=s,i[c+20>>2]=0,i[a>>2]=0,!((n=0|i[6978])&(e=1<>2]=c,i[c+24>>2]=r,i[c+12>>2]=c,i[c+8>>2]=c;break}n=0|i[r>>2];t:do{if((-8&i[n+4>>2])!=(0|o)){for(s=o<<(31==(0|s)?0:25-(s>>>1)|0);e=0|i[(r=n+16+(s>>>31<<2)|0)>>2];){if((-8&i[e+4>>2])==(0|o)){n=e;break t}s<<=1,n=e}i[r>>2]=c,i[c+24>>2]=n,i[c+12>>2]=c,i[c+8>>2]=c;break e}}while(0);b=0|i[(x=n+8|0)>>2],i[b+12>>2]=c,i[x>>2]=c,i[c+8>>2]=b,i[c+12>>2]=n,i[c+24>>2]=0}}else!(0|(b=0|i[6981]))|o>>>0>>0&&(i[6981]=o),i[7089]=o,i[7090]=l,i[7092]=0,i[6986]=i[7095],i[6985]=-1,i[6990]=27948,i[6989]=27948,i[6992]=27956,i[6991]=27956,i[6994]=27964,i[6993]=27964,i[6996]=27972,i[6995]=27972,i[6998]=27980,i[6997]=27980,i[7e3]=27988,i[6999]=27988,i[7002]=27996,i[7001]=27996,i[7004]=28004,i[7003]=28004,i[7006]=28012,i[7005]=28012,i[7008]=28020,i[7007]=28020,i[7010]=28028,i[7009]=28028,i[7012]=28036,i[7011]=28036,i[7014]=28044,i[7013]=28044,i[7016]=28052,i[7015]=28052,i[7018]=28060,i[7017]=28060,i[7020]=28068,i[7019]=28068,i[7022]=28076,i[7021]=28076,i[7024]=28084,i[7023]=28084,i[7026]=28092,i[7025]=28092,i[7028]=28100,i[7027]=28100,i[7030]=28108,i[7029]=28108,i[7032]=28116,i[7031]=28116,i[7034]=28124,i[7033]=28124,i[7036]=28132,i[7035]=28132,i[7038]=28140,i[7037]=28140,i[7040]=28148,i[7039]=28148,i[7042]=28156,i[7041]=28156,i[7044]=28164,i[7043]=28164,i[7046]=28172,i[7045]=28172,i[7048]=28180,i[7047]=28180,i[7050]=28188,i[7049]=28188,i[7052]=28196,i[7051]=28196,x=o+(y=7&(y=o+8|0)?0-y&7:0)|0,y=(b=l+-40|0)-y|0,i[6983]=x,i[6980]=y,i[x+4>>2]=1|y,i[o+b+4>>2]=40,i[6984]=i[7099]}while(0);if((n=0|i[6980])>>>0>d>>>0)return y=n-d|0,i[6980]=y,x=(b=0|i[6983])+d|0,i[6983]=x,i[x+4>>2]=1|y,i[b+4>>2]=3|d,D=t,0|(b=b+8|0)}return i[(b=27904)>>2]=12,D=t,0|(b=0)}function Yt(e){var t=0,n=0,r=0,s=0,a=0,o=0,l=0,u=0;if(e|=0){n=e+-8|0,s=0|i[6981],u=n+(t=-8&(e=0|i[e+-4>>2]))|0;do{if(1&e)l=n,o=n;else{if(r=0|i[n>>2],!(3&e))return;if(a=r+t|0,(o=n+(0-r)|0)>>>0>>0)return;if((0|i[6982])==(0|o)){if(3&~(t=0|i[(e=u+4|0)>>2])){l=o,t=a;break}return i[6979]=a,i[e>>2]=-2&t,i[o+4>>2]=1|a,void(i[o+a>>2]=a)}if(n=r>>>3,r>>>0<256){if(e=0|i[o+8>>2],(0|(t=0|i[o+12>>2]))==(0|e)){i[6977]=i[6977]&~(1<>2]=t,i[t+8>>2]=e,l=o,t=a;break}s=0|i[o+24>>2],e=0|i[o+12>>2];do{if((0|e)==(0|o)){if(e=0|i[(n=(t=o+16|0)+4|0)>>2])t=n;else if(!(e=0|i[t>>2])){e=0;break}for(;;)if(n=0|i[(r=e+20|0)>>2])e=n,t=r;else{if(!(n=0|i[(r=e+16|0)>>2]))break;e=n,t=r}i[t>>2]=0}else l=0|i[o+8>>2],i[l+12>>2]=e,i[e+8>>2]=l}while(0);if(s){if(t=0|i[o+28>>2],(0|i[(n=28212+(t<<2)|0)>>2])==(0|o)){if(i[n>>2]=e,!e){i[6978]=i[6978]&~(1<>2])==(0|o)?l:s+20)>>2]=e,!e){l=o,t=a;break}i[e+24>>2]=s,0|(n=0|i[(t=o+16|0)>>2])&&(i[e+16>>2]=n,i[n+24>>2]=e),(t=0|i[t+4>>2])?(i[e+20>>2]=t,i[t+24>>2]=e,l=o,t=a):(l=o,t=a)}else l=o,t=a}}while(0);if(!(o>>>0>=u>>>0)&&1&(r=0|i[(e=u+4|0)>>2])){if(2&r)i[e>>2]=-2&r,i[l+4>>2]=1|t,i[o+t>>2]=t,s=t;else{if((0|i[6983])==(0|u)){if(u=(0|i[6980])+t|0,i[6980]=u,i[6983]=l,i[l+4>>2]=1|u,(0|l)!=(0|i[6982]))return;return i[6982]=0,void(i[6979]=0)}if((0|i[6982])==(0|u))return u=(0|i[6979])+t|0,i[6979]=u,i[6982]=o,i[l+4>>2]=1|u,void(i[o+u>>2]=u);s=(-8&r)+t|0,n=r>>>3;do{if(r>>>0<256){if(t=0|i[u+8>>2],(0|(e=0|i[u+12>>2]))==(0|t)){i[6977]=i[6977]&~(1<>2]=e,i[e+8>>2]=t;break}a=0|i[u+24>>2],e=0|i[u+12>>2];do{if((0|e)==(0|u)){if(e=0|i[(n=(t=u+16|0)+4|0)>>2])t=n;else if(!(e=0|i[t>>2])){n=0;break}for(;;)if(n=0|i[(r=e+20|0)>>2])e=n,t=r;else{if(!(n=0|i[(r=e+16|0)>>2]))break;e=n,t=r}i[t>>2]=0,n=e}else n=0|i[u+8>>2],i[n+12>>2]=e,i[e+8>>2]=n,n=e}while(0);if(0|a){if(e=0|i[u+28>>2],(0|i[(t=28212+(e<<2)|0)>>2])==(0|u)){if(i[t>>2]=n,!n){i[6978]=i[6978]&~(1<>2])==(0|u)?r:a+20)>>2]=n,!n)break;i[n+24>>2]=a,0|(t=0|i[(e=u+16|0)>>2])&&(i[n+16>>2]=t,i[t+24>>2]=n),0|(e=0|i[e+4>>2])&&(i[n+20>>2]=e,i[e+24>>2]=n)}}while(0);if(i[l+4>>2]=1|s,i[o+s>>2]=s,(0|l)==(0|i[6982]))return void(i[6979]=s)}if(e=s>>>3,s>>>0<256)return n=27948+(e<<1<<2)|0,(t=0|i[6977])&(e=1<>2]:(i[6977]=t|e,e=n,t=n+8|0),i[t>>2]=l,i[e+12>>2]=l,i[l+8>>2]=e,void(i[l+12>>2]=n);e=28212+((r=(e=s>>>8)?s>>>0>16777215?31:s>>>((r=14-((a=((u=e<<(o=(e+1048320|0)>>>16&8))+520192|0)>>>16&4)|o|(r=((u<<=a)+245760|0)>>>16&2))+(u<>>15)|0)+7|0)&1|r<<1:0)<<2)|0,i[l+28>>2]=r,i[l+20>>2]=0,i[l+16>>2]=0,t=0|i[6978],n=1<>2];t:do{if((-8&i[e+4>>2])!=(0|s)){for(r=s<<(31==(0|r)?0:25-(r>>>1)|0);t=0|i[(n=e+16+(r>>>31<<2)|0)>>2];){if((-8&i[t+4>>2])==(0|s)){e=t;break t}r<<=1,e=t}i[n>>2]=l,i[l+24>>2]=e,i[l+12>>2]=l,i[l+8>>2]=l;break e}}while(0);u=0|i[(o=e+8|0)>>2],i[u+12>>2]=l,i[o>>2]=l,i[l+8>>2]=u,i[l+12>>2]=e,i[l+24>>2]=0}else i[6978]=t|n,i[e>>2]=l,i[l+24>>2]=e,i[l+12>>2]=l,i[l+8>>2]=l}while(0);if(u=(0|i[6985])-1|0,i[6985]=u,!(0|u)){for(e=28364;e=0|i[e>>2];)e=e+8|0;i[6985]=-1}}}}function $t(e,t){t|=0;var n=0;return(e|=0)?(n=0|y(t,e),(t|e)>>>0>65535&&(n=((n>>>0)/(e>>>0)|0)==(0|t)?n:-1)):n=0,(e=0|Qt(n))&&3&i[e+-4>>2]?(pn(0|e,0,0|n),0|e):0|e}function Kt(e,t,n,r){return 0|(T((t|=0)+(r|=0)+((n=(e|=0)+(n|=0)>>>0)>>>0>>0|0)>>>0|0),n)}function Zt(e,t,n,r){return 0|(T(0|(r=(t|=0)-(r|=0)-((n|=0)>>>0>(e|=0)>>>0|0)>>>0)),e-n>>>0)}function Jt(e){return 0|((e|=0)?31-(0|w(e^e-1)):32)}function en(e,t,n,r,s){s|=0;var a=0,o=0,l=0,u=0,c=0,h=0,A=0,d=0,p=0,f=0;if(h=e|=0,o=n|=0,l=d=r|=0,!(c=u=t|=0))return a=!!(0|s),l?a?(i[s>>2]=0|e,i[s+4>>2]=0&t,s=0,0|(T(0|(d=0)),s)):(s=0,0|(T(0|(d=0)),s)):(a&&(i[s>>2]=(h>>>0)%(o>>>0),i[s+4>>2]=0),s=(h>>>0)/(o>>>0)>>>0,0|(T(0|(d=0)),s));a=!(0|l);do{if(o){if(!a){if((a=(0|w(0|l))-(0|w(0|c))|0)>>>0<=31){o=A=a+1|0,e=h>>>(A>>>0)&(t=a-31>>31)|c<<(l=31-a|0),t&=c>>>(A>>>0),a=0,l=h<>2]=0|e,i[s+4>>2]=u|0&t,s=0,0|(T(0|(d=0)),s)):(s=0,0|(T(0|(d=0)),s))}if((a=o-1|0)&o|0){o=l=33+(0|w(0|o))-(0|w(0|c))|0,e=(A=32-l|0)-1>>31&c>>>((p=l-32|0)>>>0)|(c<>>(l>>>0))&(t=p>>31),t&=c>>>(l>>>0),a=h<<(f=64-l|0)&(u=A>>31),l=(c<>>(p>>>0))&u|h<>31;break}return 0|s&&(i[s>>2]=a&h,i[s+4>>2]=0),1==(0|o)?(f=0|e,0|(T(0|(p=u|0&t)),f)):(p=c>>>((f=0|Jt(0|o))>>>0)|0,f=c<<32-f|h>>>(f>>>0),0|(T(0|p),f))}if(a)return 0|s&&(i[s>>2]=(c>>>0)%(o>>>0),i[s+4>>2]=0),f=(c>>>0)/(o>>>0)>>>0,0|(T(0|(p=0)),f);if(!h)return 0|s&&(i[s>>2]=0,i[s+4>>2]=(c>>>0)%(l>>>0)),f=(c>>>0)/(l>>>0)>>>0,0|(T(0|(p=0)),f);if(!((a=l-1|0)&l))return 0|s&&(i[s>>2]=0|e,i[s+4>>2]=a&c|0&t),p=0,f=c>>>((0|Jt(0|l))>>>0),0|(T(0|p),f);if((a=(0|w(0|l))-(0|w(0|c))|0)>>>0<=30){o=t=a+1|0,e=c<<(l=31-a|0)|h>>>(t>>>0),t=c>>>(t>>>0),a=0,l=h<>2]=0|e,i[s+4>>2]=u|0&t,f=0,0|(T(0|(p=0)),f)):(f=0,0|(T(0|(p=0)),f))}while(0);if(o){c=0|Kt(0|(A=0|n),0|(h=d|0&r),-1,-1),n=0|S(),u=l,l=0;do{r=u,u=a>>>31|u<<1,a=l|a<<1,Zt(0|c,0|n,0|(r=e<<1|r>>>31),0|(d=e>>>31|t<<1)),l=1&(p=(f=0|S())>>31|((0|f)<0?-1:0)<<1),e=0|Zt(0|r,0|d,p&A|0,(((0|f)<0?-1:0)>>31|((0|f)<0?-1:0)<<1)&h),t=0|S(),o=o-1|0}while(0|o);c=u,u=0}else c=l,u=0,l=0;return o=0,0|s&&(i[s>>2]=e,i[s+4>>2]=t),f=a<<1&-2|l,0|(T(0|(p=(0|a)>>>31|(c|o)<<1|u)),f)}function tn(e,t,n,r){n|=0;var i,s,a,o,l;return s=(r|=0)>>31|((0|r)<0?-1:0)<<1,i=((0|r)<0?-1:0)>>31|((0|r)<0?-1:0)<<1,a=0|Zt((l=(t|=0)>>31|((0|t)<0?-1:0)<<1)^(e|=0)|0,(o=((0|t)<0?-1:0)>>31|((0|t)<0?-1:0)<<1)^t|0,0|l,0|o),e=s^l,t=i^o,0|Zt((0|en(a,0|S(),0|Zt(s^n|0,i^r|0,0|s,0|i),0|S(),0))^e,(0|S())^t,0|e,0|t)}function nn(e,t,n,r){t|=0,r|=0;var i,s;return n=0|function(e,t){var n,r,i,s=0;return e=((n=0|y(s=65535&(t|=0),i=65535&(e|=0)))>>>16)+(0|y(s,r=e>>>16))|0,t=0|y(s=t>>>16,i),0|(T((e>>>16)+(0|y(s,r))+(((65535&e)+t|0)>>>16)|0),e+t<<16|65535&n)}(i=e|=0,s=n|=0),e=0|S(),0|(T((0|y(t,s))+(0|y(r,i))+e|0&e),n)}function rn(e,t,n,r){n|=0;var s,a,o,l,u,c;return s=D,D=D+16|0,l=0|s,c=(r|=0)>>31|((0|r)<0?-1:0)<<1,u=((0|r)<0?-1:0)>>31|((0|r)<0?-1:0)<<1,en(e=0|Zt((o=(t|=0)>>31|((0|t)<0?-1:0)<<1)^(e|=0)|0,(a=((0|t)<0?-1:0)>>31|((0|t)<0?-1:0)<<1)^t|0,0|o,0|a),t=0|S(),0|Zt(c^n|0,u^r|0,0|c,0|u),0|S(),l),r=0|Zt(i[l>>2]^o|0,i[l+4>>2]^a|0,0|o,0|a),n=0|S(),D=s,0|(T(0|n),r)}function sn(e,t,n,r){var s,a;return a=D,D=D+16|0,en(e|=0,t|=0,n|=0,r|=0,s=0|a),D=a,0|(T(0|i[s+4>>2]),i[s>>2])}function an(e,t,n){return e|=0,t|=0,(0|(n|=0))<32?(T(t>>n|0),e>>>n|(t&(1<>n-32)}function on(e,t,n){return e|=0,t|=0,(0|(n|=0))<32?(T(t>>>n|0),e>>>n|(t&(1<>>n-32|0)}function ln(e,t,n){return e|=0,t|=0,(0|(n|=0))<32?(T(t<>>32-n),e<=0?+l(e+.5):+_(e-.5)}function dn(e,t,n){e|=0,t|=0;var s,a,o=0;if((0|(n|=0))>=8192)return R(0|e,0|t,0|n),0|e;if(a=0|e,s=e+n|0,(3&e)==(3&t)){for(;3&e;){if(!n)return 0|a;r[e|0]=0|r[t|0],e=e+1|0,t=t+1|0,n=n-1|0}for(o=(n=-4&s)-64|0;(0|e)<=(0|o);)i[e>>2]=i[t>>2],i[e+4>>2]=i[t+4>>2],i[e+8>>2]=i[t+8>>2],i[e+12>>2]=i[t+12>>2],i[e+16>>2]=i[t+16>>2],i[e+20>>2]=i[t+20>>2],i[e+24>>2]=i[t+24>>2],i[e+28>>2]=i[t+28>>2],i[e+32>>2]=i[t+32>>2],i[e+36>>2]=i[t+36>>2],i[e+40>>2]=i[t+40>>2],i[e+44>>2]=i[t+44>>2],i[e+48>>2]=i[t+48>>2],i[e+52>>2]=i[t+52>>2],i[e+56>>2]=i[t+56>>2],i[e+60>>2]=i[t+60>>2],e=e+64|0,t=t+64|0;for(;(0|e)<(0|n);)i[e>>2]=i[t>>2],e=e+4|0,t=t+4|0}else for(n=s-4|0;(0|e)<(0|n);)r[e|0]=0|r[t|0],r[e+1|0]=0|r[t+1|0],r[e+2|0]=0|r[t+2|0],r[e+3|0]=0|r[t+3|0],e=e+4|0,t=t+4|0;for(;(0|e)<(0|s);)r[e|0]=0|r[t|0],e=e+1|0,t=t+1|0;return 0|a}function pn(e,t,n){t|=0;var s,a=0,o=0,l=0;if(s=(e|=0)+(n|=0)|0,t&=255,(0|n)>=67){for(;3&e;)r[e|0]=t,e=e+1|0;for(l=t|t<<8|t<<16|t<<24,o=(a=-4&s)-64|0;(0|e)<=(0|o);)i[e>>2]=l,i[e+4>>2]=l,i[e+8>>2]=l,i[e+12>>2]=l,i[e+16>>2]=l,i[e+20>>2]=l,i[e+24>>2]=l,i[e+28>>2]=l,i[e+32>>2]=l,i[e+36>>2]=l,i[e+40>>2]=l,i[e+44>>2]=l,i[e+48>>2]=l,i[e+52>>2]=l,i[e+56>>2]=l,i[e+60>>2]=l,e=e+64|0;for(;(0|e)<(0|a);)i[e>>2]=l,e=e+4|0}for(;(0|e)<(0|s);)r[e|0]=t,e=e+1|0;return s-n|0}function fn(e){return(e=+e)>=0?+l(e+.5):+_(e-.5)}function mn(e){e|=0;var t,n,r;return r=0|C(),(0|e)>0&(0|(t=(n=0|i[o>>2])+e|0))<(0|n)|(0|t)<0?(N(0|t),E(12),-1):(0|t)>(0|r)&&!(0|P(0|t))?(E(12),-1):(i[o>>2]=t,0|n)}return{___divdi3:tn,___muldi3:nn,___remdi3:rn,___uremdi3:sn,_areNeighborCells:function(e,t,n,r,s){s|=0;var a,o,l,u=0,c=0,h=0,A=0;if(l=D,D=D+64|0,o=l,a=l+56|0,!(!0&134217728==(2013265920&(t|=0))&!0&134217728==(2013265920&(r|=0))))return D=l,0|(s=5);if((0|(e|=0))==(0|(n|=0))&(0|t)==(0|r))return i[s>>2]=0,D=l,0|(s=0);if(c=0|on(0|e,0|t,52),S(),c&=15,A=0|on(0|n,0|r,52),S(),(0|c)!=(15&A))return D=l,0|(s=12);if(u=c+-1|0,c>>>0>1){Ve(e,t,u,o),Ve(n,r,u,a),h=0|i[(A=o)>>2],A=0|i[A+4>>2];e:do{if((0|h)==(0|i[a>>2])&&(0|A)==(0|i[a+4>>2])){u=0|on(0|e,0|t,0|(c=3*(15^c)|0)),S(),u&=7,c=0|on(0|n,0|r,0|c),S(),c&=7;do{if(!(0|u)|!(0|c))i[s>>2]=1,u=0;else if(7==(0|u))u=5;else{if(1==(0|u)|1==(0|c)&&0|Ge(h,A)){u=5;break}if((0|i[15536+(u<<2)>>2])!=(0|c)&&(0|i[15568+(u<<2)>>2])!=(0|c))break e;i[s>>2]=1,u=0}}while(0);return D=l,0|(s=u)}}while(0)}c=(u=o)+56|0;do{i[u>>2]=0,u=u+4|0}while((0|u)<(0|c));return L(e,t,1,o),u=(0|i[(t=o)>>2])==(0|n)&&(0|i[t+4>>2])==(0|r)||(0|i[(t=o+8|0)>>2])==(0|n)&&(0|i[t+4>>2])==(0|r)||(0|i[(t=o+16|0)>>2])==(0|n)&&(0|i[t+4>>2])==(0|r)||(0|i[(t=o+24|0)>>2])==(0|n)&&(0|i[t+4>>2])==(0|r)||(0|i[(t=o+32|0)>>2])==(0|n)&&(0|i[t+4>>2])==(0|r)||(0|i[(t=o+40|0)>>2])==(0|n)&&(0|i[t+4>>2])==(0|r)?1:1&((0|i[(u=o+48|0)>>2])==(0|n)?(0|i[u+4>>2])==(0|r):0),i[s>>2]=u,D=l,0|(s=0)},_bitshift64Ashr:an,_bitshift64Lshr:on,_bitshift64Shl:ln,_calloc:$t,_cellAreaKm2:function(e,t,n){return 0|(e=0|pt(e|=0,t|=0,n|=0))||(s[n>>3]=6371.007180918475*+s[n>>3]*6371.007180918475),0|e},_cellAreaM2:function(e,t,n){return 0|(e=0|pt(e|=0,t|=0,n|=0))||(s[n>>3]=6371.007180918475*+s[n>>3]*6371.007180918475*1e3*1e3),0|e},_cellAreaRads2:pt,_cellToBoundary:nt,_cellToCenterChild:je,_cellToChildPos:function(e,t,n,r){n|=0,r|=0;var s,a=0,o=0,l=0,u=0,c=0,h=0,A=0,d=0,p=0,f=0,m=0,g=0,v=0,_=0;if(s=D,D=D+16|0,v=s,_=0|on(0|(e|=0),0|(t|=0),52),S(),_&=15,n>>>0>15)return D=s,0|(_=4);if((0|_)<(0|n))return D=s,0|(_=12);if((0|_)!=(0|n))if(o=0|ln(0|n,0,52),o|=e,u=S()|-15728641&t,(0|_)>(0|n)){c=n;do{g=0|ln(7,0,3*(14-c|0)|0),c=c+1|0,o|=g,u=0|S()|u}while((0|c)<(0|_));g=o}else g=o;else g=e,u=t;m=0|on(0|g,0|u,45),S();e:do{if(0|q(127&m)){if(c=0|on(0|g,0|u,52),S(),0|(c&=15))for(o=1;;){if(!(!((m=0|ln(7,0,3*(15-o|0)|0))&g|0)&!((0|S())&u))){h=33;break e}if(!(o>>>0>>0))break;o=o+1|0}if(i[(m=r)>>2]=0,i[m+4>>2]=0,(0|_)>(0|n)){for(m=-15728641&t,f=_;;){if(p=f,(f=f+-1|0)>>>0>15|(0|_)<(0|f)){h=19;break}if((0|_)!=(0|f))if(o=0|ln(0|f,0,52),o|=e,c=0|S()|m,(0|_)<(0|p))d=o;else{h=f;do{d=0|ln(7,0,3*(14-h|0)|0),h=h+1|0,o|=d,c=0|S()|c}while((0|h)<(0|_));d=o}else d=e,c=t;if(A=0|on(0|d,0|c,45),S(),0|q(127&A)){A=0|on(0|d,0|c,52),S(),A&=15;t:do{if(A)for(h=1;;){if(o=0|on(0|d,0|c,3*(15-h|0)|0),S(),0|(o&=7))break t;if(!(h>>>0>>0)){o=0;break}h=h+1|0}else o=0}while(0);o=1&!(0|o)}else o=0;if(c=0|on(0|e,0|t,3*(15-p|0)|0),S(),7==(0|(c&=7))){a=5,h=42;break}if(1==(0|c)&(o=!!(0|o))){a=5,h=42;break}if(0|(d=c+((!!(0|c)&o)<<31>>31)|0)&&(h=0|bt(7,0,h=_-p|0,((0|h)<0)<<31>>31),A=0|S(),o?(o=0|Kt(0|(o=0|nn(0|h,0|A,5,0)),0|S(),-5,-1),o=0|Kt(0|(o=0|tn(0|o,0|S(),6,0)),0|S(),1,0),c=0|S()):(o=h,c=A),p=0|Kt(0|o,0|c,0|(p=0|nn(0|h,0|A,0|(p=d+-1|0),((0|p)<0)<<31>>31)),0|S()),A=0|Kt(0|p,0|(d=0|S()),0|i[(A=r)>>2],0|i[A+4>>2]),d=0|S(),i[(p=r)>>2]=A,i[p+4>>2]=d),(0|f)<=(0|n)){h=37;break}}if(19==(0|h))M(27795,27122,1276,27158);else{if(37==(0|h)){a=0|i[(l=r)+4>>2],l=0|i[l>>2];break}if(42==(0|h))return D=s,0|a}}else a=0,l=0}else h=33}while(0);e:do{if(33==(0|h)){if(i[(m=r)>>2]=0,i[m+4>>2]=0,(0|_)>(0|n)){for(o=_;;){if(a=0|on(0|e,0|t,3*(15-o|0)|0),S(),7==(0|(a&=7))){a=5;break}if(a=0|nn(0|(l=0|bt(7,0,l=_-o|0,((0|l)<0)<<31>>31)),0|S(),0|a,0),l=0|S(),l=0|Kt(0|i[(m=r)>>2],0|i[m+4>>2],0|a,0|l),a=0|S(),i[(m=r)>>2]=l,i[m+4>>2]=a,(0|(o=o+-1|0))<=(0|n))break e}return D=s,0|a}a=0,l=0}}while(0);return 0|ze(g,u,_,v)&&M(27795,27122,1236,27173),((0|a)>-1|-1==(0|a)&l>>>0>4294967295)&((0|(v=0|i[(_=v)+4>>2]))>(0|a)|((0|v)==(0|a)?(0|i[_>>2])>>>0>l>>>0:0))?(D=s,0|(_=0)):(M(27795,27122,1316,27158),0)},_cellToChildren:function(e,t,n,r){r|=0;var s,a,o=0,l=0;if(a=D,D=D+16|0,it(s=a,e|=0,t|=0,n|=0),!(0|(e=0|i[(t=s)>>2]))&!(0|(t=0|i[t+4>>2])))return D=a,0;o=0,n=0;do{i[(l=r+(o<<3)|0)>>2]=e,i[l+4>>2]=t,o=0|Kt(0|o,0|n,1,0),n=0|S(),at(s),e=0|i[(l=s)>>2],t=0|i[l+4>>2]}while(!(!(0|e)&!(0|t)));return D=a,0},_cellToChildrenSize:ze,_cellToLatLng:tt,_cellToLocalIj:function(e,t,n,r,i,s){var a,o;return e|=0,t|=0,n|=0,r|=0,s|=0,o=D,D=D+16|0,a=o,(i|=0)?e=15:(e=0|yt(e,t,n,r,a))||(Te(a,s),e=0),D=o,0|e},_cellToParent:Ve,_cellToVertex:kt,_cellToVertexes:function(e,t,n){n|=0;var r,s=0,a=0;return a=!(0|Ge(e|=0,t|=0)),r=!(0|(s=0|kt(e,t,0,n))),a?r?0|(s=0|kt(e,t,1,n+8|0))||0|(s=0|kt(e,t,2,n+16|0))||0|(s=0|kt(e,t,3,n+24|0))||(s=0|kt(e,t,4,n+32|0))?0|(a=s):0|kt(e,t,5,n+40|0):0|(a=s):r?0|(s=0|kt(e,t,1,n+8|0))||0|(s=0|kt(e,t,2,n+16|0))||0|(s=0|kt(e,t,3,n+24|0))||0|(s=0|kt(e,t,4,n+32|0))?0|(a=s):(i[(a=n+40|0)>>2]=0,i[a+4>>2]=0,0|(a=0)):0|(a=s)},_cellsToDirectedEdge:function(e,t,n,r,s){return s|=0,7==(0|(n=0|F(e|=0,t|=0,n|=0,r|=0)))?0|(s=11):(r=0|ln(0|n,0,56),t=-2130706433&t|S()|268435456,i[s>>2]=e|r,i[s+4>>2]=t,0|(s=0))},_cellsToLinkedMultiPolygon:function(e,t,n){n|=0;var r,s,a,o=0;if(a=D,D=D+32|0,r=a,e=0|function(e,t,n){e|=0,n|=0;var r,s,a=0,o=0,l=0,u=0,c=0,h=0;if(s=D,D=D+176|0,r=s,(0|(t|=0))<1)return qt(n,0,0),D=s,0;for(c=0|on(0|i[(c=e)>>2],0|i[c+4>>2],52),S(),qt(n,(0|t)>6?t:6,15&c),c=0;!(0|(a=0|nt(0|i[(a=e+(c<<3)|0)>>2],0|i[a+4>>2],r)));){if((0|(a=0|i[r>>2]))>0){u=0;do{l=r+8+(u<<4)|0,(o=0|jt(n,a=r+8+((0|(u=u+1|0))%(0|a)<<4)|0,l))?Gt(n,o):Ht(n,l,a),a=0|i[r>>2]}while((0|u)<(0|a))}if((0|(c=c+1|0))>=(0|t)){a=0,h=13;break}}return 13==(0|h)?(D=s,0|a):(Vt(n),D=s,0|(h=a))}(e|=0,t|=0,s=a+16|0),0|e)return D=a,0|(n=e);if(i[n>>2]=0,i[n+4>>2]=0,i[n+8>>2]=0,0|(e=0|zt(s)))do{t=0|ft(n);do{mt(t,e),o=e+16|0,i[r>>2]=i[o>>2],i[r+4>>2]=i[o+4>>2],i[r+8>>2]=i[o+8>>2],i[r+12>>2]=i[o+12>>2],Gt(s,e),e=0|Wt(s,r)}while(0|e);e=0|zt(s)}while(0|e);return Vt(s),(e=0|vt(n))?(gt(n),D=a,0|(o=e)):(D=a,0|(o=0))},_childPosToCell:function(e,t,n,r,s,a){e|=0,t|=0,a|=0;var o,l=0,u=0,c=0,h=0,A=0,d=0,p=0,f=0,m=0;if(o=D,D=D+16|0,l=o,(s|=0)>>>0>15)return D=o,0|(a=4);if(u=0|on(0|(n|=0),0|(r|=0),52),S(),(0|(u&=15))>(0|s))return D=o,0|(a=12);if(0|ze(n,r,s,l)&&M(27795,27122,1236,27173),!(((0|t)>-1|-1==(0|t)&e>>>0>4294967295)&((0|(h=0|i[(A=l)+4>>2]))>(0|t)|((0|h)==(0|t)?(0|i[A>>2])>>>0>e>>>0:0))))return D=o,0|(a=2);A=s-u|0,s=0|ln(0|s,0,52),c=S()|-15728641&r,i[(h=a)>>2]=s|n,i[h+4>>2]=c,h=0|on(0|n,0|r,45),S();e:do{if(0|q(127&h)){if(0|u)for(l=1;;){if(!(!((h=0|ln(7,0,3*(15-l|0)|0))&n|0)&!((0|S())&r)))break e;if(!(l>>>0>>0))break;l=l+1|0}if((0|A)<1)return D=o,0|(a=0);for(h=15^u,r=-1,c=1,l=1;;){u=0|bt(7,0,u=A-c|0,((0|u)<0)<<31>>31),n=0|S();do{if(l){if(l=0|tn(0|(l=0|Kt(0|(l=0|nn(0|u,0|n,5,0)),0|S(),-5,-1)),0|S(),6,0),(0|t)>(0|(s=0|S()))|(0|t)==(0|s)&e>>>0>l>>>0){t=0|Zt(0|(t=0|Kt(0|e,0|t,-1,-1)),0|S(),0|l,0|s),l=0|S(),f=0|i[(d=a)>>2],d=0|i[d+4>>2],p=0|ln(7,0,0|(m=3*(h+r|0)|0)),d&=~S(),m=0|ln(0|(s=0|Kt(0|(r=0|tn(0|t,0|l,0|u,0|n)),0|(e=0|S()),2,0)),0|S(),0|m),d=0|S()|d,i[(s=a)>>2]=m|f&~p,i[s+4>>2]=d,e=0|Zt(0|t,0|l,0|(e=0|nn(0|r,0|e,0|u,0|n)),0|S()),l=0,t=0|S();break}p=0|i[(m=a)>>2],m=0|i[m+4>>2],f=0|ln(7,0,3*(h+r|0)|0),m&=~S(),i[(l=a)>>2]=p&~f,i[l+4>>2]=m,l=1;break}s=0|i[(p=a)>>2],p=0|i[p+4>>2],d=0|ln(7,0,0|(r=3*(h+r|0)|0)),p&=~S(),r=0|ln(0|(m=0|tn(0|e,0|t,0|u,0|n)),0|(l=0|S()),0|r),p=0|S()|p,i[(f=a)>>2]=r|s&~d,i[f+4>>2]=p,e=0|Zt(0|e,0|t,0|(l=0|nn(0|m,0|l,0|u,0|n)),0|S()),l=0,t=0|S()}while(0);if(!((0|A)>(0|c))){t=0;break}r=~c,c=c+1|0}return D=o,0|t}}while(0);if((0|A)<1)return D=o,0|(m=0);for(s=15^u,l=1;;){if(f=0|bt(7,0,f=A-l|0,((0|f)<0)<<31>>31),m=0|S(),n=0|i[(c=a)>>2],c=0|i[c+4>>2],r=0|ln(7,0,0|(u=3*(s-l|0)|0)),c&=~S(),u=0|ln(0|(d=0|tn(0|e,0|t,0|f,0|m)),0|(p=0|S()),0|u),c=0|S()|c,i[(h=a)>>2]=u|n&~r,i[h+4>>2]=c,e=0|Zt(0|e,0|t,0|(m=0|nn(0|d,0|p,0|f,0|m)),0|S()),t=0|S(),(0|A)<=(0|l)){t=0;break}l=l+1|0}return D=o,0|t},_compactCells:function(e,t,n,r){t|=0;var s,a=0,o=0,l=0,u=0,c=0,h=0,A=0,d=0,p=0,f=0,m=0,g=0,v=0,_=0,y=0,x=0,b=0,w=0,T=0,E=0,C=0,R=0,P=0,N=0,D=0;if(!(0|(n|=0))&!(0|(r|=0)))return 0|(D=0);if(o=0|i[(a=e|=0)>>2],!0&!(15728640&(a=0|i[a+4>>2]))){if(!((0|r)>0|!(0|r)&n>>>0>0))return 0|(D=0);if(i[(D=t)>>2]=o,i[D+4>>2]=a,1==(0|n)&!(0|r))return 0|(D=0);a=1,o=0;do{N=0|i[(P=e+(a<<3)|0)+4>>2],i[(D=t+(a<<3)|0)>>2]=i[P>>2],i[D+4>>2]=N,a=0|Kt(0|a,0|o,1,0),o=0|S()}while((0|o)<(0|r)|(0|o)==(0|r)&a>>>0>>0);return 0|(a=0)}if(!(N=0|Qt(s=n<<3)))return 0|(D=13);if(dn(0|N,0|e,0|s),!(P=0|$t(n,8)))return 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t;u=0|i[(e=N+(o<<3)|0)>>2],e=0|i[e+4>>2]}}}while(0);if(w=0|Kt(0|n,0|r,5,0),(b=0|S())>>>0<0|!(0|b)&w>>>0<11){D=85;break}if(w=0|tn(0|n,0|r,6,0),S(),!(w=0|$t(w,8))){D=48;break}do{if(T){for(g=0,e=0,m=0,v=0;;){if(!(0|(o=0|i[(l=A=P+(g<<3)|0)>>2]))&!(0|(l=0|i[l+4>>2])))b=m;else{d=0|on(0|o,0|l,56),S(),u=(d&=7)+1|0,p=-117440513&l,b=0|on(0|o,0|l,45),S();t:do{if(0|q(127&b)){if(f=0|on(0|o,0|l,52),S(),0|(f&=15))for(c=1;;){if(!(!(o&(b=0|ln(7,0,3*(15-c|0)|0))|0)&!(p&(0|S()))))break 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r,a=0,o=0,l=0,u=0,h=0,p=0,f=0;if(r=D,D=D+176|0,0|(e=0|Ce(e|=0,t|=0,u=r)))return u=e,l=+s[n>>3],l*=6371.007180918475,l*=1e3,s[n>>3]=l,D=r,0|u;if(s[n>>3]=0,(0|(e=0|i[u>>2]))<=1)return u=0,l=0,l*=6371.007180918475,l*=1e3,s[n>>3]=l,D=r,0|u;t=e+-1|0,e=0,a=+s[u+8>>3],o=+s[u+16>>3],l=0;do{p=a,a=+s[u+8+((e=e+1|0)<<4)>>3],f=+d(.5*(a-p)),h=o,o=+s[u+8+(e<<4)+8>>3],h=f*f+(h=+d(.5*(o-h)))*(+A(+p)*+A(+a)*h),l+=2*+v(+ +c(+h),+ +c(+(1-h)))}while((0|e)!=(0|t));return s[n>>3]=l,u=0,f=l,f*=6371.007180918475,f*=1e3,s[n>>3]=f,D=r,0|u},_edgeLengthRads:function(e,t,n){n|=0;var r,a=0,o=0,l=0,u=0,h=0,p=0,f=0;if(r=D,D=D+176|0,0|(e=0|Ce(e|=0,t|=0,u=r)))return D=r,0|(u=e);if(s[n>>3]=0,(0|(e=0|i[u>>2]))<=1)return D=r,0|(u=0);t=e+-1|0,e=0,a=+s[u+8>>3],o=+s[u+16>>3],l=0;do{p=a,a=+s[u+8+((e=e+1|0)<<4)>>3],f=+d(.5*(a-p)),h=o,o=+s[u+8+(e<<4)+8>>3],h=f*f+(h=+d(.5*(o-h)))*(+A(+a)*+A(+p)*h),l+=2*+v(+ +c(+h),+ +c(+(1-h)))}while((0|e)<(0|t));return s[n>>3]=l,D=r,0|(u=0)},_emscripten_replace_memory:function(e){return r=new 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+(0|l),n=~~+An(+C),c=~~+An(+h),l=~~+An(+A),C=+u(+(+(0|n)-C)),h=+u(+(+(0|c)-h)),A=+u(+(+(0|l)-A));do{if(!(C>h&C>A)){if(d=0-n|0,h>A){r=d-l|0;break}r=c,l=d-c|0;break}n=0-(c+l)|0,r=c}while(0);if(i[E>>2]=n,i[f>>2]=r,i[m>>2]=l,Ee(E),0|(l=0|xt(e,t,E,s+(v<<3)|0)))break e;if(!((0|g)<(0|T)|(0|g)==(0|T)&v>>>0>>0)){l=0;break e}n=0|Kt(0|v,0|g,1,0),g=r=0|S(),v=n,n=0|i[a>>2],r=0|i[y>>2],l=0|i[b>>2]}}while(0);return D=o,0|(E=l)}return D=o,0|(E=l)},_gridPathCellsSize:function(e,t,n,r,s){n|=0,r|=0,s|=0;var a,o=0,l=0,u=0;return a=D,D=D+32|0,u=a,(o=0|yt(e|=0,t|=0,e,t,l=a+12|0))||(o=0|yt(e,t,n,r,u))?(D=a,0|(u=o)):(r=0|Kt(0|(r=0|we(l,u)),((0|r)<0)<<31>>31,1,0),l=0|S(),i[(u=s)>>2]=r,i[u+4>>2]=l,D=a,0|(u=0))},_gridRingUnsafe:function(e,t,n,r){e|=0,t|=0,n|=0,r|=0;var s,a,o=0,l=0,u=0,c=0,h=0,A=0,d=0,p=0,f=0;if(a=D,D=D+16|0,f=a+8|0,i[(p=s=a)>>2]=e,i[p+4>>2]=t,!n)return i[(f=r)>>2]=e,i[f+4>>2]=t,D=a,0|(f=0);i[f>>2]=0;e:do{if(0|Ge(e,t))e=9;else{if(l=(0|n)>0){o=0,p=e;do{if(0|(e=0|B(p,t,4,f,s)))break 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n=0;switch(n=0|on(0|(e|=0),0|(t|=0),56),S(),7&n){case 0:case 7:return 0|(n=0)}return n=-2130706433&t|134217728,!0&268435456==(2013265920&t)?!0&16777216==(117440512&t)&!!(0|Ge(e,n))?0|(n=0):0|(n=0|ke(e,n)):0|(n=0)},_isValidVertex:function(e,t){e|=0;var n,r,s=0,a=0;return r=D,D=D+16|0,n=r,!0&536870912==(2013265920&(t|=0))&&0|ke(e,s=-2130706433&t|134217728)?(a=0|on(0|e,0|t,56),S(),s=(a=!(0|kt(e,s,7&a,n)))&((0|i[(s=n)>>2])==(0|e)?(0|i[s+4>>2])==(0|t):0)&1,D=r,0|s):(D=r,0|(s=0))},_latLngToCell:Ze,_llvm_ctlz_i64:un,_llvm_maxnum_f64:cn,_llvm_minnum_f64:hn,_llvm_round_f64:An,_localIjToCell:function(e,t,n,r,i){var s,a;return e|=0,t|=0,n|=0,i|=0,a=D,D=D+16|0,s=a,(r|=0)?n=15:(n=0|Se(n,s))||(n=0|xt(e,t,s,i)),D=a,0|n},_malloc:Qt,_maxFaceCount:function(e,t,n){n|=0;var r=0,s=0;if(s=0|on(0|(e|=0),0|(t|=0),45),S(),!(0|q(127&s)))return s=2,i[n>>2]=s,0;if(s=0|on(0|e,0|t,52),S(),!(s&=15))return s=5,i[n>>2]=s,0;for(r=1;;){if(!(!((0|ln(7,0,3*(15-r|0)|0))&e|0)&!((0|S())&t))){r=2,e=6;break}if(!(r>>>0>>0)){r=5,e=6;break}r=r+1|0}return 6==(0|e)?(i[n>>2]=r,0):0},_maxGridDiskSize:function(e,t){t|=0;var n=0,r=0,s=0;return(0|(e|=0))<0?0|(t=2):(0|e)>13780509?0|(t=0|At(15,t)):(s=0|nn(0|e,0|(n=((0|e)<0)<<31>>31),3,0),r=0|S(),n=0|Kt(0|e,0|n,1,0),n=0|Kt(0|(n=0|nn(0|s,0|r,0|n,0|S())),0|S(),1,0),e=0|S(),i[t>>2]=n,i[t+4>>2]=e,0|(t=0))},_maxPolygonToCellsSize:function(e,t,n,r){e|=0,t|=0,r|=0;var s,a=0,o=0,l=0,u=0,c=0;if(s=D,D=D+48|0,a=s+16|0,o=s+8|0,l=s,0|(n=0|Rt(n|=0)))return D=s,0|(l=n);if(u=0|i[(c=e)+4>>2],i[(n=o)>>2]=i[c>>2],i[n+4>>2]=u,Ct(o,a),!(n=0|ee(a,t,l))){if(t=0|i[o>>2],(0|(o=0|i[e+8>>2]))>0){a=0|i[e+12>>2],n=0;do{t=(0|i[a+(n<<3)>>2])+t|0,n=n+1|0}while((0|n)<(0|o))}a=0|i[(n=l)>>2],(0|(n=0|i[n+4>>2]))<(0|(o=((0|t)<0)<<31>>31))|(0|n)==(0|o)&a>>>0>>0?(i[(n=l)>>2]=t,i[n+4>>2]=o,n=o):t=a,u=0|Kt(0|t,0|n,12,0),c=0|S(),i[(n=l)>>2]=u,i[n+4>>2]=c,i[(n=r)>>2]=u,i[n+4>>2]=c,n=0}return D=s,0|(c=n)},_maxPolygonToCellsSizeExperimental:function(e,t,n,a){t|=0,n|=0,a|=0;var o,l,c=0,h=0,d=0,p=0,f=0,m=0,g=0,v=0;if(l=D,D=D+48|0,f=l+32|0,p=l+40|0,o=l,!(0|i[(e|=0)>>2]))return i[(m=a)>>2]=0,i[m+4>>2]=0,D=l,0|(m=0);qe(f,0,0,0),c=0|i[(d=f)>>2],d=0|i[d+4>>2];do{if(t>>>0>15)i[(m=o)>>2]=0,i[m+4>>2]=0,i[o+8>>2]=4,i[o+12>>2]=-1,n=o+29|0,i[(m=o+16|0)>>2]=0,i[m+4>>2]=0,i[m+8>>2]=0,r[m+12|0]=0,r[n|0]=0|r[p|0],r[n+1|0]=0|r[p+1|0],r[n+2|0]=0|r[p+2|0],n=4,m=9;else{if(0|(n=0|Rt(n))){i[(f=o)>>2]=0,i[f+4>>2]=0,i[o+8>>2]=n,i[o+12>>2]=-1,m=o+29|0,i[(f=o+16|0)>>2]=0,i[f+4>>2]=0,i[f+8>>2]=0,r[f+12|0]=0,r[m|0]=0|r[p|0],r[m+1|0]=0|r[p+1|0],r[m+2|0]=0|r[p+2|0],m=9;break}if(!(n=0|$t(1+(0|i[e+8>>2])|0,32))){i[(m=o)>>2]=0,i[m+4>>2]=0,i[o+8>>2]=13,i[o+12>>2]=-1,n=o+29|0,i[(m=o+16|0)>>2]=0,i[m+4>>2]=0,i[m+8>>2]=0,r[m+12|0]=0,r[n|0]=0|r[p|0],r[n+1|0]=0|r[p+1|0],r[n+2|0]=0|r[p+2|0],n=13,m=9;break}Pt(e,n),i[(v=o)>>2]=c,i[v+4>>2]=d,i[(d=o+8|0)>>2]=0,i[o+12>>2]=t,i[o+20>>2]=e,i[o+24>>2]=n,r[o+28|0]=0,r[(c=o+29|0)|0]=0|r[p|0],r[c+1|0]=0|r[p+1|0],r[c+2|0]=0|r[p+2|0],i[o+16>>2]=3,g=+Y(n),g*=+X(n),h=+u(+ +s[n>>3]),h=g/+A(+ +hn(+h,+ +u(+ +s[n+8>>3])))*6371.007180918475*6371.007180918475,n=0|i[(c=o+12|0)>>2];e:do{if((0|n)>0)do{if(ht(n+-1|0,f),!(h/+s[f>>3]>10))break e;n=(v=0|i[c>>2])+-1|0,i[c>>2]=n}while((0|v)>1)}while(0);if(St(o),i[(c=a)>>2]=0,i[c+4>>2]=0,!(!(0|(n=0|i[(c=o)>>2]))&!(0|(c=0|i[c+4>>2]))))do{ze(n,c,t,f),p=f,p=0|Kt(0|i[(e=a)>>2],0|i[e+4>>2],0|i[p>>2],0|i[p+4>>2]),e=0|S(),i[(v=a)>>2]=p,i[v+4>>2]=e,St(o),n=0|i[(v=o)>>2],c=0|i[v+4>>2]}while(!(!(0|n)&!(0|c)));n=0|i[d>>2]}}while(0);return D=l,0|(v=n)},_memcpy:dn,_memset:pn,_originToDirectedEdges:function(e,t,n){n|=0;var r,s=0;return r=!(0|Ge(e|=0,t|=0)),t&=-2130706433,i[(s=n)>>2]=r?e:0,i[s+4>>2]=r?285212672|t:0,i[(s=n+8|0)>>2]=e,i[s+4>>2]=301989888|t,i[(s=n+16|0)>>2]=e,i[s+4>>2]=318767104|t,i[(s=n+24|0)>>2]=e,i[s+4>>2]=335544320|t,i[(s=n+32|0)>>2]=e,i[s+4>>2]=352321536|t,i[(n=n+40|0)>>2]=e,i[n+4>>2]=369098752|t,0},_pentagonCount:function(){return 12},_polygonToCells:function(e,t,n,r){e|=0,t|=0,r|=0;var s,a,o,l,u=0,c=0,h=0,A=0,d=0,p=0,f=0,m=0,g=0,v=0,_=0,y=0,x=0,b=0,w=0,T=0,M=0,E=0,C=0,R=0,P=0,N=0,L=0,I=0,B=0,F=0,q=0;if(l=D,D=D+112|0,s=l+80|0,d=l+72|0,a=l,o=l+56|0,0|(u=0|Rt(n|=0)))return D=l,0|(q=u);if(!(q=0|Qt(32+(i[(p=e+8|0)>>2]<<5)|0)))return D=l,0|(q=13);if(Pt(e,q),!(u=0|Rt(n))){if(F=0|i[(B=e)+4>>2],i[(u=d)>>2]=i[B>>2],i[u+4>>2]=F,Ct(d,s),u=0|ee(s,t,a))B=0,F=0;else{if(u=0|i[d>>2],(0|(c=0|i[p>>2]))>0){h=0|i[e+12>>2],n=0;do{u=(0|i[h+(n<<3)>>2])+u|0,n=n+1|0}while((0|n)!=(0|c));n=u}else n=u;c=0|i[(u=a)>>2],(0|(u=0|i[u+4>>2]))<(0|(h=((0|n)<0)<<31>>31))|(0|u)==(0|h)&c>>>0>>0?(i[(u=a)>>2]=n,i[u+4>>2]=h,u=h):n=c,B=0|Kt(0|n,0|u,12,0),F=0|S(),i[(u=a)>>2]=B,i[u+4>>2]=F,u=0}if(!u){if(!(n=0|$t(B,8)))return Yt(q),D=l,0|(q=13);if(!(A=0|$t(B,8)))return Yt(q),Yt(n),D=l,0|(q=13);i[(L=s)>>2]=0,i[L+4>>2]=0,I=0|i[(L=e)+4>>2],i[(u=d)>>2]=i[L>>2],i[u+4>>2]=I,u=0|k(d,B,F,t,s,n,A);e:do{if(u)Yt(n),Yt(A),Yt(q);else{t:do{if((0|i[p>>2])>0){for(h=e+12|0,c=0;u=0|k((0|i[h>>2])+(c<<3)|0,B,F,t,s,n,A),c=c+1|0,!(0|u);)if((0|c)>=(0|i[p>>2]))break t;Yt(n),Yt(A),Yt(q);break e}}while(0);(0|F)>0|!(0|F)&B>>>0>0&&pn(0|A,0,B<<3),L=0|i[(I=s)+4>>2];t:do{if((0|L)>0|!(0|L)&(0|i[I>>2])>>>0>0){R=n,P=A,N=n,L=A,I=n,u=n,M=n,E=A,C=A,n=A;n:for(;;){for(x=0,b=0,w=0,T=0,c=0,h=0;;){d=(A=a)+56|0;do{i[A>>2]=0,A=A+4|0}while((0|A)<(0|d));if(0|O(p=0|i[(t=R+(x<<3)|0)>>2],t=0|i[t+4>>2],1,a,0)){d=(A=a)+56|0;do{i[A>>2]=0,A=A+4|0}while((0|A)<(0|d));0|(A=0|$t(7,4))&&(U(p,t,1,a,A,7,0,0),Yt(A))}for(y=0;;){v=0|i[(_=a+(y<<3)|0)>>2],_=0|i[_+4>>2];r:do{if(!(0|v)&!(0|_))A=c,d=h;else{if(f=0|sn(0|v,0|_,0|B,0|F),p=0|S(),!(!(0|(d=0|i[(t=A=r+(f<<3)|0)>>2]))&!(0|(t=0|i[t+4>>2])))){m=0,g=0;do{if((0|m)>(0|F)|(0|m)==(0|F)&g>>>0>B>>>0)break n;if((0|d)==(0|v)&(0|t)==(0|_)){A=c,d=h;break r}f=0|rn(0|(A=0|Kt(0|f,0|p,1,0)),0|S(),0|B,0|F),p=0|S(),g=0|Kt(0|g,0|m,1,0),m=0|S(),d=0|i[(t=A=r+(f<<3)|0)>>2],t=0|i[t+4>>2]}while(!(!(0|d)&!(0|t)))}if(!(0|v)&!(0|_)){A=c,d=h;break}tt(v,_,o),0|Nt(e,q,o)&&(g=0|Kt(0|c,0|h,1,0),h=0|S(),i[(m=A)>>2]=v,i[m+4>>2]=_,i[(c=P+(c<<3)|0)>>2]=v,i[c+4>>2]=_,c=g),A=c,d=h}}while(0);if((y=y+1|0)>>>0>=7)break;c=A,h=d}if(x=0|Kt(0|x,0|b,1,0),b=0|S(),w=0|Kt(0|w,0|T,1,0),T=0|S(),c=0|i[(h=s)>>2],!((0|T)<(0|(h=0|i[h+4>>2]))|(0|T)==(0|h)&w>>>0>>0))break;c=A,h=d}if((0|h)>0|!(0|h)&c>>>0>0){c=0,h=0;do{i[(T=R+(c<<3)|0)>>2]=0,i[T+4>>2]=0,c=0|Kt(0|c,0|h,1,0),h=0|S(),w=0|i[(T=s)+4>>2]}while((0|h)<(0|w)|((0|h)==(0|w)?c>>>0<(0|i[T>>2])>>>0:0))}if(i[(T=s)>>2]=A,i[T+4>>2]=d,!((0|d)>0|!(0|d)&A>>>0>0))break t;y=n,x=C,b=I,w=E,T=P,n=M,C=u,E=N,M=y,u=x,I=L,L=b,N=w,P=R,R=T}Yt(N),Yt(L),Yt(q),u=1;break e}u=A}while(0);Yt(q),Yt(n),Yt(u),u=0}}while(0);return D=l,0|(q=u)}}return Yt(q),D=l,0|(q=u)},_polygonToCellsExperimental:function(e,t,n,r,s,a){r|=0,s|=0,a|=0;var 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0===i.generated?(i.generated=!0,r=this.generate(e)||"",i.snippet=r):(console.warn("THREE.Node: Recursion detected.",this),r=""):void 0!==i.flowCodes&&void 0!==e.context.nodeBlock&&e.addFlowCodeHierarchy(this,e.context.nodeBlock),r=e.format(r,n,t)}else r=this.generate(e,t)||""}return e.removeChain(this),e.addSequentialNode(this),r}getSerializeChildren(){return gy(this)}serialize(e){const t=this.getSerializeChildren(),n={};for(const{property:r,index:i,childNode:s}of t)void 0!==i?(void 0===n[r]&&(n[r]=Number.isInteger(i)?[]:{}),n[r][i]=s.toJSON(e.meta).uuid):n[r]=s.toJSON(e.meta).uuid;Object.keys(n).length>0&&(e.inputNodes=n)}deserialize(e){if(void 0!==e.inputNodes){const t=e.meta.nodes;for(const n in e.inputNodes)if(Array.isArray(e.inputNodes[n])){const r=[];for(const i of e.inputNodes[n])r.push(t[i]);this[n]=r}else if("object"==typeof e.inputNodes[n]){const r={};for(const i in e.inputNodes[n]){const s=e.inputNodes[n][i];r[i]=t[s]}this[n]=r}else{const r=e.inputNodes[n];this[n]=t[r]}}}toJSON(e){const{uuid:t,type:n}=this,r=void 0===e||"string"==typeof e;r&&(e={textures:{},images:{},nodes:{}});let i=e.nodes[t];function s(e){const t=[];for(const n in e){const r=e[n];delete r.metadata,t.push(r)}return t}if(void 0===i&&(i={uuid:t,type:n,meta:e,metadata:{version:4.6,type:"Node",generator:"Node.toJSON"}},!0!==r&&(e.nodes[i.uuid]=i),this.serialize(i),delete i.meta),r){const t=s(e.textures),n=s(e.images),r=s(e.nodes);t.length>0&&(i.textures=t),n.length>0&&(i.images=n),r.length>0&&(i.nodes=r)}return i}}class By extends Uy{static get type(){return"ArrayElementNode"}constructor(e,t){super(),this.node=e,this.indexNode=t,this.isArrayElementNode=!0}getNodeType(e){return this.node.getElementType(e)}generate(e){const t=this.indexNode.getNodeType(e);return`${this.node.build(e)}[ ${this.indexNode.build(e,!e.isVector(t)&&e.isInteger(t)?t:"uint")} ]`}}class Fy extends Uy{static get type(){return"ConvertNode"}constructor(e,t){super(),this.node=e,this.convertTo=t}getNodeType(e){const t=this.node.getNodeType(e);let n=null;for(const r of this.convertTo.split("|"))null!==n&&e.getTypeLength(t)!==e.getTypeLength(r)||(n=r);return n}serialize(e){super.serialize(e),e.convertTo=this.convertTo}deserialize(e){super.deserialize(e),this.convertTo=e.convertTo}generate(e,t){const n=this.node,r=this.getNodeType(e),i=n.build(e,r);return e.format(i,r,t)}}class ky extends Uy{static get type(){return"TempNode"}constructor(e=null){super(e),this.isTempNode=!0}hasDependencies(e){return e.getDataFromNode(this).usageCount>1}build(e,t){if("generate"===e.getBuildStage()){const n=e.getVectorType(this.getNodeType(e,t)),r=e.getDataFromNode(this);if(void 0!==r.propertyName)return e.format(r.propertyName,n,t);if("void"!==n&&"void"!==t&&this.hasDependencies(e)){const i=super.build(e,n),s=e.getVarFromNode(this,null,n),a=e.getPropertyName(s);return e.addLineFlowCode(`${a} = ${i}`,this),r.snippet=i,r.propertyName=a,e.format(r.propertyName,n,t)}}return super.build(e,t)}}class qy extends ky{static get type(){return"JoinNode"}constructor(e=[],t=null){super(t),this.nodes=e}getNodeType(e){return null!==this.nodeType?e.getVectorType(this.nodeType):e.getTypeFromLength(this.nodes.reduce(((t,n)=>t+e.getTypeLength(n.getNodeType(e))),0))}generate(e,t){const n=this.getNodeType(e),r=e.getTypeLength(n),i=this.nodes,s=e.getComponentType(n),a=[];let o=0;for(const t of i){if(o>=r){console.error(`THREE.TSL: Length of parameters exceeds maximum length of function '${n}()' type.`);break}let i,l=t.getNodeType(e),u=e.getTypeLength(l);o+u>r&&(console.error(`THREE.TSL: Length of '${n}()' data exceeds maximum length of output type.`),u=r-o,l=e.getTypeFromLength(u)),o+=u,i=t.build(e,l);const c=e.getComponentType(l);c!==s&&(i=e.format(i,c,s)),a.push(i)}const l=`${e.getType(n)}( ${a.join(", ")} )`;return e.format(l,n,t)}}const Vy=Iy.join("");class zy extends Uy{static get type(){return"SplitNode"}constructor(e,t="x"){super(),this.node=e,this.components=t,this.isSplitNode=!0}getVectorLength(){let e=this.components.length;for(const t of this.components)e=Math.max(Iy.indexOf(t)+1,e);return e}getComponentType(e){return e.getComponentType(this.node.getNodeType(e))}getNodeType(e){return e.getTypeFromLength(this.components.length,this.getComponentType(e))}generate(e,t){const n=this.node,r=e.getTypeLength(n.getNodeType(e));let i=null;if(r>1){let s=null;this.getVectorLength()>=r&&(s=e.getTypeFromLength(this.getVectorLength(),this.getComponentType(e)));const a=n.build(e,s);i=this.components.length===r&&this.components===Vy.slice(0,this.components.length)?e.format(a,s,t):e.format(`${a}.${this.components}`,this.getNodeType(e),t)}else i=n.build(e,t);return i}serialize(e){super.serialize(e),e.components=this.components}deserialize(e){super.deserialize(e),this.components=e.components}}class Gy extends ky{static get type(){return"SetNode"}constructor(e,t,n){super(),this.sourceNode=e,this.components=t,this.targetNode=n}getNodeType(e){return this.sourceNode.getNodeType(e)}generate(e){const{sourceNode:t,components:n,targetNode:r}=this,i=this.getNodeType(e),s=e.getComponentType(r.getNodeType(e)),a=e.getTypeFromLength(n.length,s),o=r.build(e,a),l=t.build(e,i),u=e.getTypeLength(i),c=[];for(let e=0;ee.replace(/r|s/g,"x").replace(/g|t/g,"y").replace(/b|p/g,"z").replace(/a|q/g,"w"),Jy=e=>Zy(e).split("").sort().join(""),ex={setup(e,t){const n=t.shift();return e(Sx(n),...t)},get(e,t,n){if("string"==typeof t&&void 0===e[t]){if(!0!==e.isStackNode&&"assign"===t)return(...e)=>(Yy.assign(n,...e),n);if($y.has(t)){const r=$y.get(t);return e.isStackNode?(...e)=>n.add(r(...e)):(...e)=>r(n,...e)}if("self"===t)return e;if(t.endsWith("Assign")&&$y.has(t.slice(0,t.length-6))){const r=$y.get(t.slice(0,t.length-6));return e.isStackNode?(...e)=>n.assign(e[0],r(...e)):(...e)=>n.assign(r(n,...e))}if(!0===/^[xyzwrgbastpq]{1,4}$/.test(t))return t=Zy(t),Tx(new zy(n,t));if(!0===/^set[XYZWRGBASTPQ]{1,4}$/.test(t))return t=Jy(t.slice(3).toLowerCase()),n=>Tx(new Gy(e,t,n));if(!0===/^flip[XYZWRGBASTPQ]{1,4}$/.test(t))return t=Jy(t.slice(4).toLowerCase()),()=>Tx(new Hy(Tx(e),t));if("width"===t||"height"===t||"depth"===t)return"width"===t?t="x":"height"===t?t="y":"depth"===t&&(t="z"),Tx(new zy(e,t));if(!0===/^\d+$/.test(t))return Tx(new By(n,new Xy(Number(t),"uint")));if(!0===/^get$/.test(t))return e=>Tx(new Qy(n,e))}return Reflect.get(e,t,n)},set:(e,t,n,r)=>"string"!=typeof t||void 0!==e[t]||!0!==/^[xyzwrgbastpq]{1,4}$/.test(t)&&"width"!==t&&"height"!==t&&"depth"!==t&&!0!==/^\d+$/.test(t)?Reflect.set(e,t,n,r):(r[t].assign(n),!0)},tx=new WeakMap,nx=new WeakMap,rx=function(e,t=null){for(const n in e)e[n]=Tx(e[n],t);return e},ix=function(e,t=null){const n=e.length;for(let r=0;rTx(null!==r?Object.assign(e,r):e);let s,a,o,l=t;function u(t){let n;return n=l?/[a-z]/i.test(l)?l+"()":l:e.type,void 0!==a&&t.lengtho?(console.error(`THREE.TSL: "${n}" parameter length exceeds limit.`),t.slice(0,o)):t}return null===t?s=(...t)=>i(new e(...Mx(u(t)))):null!==n?(n=Tx(n),s=(...r)=>i(new e(t,...Mx(u(r)),n))):s=(...n)=>i(new e(t,...Mx(u(n)))),s.setParameterLength=(...e)=>(1===e.length?a=o=e[0]:2===e.length&&([a,o]=e),s),s.setName=e=>(l=e,s),s},ax=function(e,...t){return Tx(new e(...Mx(t)))};class ox extends Uy{constructor(e,t){super(),this.shaderNode=e,this.inputNodes=t,this.isShaderCallNodeInternal=!0}getNodeType(e){return this.shaderNode.nodeType||this.getOutputNode(e).getNodeType(e)}getMemberType(e,t){return this.getOutputNode(e).getMemberType(e,t)}call(e){const{shaderNode:t,inputNodes:n}=this,r=e.getNodeProperties(t);if(r.onceOutput)return r.onceOutput;let i=null;if(t.layout){let r=nx.get(e.constructor);void 0===r&&(r=new WeakMap,nx.set(e.constructor,r));let s=r.get(t);void 0===s&&(s=Tx(e.buildFunctionNode(t)),r.set(t,s)),e.addInclude(s),i=Tx(s.call(n))}else{const r=t.jsFunc,s=null!==n||r.length>1?r(n||[],e):r(e);i=Tx(s)}return t.once&&(r.onceOutput=i),i}getOutputNode(e){const t=e.getNodeProperties(this);return null===t.outputNode&&(t.outputNode=this.setupOutput(e)),t.outputNode}setup(e){return this.getOutputNode(e)}setupOutput(e){return e.addStack(),e.stack.outputNode=this.call(e),e.removeStack()}generate(e,t){return this.getOutputNode(e).build(e,t)}}class lx extends Uy{constructor(e,t){super(t),this.jsFunc=e,this.layout=null,this.global=!0,this.once=!1}setLayout(e){return this.layout=e,this}call(e=null){return Sx(e),Tx(new ox(this,e))}setup(){return this.call()}}const ux=[!1,!0],cx=[0,1,2,3],hx=[-1,-2],Ax=[.5,1.5,1/3,1e-6,1e6,Math.PI,2*Math.PI,1/Math.PI,2/Math.PI,1/(2*Math.PI),Math.PI/2],dx=new Map;for(const e of ux)dx.set(e,new Xy(e));const px=new Map;for(const e of cx)px.set(e,new Xy(e,"uint"));const fx=new Map([...px].map((e=>new Xy(e.value,"int"))));for(const e of hx)fx.set(e,new Xy(e,"int"));const mx=new Map([...fx].map((e=>new Xy(e.value))));for(const e of Ax)mx.set(e,new Xy(e));for(const e of Ax)mx.set(-e,new Xy(-e));const gx={bool:dx,uint:px,ints:fx,float:mx},vx=new Map([...dx,...mx]),_x=(e,t)=>vx.has(e)?vx.get(e):!0===e.isNode?e:new Xy(e,t),yx=function(e,t=null){return(...n)=>{if((0===n.length||!["bool","float","int","uint"].includes(e)&&n.every((e=>"object"!=typeof e)))&&(n=[Ty(e,...n)]),1===n.length&&null!==t&&t.has(n[0]))return Tx(t.get(n[0]));if(1===n.length){const t=_x(n[0],e);return(e=>{try{return e.getNodeType()}catch(e){return}})(t)===e?Tx(t):Tx(new Fy(t,e))}const r=n.map((e=>_x(e)));return Tx(new qy(r,e))}},xx=e=>"object"==typeof e&&null!==e?e.value:e,bx=e=>null!=e?e.nodeType||e.convertTo||("string"==typeof e?e:null):null;function wx(e,t){return new Proxy(new lx(e,t),ex)}const Tx=(e,t=null)=>function(e,t=null){const n=wy(e);if("node"===n){let t=tx.get(e);return void 0===t&&(t=new Proxy(e,ex),tx.set(e,t),tx.set(t,t)),t}return null===t&&("float"===n||"boolean"===n)||n&&"shader"!==n&&"string"!==n?Tx(_x(e,t)):"shader"===n?Px(e):e}(e,t),Sx=(e,t=null)=>new rx(e,t),Mx=(e,t=null)=>new ix(e,t),Ex=(...e)=>new sx(...e),Cx=(...e)=>new ax(...e);let Rx=0;const Px=(e,t=null)=>{let n=null;null!==t&&("object"==typeof t?n=t.return:("string"==typeof t?n=t:console.error("THREE.TSL: Invalid layout type."),t=null));const r=new wx(e,n),i=(...e)=>{let t;Sx(e),t=e[0]&&e[0].isNode?[...e]:e[0];const i=r.call(t);return"void"===n&&i.toStack(),i};if(i.shaderNode=r,i.setLayout=e=>(r.setLayout(e),i),i.once=()=>(r.once=!0,i),null!==t){if("object"!=typeof t.inputs){const e={name:"fn"+Rx++,type:n,inputs:[]};for(const n in t)"return"!==n&&e.inputs.push({name:n,type:t[n]});t=e}i.setLayout(t)}return i};Ky("toGlobal",(e=>(e.global=!0,e)));const Nx=e=>{Yy=e},Dx=()=>Yy,Lx=(...e)=>Yy.If(...e);function Ix(e){return Yy&&Yy.add(e),e}Ky("toStack",Ix);const Ox=new yx("color"),Ux=new yx("float",gx.float),Bx=new yx("int",gx.ints),Fx=new yx("uint",gx.uint),kx=new yx("bool",gx.bool),qx=new yx("vec2"),Vx=new yx("ivec2"),zx=new yx("uvec2"),Gx=new yx("bvec2"),Hx=new yx("vec3"),jx=new yx("ivec3"),Wx=new yx("uvec3"),Xx=new yx("bvec3"),Qx=new yx("vec4"),Yx=new yx("ivec4"),$x=new yx("uvec4"),Kx=new yx("bvec4"),Zx=new yx("mat2"),Jx=new yx("mat3"),eb=new yx("mat4");Ky("toColor",Ox),Ky("toFloat",Ux),Ky("toInt",Bx),Ky("toUint",Fx),Ky("toBool",kx),Ky("toVec2",qx),Ky("toIVec2",Vx),Ky("toUVec2",zx),Ky("toBVec2",Gx),Ky("toVec3",Hx),Ky("toIVec3",jx),Ky("toUVec3",Wx),Ky("toBVec3",Xx),Ky("toVec4",Qx),Ky("toIVec4",Yx),Ky("toUVec4",$x),Ky("toBVec4",Kx),Ky("toMat2",Zx),Ky("toMat3",Jx),Ky("toMat4",eb);const tb=Ex(By).setParameterLength(2),nb=(e,t)=>Tx(new Fy(Tx(e),t));Ky("element",tb),Ky("convert",nb);Ky("append",(e=>(console.warn("THREE.TSL: .append() has been renamed to .toStack()."),Ix(e))));class rb extends Uy{static get type(){return"PropertyNode"}constructor(e,t=null,n=!1){super(e),this.name=t,this.varying=n,this.isPropertyNode=!0}getHash(e){return this.name||super.getHash(e)}isGlobal(){return!0}generate(e){let t;return!0===this.varying?(t=e.getVaryingFromNode(this,this.name),t.needsInterpolation=!0):t=e.getVarFromNode(this,this.name),e.getPropertyName(t)}}const ib=(e,t)=>Tx(new rb(e,t)),sb=(e,t)=>Tx(new rb(e,t,!0)),ab=Cx(rb,"vec4","DiffuseColor"),ob=Cx(rb,"vec3","EmissiveColor"),lb=Cx(rb,"float","Roughness"),ub=Cx(rb,"float","Metalness"),cb=Cx(rb,"float","Clearcoat"),hb=Cx(rb,"float","ClearcoatRoughness"),Ab=Cx(rb,"vec3","Sheen"),db=Cx(rb,"float","SheenRoughness"),pb=Cx(rb,"float","Iridescence"),fb=Cx(rb,"float","IridescenceIOR"),mb=Cx(rb,"float","IridescenceThickness"),gb=Cx(rb,"float","AlphaT"),vb=Cx(rb,"float","Anisotropy"),_b=Cx(rb,"vec3","AnisotropyT"),yb=Cx(rb,"vec3","AnisotropyB"),xb=Cx(rb,"color","SpecularColor"),bb=Cx(rb,"float","SpecularF90"),wb=Cx(rb,"float","Shininess"),Tb=Cx(rb,"vec4","Output"),Sb=Cx(rb,"float","dashSize"),Mb=Cx(rb,"float","gapSize"),Eb=Cx(rb,"float","pointWidth"),Cb=Cx(rb,"float","IOR"),Rb=Cx(rb,"float","Transmission"),Pb=Cx(rb,"float","Thickness"),Nb=Cx(rb,"float","AttenuationDistance"),Db=Cx(rb,"color","AttenuationColor"),Lb=Cx(rb,"float","Dispersion");class Ib extends Uy{static get type(){return"UniformGroupNode"}constructor(e,t=!1,n=1){super("string"),this.name=e,this.shared=t,this.order=n,this.isUniformGroup=!0}serialize(e){super.serialize(e),e.name=this.name,e.version=this.version,e.shared=this.shared}deserialize(e){super.deserialize(e),this.name=e.name,this.version=e.version,this.shared=e.shared}}const Ob=e=>new Ib(e),Ub=(e,t=0)=>new Ib(e,!0,t),Bb=Ub("frame"),Fb=Ub("render"),kb=Ob("object");class qb extends jy{static get type(){return"UniformNode"}constructor(e,t=null){super(e,t),this.isUniformNode=!0,this.name="",this.groupNode=kb}label(e){return this.name=e,this}setGroup(e){return this.groupNode=e,this}getGroup(){return this.groupNode}getUniformHash(e){return this.getHash(e)}onUpdate(e,t){const n=this.getSelf();return e=e.bind(n),super.onUpdate((t=>{const r=e(t,n);void 0!==r&&(this.value=r)}),t)}generate(e,t){const n=this.getNodeType(e),r=this.getUniformHash(e);let i=e.getNodeFromHash(r);void 0===i&&(e.setHashNode(this,r),i=this);const s=i.getInputType(e),a=e.getUniformFromNode(i,s,e.shaderStage,this.name||e.context.label),o=e.getPropertyName(a);return void 0!==e.context.label&&delete e.context.label,e.format(o,n,t)}}const Vb=(e,t)=>{const n=bx(t||e),r=e&&!0===e.isNode?e.node&&e.node.value||e.value:e;return Tx(new qb(r,n))};class zb extends ky{static get type(){return"ArrayNode"}constructor(e,t,n=null){super(e),this.count=t,this.values=n,this.isArrayNode=!0}getNodeType(e){return null===this.nodeType&&(this.nodeType=this.values[0].getNodeType(e)),this.nodeType}getElementType(e){return this.getNodeType(e)}generate(e){const t=this.getNodeType(e);return e.generateArray(t,this.count,this.values)}}const Gb=(...e)=>{let t;if(1===e.length){const n=e[0];t=new zb(null,n.length,n)}else{const n=e[0],r=e[1];t=new zb(n,r)}return Tx(t)};Ky("toArray",((e,t)=>Gb(Array(t).fill(e))));class Hb extends ky{static get type(){return"AssignNode"}constructor(e,t){super(),this.targetNode=e,this.sourceNode=t}hasDependencies(){return!1}getNodeType(e,t){return"void"!==t?this.targetNode.getNodeType(e):"void"}needsSplitAssign(e){const{targetNode:t}=this;if(!1===e.isAvailable("swizzleAssign")&&t.isSplitNode&&t.components.length>1){const n=e.getTypeLength(t.node.getNodeType(e));return Iy.join("").slice(0,n)!==t.components}return!1}generate(e,t){const{targetNode:n,sourceNode:r}=this,i=this.needsSplitAssign(e),s=n.getNodeType(e),a=n.context({assign:!0}).build(e),o=r.build(e,s),l=r.getNodeType(e),u=e.getDataFromNode(this);let c;if(!0===u.initialized)"void"!==t&&(c=a);else if(i){const r=e.getVarFromNode(this,null,s),i=e.getPropertyName(r);e.addLineFlowCode(`${i} = ${o}`,this);const l=n.node.context({assign:!0}).build(e);for(let t=0;t{const r=n.type;let i;return i="pointer"===r?"&"+t.build(e):t.build(e,r),i};if(Array.isArray(i)){if(i.length>r.length)console.error("THREE.TSL: The number of provided parameters exceeds the expected number of inputs in 'Fn()'."),i.length=r.length;else if(i.length(t=t.length>1||t[0]&&!0===t[0].isNode?Mx(t):Sx(t[0]),Tx(new Wb(Tx(e),t)));Ky("call",Xb);const Qb={"==":"equal","!=":"notEqual","<":"lessThan",">":"greaterThan","<=":"lessThanEqual",">=":"greaterThanEqual","%":"mod"};class Yb extends ky{static get type(){return"OperatorNode"}constructor(e,t,n,...r){if(super(),r.length>0){let i=new Yb(e,t,n);for(let t=0;t>"===t||"<<"===t)return e.getIntegerType(i);if("!"===t||"&&"===t||"||"===t||"^^"===t)return"bool";if("=="===t||"!="===t||"<"===t||">"===t||"<="===t||">="===t){const t=Math.max(e.getTypeLength(i),e.getTypeLength(s));return t>1?`bvec${t}`:"bool"}if(e.isMatrix(i)){if("float"===s)return i;if(e.isVector(s))return e.getVectorFromMatrix(i);if(e.isMatrix(s))return i}else if(e.isMatrix(s)){if("float"===i)return s;if(e.isVector(i))return e.getVectorFromMatrix(s)}return e.getTypeLength(s)>e.getTypeLength(i)?s:i}generate(e,t){const n=this.op,r=this.aNode,i=this.bNode,s=this.getNodeType(e);let a=null,o=null;"void"!==s?(a=r.getNodeType(e),o=void 0!==i?i.getNodeType(e):null,"<"===n||">"===n||"<="===n||">="===n||"=="===n||"!="===n?e.isVector(a)?o=a:e.isVector(o)?a=o:a!==o&&(a=o="float"):">>"===n||"<<"===n?(a=s,o=e.changeComponentType(o,"uint")):"%"===n?(a=s,o=e.isInteger(a)&&e.isInteger(o)?o:a):e.isMatrix(a)?"float"===o?o="float":e.isVector(o)?o=e.getVectorFromMatrix(a):e.isMatrix(o)||(a=o=s):a=e.isMatrix(o)?"float"===a?"float":e.isVector(a)?e.getVectorFromMatrix(o):o=s:o=s):a=o=s;const l=r.build(e,a),u=void 0!==i?i.build(e,o):null,c=e.getFunctionOperator(n);if("void"!==t){const r=e.renderer.coordinateSystem===_t;if("=="===n||"!="===n||"<"===n||">"===n||"<="===n||">="===n)return r&&e.isVector(a)?e.format(`${this.getOperatorMethod(e,t)}( ${l}, ${u} )`,s,t):e.format(`( ${l} ${n} ${u} )`,s,t);if("%"===n)return e.isInteger(o)?e.format(`( ${l} % ${u} )`,s,t):e.format(`${this.getOperatorMethod(e,s)}( ${l}, ${u} )`,s,t);if("!"===n||"~"===n)return e.format(`(${n}${l})`,a,t);if(c)return e.format(`${c}( ${l}, ${u} )`,s,t);if(e.isMatrix(a)&&"float"===o)return e.format(`( ${u} ${n} ${l} )`,s,t);if("float"===a&&e.isMatrix(o))return e.format(`${l} ${n} ${u}`,s,t);{let i=`( ${l} ${n} ${u} )`;return!r&&"bool"===s&&e.isVector(a)&&e.isVector(o)&&(i=`all${i}`),e.format(i,s,t)}}if("void"!==a)return c?e.format(`${c}( ${l}, ${u} )`,s,t):e.isMatrix(a)&&"float"===o?e.format(`${u} ${n} ${l}`,s,t):e.format(`${l} ${n} ${u}`,s,t)}serialize(e){super.serialize(e),e.op=this.op}deserialize(e){super.deserialize(e),this.op=e.op}}const $b=Ex(Yb,"+").setParameterLength(2,1/0).setName("add"),Kb=Ex(Yb,"-").setParameterLength(2,1/0).setName("sub"),Zb=Ex(Yb,"*").setParameterLength(2,1/0).setName("mul"),Jb=Ex(Yb,"/").setParameterLength(2,1/0).setName("div"),ew=Ex(Yb,"%").setParameterLength(2).setName("mod"),tw=Ex(Yb,"==").setParameterLength(2).setName("equal"),nw=Ex(Yb,"!=").setParameterLength(2).setName("notEqual"),rw=Ex(Yb,"<").setParameterLength(2).setName("lessThan"),iw=Ex(Yb,">").setParameterLength(2).setName("greaterThan"),sw=Ex(Yb,"<=").setParameterLength(2).setName("lessThanEqual"),aw=Ex(Yb,">=").setParameterLength(2).setName("greaterThanEqual"),ow=Ex(Yb,"&&").setParameterLength(2,1/0).setName("and"),lw=Ex(Yb,"||").setParameterLength(2,1/0).setName("or"),uw=Ex(Yb,"!").setParameterLength(1).setName("not"),cw=Ex(Yb,"^^").setParameterLength(2).setName("xor"),hw=Ex(Yb,"&").setParameterLength(2).setName("bitAnd"),Aw=Ex(Yb,"~").setParameterLength(2).setName("bitNot"),dw=Ex(Yb,"|").setParameterLength(2).setName("bitOr"),pw=Ex(Yb,"^").setParameterLength(2).setName("bitXor"),fw=Ex(Yb,"<<").setParameterLength(2).setName("shiftLeft"),mw=Ex(Yb,">>").setParameterLength(2).setName("shiftRight"),gw=Px((([e])=>(e.addAssign(1),e))),vw=Px((([e])=>(e.subAssign(1),e))),_w=Px((([e])=>{const t=Bx(e).toConst();return e.addAssign(1),t})),yw=Px((([e])=>{const t=Bx(e).toConst();return e.subAssign(1),t}));Ky("add",$b),Ky("sub",Kb),Ky("mul",Zb),Ky("div",Jb),Ky("mod",ew),Ky("equal",tw),Ky("notEqual",nw),Ky("lessThan",rw),Ky("greaterThan",iw),Ky("lessThanEqual",sw),Ky("greaterThanEqual",aw),Ky("and",ow),Ky("or",lw),Ky("not",uw),Ky("xor",cw),Ky("bitAnd",hw),Ky("bitNot",Aw),Ky("bitOr",dw),Ky("bitXor",pw),Ky("shiftLeft",fw),Ky("shiftRight",mw),Ky("incrementBefore",gw),Ky("decrementBefore",vw),Ky("increment",_w),Ky("decrement",yw);const xw=(e,t)=>(console.warn('THREE.TSL: "remainder()" is deprecated. Use "mod( int( ... ) )" instead.'),ew(e,t)),bw=(e,t)=>(console.warn('THREE.TSL: "modInt()" is deprecated. Use "mod( int( ... ) )" instead.'),ew(Bx(e),Bx(t)));Ky("remainder",xw),Ky("modInt",bw);class ww extends ky{static get type(){return"MathNode"}constructor(e,t,n=null,r=null){if(super(),(e===ww.MAX||e===ww.MIN)&&arguments.length>3){let i=new ww(e,t,n);for(let t=2;ts&&i>a?t:s>a?n:a>i?r:t}getNodeType(e){const t=this.method;return t===ww.LENGTH||t===ww.DISTANCE||t===ww.DOT?"float":t===ww.CROSS?"vec3":t===ww.ALL||t===ww.ANY?"bool":t===ww.EQUALS?e.changeComponentType(this.aNode.getNodeType(e),"bool"):this.getInputType(e)}generate(e,t){let n=this.method;const r=this.getNodeType(e),i=this.getInputType(e),s=this.aNode,a=this.bNode,o=this.cNode,l=e.renderer.coordinateSystem;if(n===ww.TRANSFORM_DIRECTION){let n=s,r=a;e.isMatrix(n.getNodeType(e))?r=Qx(Hx(r),0):n=Qx(Hx(n),0);const i=Zb(n,r).xyz;return qw(i).build(e,t)}if(n===ww.NEGATE)return e.format("( - "+s.build(e,i)+" )",r,t);if(n===ww.ONE_MINUS)return Kb(1,s).build(e,t);if(n===ww.RECIPROCAL)return Jb(1,s).build(e,t);if(n===ww.DIFFERENCE)return Qw(Kb(s,a)).build(e,t);{const u=[];return n===ww.CROSS?u.push(s.build(e,r),a.build(e,r)):l===_t&&n===ww.STEP?u.push(s.build(e,1===e.getTypeLength(s.getNodeType(e))?"float":i),a.build(e,i)):l!==_t||n!==ww.MIN&&n!==ww.MAX?n===ww.REFRACT?u.push(s.build(e,i),a.build(e,i),o.build(e,"float")):n===ww.MIX?u.push(s.build(e,i),a.build(e,i),o.build(e,1===e.getTypeLength(o.getNodeType(e))?"float":i)):(l===yt&&n===ww.ATAN&&null!==a&&(n="atan2"),"fragment"===e.shaderStage||n!==ww.DFDX&&n!==ww.DFDY||(console.warn(`THREE.TSL: '${n}' is not supported in the ${e.shaderStage} stage.`),n="/*"+n+"*/"),u.push(s.build(e,i)),null!==a&&u.push(a.build(e,i)),null!==o&&u.push(o.build(e,i))):u.push(s.build(e,i),a.build(e,1===e.getTypeLength(a.getNodeType(e))?"float":i)),e.format(`${e.getMethod(n,r)}( ${u.join(", ")} )`,r,t)}}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}ww.ALL="all",ww.ANY="any",ww.RADIANS="radians",ww.DEGREES="degrees",ww.EXP="exp",ww.EXP2="exp2",ww.LOG="log",ww.LOG2="log2",ww.SQRT="sqrt",ww.INVERSE_SQRT="inversesqrt",ww.FLOOR="floor",ww.CEIL="ceil",ww.NORMALIZE="normalize",ww.FRACT="fract",ww.SIN="sin",ww.COS="cos",ww.TAN="tan",ww.ASIN="asin",ww.ACOS="acos",ww.ATAN="atan",ww.ABS="abs",ww.SIGN="sign",ww.LENGTH="length",ww.NEGATE="negate",ww.ONE_MINUS="oneMinus",ww.DFDX="dFdx",ww.DFDY="dFdy",ww.ROUND="round",ww.RECIPROCAL="reciprocal",ww.TRUNC="trunc",ww.FWIDTH="fwidth",ww.TRANSPOSE="transpose",ww.BITCAST="bitcast",ww.EQUALS="equals",ww.MIN="min",ww.MAX="max",ww.STEP="step",ww.REFLECT="reflect",ww.DISTANCE="distance",ww.DIFFERENCE="difference",ww.DOT="dot",ww.CROSS="cross",ww.POW="pow",ww.TRANSFORM_DIRECTION="transformDirection",ww.MIX="mix",ww.CLAMP="clamp",ww.REFRACT="refract",ww.SMOOTHSTEP="smoothstep",ww.FACEFORWARD="faceforward";const Tw=Ux(1e-6),Sw=Ux(1e6),Mw=Ux(Math.PI),Ew=Ux(2*Math.PI),Cw=Ex(ww,ww.ALL).setParameterLength(1),Rw=Ex(ww,ww.ANY).setParameterLength(1),Pw=Ex(ww,ww.RADIANS).setParameterLength(1),Nw=Ex(ww,ww.DEGREES).setParameterLength(1),Dw=Ex(ww,ww.EXP).setParameterLength(1),Lw=Ex(ww,ww.EXP2).setParameterLength(1),Iw=Ex(ww,ww.LOG).setParameterLength(1),Ow=Ex(ww,ww.LOG2).setParameterLength(1),Uw=Ex(ww,ww.SQRT).setParameterLength(1),Bw=Ex(ww,ww.INVERSE_SQRT).setParameterLength(1),Fw=Ex(ww,ww.FLOOR).setParameterLength(1),kw=Ex(ww,ww.CEIL).setParameterLength(1),qw=Ex(ww,ww.NORMALIZE).setParameterLength(1),Vw=Ex(ww,ww.FRACT).setParameterLength(1),zw=Ex(ww,ww.SIN).setParameterLength(1),Gw=Ex(ww,ww.COS).setParameterLength(1),Hw=Ex(ww,ww.TAN).setParameterLength(1),jw=Ex(ww,ww.ASIN).setParameterLength(1),Ww=Ex(ww,ww.ACOS).setParameterLength(1),Xw=Ex(ww,ww.ATAN).setParameterLength(1,2),Qw=Ex(ww,ww.ABS).setParameterLength(1),Yw=Ex(ww,ww.SIGN).setParameterLength(1),$w=Ex(ww,ww.LENGTH).setParameterLength(1),Kw=Ex(ww,ww.NEGATE).setParameterLength(1),Zw=Ex(ww,ww.ONE_MINUS).setParameterLength(1),Jw=Ex(ww,ww.DFDX).setParameterLength(1),eT=Ex(ww,ww.DFDY).setParameterLength(1),tT=Ex(ww,ww.ROUND).setParameterLength(1),nT=Ex(ww,ww.RECIPROCAL).setParameterLength(1),rT=Ex(ww,ww.TRUNC).setParameterLength(1),iT=Ex(ww,ww.FWIDTH).setParameterLength(1),sT=Ex(ww,ww.TRANSPOSE).setParameterLength(1),aT=Ex(ww,ww.BITCAST).setParameterLength(2),oT=(e,t)=>(console.warn('THREE.TSL: "equals" is deprecated. Use "equal" inside a vector instead, like: "bvec*( equal( ... ) )"'),tw(e,t)),lT=Ex(ww,ww.MIN).setParameterLength(2,1/0),uT=Ex(ww,ww.MAX).setParameterLength(2,1/0),cT=Ex(ww,ww.STEP).setParameterLength(2),hT=Ex(ww,ww.REFLECT).setParameterLength(2),AT=Ex(ww,ww.DISTANCE).setParameterLength(2),dT=Ex(ww,ww.DIFFERENCE).setParameterLength(2),pT=Ex(ww,ww.DOT).setParameterLength(2),fT=Ex(ww,ww.CROSS).setParameterLength(2),mT=Ex(ww,ww.POW).setParameterLength(2),gT=Ex(ww,ww.POW,2).setParameterLength(1),vT=Ex(ww,ww.POW,3).setParameterLength(1),_T=Ex(ww,ww.POW,4).setParameterLength(1),yT=Ex(ww,ww.TRANSFORM_DIRECTION).setParameterLength(2),xT=e=>Zb(Yw(e),mT(Qw(e),1/3)),bT=e=>pT(e,e),wT=Ex(ww,ww.MIX).setParameterLength(3),TT=(e,t=0,n=1)=>Tx(new ww(ww.CLAMP,Tx(e),Tx(t),Tx(n))),ST=e=>TT(e),MT=Ex(ww,ww.REFRACT).setParameterLength(3),ET=Ex(ww,ww.SMOOTHSTEP).setParameterLength(3),CT=Ex(ww,ww.FACEFORWARD).setParameterLength(3),RT=Px((([e])=>{const t=pT(e.xy,qx(12.9898,78.233)),n=ew(t,Mw);return Vw(zw(n).mul(43758.5453))})),PT=(e,t,n)=>wT(t,n,e),NT=(e,t,n)=>ET(t,n,e),DT=(e,t)=>(console.warn('THREE.TSL: "atan2" is overloaded. Use "atan" instead.'),Xw(e,t)),LT=CT,IT=Bw;Ky("all",Cw),Ky("any",Rw),Ky("equals",oT),Ky("radians",Pw),Ky("degrees",Nw),Ky("exp",Dw),Ky("exp2",Lw),Ky("log",Iw),Ky("log2",Ow),Ky("sqrt",Uw),Ky("inverseSqrt",Bw),Ky("floor",Fw),Ky("ceil",kw),Ky("normalize",qw),Ky("fract",Vw),Ky("sin",zw),Ky("cos",Gw),Ky("tan",Hw),Ky("asin",jw),Ky("acos",Ww),Ky("atan",Xw),Ky("abs",Qw),Ky("sign",Yw),Ky("length",$w),Ky("lengthSq",bT),Ky("negate",Kw),Ky("oneMinus",Zw),Ky("dFdx",Jw),Ky("dFdy",eT),Ky("round",tT),Ky("reciprocal",nT),Ky("trunc",rT),Ky("fwidth",iT),Ky("atan2",DT),Ky("min",lT),Ky("max",uT),Ky("step",cT),Ky("reflect",hT),Ky("distance",AT),Ky("dot",pT),Ky("cross",fT),Ky("pow",mT),Ky("pow2",gT),Ky("pow3",vT),Ky("pow4",_T),Ky("transformDirection",yT),Ky("mix",PT),Ky("clamp",TT),Ky("refract",MT),Ky("smoothstep",NT),Ky("faceForward",CT),Ky("difference",dT),Ky("saturate",ST),Ky("cbrt",xT),Ky("transpose",sT),Ky("rand",RT);class OT extends Uy{static get type(){return"ConditionalNode"}constructor(e,t,n=null){super(),this.condNode=e,this.ifNode=t,this.elseNode=n}getNodeType(e){const{ifNode:t,elseNode:n}=e.getNodeProperties(this);if(void 0===t)return this.setup(e),this.getNodeType(e);const r=t.getNodeType(e);if(null!==n){const t=n.getNodeType(e);if(e.getTypeLength(t)>e.getTypeLength(r))return t}return r}setup(e){const t=this.condNode.cache(),n=this.ifNode.cache(),r=this.elseNode?this.elseNode.cache():null,i=e.context.nodeBlock;e.getDataFromNode(n).parentNodeBlock=i,null!==r&&(e.getDataFromNode(r).parentNodeBlock=i);const s=e.getNodeProperties(this);s.condNode=t,s.ifNode=n.context({nodeBlock:n}),s.elseNode=r?r.context({nodeBlock:r}):null}generate(e,t){const n=this.getNodeType(e),r=e.getDataFromNode(this);if(void 0!==r.nodeProperty)return r.nodeProperty;const{condNode:i,ifNode:s,elseNode:a}=e.getNodeProperties(this),o=e.currentFunctionNode,l="void"!==t,u=l?ib(n).build(e):"";r.nodeProperty=u;const c=i.build(e,"bool");e.addFlowCode(`\n${e.tab}if ( ${c} ) {\n\n`).addFlowTab();let h=s.build(e,n);if(h&&(l?h=u+" = "+h+";":(h="return "+h+";",null===o&&(console.warn("THREE.TSL: Return statement used in an inline 'Fn()'. Define a layout struct to allow return values."),h="// "+h))),e.removeFlowTab().addFlowCode(e.tab+"\t"+h+"\n\n"+e.tab+"}"),null!==a){e.addFlowCode(" else {\n\n").addFlowTab();let t=a.build(e,n);t&&(l?t=u+" = "+t+";":(t="return "+t+";",null===o&&(console.warn("THREE.TSL: Return statement used in an inline 'Fn()'. Define a layout struct to allow return values."),t="// "+t))),e.removeFlowTab().addFlowCode(e.tab+"\t"+t+"\n\n"+e.tab+"}\n\n")}else e.addFlowCode("\n\n");return e.format(u,n,t)}}const UT=Ex(OT).setParameterLength(2,3);Ky("select",UT);const BT=(...e)=>(console.warn("THREE.TSL: cond() has been renamed to select()."),UT(...e));Ky("cond",BT);class FT extends Uy{static get type(){return"ContextNode"}constructor(e,t={}){super(),this.isContextNode=!0,this.node=e,this.value=t}getScope(){return this.node.getScope()}getNodeType(e){return this.node.getNodeType(e)}analyze(e){this.node.build(e)}setup(e){const t=e.getContext();e.setContext({...e.context,...this.value});const n=this.node.build(e);return e.setContext(t),n}generate(e,t){const n=e.getContext();e.setContext({...e.context,...this.value});const r=this.node.build(e,t);return e.setContext(n),r}}const kT=Ex(FT).setParameterLength(1,2),qT=(e,t)=>kT(e,{label:t});Ky("context",kT),Ky("label",qT);class VT extends Uy{static get type(){return"VarNode"}constructor(e,t=null,n=!1){super(),this.node=e,this.name=t,this.global=!0,this.isVarNode=!0,this.readOnly=n}getMemberType(e,t){return this.node.getMemberType(e,t)}getElementType(e){return this.node.getElementType(e)}getNodeType(e){return this.node.getNodeType(e)}generate(e){const{node:t,name:n,readOnly:r}=this,{renderer:i}=e,s=!0===i.backend.isWebGPUBackend;let a=!1,o=!1;r&&(a=e.isDeterministic(t),o=s?r:a);const l=e.getVectorType(this.getNodeType(e)),u=t.build(e,l),c=e.getVarFromNode(this,n,l,void 0,o),h=e.getPropertyName(c);let A=h;if(o)if(s)A=a?`const ${h}`:`let ${h}`;else{const n=e.getArrayCount(t);A=`const ${e.getVar(c.type,h,n)}`}return e.addLineFlowCode(`${A} = ${u}`,this),h}}const zT=Ex(VT),GT=(e,t=null)=>zT(e,t).toStack(),HT=(e,t=null)=>zT(e,t,!0).toStack();Ky("toVar",GT),Ky("toConst",HT);const jT=e=>(console.warn('TSL: "temp( node )" is deprecated. Use "Var( node )" or "node.toVar()" instead.'),zT(e));Ky("temp",jT);class WT extends Uy{static get type(){return"VaryingNode"}constructor(e,t=null){super(),this.node=e,this.name=t,this.isVaryingNode=!0,this.interpolationType=null,this.interpolationSampling=null}isGlobal(){return!0}setInterpolation(e,t=null){return this.interpolationType=e,this.interpolationSampling=t,this}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}setupVarying(e){const t=e.getNodeProperties(this);let n=t.varying;if(void 0===n){const r=this.name,i=this.getNodeType(e),s=this.interpolationType,a=this.interpolationSampling;t.varying=n=e.getVaryingFromNode(this,r,i,s,a),t.node=this.node}return n.needsInterpolation||(n.needsInterpolation="fragment"===e.shaderStage),n}setup(e){this.setupVarying(e)}analyze(e){return this.setupVarying(e),this.node.analyze(e)}generate(e){const t=e.getNodeProperties(this),n=this.setupVarying(e),r="fragment"===e.shaderStage&&!0===t.reassignPosition&&e.context.needsPositionReassign;if(void 0===t.propertyName||r){const i=this.getNodeType(e),s=e.getPropertyName(n,Cy.VERTEX);e.flowNodeFromShaderStage(Cy.VERTEX,this.node,i,s),t.propertyName=s,r?t.reassignPosition=!1:void 0===t.reassignPosition&&e.context.isPositionNodeInput&&(t.reassignPosition=!0)}return e.getPropertyName(n)}}const XT=Ex(WT).setParameterLength(1,2),QT=e=>XT(e);Ky("toVarying",XT),Ky("toVertexStage",QT),Ky("varying",((...e)=>(console.warn("THREE.TSL: .varying() has been renamed to .toVarying()."),XT(...e)))),Ky("vertexStage",((...e)=>(console.warn("THREE.TSL: .vertexStage() has been renamed to .toVertexStage()."),XT(...e))));const YT=Px((([e])=>{const t=e.mul(.9478672986).add(.0521327014).pow(2.4),n=e.mul(.0773993808),r=e.lessThanEqual(.04045);return wT(t,n,r)})).setLayout({name:"sRGBTransferEOTF",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),$T=Px((([e])=>{const t=e.pow(.41666).mul(1.055).sub(.055),n=e.mul(12.92),r=e.lessThanEqual(.0031308);return wT(t,n,r)})).setLayout({name:"sRGBTransferOETF",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),KT="WorkingColorSpace",ZT="OutputColorSpace";class JT extends ky{static get type(){return"ColorSpaceNode"}constructor(e,t,n){super("vec4"),this.colorNode=e,this.source=t,this.target=n}resolveColorSpace(e,t){return t===KT?Ht.workingColorSpace:t===ZT?e.context.outputColorSpace||e.renderer.outputColorSpace:t}setup(e){const{colorNode:t}=this,n=this.resolveColorSpace(e,this.source),r=this.resolveColorSpace(e,this.target);let i=t;return!1!==Ht.enabled&&n!==r&&n&&r?(Ht.getTransfer(n)===at&&(i=Qx(YT(i.rgb),i.a)),Ht.getPrimaries(n)!==Ht.getPrimaries(r)&&(i=Qx(Jx(Ht._getMatrix(new It,n,r)).mul(i.rgb),i.a)),Ht.getTransfer(r)===at&&(i=Qx($T(i.rgb),i.a)),i):i}}const eS=e=>Tx(new JT(Tx(e),KT,ZT)),tS=e=>Tx(new JT(Tx(e),ZT,KT)),nS=(e,t)=>Tx(new JT(Tx(e),KT,t)),rS=(e,t)=>Tx(new JT(Tx(e),t,KT));Ky("toOutputColorSpace",eS),Ky("toWorkingColorSpace",tS),Ky("workingToColorSpace",nS),Ky("colorSpaceToWorking",rS);let iS=class extends By{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),n=this.referenceNode.getNodeType(),r=this.getNodeType();return e.format(t,n,r)}};class sS extends Uy{static get type(){return"ReferenceBaseNode"}constructor(e,t,n=null,r=null){super(),this.property=e,this.uniformType=t,this.object=n,this.count=r,this.properties=e.split("."),this.reference=n,this.node=null,this.group=null,this.updateType=Ry.OBJECT}setGroup(e){return this.group=e,this}element(e){return Tx(new iS(this,Tx(e)))}setNodeType(e){const t=Vb(null,e).getSelf();null!==this.group&&t.setGroup(this.group),this.node=t}getNodeType(e){return null===this.node&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let n=e[t[0]];for(let e=1;eTx(new aS(e,t,n));class lS extends ky{static get type(){return"ToneMappingNode"}constructor(e,t=cS,n=null){super("vec3"),this.toneMapping=e,this.exposureNode=t,this.colorNode=n}customCacheKey(){return fy(this.toneMapping)}setup(e){const t=this.colorNode||e.context.color,n=this.toneMapping;if(0===n)return t;let r=null;const i=e.renderer.library.getToneMappingFunction(n);return null!==i?r=Qx(i(t.rgb,this.exposureNode),t.a):(console.error("ToneMappingNode: Unsupported Tone Mapping configuration.",n),r=t),r}}const uS=(e,t,n)=>Tx(new lS(e,Tx(t),Tx(n))),cS=oS("toneMappingExposure","float");Ky("toneMapping",((e,t,n)=>uS(t,n,e)));class hS extends jy{static get type(){return"BufferAttributeNode"}constructor(e,t=null,n=0,r=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferStride=n,this.bufferOffset=r,this.usage=mt,this.instanced=!1,this.attribute=null,this.global=!0,e&&!0===e.isBufferAttribute&&(this.attribute=e,this.usage=e.usage,this.instanced=e.isInstancedBufferAttribute)}getHash(e){if(0===this.bufferStride&&0===this.bufferOffset){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getNodeType(e){return null===this.bufferType&&(this.bufferType=e.getTypeFromAttribute(this.attribute)),this.bufferType}setup(e){if(null!==this.attribute)return;const t=this.getNodeType(e),n=this.value,r=e.getTypeLength(t),i=this.bufferStride||r,s=this.bufferOffset,a=!0===n.isInterleavedBuffer?n:new Di(n,i),o=new Ii(a,r,s);a.setUsage(this.usage),this.attribute=o,this.attribute.isInstancedBufferAttribute=this.instanced}generate(e){const t=this.getNodeType(e),n=e.getBufferAttributeFromNode(this,t),r=e.getPropertyName(n);let i=null;if("vertex"===e.shaderStage||"compute"===e.shaderStage)this.name=r,i=r;else{i=XT(this).build(e,t)}return i}getInputType(){return"bufferAttribute"}setUsage(e){return this.usage=e,this.attribute&&!0===this.attribute.isBufferAttribute&&(this.attribute.usage=e),this}setInstanced(e){return this.instanced=e,this}}const AS=(e,t=null,n=0,r=0)=>Tx(new hS(e,t,n,r)),dS=(e,t=null,n=0,r=0)=>AS(e,t,n,r).setUsage(gt),pS=(e,t=null,n=0,r=0)=>AS(e,t,n,r).setInstanced(!0),fS=(e,t=null,n=0,r=0)=>dS(e,t,n,r).setInstanced(!0);Ky("toAttribute",(e=>AS(e.value)));class mS extends Uy{static get type(){return"ComputeNode"}constructor(e,t,n=[64]){super("void"),this.isComputeNode=!0,this.computeNode=e,this.count=t,this.workgroupSize=n,this.dispatchCount=0,this.version=1,this.name="",this.updateBeforeType=Ry.OBJECT,this.onInitFunction=null,this.updateDispatchCount()}dispose(){this.dispatchEvent({type:"dispose"})}label(e){return this.name=e,this}updateDispatchCount(){const{count:e,workgroupSize:t}=this;let n=t[0];for(let e=1;eTx(new mS(Tx(e),t,n));Ky("compute",gS);class vS extends Uy{static get type(){return"CacheNode"}constructor(e,t=!0){super(),this.node=e,this.parent=t,this.isCacheNode=!0}getNodeType(e){const t=e.getCache(),n=e.getCacheFromNode(this,this.parent);e.setCache(n);const r=this.node.getNodeType(e);return e.setCache(t),r}build(e,...t){const n=e.getCache(),r=e.getCacheFromNode(this,this.parent);e.setCache(r);const i=this.node.build(e,...t);return e.setCache(n),i}}const _S=(e,t)=>Tx(new vS(Tx(e),t));Ky("cache",_S);class yS extends Uy{static get type(){return"BypassNode"}constructor(e,t){super(),this.isBypassNode=!0,this.outputNode=e,this.callNode=t}getNodeType(e){return this.outputNode.getNodeType(e)}generate(e){const t=this.callNode.build(e,"void");return""!==t&&e.addLineFlowCode(t,this),this.outputNode.build(e)}}const xS=Ex(yS).setParameterLength(2);Ky("bypass",xS);class bS extends Uy{static get type(){return"RemapNode"}constructor(e,t,n,r=Ux(0),i=Ux(1)){super(),this.node=e,this.inLowNode=t,this.inHighNode=n,this.outLowNode=r,this.outHighNode=i,this.doClamp=!0}setup(){const{node:e,inLowNode:t,inHighNode:n,outLowNode:r,outHighNode:i,doClamp:s}=this;let a=e.sub(t).div(n.sub(t));return!0===s&&(a=a.clamp()),a.mul(i.sub(r)).add(r)}}const wS=Ex(bS,null,null,{doClamp:!1}).setParameterLength(3,5),TS=Ex(bS).setParameterLength(3,5);Ky("remap",wS),Ky("remapClamp",TS);class SS extends Uy{static get type(){return"ExpressionNode"}constructor(e="",t="void"){super(t),this.snippet=e}generate(e,t){const n=this.getNodeType(e),r=this.snippet;if("void"!==n)return e.format(r,n,t);e.addLineFlowCode(r,this)}}const MS=Ex(SS).setParameterLength(1,2),ES=e=>(e?UT(e,MS("discard")):MS("discard")).toStack();Ky("discard",ES);class CS extends ky{static get type(){return"RenderOutputNode"}constructor(e,t,n){super("vec4"),this.colorNode=e,this.toneMapping=t,this.outputColorSpace=n,this.isRenderOutputNode=!0}setup({context:e}){let t=this.colorNode||e.color;const n=(null!==this.toneMapping?this.toneMapping:e.toneMapping)||0,r=(null!==this.outputColorSpace?this.outputColorSpace:e.outputColorSpace)||nt;return 0!==n&&(t=t.toneMapping(n)),r!==nt&&r!==Ht.workingColorSpace&&(t=t.workingToColorSpace(r)),t}}const RS=(e,t=null,n=null)=>Tx(new CS(Tx(e),t,n));Ky("renderOutput",RS);class PS extends ky{static get type(){return"DebugNode"}constructor(e,t=null){super(),this.node=e,this.callback=t}getNodeType(e){return this.node.getNodeType(e)}setup(e){return this.node.build(e)}analyze(e){return this.node.build(e)}generate(e){const t=this.callback,n=this.node.build(e),r="--- TSL debug - "+e.shaderStage+" shader ---",i="-".repeat(r.length);let s="";return s+="// #"+r+"#\n",s+=e.flow.code.replace(/^\t/gm,"")+"\n",s+="/* ... */ "+n+" /* ... */\n",s+="// #"+i+"#\n",null!==t?t(e,s):console.log(s),n}}const NS=(e,t=null)=>Tx(new PS(Tx(e),t));Ky("debug",NS);class DS extends Uy{static get type(){return"AttributeNode"}constructor(e,t=null){super(t),this.global=!0,this._attributeName=e}getHash(e){return this.getAttributeName(e)}getNodeType(e){let t=this.nodeType;if(null===t){const n=this.getAttributeName(e);if(e.hasGeometryAttribute(n)){const r=e.geometry.getAttribute(n);t=e.getTypeFromAttribute(r)}else t="float"}return t}setAttributeName(e){return this._attributeName=e,this}getAttributeName(){return this._attributeName}generate(e){const t=this.getAttributeName(e),n=this.getNodeType(e);if(!0===e.hasGeometryAttribute(t)){const r=e.geometry.getAttribute(t),i=e.getTypeFromAttribute(r),s=e.getAttribute(t,i);if("vertex"===e.shaderStage)return e.format(s.name,i,n);return XT(this).build(e,n)}return console.warn(`AttributeNode: Vertex attribute "${t}" not found on geometry.`),e.generateConst(n)}serialize(e){super.serialize(e),e.global=this.global,e._attributeName=this._attributeName}deserialize(e){super.deserialize(e),this.global=e.global,this._attributeName=e._attributeName}}const LS=(e,t=null)=>Tx(new DS(e,t)),IS=(e=0)=>LS("uv"+(e>0?e:""),"vec2");class OS extends Uy{static get type(){return"TextureSizeNode"}constructor(e,t=null){super("uvec2"),this.isTextureSizeNode=!0,this.textureNode=e,this.levelNode=t}generate(e,t){const n=this.textureNode.build(e,"property"),r=null===this.levelNode?"0":this.levelNode.build(e,"int");return e.format(`${e.getMethod("textureDimensions")}( ${n}, ${r} )`,this.getNodeType(e),t)}}const US=Ex(OS).setParameterLength(1,2);class BS extends qb{static get type(){return"MaxMipLevelNode"}constructor(e){super(0),this._textureNode=e,this.updateType=Ry.FRAME}get textureNode(){return this._textureNode}get texture(){return this._textureNode.value}update(){const e=this.texture,t=e.images,n=t&&t.length>0?t[0]&&t[0].image||t[0]:e.image;if(n&&void 0!==n.width){const{width:e,height:t}=n;this.value=Math.log2(Math.max(e,t))}}}const FS=Ex(BS).setParameterLength(1);class kS extends qb{static get type(){return"TextureNode"}constructor(e,t=null,n=null,r=null){super(e),this.isTextureNode=!0,this.uvNode=t,this.levelNode=n,this.biasNode=r,this.compareNode=null,this.depthNode=null,this.gradNode=null,this.sampler=!0,this.updateMatrix=!1,this.updateType=Ry.NONE,this.referenceNode=null,this._value=e,this._matrixUniform=null,this.setUpdateMatrix(null===t)}set value(e){this.referenceNode?this.referenceNode.value=e:this._value=e}get value(){return this.referenceNode?this.referenceNode.value:this._value}getUniformHash(){return this.value.uuid}getNodeType(){return!0===this.value.isDepthTexture?"float":this.value.type===oe?"uvec4":this.value.type===ae?"ivec4":"vec4"}getInputType(){return"texture"}getDefaultUV(){return IS(this.value.channel)}updateReference(){return this.value}getTransformedUV(e){return null===this._matrixUniform&&(this._matrixUniform=Vb(this.value.matrix)),this._matrixUniform.mul(Hx(e,1)).xy}setUpdateMatrix(e){return this.updateMatrix=e,this.updateType=e?Ry.OBJECT:Ry.NONE,this}setupUV(e,t){const n=this.value;return e.isFlipY()&&(n.image instanceof ImageBitmap&&!0===n.flipY||!0===n.isRenderTargetTexture||!0===n.isFramebufferTexture||!0===n.isDepthTexture)&&(t=this.sampler?t.flipY():t.setY(Bx(US(this,this.levelNode).y).sub(t.y).sub(1))),t}setup(e){const t=e.getNodeProperties(this);t.referenceNode=this.referenceNode;const n=this.value;if(!n||!0!==n.isTexture)throw new Error("THREE.TSL: `texture( value )` function expects a valid instance of THREE.Texture().");let r=this.uvNode;null!==r&&!0!==e.context.forceUVContext||!e.context.getUV||(r=e.context.getUV(this,e)),r||(r=this.getDefaultUV()),!0===this.updateMatrix&&(r=this.getTransformedUV(r)),r=this.setupUV(e,r);let i=this.levelNode;null===i&&e.context.getTextureLevel&&(i=e.context.getTextureLevel(this)),t.uvNode=r,t.levelNode=i,t.biasNode=this.biasNode,t.compareNode=this.compareNode,t.gradNode=this.gradNode,t.depthNode=this.depthNode}generateUV(e,t){return t.build(e,!0===this.sampler?"vec2":"ivec2")}generateSnippet(e,t,n,r,i,s,a,o){const l=this.value;let u;return u=r?e.generateTextureLevel(l,t,n,r,s):i?e.generateTextureBias(l,t,n,i,s):o?e.generateTextureGrad(l,t,n,o,s):a?e.generateTextureCompare(l,t,n,a,s):!1===this.sampler?e.generateTextureLoad(l,t,n,s):e.generateTexture(l,t,n,s),u}generate(e,t){const n=this.value,r=e.getNodeProperties(this),i=super.generate(e,"property");if(/^sampler/.test(t))return i+"_sampler";if(e.isReference(t))return i;{const s=e.getDataFromNode(this);let a=s.propertyName;if(void 0===a){const{uvNode:t,levelNode:n,biasNode:o,compareNode:l,depthNode:u,gradNode:c}=r,h=this.generateUV(e,t),A=n?n.build(e,"float"):null,d=o?o.build(e,"float"):null,p=u?u.build(e,"int"):null,f=l?l.build(e,"float"):null,m=c?[c[0].build(e,"vec2"),c[1].build(e,"vec2")]:null,g=e.getVarFromNode(this);a=e.getPropertyName(g);const v=this.generateSnippet(e,i,h,A,d,p,f,m);e.addLineFlowCode(`${a} = ${v}`,this),s.snippet=v,s.propertyName=a}let o=a;const l=this.getNodeType(e);return e.needsToWorkingColorSpace(n)&&(o=rS(MS(o,l),n.colorSpace).setup(e).build(e,l)),e.format(o,l,t)}}setSampler(e){return this.sampler=e,this}getSampler(){return this.sampler}uv(e){return console.warn("THREE.TextureNode: .uv() has been renamed. Use .sample() instead."),this.sample(e)}sample(e){const t=this.clone();return t.uvNode=Tx(e),t.referenceNode=this.getSelf(),Tx(t)}blur(e){const t=this.clone();t.biasNode=Tx(e).mul(FS(t)),t.referenceNode=this.getSelf();const n=t.value;return!1===t.generateMipmaps&&(n&&!1===n.generateMipmaps||n.minFilter===$||n.magFilter===$)&&(console.warn("THREE.TSL: texture().blur() requires mipmaps and sampling. Use .generateMipmaps=true and .minFilter/.magFilter=THREE.LinearFilter in the Texture."),t.biasNode=null),Tx(t)}level(e){const t=this.clone();return t.levelNode=Tx(e),t.referenceNode=this.getSelf(),Tx(t)}size(e){return US(this,e)}bias(e){const t=this.clone();return t.biasNode=Tx(e),t.referenceNode=this.getSelf(),Tx(t)}compare(e){const t=this.clone();return t.compareNode=Tx(e),t.referenceNode=this.getSelf(),Tx(t)}grad(e,t){const n=this.clone();return n.gradNode=[Tx(e),Tx(t)],n.referenceNode=this.getSelf(),Tx(n)}depth(e){const t=this.clone();return t.depthNode=Tx(e),t.referenceNode=this.getSelf(),Tx(t)}serialize(e){super.serialize(e),e.value=this.value.toJSON(e.meta).uuid,e.sampler=this.sampler,e.updateMatrix=this.updateMatrix,e.updateType=this.updateType}deserialize(e){super.deserialize(e),this.value=e.meta.textures[e.value],this.sampler=e.sampler,this.updateMatrix=e.updateMatrix,this.updateType=e.updateType}update(){const e=this.value,t=this._matrixUniform;null!==t&&(t.value=e.matrix),!0===e.matrixAutoUpdate&&e.updateMatrix()}clone(){const e=new this.constructor(this.value,this.uvNode,this.levelNode,this.biasNode);return e.sampler=this.sampler,e.depthNode=this.depthNode,e.compareNode=this.compareNode,e.gradNode=this.gradNode,e}}const qS=Ex(kS).setParameterLength(1,4),VS=(...e)=>qS(...e).setSampler(!1);class zS extends qb{static get type(){return"BufferNode"}constructor(e,t,n=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferCount=n}getElementType(e){return this.getNodeType(e)}getInputType(){return"buffer"}}const GS=(e,t,n)=>Tx(new zS(e,t,n));class HS extends By{static get type(){return"UniformArrayElementNode"}constructor(e,t){super(e,t),this.isArrayBufferElementNode=!0}generate(e){const t=super.generate(e),n=this.getNodeType(),r=this.node.getPaddedType();return e.format(t,r,n)}}class jS extends zS{static get type(){return"UniformArrayNode"}constructor(e,t=null){super(null),this.array=e,this.elementType=null===t?wy(e[0]):t,this.paddedType=this.getPaddedType(),this.updateType=Ry.RENDER,this.isArrayBufferNode=!0}getNodeType(){return this.paddedType}getElementType(){return this.elementType}getPaddedType(){const e=this.elementType;let t="vec4";return"mat2"===e?t="mat2":!0===/mat/.test(e)?t="mat4":"i"===e.charAt(0)?t="ivec4":"u"===e.charAt(0)&&(t="uvec4"),t}update(){const{array:e,value:t}=this,n=this.elementType;if("float"===n||"int"===n||"uint"===n)for(let n=0;nTx(new jS(e,t));const XS=Ex(class extends Uy{constructor(e){super("float"),this.name=e,this.isBuiltinNode=!0}generate(){return this.name}}).setParameterLength(1),QS=Vb(0,"uint").label("u_cameraIndex").setGroup(Ub("cameraIndex")).toVarying("v_cameraIndex"),YS=Vb("float").label("cameraNear").setGroup(Fb).onRenderUpdate((({camera:e})=>e.near)),$S=Vb("float").label("cameraFar").setGroup(Fb).onRenderUpdate((({camera:e})=>e.far)),KS=Px((({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const n=[];for(const t of e.cameras)n.push(t.projectionMatrix);t=WS(n).setGroup(Fb).label("cameraProjectionMatrices").element(e.isMultiViewCamera?XS("gl_ViewID_OVR"):QS).toVar("cameraProjectionMatrix")}else t=Vb("mat4").label("cameraProjectionMatrix").setGroup(Fb).onRenderUpdate((({camera:e})=>e.projectionMatrix));return t})).once()(),ZS=Px((({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const n=[];for(const t of e.cameras)n.push(t.projectionMatrixInverse);t=WS(n).setGroup(Fb).label("cameraProjectionMatricesInverse").element(e.isMultiViewCamera?XS("gl_ViewID_OVR"):QS).toVar("cameraProjectionMatrixInverse")}else t=Vb("mat4").label("cameraProjectionMatrixInverse").setGroup(Fb).onRenderUpdate((({camera:e})=>e.projectionMatrixInverse));return t})).once()(),JS=Px((({camera:e})=>{let t;if(e.isArrayCamera&&e.cameras.length>0){const n=[];for(const t of e.cameras)n.push(t.matrixWorldInverse);t=WS(n).setGroup(Fb).label("cameraViewMatrices").element(e.isMultiViewCamera?XS("gl_ViewID_OVR"):QS).toVar("cameraViewMatrix")}else t=Vb("mat4").label("cameraViewMatrix").setGroup(Fb).onRenderUpdate((({camera:e})=>e.matrixWorldInverse));return t})).once()(),eM=Vb("mat4").label("cameraWorldMatrix").setGroup(Fb).onRenderUpdate((({camera:e})=>e.matrixWorld)),tM=Vb("mat3").label("cameraNormalMatrix").setGroup(Fb).onRenderUpdate((({camera:e})=>e.normalMatrix)),nM=Vb(new on).label("cameraPosition").setGroup(Fb).onRenderUpdate((({camera:e},t)=>t.value.setFromMatrixPosition(e.matrixWorld))),rM=new Cn;class iM extends Uy{static get type(){return"Object3DNode"}constructor(e,t=null){super(),this.scope=e,this.object3d=t,this.updateType=Ry.OBJECT,this._uniformNode=new qb(null)}getNodeType(){const e=this.scope;return e===iM.WORLD_MATRIX?"mat4":e===iM.POSITION||e===iM.VIEW_POSITION||e===iM.DIRECTION||e===iM.SCALE?"vec3":e===iM.RADIUS?"float":void 0}update(e){const t=this.object3d,n=this._uniformNode,r=this.scope;if(r===iM.WORLD_MATRIX)n.value=t.matrixWorld;else if(r===iM.POSITION)n.value=n.value||new on,n.value.setFromMatrixPosition(t.matrixWorld);else if(r===iM.SCALE)n.value=n.value||new on,n.value.setFromMatrixScale(t.matrixWorld);else if(r===iM.DIRECTION)n.value=n.value||new on,t.getWorldDirection(n.value);else if(r===iM.VIEW_POSITION){const r=e.camera;n.value=n.value||new on,n.value.setFromMatrixPosition(t.matrixWorld),n.value.applyMatrix4(r.matrixWorldInverse)}else if(r===iM.RADIUS){const r=e.object.geometry;null===r.boundingSphere&&r.computeBoundingSphere(),rM.copy(r.boundingSphere).applyMatrix4(t.matrixWorld),n.value=rM.radius}}generate(e){const t=this.scope;return t===iM.WORLD_MATRIX?this._uniformNode.nodeType="mat4":t===iM.POSITION||t===iM.VIEW_POSITION||t===iM.DIRECTION||t===iM.SCALE?this._uniformNode.nodeType="vec3":t===iM.RADIUS&&(this._uniformNode.nodeType="float"),this._uniformNode.build(e)}serialize(e){super.serialize(e),e.scope=this.scope}deserialize(e){super.deserialize(e),this.scope=e.scope}}iM.WORLD_MATRIX="worldMatrix",iM.POSITION="position",iM.SCALE="scale",iM.VIEW_POSITION="viewPosition",iM.DIRECTION="direction",iM.RADIUS="radius";const sM=Ex(iM,iM.DIRECTION).setParameterLength(1),aM=Ex(iM,iM.WORLD_MATRIX).setParameterLength(1),oM=Ex(iM,iM.POSITION).setParameterLength(1),lM=Ex(iM,iM.SCALE).setParameterLength(1),uM=Ex(iM,iM.VIEW_POSITION).setParameterLength(1),cM=Ex(iM,iM.RADIUS).setParameterLength(1);class hM extends iM{static get type(){return"ModelNode"}constructor(e){super(e)}update(e){this.object3d=e.object,super.update(e)}}const AM=Cx(hM,hM.DIRECTION),dM=Cx(hM,hM.WORLD_MATRIX),pM=Cx(hM,hM.POSITION),fM=Cx(hM,hM.SCALE),mM=Cx(hM,hM.VIEW_POSITION),gM=Cx(hM,hM.RADIUS),vM=Vb(new It).onObjectUpdate((({object:e},t)=>t.value.getNormalMatrix(e.matrixWorld))),_M=Vb(new Bn).onObjectUpdate((({object:e},t)=>t.value.copy(e.matrixWorld).invert())),yM=Px((e=>e.renderer.overrideNodes.modelViewMatrix||xM)).once()().toVar("modelViewMatrix"),xM=JS.mul(dM),bM=Px((e=>(e.context.isHighPrecisionModelViewMatrix=!0,Vb("mat4").onObjectUpdate((({object:e,camera:t})=>e.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse,e.matrixWorld)))))).once()().toVar("highpModelViewMatrix"),wM=Px((e=>{const t=e.context.isHighPrecisionModelViewMatrix;return Vb("mat3").onObjectUpdate((({object:e,camera:n})=>(!0!==t&&e.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,e.matrixWorld),e.normalMatrix.getNormalMatrix(e.modelViewMatrix))))})).once()().toVar("highpModelNormalViewMatrix"),TM=LS("position","vec3"),SM=TM.toVarying("positionLocal"),MM=TM.toVarying("positionPrevious"),EM=dM.mul(SM).xyz.toVarying("v_positionWorld").context({needsPositionReassign:!0}),CM=SM.transformDirection(dM).toVarying("v_positionWorldDirection").normalize().toVar("positionWorldDirection").context({needsPositionReassign:!0}),RM=Px((e=>e.context.setupPositionView()),"vec3").once()().toVarying("v_positionView").context({needsPositionReassign:!0}),PM=RM.negate().toVarying("v_positionViewDirection").normalize().toVar("positionViewDirection");class NM extends Uy{static get type(){return"FrontFacingNode"}constructor(){super("bool"),this.isFrontFacingNode=!0}generate(e){const{renderer:t,material:n}=e;return t.coordinateSystem===_t&&1===n.side?"false":e.getFrontFacing()}}const DM=Cx(NM),LM=Ux(DM).mul(2).sub(1),IM=LS("normal","vec3"),OM=Px((e=>!1===e.geometry.hasAttribute("normal")?(console.warn('THREE.TSL: Vertex attribute "normal" not found on geometry.'),Hx(0,1,0)):IM),"vec3").once()().toVar("normalLocal"),UM=RM.dFdx().cross(RM.dFdy()).normalize().toVar("normalFlat"),BM=Px((e=>{let t;return t=!0===e.material.flatShading?UM:XT(GM(OM),"v_normalView").normalize(),t}),"vec3").once()().toVar("normalView"),FM=Px((e=>{let t=BM.transformDirection(JS);return!0!==e.material.flatShading&&(t=XT(t,"v_normalWorld")),t}),"vec3").once()().normalize().toVar("normalWorld"),kM=Px((e=>{let t=e.context.setupNormal().context({getUV:null});return!0!==e.material.flatShading&&(t=t.mul(LM)),t}),"vec3").once()().toVar("transformedNormalView"),qM=kM.transformDirection(JS).toVar("transformedNormalWorld"),VM=Px((e=>{let t=e.context.setupClearcoatNormal().context({getUV:null});return!0!==e.material.flatShading&&(t=t.mul(LM)),t}),"vec3").once()().toVar("transformedClearcoatNormalView"),zM=Px((([e,t=dM])=>{const n=Jx(t),r=e.div(Hx(n[0].dot(n[0]),n[1].dot(n[1]),n[2].dot(n[2])));return n.mul(r).xyz})),GM=Px((([e],t)=>{const n=t.renderer.overrideNodes.modelNormalViewMatrix;if(null!==n)return n.transformDirection(e);const r=vM.mul(e);return JS.transformDirection(r)})),HM=new Xn,jM=new Bn,WM=Vb(0).onReference((({material:e})=>e)).onObjectUpdate((({material:e})=>e.refractionRatio)),XM=Vb(1).onReference((({material:e})=>e)).onObjectUpdate((function({material:e,scene:t}){return e.envMap?e.envMapIntensity:t.environmentIntensity})),QM=Vb(new Bn).onReference((function(e){return e.material})).onObjectUpdate((function({material:e,scene:t}){const n=null!==t.environment&&null===e.envMap?t.environmentRotation:e.envMapRotation;return n?(HM.copy(n),jM.makeRotationFromEuler(HM)):jM.identity(),jM})),YM=PM.negate().reflect(kM),$M=PM.negate().refract(kM,WM),KM=YM.transformDirection(JS).toVar("reflectVector"),ZM=$M.transformDirection(JS).toVar("reflectVector");class JM extends kS{static get type(){return"CubeTextureNode"}constructor(e,t=null,n=null,r=null){super(e,t,n,r),this.isCubeTextureNode=!0}getInputType(){return"cubeTexture"}getDefaultUV(){const e=this.value;return e.mapping===z?KM:e.mapping===G?ZM:(console.error('THREE.CubeTextureNode: Mapping "%s" not supported.',e.mapping),Hx(0,0,0))}setUpdateMatrix(){}setupUV(e,t){const n=this.value;return e.renderer.coordinateSystem!==yt&&n.isRenderTargetTexture||(t=Hx(t.x.negate(),t.yz)),QM.mul(t)}generateUV(e,t){return t.build(e,"vec3")}}const eE=Ex(JM).setParameterLength(1,4).setName("cubeTexture");class tE extends By{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),n=this.referenceNode.getNodeType(),r=this.getNodeType();return e.format(t,n,r)}}class nE extends Uy{static get type(){return"ReferenceNode"}constructor(e,t,n=null,r=null){super(),this.property=e,this.uniformType=t,this.object=n,this.count=r,this.properties=e.split("."),this.reference=n,this.node=null,this.group=null,this.name=null,this.updateType=Ry.OBJECT}element(e){return Tx(new tE(this,Tx(e)))}setGroup(e){return this.group=e,this}label(e){return this.name=e,this}setNodeType(e){let t=null;t=null!==this.count?GS(null,e,this.count):Array.isArray(this.getValueFromReference())?WS(null,e):"texture"===e?qS(null):"cubeTexture"===e?eE(null):Vb(null,e),null!==this.group&&t.setGroup(this.group),null!==this.name&&t.label(this.name),this.node=t.getSelf()}getNodeType(e){return null===this.node&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let n=e[t[0]];for(let e=1;eTx(new nE(e,t,n)),iE=(e,t,n,r)=>Tx(new nE(e,t,r,n));class sE extends nE{static get type(){return"MaterialReferenceNode"}constructor(e,t,n=null){super(e,t,n),this.material=n,this.isMaterialReferenceNode=!0}updateReference(e){return this.reference=null!==this.material?this.material:e.material,this.reference}}const aE=(e,t,n=null)=>Tx(new sE(e,t,n)),oE=Px((e=>(!1===e.geometry.hasAttribute("tangent")&&e.geometry.computeTangents(),LS("tangent","vec4"))))(),lE=oE.xyz.toVar("tangentLocal"),uE=yM.mul(Qx(lE,0)).xyz.toVarying("v_tangentView").normalize().toVar("tangentView"),cE=uE.transformDirection(JS).toVarying("v_tangentWorld").normalize().toVar("tangentWorld"),hE=uE.toVar("transformedTangentView"),AE=hE.transformDirection(JS).normalize().toVar("transformedTangentWorld"),dE=Px((([e,t],n)=>{let r=e.mul(oE.w).xyz;return!0!==n.material.flatShading&&(r=XT(e,t)),r})).once(),pE=dE(IM.cross(oE),"v_bitangentGeometry").normalize().toVar("bitangentGeometry"),fE=dE(OM.cross(lE),"v_bitangentLocal").normalize().toVar("bitangentLocal"),mE=dE(BM.cross(uE),"v_bitangentView").normalize().toVar("bitangentView"),gE=dE(FM.cross(cE),"v_bitangentWorld").normalize().toVar("bitangentWorld"),vE=dE(kM.cross(hE),"v_transformedBitangentView").normalize().toVar("transformedBitangentView"),_E=vE.transformDirection(JS).normalize().toVar("transformedBitangentWorld"),yE=Jx(uE,mE,BM),xE=PM.mul(yE),bE=(()=>{let e=yb.cross(PM);return e=e.cross(yb).normalize(),e=wT(e,kM,vb.mul(lb.oneMinus()).oneMinus().pow2().pow2()).normalize(),e})(),wE=Px((e=>{const{eye_pos:t,surf_norm:n,mapN:r,uv:i}=e,s=t.dFdx(),a=t.dFdy(),o=i.dFdx(),l=i.dFdy(),u=n,c=a.cross(u),h=u.cross(s),A=c.mul(o.x).add(h.mul(l.x)),d=c.mul(o.y).add(h.mul(l.y)),p=A.dot(A).max(d.dot(d)),f=LM.mul(p.inverseSqrt());return $b(A.mul(r.x,f),d.mul(r.y,f),u.mul(r.z)).normalize()}));class TE extends ky{static get type(){return"NormalMapNode"}constructor(e,t=null){super("vec3"),this.node=e,this.scaleNode=t,this.normalMapType=0}setup(e){const{normalMapType:t,scaleNode:n}=this;let r=this.node.mul(2).sub(1);null!==n&&(r=Hx(r.xy.mul(n),r.z));let i=null;if(1===t)i=GM(r);else if(0===t){i=!0===e.hasGeometryAttribute("tangent")?yE.mul(r).normalize():wE({eye_pos:RM,surf_norm:BM,mapN:r,uv:IS()})}return i}}const SE=Ex(TE).setParameterLength(1,2),ME=Px((({textureNode:e,bumpScale:t})=>{const n=t=>e.cache().context({getUV:e=>t(e.uvNode||IS()),forceUVContext:!0}),r=Ux(n((e=>e)));return qx(Ux(n((e=>e.add(e.dFdx())))).sub(r),Ux(n((e=>e.add(e.dFdy())))).sub(r)).mul(t)})),EE=Px((e=>{const{surf_pos:t,surf_norm:n,dHdxy:r}=e,i=t.dFdx().normalize(),s=n,a=t.dFdy().normalize().cross(s),o=s.cross(i),l=i.dot(a).mul(LM),u=l.sign().mul(r.x.mul(a).add(r.y.mul(o)));return l.abs().mul(n).sub(u).normalize()}));class CE extends ky{static get type(){return"BumpMapNode"}constructor(e,t=null){super("vec3"),this.textureNode=e,this.scaleNode=t}setup(){const e=null!==this.scaleNode?this.scaleNode:1,t=ME({textureNode:this.textureNode,bumpScale:e});return EE({surf_pos:RM,surf_norm:BM,dHdxy:t})}}const RE=Ex(CE).setParameterLength(1,2),PE=new Map;class NE extends Uy{static get type(){return"MaterialNode"}constructor(e){super(),this.scope=e}getCache(e,t){let n=PE.get(e);return void 0===n&&(n=aE(e,t),PE.set(e,n)),n}getFloat(e){return this.getCache(e,"float")}getColor(e){return this.getCache(e,"color")}getTexture(e){return this.getCache("map"===e?"map":e+"Map","texture")}setup(e){const t=e.context.material,n=this.scope;let r=null;if(n===NE.COLOR){const e=void 0!==t.color?this.getColor(n):Hx();r=t.map&&!0===t.map.isTexture?e.mul(this.getTexture("map")):e}else if(n===NE.OPACITY){const e=this.getFloat(n);r=t.alphaMap&&!0===t.alphaMap.isTexture?e.mul(this.getTexture("alpha")):e}else if(n===NE.SPECULAR_STRENGTH)r=t.specularMap&&!0===t.specularMap.isTexture?this.getTexture("specular").r:Ux(1);else if(n===NE.SPECULAR_INTENSITY){const e=this.getFloat(n);r=t.specularIntensityMap&&!0===t.specularIntensityMap.isTexture?e.mul(this.getTexture(n).a):e}else if(n===NE.SPECULAR_COLOR){const e=this.getColor(n);r=t.specularColorMap&&!0===t.specularColorMap.isTexture?e.mul(this.getTexture(n).rgb):e}else if(n===NE.ROUGHNESS){const e=this.getFloat(n);r=t.roughnessMap&&!0===t.roughnessMap.isTexture?e.mul(this.getTexture(n).g):e}else if(n===NE.METALNESS){const e=this.getFloat(n);r=t.metalnessMap&&!0===t.metalnessMap.isTexture?e.mul(this.getTexture(n).b):e}else if(n===NE.EMISSIVE){const e=this.getFloat("emissiveIntensity"),i=this.getColor(n).mul(e);r=t.emissiveMap&&!0===t.emissiveMap.isTexture?i.mul(this.getTexture(n)):i}else if(n===NE.NORMAL)t.normalMap?(r=SE(this.getTexture("normal"),this.getCache("normalScale","vec2")),r.normalMapType=t.normalMapType):r=t.bumpMap?RE(this.getTexture("bump").r,this.getFloat("bumpScale")):BM;else if(n===NE.CLEARCOAT){const e=this.getFloat(n);r=t.clearcoatMap&&!0===t.clearcoatMap.isTexture?e.mul(this.getTexture(n).r):e}else if(n===NE.CLEARCOAT_ROUGHNESS){const e=this.getFloat(n);r=t.clearcoatRoughnessMap&&!0===t.clearcoatRoughnessMap.isTexture?e.mul(this.getTexture(n).r):e}else if(n===NE.CLEARCOAT_NORMAL)r=t.clearcoatNormalMap?SE(this.getTexture(n),this.getCache(n+"Scale","vec2")):BM;else if(n===NE.SHEEN){const e=this.getColor("sheenColor").mul(this.getFloat("sheen"));r=t.sheenColorMap&&!0===t.sheenColorMap.isTexture?e.mul(this.getTexture("sheenColor").rgb):e}else if(n===NE.SHEEN_ROUGHNESS){const e=this.getFloat(n);r=t.sheenRoughnessMap&&!0===t.sheenRoughnessMap.isTexture?e.mul(this.getTexture(n).a):e,r=r.clamp(.07,1)}else if(n===NE.ANISOTROPY)if(t.anisotropyMap&&!0===t.anisotropyMap.isTexture){const e=this.getTexture(n);r=Zx(fC.x,fC.y,fC.y.negate(),fC.x).mul(e.rg.mul(2).sub(qx(1)).normalize().mul(e.b))}else r=fC;else if(n===NE.IRIDESCENCE_THICKNESS){const e=rE("1","float",t.iridescenceThicknessRange);if(t.iridescenceThicknessMap){const i=rE("0","float",t.iridescenceThicknessRange);r=e.sub(i).mul(this.getTexture(n).g).add(i)}else r=e}else if(n===NE.TRANSMISSION){const e=this.getFloat(n);r=t.transmissionMap?e.mul(this.getTexture(n).r):e}else if(n===NE.THICKNESS){const e=this.getFloat(n);r=t.thicknessMap?e.mul(this.getTexture(n).g):e}else if(n===NE.IOR)r=this.getFloat(n);else if(n===NE.LIGHT_MAP)r=this.getTexture(n).rgb.mul(this.getFloat("lightMapIntensity"));else if(n===NE.AO)r=this.getTexture(n).r.sub(1).mul(this.getFloat("aoMapIntensity")).add(1);else{const t=this.getNodeType(e);r=this.getCache(n,t)}return r}}NE.ALPHA_TEST="alphaTest",NE.COLOR="color",NE.OPACITY="opacity",NE.SHININESS="shininess",NE.SPECULAR="specular",NE.SPECULAR_STRENGTH="specularStrength",NE.SPECULAR_INTENSITY="specularIntensity",NE.SPECULAR_COLOR="specularColor",NE.REFLECTIVITY="reflectivity",NE.ROUGHNESS="roughness",NE.METALNESS="metalness",NE.NORMAL="normal",NE.CLEARCOAT="clearcoat",NE.CLEARCOAT_ROUGHNESS="clearcoatRoughness",NE.CLEARCOAT_NORMAL="clearcoatNormal",NE.EMISSIVE="emissive",NE.ROTATION="rotation",NE.SHEEN="sheen",NE.SHEEN_ROUGHNESS="sheenRoughness",NE.ANISOTROPY="anisotropy",NE.IRIDESCENCE="iridescence",NE.IRIDESCENCE_IOR="iridescenceIOR",NE.IRIDESCENCE_THICKNESS="iridescenceThickness",NE.IOR="ior",NE.TRANSMISSION="transmission",NE.THICKNESS="thickness",NE.ATTENUATION_DISTANCE="attenuationDistance",NE.ATTENUATION_COLOR="attenuationColor",NE.LINE_SCALE="scale",NE.LINE_DASH_SIZE="dashSize",NE.LINE_GAP_SIZE="gapSize",NE.LINE_WIDTH="linewidth",NE.LINE_DASH_OFFSET="dashOffset",NE.POINT_SIZE="size",NE.DISPERSION="dispersion",NE.LIGHT_MAP="light",NE.AO="ao";const DE=Cx(NE,NE.ALPHA_TEST),LE=Cx(NE,NE.COLOR),IE=Cx(NE,NE.SHININESS),OE=Cx(NE,NE.EMISSIVE),UE=Cx(NE,NE.OPACITY),BE=Cx(NE,NE.SPECULAR),FE=Cx(NE,NE.SPECULAR_INTENSITY),kE=Cx(NE,NE.SPECULAR_COLOR),qE=Cx(NE,NE.SPECULAR_STRENGTH),VE=Cx(NE,NE.REFLECTIVITY),zE=Cx(NE,NE.ROUGHNESS),GE=Cx(NE,NE.METALNESS),HE=Cx(NE,NE.NORMAL),jE=Cx(NE,NE.CLEARCOAT),WE=Cx(NE,NE.CLEARCOAT_ROUGHNESS),XE=Cx(NE,NE.CLEARCOAT_NORMAL),QE=Cx(NE,NE.ROTATION),YE=Cx(NE,NE.SHEEN),$E=Cx(NE,NE.SHEEN_ROUGHNESS),KE=Cx(NE,NE.ANISOTROPY),ZE=Cx(NE,NE.IRIDESCENCE),JE=Cx(NE,NE.IRIDESCENCE_IOR),eC=Cx(NE,NE.IRIDESCENCE_THICKNESS),tC=Cx(NE,NE.TRANSMISSION),nC=Cx(NE,NE.THICKNESS),rC=Cx(NE,NE.IOR),iC=Cx(NE,NE.ATTENUATION_DISTANCE),sC=Cx(NE,NE.ATTENUATION_COLOR),aC=Cx(NE,NE.LINE_SCALE),oC=Cx(NE,NE.LINE_DASH_SIZE),lC=Cx(NE,NE.LINE_GAP_SIZE),uC=Cx(NE,NE.LINE_WIDTH),cC=Cx(NE,NE.LINE_DASH_OFFSET),hC=Cx(NE,NE.POINT_SIZE),AC=Cx(NE,NE.DISPERSION),dC=Cx(NE,NE.LIGHT_MAP),pC=Cx(NE,NE.AO),fC=Vb(new Lt).onReference((function(e){return e.material})).onRenderUpdate((function({material:e}){this.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation))})),mC=Px((e=>e.context.setupModelViewProjection()),"vec4").once()().toVarying("v_modelViewProjection");class gC extends Uy{static get type(){return"IndexNode"}constructor(e){super("uint"),this.scope=e,this.isIndexNode=!0}generate(e){const t=this.getNodeType(e),n=this.scope;let r,i;if(n===gC.VERTEX)r=e.getVertexIndex();else if(n===gC.INSTANCE)r=e.getInstanceIndex();else if(n===gC.DRAW)r=e.getDrawIndex();else if(n===gC.INVOCATION_LOCAL)r=e.getInvocationLocalIndex();else if(n===gC.INVOCATION_SUBGROUP)r=e.getInvocationSubgroupIndex();else{if(n!==gC.SUBGROUP)throw new Error("THREE.IndexNode: Unknown scope: "+n);r=e.getSubgroupIndex()}if("vertex"===e.shaderStage||"compute"===e.shaderStage)i=r;else{i=XT(this).build(e,t)}return i}}gC.VERTEX="vertex",gC.INSTANCE="instance",gC.SUBGROUP="subgroup",gC.INVOCATION_LOCAL="invocationLocal",gC.INVOCATION_SUBGROUP="invocationSubgroup",gC.DRAW="draw";const vC=Cx(gC,gC.VERTEX),_C=Cx(gC,gC.INSTANCE),yC=Cx(gC,gC.SUBGROUP),xC=Cx(gC,gC.INVOCATION_SUBGROUP),bC=Cx(gC,gC.INVOCATION_LOCAL),wC=Cx(gC,gC.DRAW);class TC extends Uy{static get type(){return"InstanceNode"}constructor(e,t,n=null){super("void"),this.count=e,this.instanceMatrix=t,this.instanceColor=n,this.instanceMatrixNode=null,this.instanceColorNode=null,this.updateType=Ry.FRAME,this.buffer=null,this.bufferColor=null}setup(e){const{count:t,instanceMatrix:n,instanceColor:r}=this;let{instanceMatrixNode:i,instanceColorNode:s}=this;if(null===i){if(t<=1e3)i=GS(n.array,"mat4",Math.max(t,1)).element(_C);else{const e=new uo(n.array,16,1);this.buffer=e;const t=n.usage===gt?fS:pS,r=[t(e,"vec4",16,0),t(e,"vec4",16,4),t(e,"vec4",16,8),t(e,"vec4",16,12)];i=eb(...r)}this.instanceMatrixNode=i}if(r&&null===s){const e=new Bi(r.array,3),t=r.usage===gt?fS:pS;this.bufferColor=e,s=Hx(t(e,"vec3",3,0)),this.instanceColorNode=s}const a=i.mul(SM).xyz;if(SM.assign(a),e.hasGeometryAttribute("normal")){const e=zM(OM,i);OM.assign(e)}null!==this.instanceColorNode&&sb("vec3","vInstanceColor").assign(this.instanceColorNode)}update(){this.instanceMatrix.usage!==gt&&null!==this.buffer&&this.instanceMatrix.version!==this.buffer.version&&(this.buffer.version=this.instanceMatrix.version),this.instanceColor&&this.instanceColor.usage!==gt&&null!==this.bufferColor&&this.instanceColor.version!==this.bufferColor.version&&(this.bufferColor.version=this.instanceColor.version)}}const SC=Ex(TC).setParameterLength(2,3);class MC extends TC{static get type(){return"InstancedMeshNode"}constructor(e){const{count:t,instanceMatrix:n,instanceColor:r}=e;super(t,n,r),this.instancedMesh=e}}const EC=Ex(MC).setParameterLength(1);class CC extends Uy{static get type(){return"BatchNode"}constructor(e){super("void"),this.batchMesh=e,this.batchingIdNode=null}setup(e){null===this.batchingIdNode&&(null===e.getDrawIndex()?this.batchingIdNode=_C:this.batchingIdNode=wC);const t=Px((([e])=>{const t=Bx(US(VS(this.batchMesh._indirectTexture),0).x),n=Bx(e).mod(t),r=Bx(e).div(t);return VS(this.batchMesh._indirectTexture,Vx(n,r)).x})).setLayout({name:"getIndirectIndex",type:"uint",inputs:[{name:"id",type:"int"}]}),n=t(Bx(this.batchingIdNode)),r=this.batchMesh._matricesTexture,i=Bx(US(VS(r),0).x),s=Ux(n).mul(4).toInt().toVar(),a=s.mod(i),o=s.div(i),l=eb(VS(r,Vx(a,o)),VS(r,Vx(a.add(1),o)),VS(r,Vx(a.add(2),o)),VS(r,Vx(a.add(3),o))),u=this.batchMesh._colorsTexture;if(null!==u){const e=Px((([e])=>{const t=Bx(US(VS(u),0).x),n=e,r=n.mod(t),i=n.div(t);return VS(u,Vx(r,i)).rgb})).setLayout({name:"getBatchingColor",type:"vec3",inputs:[{name:"id",type:"int"}]}),t=e(n);sb("vec3","vBatchColor").assign(t)}const c=Jx(l);SM.assign(l.mul(SM));const h=OM.div(Hx(c[0].dot(c[0]),c[1].dot(c[1]),c[2].dot(c[2]))),A=c.mul(h).xyz;OM.assign(A),e.hasGeometryAttribute("tangent")&&lE.mulAssign(c)}}const RC=Ex(CC).setParameterLength(1);class PC extends By{static get type(){return"StorageArrayElementNode"}constructor(e,t){super(e,t),this.isStorageArrayElementNode=!0}set storageBufferNode(e){this.node=e}get storageBufferNode(){return this.node}getMemberType(e,t){const n=this.storageBufferNode.structTypeNode;return n?n.getMemberType(e,t):"void"}setup(e){return!1===e.isAvailable("storageBuffer")&&!0===this.node.isPBO&&e.setupPBO(this.node),super.setup(e)}generate(e,t){let n;const r=e.context.assign;if(n=!1===e.isAvailable("storageBuffer")?!0!==this.node.isPBO||!0===r||!this.node.value.isInstancedBufferAttribute&&"compute"===e.shaderStage?this.node.build(e):e.generatePBO(this):super.generate(e),!0!==r){const r=this.getNodeType(e);n=e.format(n,r,t)}return n}}const NC=Ex(PC).setParameterLength(2);class DC extends zS{static get type(){return"StorageBufferNode"}constructor(e,t=null,n=0){let r,i=null;t&&t.isStruct?(r="struct",i=t.layout,(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute)&&(n=e.count)):null===t&&(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute)?(r=yy(e.itemSize),n=e.count):r=t,super(e,r,n),this.isStorageBufferNode=!0,this.structTypeNode=i,this.access=Py.READ_WRITE,this.isAtomic=!1,this.isPBO=!1,this._attribute=null,this._varying=null,this.global=!0,!0!==e.isStorageBufferAttribute&&!0!==e.isStorageInstancedBufferAttribute&&(e.isInstancedBufferAttribute?e.isStorageInstancedBufferAttribute=!0:e.isStorageBufferAttribute=!0)}getHash(e){if(0===this.bufferCount){let t=e.globalCache.getData(this.value);return void 0===t&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getInputType(){return this.value.isIndirectStorageBufferAttribute?"indirectStorageBuffer":"storageBuffer"}element(e){return NC(this,e)}setPBO(e){return this.isPBO=e,this}getPBO(){return this.isPBO}setAccess(e){return this.access=e,this}toReadOnly(){return this.setAccess(Py.READ_ONLY)}setAtomic(e){return this.isAtomic=e,this}toAtomic(){return this.setAtomic(!0)}getAttributeData(){return null===this._attribute&&(this._attribute=AS(this.value),this._varying=XT(this._attribute)),{attribute:this._attribute,varying:this._varying}}getNodeType(e){if(null!==this.structTypeNode)return this.structTypeNode.getNodeType(e);if(e.isAvailable("storageBuffer")||e.isAvailable("indirectStorageBuffer"))return super.getNodeType(e);const{attribute:t}=this.getAttributeData();return t.getNodeType(e)}generate(e){if(null!==this.structTypeNode&&this.structTypeNode.build(e),e.isAvailable("storageBuffer")||e.isAvailable("indirectStorageBuffer"))return super.generate(e);const{attribute:t,varying:n}=this.getAttributeData(),r=n.build(e);return e.registerTransform(r,t),r}}const LC=(e,t=null,n=0)=>Tx(new DC(e,t,n)),IC=new WeakMap;class OC extends Uy{static get type(){return"SkinningNode"}constructor(e){super("void"),this.skinnedMesh=e,this.updateType=Ry.OBJECT,this.skinIndexNode=LS("skinIndex","uvec4"),this.skinWeightNode=LS("skinWeight","vec4"),this.bindMatrixNode=rE("bindMatrix","mat4"),this.bindMatrixInverseNode=rE("bindMatrixInverse","mat4"),this.boneMatricesNode=iE("skeleton.boneMatrices","mat4",e.skeleton.bones.length),this.positionNode=SM,this.toPositionNode=SM,this.previousBoneMatricesNode=null}getSkinnedPosition(e=this.boneMatricesNode,t=this.positionNode){const{skinIndexNode:n,skinWeightNode:r,bindMatrixNode:i,bindMatrixInverseNode:s}=this,a=e.element(n.x),o=e.element(n.y),l=e.element(n.z),u=e.element(n.w),c=i.mul(t),h=$b(a.mul(r.x).mul(c),o.mul(r.y).mul(c),l.mul(r.z).mul(c),u.mul(r.w).mul(c));return s.mul(h).xyz}getSkinnedNormal(e=this.boneMatricesNode,t=OM){const{skinIndexNode:n,skinWeightNode:r,bindMatrixNode:i,bindMatrixInverseNode:s}=this,a=e.element(n.x),o=e.element(n.y),l=e.element(n.z),u=e.element(n.w);let c=$b(r.x.mul(a),r.y.mul(o),r.z.mul(l),r.w.mul(u));return c=s.mul(c).mul(i),c.transformDirection(t).xyz}getPreviousSkinnedPosition(e){const t=e.object;return null===this.previousBoneMatricesNode&&(t.skeleton.previousBoneMatrices=new Float32Array(t.skeleton.boneMatrices),this.previousBoneMatricesNode=iE("skeleton.previousBoneMatrices","mat4",t.skeleton.bones.length)),this.getSkinnedPosition(this.previousBoneMatricesNode,MM)}needsPreviousBoneMatrices(e){const t=e.renderer.getMRT();return t&&t.has("velocity")||!0===Sy(e.object).useVelocity}setup(e){this.needsPreviousBoneMatrices(e)&&MM.assign(this.getPreviousSkinnedPosition(e));const t=this.getSkinnedPosition();if(this.toPositionNode&&this.toPositionNode.assign(t),e.hasGeometryAttribute("normal")){const t=this.getSkinnedNormal();OM.assign(t),e.hasGeometryAttribute("tangent")&&lE.assign(t)}return t}generate(e,t){if("void"!==t)return super.generate(e,t)}update(e){const t=e.object&&e.object.skeleton?e.object.skeleton:this.skinnedMesh.skeleton;IC.get(t)!==e.frameId&&(IC.set(t,e.frameId),null!==this.previousBoneMatricesNode&&t.previousBoneMatrices.set(t.boneMatrices),t.update())}}const UC=e=>Tx(new OC(e));class BC extends Uy{static get type(){return"LoopNode"}constructor(e=[]){super(),this.params=e}getVarName(e){return String.fromCharCode("i".charCodeAt(0)+e)}getProperties(e){const t=e.getNodeProperties(this);if(void 0!==t.stackNode)return t;const n={};for(let e=0,t=this.params.length-1;eNumber(l)?">=":"<")),a)s=`while ( ${l} )`;else{const n={start:o,end:l},r=n.start,i=n.end;let a;const d=()=>h.includes("<")?"+=":"-=";if(null!=A)switch(typeof A){case"function":a=e.flowStagesNode(t.updateNode,"void").code.replace(/\t|;/g,"");break;case"number":a=u+" "+d()+" "+e.generateConst(c,A);break;case"string":a=u+" "+A;break;default:A.isNode?a=u+" "+d()+" "+A.build(e):(console.error("THREE.TSL: 'Loop( { update: ... } )' is not a function, string or number."),a="break /* invalid update */")}else A="int"===c||"uint"===c?h.includes("<")?"++":"--":d()+" 1.",a=u+" "+A;s=`for ( ${e.getVar(c,u)+" = "+r}; ${u+" "+h+" "+i}; ${a} )`}e.addFlowCode((0===r?"\n":"")+e.tab+s+" {\n\n").addFlowTab()}const i=r.build(e,"void"),s=t.returnsNode?t.returnsNode.build(e):"";e.removeFlowTab().addFlowCode("\n"+e.tab+i);for(let t=0,n=this.params.length-1;tTx(new BC(Mx(e,"int"))).toStack(),kC=()=>MS("break").toStack(),qC=new WeakMap,VC=new en,zC=Px((({bufferMap:e,influence:t,stride:n,width:r,depth:i,offset:s})=>{const a=Bx(vC).mul(n).add(s),o=a.div(r),l=a.sub(o.mul(r));return VS(e,Vx(l,o)).depth(i).xyz.mul(t)}));class GC extends Uy{static get type(){return"MorphNode"}constructor(e){super("void"),this.mesh=e,this.morphBaseInfluence=Vb(1),this.updateType=Ry.OBJECT}setup(e){const{geometry:t}=e,n=void 0!==t.morphAttributes.position,r=t.hasAttribute("normal")&&void 0!==t.morphAttributes.normal,i=t.morphAttributes.position||t.morphAttributes.normal||t.morphAttributes.color,s=void 0!==i?i.length:0,{texture:a,stride:o,size:l}=function(e){const t=void 0!==e.morphAttributes.position,n=void 0!==e.morphAttributes.normal,r=void 0!==e.morphAttributes.color,i=e.morphAttributes.position||e.morphAttributes.normal||e.morphAttributes.color,s=void 0!==i?i.length:0;let a=qC.get(e);if(void 0===a||a.count!==s){void 0!==a&&a.texture.dispose();const o=e.morphAttributes.position||[],l=e.morphAttributes.normal||[],u=e.morphAttributes.color||[];let c=0;!0===t&&(c=1),!0===n&&(c=2),!0===r&&(c=3);let h=e.attributes.position.count*c,A=1;const d=4096;h>d&&(A=Math.ceil(h/d),h=d);const p=new Float32Array(h*A*4*s),f=new rn(p,h,A,s);f.type=le,f.needsUpdate=!0;const m=4*c;for(let v=0;v{const t=Ux(0).toVar();this.mesh.count>1&&null!==this.mesh.morphTexture&&void 0!==this.mesh.morphTexture?t.assign(VS(this.mesh.morphTexture,Vx(Bx(e).add(1),Bx(_C))).r):t.assign(rE("morphTargetInfluences","float").element(e).toVar()),Lx(t.notEqual(0),(()=>{!0===n&&SM.addAssign(zC({bufferMap:a,influence:t,stride:o,width:u,depth:e,offset:Bx(0)})),!0===r&&OM.addAssign(zC({bufferMap:a,influence:t,stride:o,width:u,depth:e,offset:Bx(1)}))}))}))}update(){const e=this.morphBaseInfluence;this.mesh.geometry.morphTargetsRelative?e.value=1:e.value=1-this.mesh.morphTargetInfluences.reduce(((e,t)=>e+t),0)}}const HC=Ex(GC).setParameterLength(1);class jC extends Uy{static get type(){return"LightingNode"}constructor(){super("vec3"),this.isLightingNode=!0}}class WC extends jC{static get type(){return"AONode"}constructor(e=null){super(),this.aoNode=e}setup(e){e.context.ambientOcclusion.mulAssign(this.aoNode)}}class XC extends FT{static get type(){return"LightingContextNode"}constructor(e,t=null,n=null,r=null){super(e),this.lightingModel=t,this.backdropNode=n,this.backdropAlphaNode=r,this._value=null}getContext(){const{backdropNode:e,backdropAlphaNode:t}=this,n={directDiffuse:Hx().toVar("directDiffuse"),directSpecular:Hx().toVar("directSpecular"),indirectDiffuse:Hx().toVar("indirectDiffuse"),indirectSpecular:Hx().toVar("indirectSpecular")};return{radiance:Hx().toVar("radiance"),irradiance:Hx().toVar("irradiance"),iblIrradiance:Hx().toVar("iblIrradiance"),ambientOcclusion:Ux(1).toVar("ambientOcclusion"),reflectedLight:n,backdrop:e,backdropAlpha:t}}setup(e){return this.value=this._value||(this._value=this.getContext()),this.value.lightingModel=this.lightingModel||e.context.lightingModel,super.setup(e)}}const QC=Ex(XC);class YC extends jC{static get type(){return"IrradianceNode"}constructor(e){super(),this.node=e}setup(e){e.context.irradiance.addAssign(this.node)}}let $C,KC;class ZC extends Uy{static get type(){return"ScreenNode"}constructor(e){super(),this.scope=e,this.isViewportNode=!0}getNodeType(){return this.scope===ZC.VIEWPORT?"vec4":"vec2"}getUpdateType(){let e=Ry.NONE;return this.scope!==ZC.SIZE&&this.scope!==ZC.VIEWPORT||(e=Ry.RENDER),this.updateType=e,e}update({renderer:e}){const t=e.getRenderTarget();this.scope===ZC.VIEWPORT?null!==t?KC.copy(t.viewport):(e.getViewport(KC),KC.multiplyScalar(e.getPixelRatio())):null!==t?($C.width=t.width,$C.height=t.height):e.getDrawingBufferSize($C)}setup(){const e=this.scope;let t=null;return t=e===ZC.SIZE?Vb($C||($C=new Lt)):e===ZC.VIEWPORT?Vb(KC||(KC=new en)):qx(tR.div(eR)),t}generate(e){if(this.scope===ZC.COORDINATE){let t=e.getFragCoord();if(e.isFlipY()){const n=e.getNodeProperties(eR).outputNode.build(e);t=`${e.getType("vec2")}( ${t}.x, ${n}.y - ${t}.y )`}return t}return super.generate(e)}}ZC.COORDINATE="coordinate",ZC.VIEWPORT="viewport",ZC.SIZE="size",ZC.UV="uv";const JC=Cx(ZC,ZC.UV),eR=Cx(ZC,ZC.SIZE),tR=Cx(ZC,ZC.COORDINATE),nR=Cx(ZC,ZC.VIEWPORT),rR=nR.zw,iR=tR.sub(nR.xy),sR=iR.div(rR),aR=Px((()=>(console.warn('THREE.TSL: "viewportResolution" is deprecated. Use "screenSize" instead.'),eR)),"vec2").once()(),oR=Px((()=>(console.warn('THREE.TSL: "viewportTopLeft" is deprecated. Use "screenUV" instead.'),JC)),"vec2").once()(),lR=Px((()=>(console.warn('THREE.TSL: "viewportBottomLeft" is deprecated. Use "screenUV.flipY()" instead.'),JC.flipY())),"vec2").once()(),uR=new Lt;class cR extends kS{static get type(){return"ViewportTextureNode"}constructor(e=JC,t=null,n=null){null===n&&((n=new ds).minFilter=te),super(n,e,t),this.generateMipmaps=!1,this.isOutputTextureNode=!0,this.updateBeforeType=Ry.FRAME}updateBefore(e){const t=e.renderer;t.getDrawingBufferSize(uR);const n=this.value;n.image.width===uR.width&&n.image.height===uR.height||(n.image.width=uR.width,n.image.height=uR.height,n.needsUpdate=!0);const r=n.generateMipmaps;n.generateMipmaps=this.generateMipmaps,t.copyFramebufferToTexture(n),n.generateMipmaps=r}clone(){const e=new this.constructor(this.uvNode,this.levelNode,this.value);return e.generateMipmaps=this.generateMipmaps,e}}const hR=Ex(cR).setParameterLength(0,3),AR=Ex(cR,null,null,{generateMipmaps:!0}).setParameterLength(0,3);let dR=null;class pR extends cR{static get type(){return"ViewportDepthTextureNode"}constructor(e=JC,t=null){null===dR&&(dR=new ps),super(e,t,dR)}}const fR=Ex(pR).setParameterLength(0,2);class mR extends Uy{static get type(){return"ViewportDepthNode"}constructor(e,t=null){super("float"),this.scope=e,this.valueNode=t,this.isViewportDepthNode=!0}generate(e){const{scope:t}=this;return t===mR.DEPTH_BASE?e.getFragDepth():super.generate(e)}setup({camera:e}){const{scope:t}=this,n=this.valueNode;let r=null;if(t===mR.DEPTH_BASE)null!==n&&(r=xR().assign(n));else if(t===mR.DEPTH)r=e.isPerspectiveCamera?vR(RM.z,YS,$S):gR(RM.z,YS,$S);else if(t===mR.LINEAR_DEPTH)if(null!==n)if(e.isPerspectiveCamera){const e=_R(n,YS,$S);r=gR(e,YS,$S)}else r=n;else r=gR(RM.z,YS,$S);return r}}mR.DEPTH_BASE="depthBase",mR.DEPTH="depth",mR.LINEAR_DEPTH="linearDepth";const gR=(e,t,n)=>e.add(t).div(t.sub(n)),vR=(e,t,n)=>t.add(e).mul(n).div(n.sub(t).mul(e)),_R=(e,t,n)=>t.mul(n).div(n.sub(t).mul(e).sub(n)),yR=(e,t,n)=>{t=t.max(1e-6).toVar();const r=Ow(e.negate().div(t)),i=Ow(n.div(t));return r.div(i)},xR=Ex(mR,mR.DEPTH_BASE),bR=Cx(mR,mR.DEPTH),wR=Ex(mR,mR.LINEAR_DEPTH).setParameterLength(0,1),TR=wR(fR());bR.assign=e=>xR(e);class SR extends Uy{static get type(){return"ClippingNode"}constructor(e=SR.DEFAULT){super(),this.scope=e}setup(e){super.setup(e);const t=e.clippingContext,{intersectionPlanes:n,unionPlanes:r}=t;return this.hardwareClipping=e.material.hardwareClipping,this.scope===SR.ALPHA_TO_COVERAGE?this.setupAlphaToCoverage(n,r):this.scope===SR.HARDWARE?this.setupHardwareClipping(r,e):this.setupDefault(n,r)}setupAlphaToCoverage(e,t){return Px((()=>{const n=Ux().toVar("distanceToPlane"),r=Ux().toVar("distanceToGradient"),i=Ux(1).toVar("clipOpacity"),s=t.length;if(!1===this.hardwareClipping&&s>0){const e=WS(t);FC(s,(({i:t})=>{const s=e.element(t);n.assign(RM.dot(s.xyz).negate().add(s.w)),r.assign(n.fwidth().div(2)),i.mulAssign(ET(r.negate(),r,n))}))}const a=e.length;if(a>0){const t=WS(e),s=Ux(1).toVar("intersectionClipOpacity");FC(a,(({i:e})=>{const i=t.element(e);n.assign(RM.dot(i.xyz).negate().add(i.w)),r.assign(n.fwidth().div(2)),s.mulAssign(ET(r.negate(),r,n).oneMinus())})),i.mulAssign(s.oneMinus())}ab.a.mulAssign(i),ab.a.equal(0).discard()}))()}setupDefault(e,t){return Px((()=>{const n=t.length;if(!1===this.hardwareClipping&&n>0){const e=WS(t);FC(n,(({i:t})=>{const n=e.element(t);RM.dot(n.xyz).greaterThan(n.w).discard()}))}const r=e.length;if(r>0){const t=WS(e),n=kx(!0).toVar("clipped");FC(r,(({i:e})=>{const r=t.element(e);n.assign(RM.dot(r.xyz).greaterThan(r.w).and(n))})),n.discard()}}))()}setupHardwareClipping(e,t){const n=e.length;return t.enableHardwareClipping(n),Px((()=>{const r=WS(e),i=XS(t.getClipDistance());FC(n,(({i:e})=>{const t=r.element(e),n=RM.dot(t.xyz).sub(t.w).negate();i.element(e).assign(n)}))}))()}}SR.ALPHA_TO_COVERAGE="alphaToCoverage",SR.DEFAULT="default",SR.HARDWARE="hardware";const MR=Px((([e])=>Vw(Zb(1e4,zw(Zb(17,e.x).add(Zb(.1,e.y)))).mul($b(.1,Qw(zw(Zb(13,e.y).add(e.x)))))))),ER=Px((([e])=>MR(qx(MR(e.xy),e.z)))),CR=Px((([e])=>{const t=uT($w(Jw(e.xyz)),$w(eT(e.xyz))),n=Ux(1).div(Ux(.05).mul(t)).toVar("pixScale"),r=qx(Lw(Fw(Ow(n))),Lw(kw(Ow(n)))),i=qx(ER(Fw(r.x.mul(e.xyz))),ER(Fw(r.y.mul(e.xyz)))),s=Vw(Ow(n)),a=$b(Zb(s.oneMinus(),i.x),Zb(s,i.y)),o=lT(s,s.oneMinus()),l=Hx(a.mul(a).div(Zb(2,o).mul(Kb(1,o))),a.sub(Zb(.5,o)).div(Kb(1,o)),Kb(1,Kb(1,a).mul(Kb(1,a)).div(Zb(2,o).mul(Kb(1,o))))),u=a.lessThan(o.oneMinus()).select(a.lessThan(o).select(l.x,l.y),l.z);return TT(u,1e-6,1)})).setLayout({name:"getAlphaHashThreshold",type:"float",inputs:[{name:"position",type:"vec3"}]});class RR extends DS{static get type(){return"VertexColorNode"}constructor(e){super(null,"vec4"),this.isVertexColorNode=!0,this.index=e}getAttributeName(){const e=this.index;return"color"+(e>0?e:"")}generate(e){const t=this.getAttributeName(e);let n;return n=!0===e.hasGeometryAttribute(t)?super.generate(e):e.generateConst(this.nodeType,new en(1,1,1,1)),n}serialize(e){super.serialize(e),e.index=this.index}deserialize(e){super.deserialize(e),this.index=e.index}}const PR=(e=0)=>Tx(new RR(e));class NR extends Dr{static get type(){return"NodeMaterial"}get type(){return this.constructor.type}set type(e){}constructor(){super(),this.isNodeMaterial=!0,this.fog=!0,this.lights=!1,this.hardwareClipping=!1,this.lightsNode=null,this.envNode=null,this.aoNode=null,this.colorNode=null,this.normalNode=null,this.opacityNode=null,this.backdropNode=null,this.backdropAlphaNode=null,this.alphaTestNode=null,this.positionNode=null,this.geometryNode=null,this.depthNode=null,this.receivedShadowPositionNode=null,this.castShadowPositionNode=null,this.receivedShadowNode=null,this.castShadowNode=null,this.outputNode=null,this.mrtNode=null,this.fragmentNode=null,this.vertexNode=null,Object.defineProperty(this,"shadowPositionNode",{get:()=>this.receivedShadowPositionNode,set:e=>{console.warn('THREE.NodeMaterial: ".shadowPositionNode" was renamed to ".receivedShadowPositionNode".'),this.receivedShadowPositionNode=e}})}customProgramCacheKey(){return this.type+my(this)}build(e){this.setup(e)}setupObserver(e){return new hy(e)}setup(e){e.context.setupNormal=()=>this.setupNormal(e),e.context.setupPositionView=()=>this.setupPositionView(e),e.context.setupModelViewProjection=()=>this.setupModelViewProjection(e);const t=e.renderer,n=t.getRenderTarget();e.addStack();const r=this.vertexNode||this.setupVertex(e);let i;e.stack.outputNode=r,this.setupHardwareClipping(e),null!==this.geometryNode&&(e.stack.outputNode=e.stack.outputNode.bypass(this.geometryNode)),e.addFlow("vertex",e.removeStack()),e.addStack();const s=this.setupClipping(e);if(!0!==this.depthWrite&&!0!==this.depthTest||(null!==n?!0===n.depthBuffer&&this.setupDepth(e):!0===t.depth&&this.setupDepth(e)),null===this.fragmentNode){this.setupDiffuseColor(e),this.setupVariants(e);const r=this.setupLighting(e);null!==s&&e.stack.add(s);const a=Qx(r,ab.a).max(0);i=this.setupOutput(e,a),Tb.assign(i);const o=null!==this.outputNode;if(o&&(i=this.outputNode),null!==n){const e=t.getMRT(),n=this.mrtNode;null!==e?(o&&Tb.assign(i),i=e,null!==n&&(i=e.merge(n))):null!==n&&(i=n)}}else{let t=this.fragmentNode;!0!==t.isOutputStructNode&&(t=Qx(t)),i=this.setupOutput(e,t)}e.stack.outputNode=i,e.addFlow("fragment",e.removeStack()),e.observer=this.setupObserver(e)}setupClipping(e){if(null===e.clippingContext)return null;const{unionPlanes:t,intersectionPlanes:n}=e.clippingContext;let r=null;if(t.length>0||n.length>0){const t=e.renderer.samples;this.alphaToCoverage&&t>1?r=Tx(new SR(SR.ALPHA_TO_COVERAGE)):e.stack.add(Tx(new SR))}return r}setupHardwareClipping(e){if(this.hardwareClipping=!1,null===e.clippingContext)return;const t=e.clippingContext.unionPlanes.length;t>0&&t<=8&&e.isAvailable("clipDistance")&&(e.stack.add(Tx(new SR(SR.HARDWARE))),this.hardwareClipping=!0)}setupDepth(e){const{renderer:t,camera:n}=e;let r=this.depthNode;if(null===r){const e=t.getMRT();e&&e.has("depth")?r=e.get("depth"):!0===t.logarithmicDepthBuffer&&(r=n.isPerspectiveCamera?yR(RM.z,YS,$S):gR(RM.z,YS,$S))}null!==r&&bR.assign(r).toStack()}setupPositionView(){return yM.mul(SM).xyz}setupModelViewProjection(){return KS.mul(RM)}setupVertex(e){return e.addStack(),this.setupPosition(e),e.context.vertex=e.removeStack(),mC}setupPosition(e){const{object:t,geometry:n}=e;if((n.morphAttributes.position||n.morphAttributes.normal||n.morphAttributes.color)&&HC(t).toStack(),!0===t.isSkinnedMesh&&UC(t).toStack(),this.displacementMap){const e=aE("displacementMap","texture"),t=aE("displacementScale","float"),n=aE("displacementBias","float");SM.addAssign(OM.normalize().mul(e.x.mul(t).add(n)))}return t.isBatchedMesh&&RC(t).toStack(),t.isInstancedMesh&&t.instanceMatrix&&!0===t.instanceMatrix.isInstancedBufferAttribute&&EC(t).toStack(),null!==this.positionNode&&SM.assign(this.positionNode.context({isPositionNodeInput:!0})),SM}setupDiffuseColor({object:e,geometry:t}){let n=this.colorNode?Qx(this.colorNode):LE;if(!0===this.vertexColors&&t.hasAttribute("color")&&(n=n.mul(PR())),e.instanceColor){n=sb("vec3","vInstanceColor").mul(n)}if(e.isBatchedMesh&&e._colorsTexture){n=sb("vec3","vBatchColor").mul(n)}ab.assign(n);const r=this.opacityNode?Ux(this.opacityNode):UE;if(ab.a.assign(ab.a.mul(r)),null!==this.alphaTestNode||this.alphaTest>0){const e=null!==this.alphaTestNode?Ux(this.alphaTestNode):DE;ab.a.lessThanEqual(e).discard()}!0===this.alphaHash&&ab.a.lessThan(CR(SM)).discard(),!1===this.transparent&&1===this.blending&&!1===this.alphaToCoverage&&ab.a.assign(1)}setupVariants(){}setupOutgoingLight(){return!0===this.lights?Hx(0):ab.rgb}setupNormal(){return this.normalNode?Hx(this.normalNode):HE}setupEnvironment(){let e=null;return this.envNode?e=this.envNode:this.envMap&&(e=this.envMap.isCubeTexture?aE("envMap","cubeTexture"):aE("envMap","texture")),e}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new YC(dC)),t}setupLights(e){const t=[],n=this.setupEnvironment(e);n&&n.isLightingNode&&t.push(n);const r=this.setupLightMap(e);if(r&&r.isLightingNode&&t.push(r),null!==this.aoNode||e.material.aoMap){const e=null!==this.aoNode?this.aoNode:pC;t.push(new WC(e))}let i=this.lightsNode||e.lightsNode;return t.length>0&&(i=e.renderer.lighting.createNode([...i.getLights(),...t])),i}setupLightingModel(){}setupLighting(e){const{material:t}=e,{backdropNode:n,backdropAlphaNode:r,emissiveNode:i}=this,s=!0===this.lights||null!==this.lightsNode?this.setupLights(e):null;let a=this.setupOutgoingLight(e);if(s&&s.getScope().hasLights){const t=this.setupLightingModel(e)||null;a=QC(s,t,n,r)}else null!==n&&(a=Hx(null!==r?wT(a,n,r):n));return(i&&!0===i.isNode||t.emissive&&!0===t.emissive.isColor)&&(ob.assign(Hx(i||OE)),a=a.add(ob)),a}setupFog(e,t){const n=e.fogNode;return n&&(Tb.assign(t),t=Qx(n)),t}setupOutput(e,t){return!0===this.fog&&(t=this.setupFog(e,t)),t}setDefaultValues(e){for(const t in e){const n=e[t];void 0===this[t]&&(this[t]=n,n&&n.clone&&(this[t]=n.clone()))}const t=Object.getOwnPropertyDescriptors(e.constructor.prototype);for(const e in t)void 0===Object.getOwnPropertyDescriptor(this.constructor.prototype,e)&&void 0!==t[e].get&&Object.defineProperty(this.constructor.prototype,e,t[e])}toJSON(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{},nodes:{}});const n=Dr.prototype.toJSON.call(this,e),r=gy(this);n.inputNodes={};for(const{property:t,childNode:i}of r)n.inputNodes[t]=i.toJSON(e).uuid;function i(e){const t=[];for(const n in e){const r=e[n];delete r.metadata,t.push(r)}return t}if(t){const t=i(e.textures),r=i(e.images),s=i(e.nodes);t.length>0&&(n.textures=t),r.length>0&&(n.images=r),s.length>0&&(n.nodes=s)}return n}copy(e){return this.lightsNode=e.lightsNode,this.envNode=e.envNode,this.colorNode=e.colorNode,this.normalNode=e.normalNode,this.opacityNode=e.opacityNode,this.backdropNode=e.backdropNode,this.backdropAlphaNode=e.backdropAlphaNode,this.alphaTestNode=e.alphaTestNode,this.positionNode=e.positionNode,this.geometryNode=e.geometryNode,this.depthNode=e.depthNode,this.receivedShadowPositionNode=e.receivedShadowPositionNode,this.castShadowPositionNode=e.castShadowPositionNode,this.receivedShadowNode=e.receivedShadowNode,this.castShadowNode=e.castShadowNode,this.outputNode=e.outputNode,this.mrtNode=e.mrtNode,this.fragmentNode=e.fragmentNode,this.vertexNode=e.vertexNode,super.copy(e)}}const DR=new Qi;class LR extends NR{static get type(){return"LineBasicNodeMaterial"}constructor(e){super(),this.isLineBasicNodeMaterial=!0,this.setDefaultValues(DR),this.setValues(e)}}const IR=new Na;class OR extends NR{static get type(){return"LineDashedNodeMaterial"}constructor(e){super(),this.isLineDashedNodeMaterial=!0,this.setDefaultValues(IR),this.dashOffset=0,this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.setValues(e)}setupVariants(){const e=this.offsetNode?Ux(this.offsetNode):cC,t=this.dashScaleNode?Ux(this.dashScaleNode):aC,n=this.dashSizeNode?Ux(this.dashSizeNode):oC,r=this.gapSizeNode?Ux(this.gapSizeNode):lC;Sb.assign(n),Mb.assign(r);const i=XT(LS("lineDistance").mul(t));(e?i.add(e):i).mod(Sb.add(Mb)).greaterThan(Sb).discard()}}let UR=null;class BR extends cR{static get type(){return"ViewportSharedTextureNode"}constructor(e=JC,t=null){null===UR&&(UR=new ds),super(e,t,UR)}updateReference(){return this}}const FR=Ex(BR).setParameterLength(0,2),kR=e=>Tx(e).mul(.5).add(.5),qR=new Ma;class VR extends NR{static get type(){return"MeshNormalNodeMaterial"}constructor(e){super(),this.isMeshNormalNodeMaterial=!0,this.setDefaultValues(qR),this.setValues(e)}setupDiffuseColor(){const e=this.opacityNode?Ux(this.opacityNode):UE;ab.assign(rS(Qx(kR(kM),e),rt))}}class zR extends ky{static get type(){return"EquirectUVNode"}constructor(e=CM){super("vec2"),this.dirNode=e}setup(){const e=this.dirNode,t=e.z.atan(e.x).mul(1/(2*Math.PI)).add(.5),n=e.y.clamp(-1,1).asin().mul(1/Math.PI).add(.5);return qx(t,n)}}const GR=Ex(zR).setParameterLength(0,1);class HR extends Ei{constructor(e=1,t={}){super(e,t),this.isCubeRenderTarget=!0}fromEquirectangularTexture(e,t){const n=t.minFilter,r=t.generateMipmaps;t.generateMipmaps=!0,this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const i=new di(5,5,5),s=GR(CM),a=new NR;a.colorNode=qS(t,s,0),a.side=1,a.blending=0;const o=new hi(i,a),l=new Ni;l.add(o),t.minFilter===te&&(t.minFilter=J);const u=new Si(1,10,this),c=e.getMRT();return e.setMRT(null),u.update(e,l),e.setMRT(c),t.minFilter=n,t.currentGenerateMipmaps=r,o.geometry.dispose(),o.material.dispose(),this}}const jR=new WeakMap;class WR extends ky{static get type(){return"CubeMapNode"}constructor(e){super("vec3"),this.envNode=e,this._cubeTexture=null,this._cubeTextureNode=eE(null);const t=new Mi;t.isRenderTargetTexture=!0,this._defaultTexture=t,this.updateBeforeType=Ry.RENDER}updateBefore(e){const{renderer:t,material:n}=e,r=this.envNode;if(r.isTextureNode||r.isMaterialReferenceNode){const e=r.isTextureNode?r.value:n[r.property];if(e&&e.isTexture){const n=e.mapping;if(n===H||n===j){if(jR.has(e)){const t=jR.get(e);QR(t,e.mapping),this._cubeTexture=t}else{const n=e.image;if(function(e){return null!=e&&e.height>0}(n)){const r=new HR(n.height);r.fromEquirectangularTexture(t,e),QR(r.texture,e.mapping),this._cubeTexture=r.texture,jR.set(e,r.texture),e.addEventListener("dispose",XR)}else this._cubeTexture=this._defaultTexture}this._cubeTextureNode.value=this._cubeTexture}else this._cubeTextureNode=this.envNode}}}setup(e){return this.updateBefore(e),this._cubeTextureNode}}function XR(e){const t=e.target;t.removeEventListener("dispose",XR);const n=jR.get(t);void 0!==n&&(jR.delete(t),n.dispose())}function QR(e,t){t===H?e.mapping=z:t===j&&(e.mapping=G)}const YR=Ex(WR).setParameterLength(1);class $R extends jC{static get type(){return"BasicEnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){e.context.environment=YR(this.envNode)}}class KR extends jC{static get type(){return"BasicLightMapNode"}constructor(e=null){super(),this.lightMapNode=e}setup(e){const t=Ux(1/Math.PI);e.context.irradianceLightMap=this.lightMapNode.mul(t)}}class ZR{start(e){e.lightsNode.setupLights(e,e.lightsNode.getLightNodes(e)),this.indirect(e)}finish(){}direct(){}directRectArea(){}indirect(){}ambientOcclusion(){}}class JR extends ZR{constructor(){super()}indirect({context:e}){const t=e.ambientOcclusion,n=e.reflectedLight,r=e.irradianceLightMap;n.indirectDiffuse.assign(Qx(0)),r?n.indirectDiffuse.addAssign(r):n.indirectDiffuse.addAssign(Qx(1,1,1,0)),n.indirectDiffuse.mulAssign(t),n.indirectDiffuse.mulAssign(ab.rgb)}finish(e){const{material:t,context:n}=e,r=n.outgoingLight,i=e.context.environment;if(i)switch(t.combine){case 0:r.rgb.assign(wT(r.rgb,r.rgb.mul(i.rgb),qE.mul(VE)));break;case 1:r.rgb.assign(wT(r.rgb,i.rgb,qE.mul(VE)));break;case 2:r.rgb.addAssign(i.rgb.mul(qE.mul(VE)));break;default:console.warn("THREE.BasicLightingModel: Unsupported .combine value:",t.combine)}}}const eP=new Lr;class tP extends NR{static get type(){return"MeshBasicNodeMaterial"}constructor(e){super(),this.isMeshBasicNodeMaterial=!0,this.lights=!0,this.setDefaultValues(eP),this.setValues(e)}setupNormal(){return BM}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new $R(t):null}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new KR(dC)),t}setupOutgoingLight(){return ab.rgb}setupLightingModel(){return new JR}}const nP=Px((({f0:e,f90:t,dotVH:n})=>{const r=n.mul(-5.55473).sub(6.98316).mul(n).exp2();return e.mul(r.oneMinus()).add(t.mul(r))})),rP=Px((e=>e.diffuseColor.mul(1/Math.PI))),iP=Px((({dotNH:e})=>wb.mul(Ux(.5)).add(1).mul(Ux(1/Math.PI)).mul(e.pow(wb)))),sP=Px((({lightDirection:e})=>{const t=e.add(PM).normalize(),n=kM.dot(t).clamp(),r=PM.dot(t).clamp(),i=nP({f0:xb,f90:1,dotVH:r}),s=Ux(.25),a=iP({dotNH:n});return i.mul(s).mul(a)}));class aP extends JR{constructor(e=!0){super(),this.specular=e}direct({lightDirection:e,lightColor:t,reflectedLight:n}){const r=kM.dot(e).clamp().mul(t);n.directDiffuse.addAssign(r.mul(rP({diffuseColor:ab.rgb}))),!0===this.specular&&n.directSpecular.addAssign(r.mul(sP({lightDirection:e})).mul(qE))}indirect(e){const{ambientOcclusion:t,irradiance:n,reflectedLight:r}=e.context;r.indirectDiffuse.addAssign(n.mul(rP({diffuseColor:ab}))),r.indirectDiffuse.mulAssign(t)}}const oP=new Ea;class lP extends NR{static get type(){return"MeshLambertNodeMaterial"}constructor(e){super(),this.isMeshLambertNodeMaterial=!0,this.lights=!0,this.setDefaultValues(oP),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new $R(t):null}setupLightingModel(){return new aP(!1)}}const uP=new Ta;class cP extends NR{static get type(){return"MeshPhongNodeMaterial"}constructor(e){super(),this.isMeshPhongNodeMaterial=!0,this.lights=!0,this.shininessNode=null,this.specularNode=null,this.setDefaultValues(uP),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new $R(t):null}setupLightingModel(){return new aP}setupVariants(){const e=(this.shininessNode?Ux(this.shininessNode):IE).max(1e-4);wb.assign(e);const t=this.specularNode||BE;xb.assign(t)}copy(e){return this.shininessNode=e.shininessNode,this.specularNode=e.specularNode,super.copy(e)}}const hP=Px((e=>{if(!1===e.geometry.hasAttribute("normal"))return Ux(0);const t=BM.dFdx().abs().max(BM.dFdy().abs());return t.x.max(t.y).max(t.z)})),AP=Px((e=>{const{roughness:t}=e,n=hP();let r=t.max(.0525);return r=r.add(n),r=r.min(1),r})),dP=Px((({alpha:e,dotNL:t,dotNV:n})=>{const r=e.pow2(),i=t.mul(r.add(r.oneMinus().mul(n.pow2())).sqrt()),s=n.mul(r.add(r.oneMinus().mul(t.pow2())).sqrt());return Jb(.5,i.add(s).max(Tw))})).setLayout({name:"V_GGX_SmithCorrelated",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNL",type:"float"},{name:"dotNV",type:"float"}]}),pP=Px((({alphaT:e,alphaB:t,dotTV:n,dotBV:r,dotTL:i,dotBL:s,dotNV:a,dotNL:o})=>{const l=o.mul(Hx(e.mul(n),t.mul(r),a).length()),u=a.mul(Hx(e.mul(i),t.mul(s),o).length());return Jb(.5,l.add(u)).saturate()})).setLayout({name:"V_GGX_SmithCorrelated_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotTV",type:"float",qualifier:"in"},{name:"dotBV",type:"float",qualifier:"in"},{name:"dotTL",type:"float",qualifier:"in"},{name:"dotBL",type:"float",qualifier:"in"},{name:"dotNV",type:"float",qualifier:"in"},{name:"dotNL",type:"float",qualifier:"in"}]}),fP=Px((({alpha:e,dotNH:t})=>{const n=e.pow2(),r=t.pow2().mul(n.oneMinus()).oneMinus();return n.div(r.pow2()).mul(1/Math.PI)})).setLayout({name:"D_GGX",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNH",type:"float"}]}),mP=Ux(1/Math.PI),gP=Px((({alphaT:e,alphaB:t,dotNH:n,dotTH:r,dotBH:i})=>{const s=e.mul(t),a=Hx(t.mul(r),e.mul(i),s.mul(n)),o=a.dot(a),l=s.div(o);return mP.mul(s.mul(l.pow2()))})).setLayout({name:"D_GGX_Anisotropic",type:"float",inputs:[{name:"alphaT",type:"float",qualifier:"in"},{name:"alphaB",type:"float",qualifier:"in"},{name:"dotNH",type:"float",qualifier:"in"},{name:"dotTH",type:"float",qualifier:"in"},{name:"dotBH",type:"float",qualifier:"in"}]}),vP=Px((e=>{const{lightDirection:t,f0:n,f90:r,roughness:i,f:s,USE_IRIDESCENCE:a,USE_ANISOTROPY:o}=e,l=e.normalView||kM,u=i.pow2(),c=t.add(PM).normalize(),h=l.dot(t).clamp(),A=l.dot(PM).clamp(),d=l.dot(c).clamp(),p=PM.dot(c).clamp();let f,m,g=nP({f0:n,f90:r,dotVH:p});if(xx(a)&&(g=pb.mix(g,s)),xx(o)){const e=_b.dot(t),n=_b.dot(PM),r=_b.dot(c),i=yb.dot(t),s=yb.dot(PM),a=yb.dot(c);f=pP({alphaT:gb,alphaB:u,dotTV:n,dotBV:s,dotTL:e,dotBL:i,dotNV:A,dotNL:h}),m=gP({alphaT:gb,alphaB:u,dotNH:d,dotTH:r,dotBH:a})}else f=dP({alpha:u,dotNL:h,dotNV:A}),m=fP({alpha:u,dotNH:d});return g.mul(f).mul(m)})),_P=Px((({roughness:e,dotNV:t})=>{const n=Qx(-1,-.0275,-.572,.022),r=Qx(1,.0425,1.04,-.04),i=e.mul(n).add(r),s=i.x.mul(i.x).min(t.mul(-9.28).exp2()).mul(i.x).add(i.y);return qx(-1.04,1.04).mul(s).add(i.zw)})).setLayout({name:"DFGApprox",type:"vec2",inputs:[{name:"roughness",type:"float"},{name:"dotNV",type:"vec3"}]}),yP=Px((e=>{const{dotNV:t,specularColor:n,specularF90:r,roughness:i}=e,s=_P({dotNV:t,roughness:i});return n.mul(s.x).add(r.mul(s.y))})),xP=Px((({f:e,f90:t,dotVH:n})=>{const r=n.oneMinus().saturate(),i=r.mul(r),s=r.mul(i,i).clamp(0,.9999);return e.sub(Hx(t).mul(s)).div(s.oneMinus())})).setLayout({name:"Schlick_to_F0",type:"vec3",inputs:[{name:"f",type:"vec3"},{name:"f90",type:"float"},{name:"dotVH",type:"float"}]}),bP=Px((({roughness:e,dotNH:t})=>{const n=e.pow2(),r=Ux(1).div(n),i=t.pow2().oneMinus().max(.0078125);return Ux(2).add(r).mul(i.pow(r.mul(.5))).div(2*Math.PI)})).setLayout({name:"D_Charlie",type:"float",inputs:[{name:"roughness",type:"float"},{name:"dotNH",type:"float"}]}),wP=Px((({dotNV:e,dotNL:t})=>Ux(1).div(Ux(4).mul(t.add(e).sub(t.mul(e)))))).setLayout({name:"V_Neubelt",type:"float",inputs:[{name:"dotNV",type:"float"},{name:"dotNL",type:"float"}]}),TP=Px((({lightDirection:e})=>{const t=e.add(PM).normalize(),n=kM.dot(e).clamp(),r=kM.dot(PM).clamp(),i=kM.dot(t).clamp(),s=bP({roughness:db,dotNH:i}),a=wP({dotNV:r,dotNL:n});return Ab.mul(s).mul(a)})),SP=Px((({N:e,V:t,roughness:n})=>{const r=e.dot(t).saturate(),i=qx(n,r.oneMinus().sqrt());return i.assign(i.mul(.984375).add(.0078125)),i})).setLayout({name:"LTC_Uv",type:"vec2",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"roughness",type:"float"}]}),MP=Px((({f:e})=>{const t=e.length();return uT(t.mul(t).add(e.z).div(t.add(1)),0)})).setLayout({name:"LTC_ClippedSphereFormFactor",type:"float",inputs:[{name:"f",type:"vec3"}]}),EP=Px((({v1:e,v2:t})=>{const n=e.dot(t),r=n.abs().toVar(),i=r.mul(.0145206).add(.4965155).mul(r).add(.8543985).toVar(),s=r.add(4.1616724).mul(r).add(3.417594).toVar(),a=i.div(s),o=n.greaterThan(0).select(a,uT(n.mul(n).oneMinus(),1e-7).inverseSqrt().mul(.5).sub(a));return e.cross(t).mul(o)})).setLayout({name:"LTC_EdgeVectorFormFactor",type:"vec3",inputs:[{name:"v1",type:"vec3"},{name:"v2",type:"vec3"}]}),CP=Px((({N:e,V:t,P:n,mInv:r,p0:i,p1:s,p2:a,p3:o})=>{const l=s.sub(i).toVar(),u=o.sub(i).toVar(),c=l.cross(u),h=Hx().toVar();return Lx(c.dot(n.sub(i)).greaterThanEqual(0),(()=>{const l=t.sub(e.mul(t.dot(e))).normalize(),u=e.cross(l).negate(),c=r.mul(Jx(l,u,e).transpose()).toVar(),A=c.mul(i.sub(n)).normalize().toVar(),d=c.mul(s.sub(n)).normalize().toVar(),p=c.mul(a.sub(n)).normalize().toVar(),f=c.mul(o.sub(n)).normalize().toVar(),m=Hx(0).toVar();m.addAssign(EP({v1:A,v2:d})),m.addAssign(EP({v1:d,v2:p})),m.addAssign(EP({v1:p,v2:f})),m.addAssign(EP({v1:f,v2:A})),h.assign(Hx(MP({f:m})))})),h})).setLayout({name:"LTC_Evaluate",type:"vec3",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"P",type:"vec3"},{name:"mInv",type:"mat3"},{name:"p0",type:"vec3"},{name:"p1",type:"vec3"},{name:"p2",type:"vec3"},{name:"p3",type:"vec3"}]}),RP=1/6,PP=e=>Zb(RP,Zb(e,Zb(e,e.negate().add(3)).sub(3)).add(1)),NP=e=>Zb(RP,Zb(e,Zb(e,Zb(3,e).sub(6))).add(4)),DP=e=>Zb(RP,Zb(e,Zb(e,Zb(-3,e).add(3)).add(3)).add(1)),LP=e=>Zb(RP,mT(e,3)),IP=e=>PP(e).add(NP(e)),OP=e=>DP(e).add(LP(e)),UP=e=>$b(-1,NP(e).div(PP(e).add(NP(e)))),BP=e=>$b(1,LP(e).div(DP(e).add(LP(e)))),FP=(e,t,n)=>{const r=e.uvNode,i=Zb(r,t.zw).add(.5),s=Fw(i),a=Vw(i),o=IP(a.x),l=OP(a.x),u=UP(a.x),c=BP(a.x),h=UP(a.y),A=BP(a.y),d=qx(s.x.add(u),s.y.add(h)).sub(.5).mul(t.xy),p=qx(s.x.add(c),s.y.add(h)).sub(.5).mul(t.xy),f=qx(s.x.add(u),s.y.add(A)).sub(.5).mul(t.xy),m=qx(s.x.add(c),s.y.add(A)).sub(.5).mul(t.xy),g=IP(a.y).mul($b(o.mul(e.sample(d).level(n)),l.mul(e.sample(p).level(n)))),v=OP(a.y).mul($b(o.mul(e.sample(f).level(n)),l.mul(e.sample(m).level(n))));return g.add(v)},kP=Px((([e,t=Ux(3)])=>{const n=qx(e.size(Bx(t))),r=qx(e.size(Bx(t.add(1)))),i=Jb(1,n),s=Jb(1,r),a=FP(e,Qx(i,n),Fw(t)),o=FP(e,Qx(s,r),kw(t));return Vw(t).mix(a,o)})),qP=Px((([e,t,n,r,i])=>{const s=Hx(MT(t.negate(),qw(e),Jb(1,r))),a=Hx($w(i[0].xyz),$w(i[1].xyz),$w(i[2].xyz));return qw(s).mul(n.mul(a))})).setLayout({name:"getVolumeTransmissionRay",type:"vec3",inputs:[{name:"n",type:"vec3"},{name:"v",type:"vec3"},{name:"thickness",type:"float"},{name:"ior",type:"float"},{name:"modelMatrix",type:"mat4"}]}),VP=Px((([e,t])=>e.mul(TT(t.mul(2).sub(2),0,1)))).setLayout({name:"applyIorToRoughness",type:"float",inputs:[{name:"roughness",type:"float"},{name:"ior",type:"float"}]}),zP=AR(),GP=AR(),HP=Px((([e,t,n],{material:r})=>{const i=(1===r.side?zP:GP).sample(e),s=Ow(eR.x).mul(VP(t,n));return kP(i,s)})),jP=Px((([e,t,n])=>(Lx(n.notEqual(0),(()=>{const r=Iw(t).negate().div(n);return Dw(r.negate().mul(e))})),Hx(1)))).setLayout({name:"volumeAttenuation",type:"vec3",inputs:[{name:"transmissionDistance",type:"float"},{name:"attenuationColor",type:"vec3"},{name:"attenuationDistance",type:"float"}]}),WP=Px((([e,t,n,r,i,s,a,o,l,u,c,h,A,d,p])=>{let f,m;if(p){f=Qx().toVar(),m=Hx().toVar();const i=c.sub(1).mul(p.mul(.025)),s=Hx(c.sub(i),c,c.add(i));FC({start:0,end:3},(({i:i})=>{const c=s.element(i),p=qP(e,t,h,c,o),g=a.add(p),v=u.mul(l.mul(Qx(g,1))),_=qx(v.xy.div(v.w)).toVar();_.addAssign(1),_.divAssign(2),_.assign(qx(_.x,_.y.oneMinus()));const y=HP(_,n,c);f.element(i).assign(y.element(i)),f.a.addAssign(y.a),m.element(i).assign(r.element(i).mul(jP($w(p),A,d).element(i)))})),f.a.divAssign(3)}else{const i=qP(e,t,h,c,o),s=a.add(i),p=u.mul(l.mul(Qx(s,1))),g=qx(p.xy.div(p.w)).toVar();g.addAssign(1),g.divAssign(2),g.assign(qx(g.x,g.y.oneMinus())),f=HP(g,n,c),m=r.mul(jP($w(i),A,d))}const g=m.rgb.mul(f.rgb),v=e.dot(t).clamp(),_=Hx(yP({dotNV:v,specularColor:i,specularF90:s,roughness:n})),y=m.r.add(m.g,m.b).div(3);return Qx(_.oneMinus().mul(g),f.a.oneMinus().mul(y).oneMinus())})),XP=Jx(3.2404542,-.969266,.0556434,-1.5371385,1.8760108,-.2040259,-.4985314,.041556,1.0572252),QP=(e,t)=>e.sub(t).div(e.add(t)).pow2(),YP=Px((({outsideIOR:e,eta2:t,cosTheta1:n,thinFilmThickness:r,baseF0:i})=>{const s=wT(e,t,ET(0,.03,r)),a=e.div(s).pow2().mul(n.pow2().oneMinus()).oneMinus();Lx(a.lessThan(0),(()=>Hx(1)));const o=a.sqrt(),l=QP(s,e),u=nP({f0:l,f90:1,dotVH:n}),c=u.oneMinus(),h=s.lessThan(e).select(Math.PI,0),A=Ux(Math.PI).sub(h),d=(e=>{const t=e.sqrt();return Hx(1).add(t).div(Hx(1).sub(t))})(i.clamp(0,.9999)),p=QP(d,s.toVec3()),f=nP({f0:p,f90:1,dotVH:o}),m=Hx(d.x.lessThan(s).select(Math.PI,0),d.y.lessThan(s).select(Math.PI,0),d.z.lessThan(s).select(Math.PI,0)),g=s.mul(r,o,2),v=Hx(A).add(m),_=u.mul(f).clamp(1e-5,.9999),y=_.sqrt(),x=c.pow2().mul(f).div(Hx(1).sub(_)),b=u.add(x).toVar(),w=x.sub(c).toVar();return FC({start:1,end:2,condition:"<=",name:"m"},(({m:e})=>{w.mulAssign(y);const t=((e,t)=>{const n=e.mul(2*Math.PI*1e-9),r=Hx(54856e-17,44201e-17,52481e-17),i=Hx(1681e3,1795300,2208400),s=Hx(43278e5,93046e5,66121e5),a=Ux(9747e-17*Math.sqrt(2*Math.PI*45282e5)).mul(n.mul(2239900).add(t.x).cos()).mul(n.pow2().mul(-45282e5).exp());let o=r.mul(s.mul(2*Math.PI).sqrt()).mul(i.mul(n).add(t).cos()).mul(n.pow2().negate().mul(s).exp());return o=Hx(o.x.add(a),o.y,o.z).div(1.0685e-7),XP.mul(o)})(Ux(e).mul(g),Ux(e).mul(v)).mul(2);b.addAssign(w.mul(t))})),b.max(Hx(0))})).setLayout({name:"evalIridescence",type:"vec3",inputs:[{name:"outsideIOR",type:"float"},{name:"eta2",type:"float"},{name:"cosTheta1",type:"float"},{name:"thinFilmThickness",type:"float"},{name:"baseF0",type:"vec3"}]}),$P=Px((({normal:e,viewDir:t,roughness:n})=>{const r=e.dot(t).saturate(),i=n.pow2(),s=UT(n.lessThan(.25),Ux(-339.2).mul(i).add(Ux(161.4).mul(n)).sub(25.9),Ux(-8.48).mul(i).add(Ux(14.3).mul(n)).sub(9.95)),a=UT(n.lessThan(.25),Ux(44).mul(i).sub(Ux(23.7).mul(n)).add(3.26),Ux(1.97).mul(i).sub(Ux(3.27).mul(n)).add(.72));return UT(n.lessThan(.25),0,Ux(.1).mul(n).sub(.025)).add(s.mul(r).add(a).exp()).mul(1/Math.PI).saturate()})),KP=Hx(.04),ZP=Ux(1);class JP extends ZR{constructor(e=!1,t=!1,n=!1,r=!1,i=!1,s=!1){super(),this.clearcoat=e,this.sheen=t,this.iridescence=n,this.anisotropy=r,this.transmission=i,this.dispersion=s,this.clearcoatRadiance=null,this.clearcoatSpecularDirect=null,this.clearcoatSpecularIndirect=null,this.sheenSpecularDirect=null,this.sheenSpecularIndirect=null,this.iridescenceFresnel=null,this.iridescenceF0=null}start(e){if(!0===this.clearcoat&&(this.clearcoatRadiance=Hx().toVar("clearcoatRadiance"),this.clearcoatSpecularDirect=Hx().toVar("clearcoatSpecularDirect"),this.clearcoatSpecularIndirect=Hx().toVar("clearcoatSpecularIndirect")),!0===this.sheen&&(this.sheenSpecularDirect=Hx().toVar("sheenSpecularDirect"),this.sheenSpecularIndirect=Hx().toVar("sheenSpecularIndirect")),!0===this.iridescence){const e=kM.dot(PM).clamp();this.iridescenceFresnel=YP({outsideIOR:Ux(1),eta2:fb,cosTheta1:e,thinFilmThickness:mb,baseF0:xb}),this.iridescenceF0=xP({f:this.iridescenceFresnel,f90:1,dotVH:e})}if(!0===this.transmission){const t=EM,n=nM.sub(EM).normalize(),r=qM,i=e.context;i.backdrop=WP(r,n,lb,ab,xb,bb,t,dM,JS,KS,Cb,Pb,Db,Nb,this.dispersion?Lb:null),i.backdropAlpha=Rb,ab.a.mulAssign(wT(1,i.backdrop.a,Rb))}super.start(e)}computeMultiscattering(e,t,n){const r=kM.dot(PM).clamp(),i=_P({roughness:lb,dotNV:r}),s=(this.iridescenceF0?pb.mix(xb,this.iridescenceF0):xb).mul(i.x).add(n.mul(i.y)),a=i.x.add(i.y).oneMinus(),o=xb.add(xb.oneMinus().mul(.047619)),l=s.mul(o).div(a.mul(o).oneMinus());e.addAssign(s),t.addAssign(l.mul(a))}direct({lightDirection:e,lightColor:t,reflectedLight:n}){const r=kM.dot(e).clamp().mul(t);if(!0===this.sheen&&this.sheenSpecularDirect.addAssign(r.mul(TP({lightDirection:e}))),!0===this.clearcoat){const n=VM.dot(e).clamp().mul(t);this.clearcoatSpecularDirect.addAssign(n.mul(vP({lightDirection:e,f0:KP,f90:ZP,roughness:hb,normalView:VM})))}n.directDiffuse.addAssign(r.mul(rP({diffuseColor:ab.rgb}))),n.directSpecular.addAssign(r.mul(vP({lightDirection:e,f0:xb,f90:1,roughness:lb,iridescence:this.iridescence,f:this.iridescenceFresnel,USE_IRIDESCENCE:this.iridescence,USE_ANISOTROPY:this.anisotropy})))}directRectArea({lightColor:e,lightPosition:t,halfWidth:n,halfHeight:r,reflectedLight:i,ltc_1:s,ltc_2:a}){const o=t.add(n).sub(r),l=t.sub(n).sub(r),u=t.sub(n).add(r),c=t.add(n).add(r),h=kM,A=PM,d=RM.toVar(),p=SP({N:h,V:A,roughness:lb}),f=s.sample(p).toVar(),m=a.sample(p).toVar(),g=Jx(Hx(f.x,0,f.y),Hx(0,1,0),Hx(f.z,0,f.w)).toVar(),v=xb.mul(m.x).add(xb.oneMinus().mul(m.y)).toVar();i.directSpecular.addAssign(e.mul(v).mul(CP({N:h,V:A,P:d,mInv:g,p0:o,p1:l,p2:u,p3:c}))),i.directDiffuse.addAssign(e.mul(ab).mul(CP({N:h,V:A,P:d,mInv:Jx(1,0,0,0,1,0,0,0,1),p0:o,p1:l,p2:u,p3:c})))}indirect(e){this.indirectDiffuse(e),this.indirectSpecular(e),this.ambientOcclusion(e)}indirectDiffuse(e){const{irradiance:t,reflectedLight:n}=e.context;n.indirectDiffuse.addAssign(t.mul(rP({diffuseColor:ab})))}indirectSpecular(e){const{radiance:t,iblIrradiance:n,reflectedLight:r}=e.context;if(!0===this.sheen&&this.sheenSpecularIndirect.addAssign(n.mul(Ab,$P({normal:kM,viewDir:PM,roughness:db}))),!0===this.clearcoat){const e=VM.dot(PM).clamp(),t=yP({dotNV:e,specularColor:KP,specularF90:ZP,roughness:hb});this.clearcoatSpecularIndirect.addAssign(this.clearcoatRadiance.mul(t))}const i=Hx().toVar("singleScattering"),s=Hx().toVar("multiScattering"),a=n.mul(1/Math.PI);this.computeMultiscattering(i,s,bb);const o=i.add(s),l=ab.mul(o.r.max(o.g).max(o.b).oneMinus());r.indirectSpecular.addAssign(t.mul(i)),r.indirectSpecular.addAssign(s.mul(a)),r.indirectDiffuse.addAssign(l.mul(a))}ambientOcclusion(e){const{ambientOcclusion:t,reflectedLight:n}=e.context,r=kM.dot(PM).clamp().add(t),i=lb.mul(-16).oneMinus().negate().exp2(),s=t.sub(r.pow(i).oneMinus()).clamp();!0===this.clearcoat&&this.clearcoatSpecularIndirect.mulAssign(t),!0===this.sheen&&this.sheenSpecularIndirect.mulAssign(t),n.indirectDiffuse.mulAssign(t),n.indirectSpecular.mulAssign(s)}finish({context:e}){const{outgoingLight:t}=e;if(!0===this.clearcoat){const e=VM.dot(PM).clamp(),n=nP({dotVH:e,f0:KP,f90:ZP}),r=t.mul(cb.mul(n).oneMinus()).add(this.clearcoatSpecularDirect.add(this.clearcoatSpecularIndirect).mul(cb));t.assign(r)}if(!0===this.sheen){const e=Ab.r.max(Ab.g).max(Ab.b).mul(.157).oneMinus(),n=t.mul(e).add(this.sheenSpecularDirect,this.sheenSpecularIndirect);t.assign(n)}}}const eN=Ux(1),tN=Ux(-2),nN=Ux(.8),rN=Ux(-1),iN=Ux(.4),sN=Ux(2),aN=Ux(.305),oN=Ux(3),lN=Ux(.21),uN=Ux(4),cN=Ux(4),hN=Ux(16),AN=Px((([e])=>{const t=Hx(Qw(e)).toVar(),n=Ux(-1).toVar();return Lx(t.x.greaterThan(t.z),(()=>{Lx(t.x.greaterThan(t.y),(()=>{n.assign(UT(e.x.greaterThan(0),0,3))})).Else((()=>{n.assign(UT(e.y.greaterThan(0),1,4))}))})).Else((()=>{Lx(t.z.greaterThan(t.y),(()=>{n.assign(UT(e.z.greaterThan(0),2,5))})).Else((()=>{n.assign(UT(e.y.greaterThan(0),1,4))}))})),n})).setLayout({name:"getFace",type:"float",inputs:[{name:"direction",type:"vec3"}]}),dN=Px((([e,t])=>{const n=qx().toVar();return Lx(t.equal(0),(()=>{n.assign(qx(e.z,e.y).div(Qw(e.x)))})).ElseIf(t.equal(1),(()=>{n.assign(qx(e.x.negate(),e.z.negate()).div(Qw(e.y)))})).ElseIf(t.equal(2),(()=>{n.assign(qx(e.x.negate(),e.y).div(Qw(e.z)))})).ElseIf(t.equal(3),(()=>{n.assign(qx(e.z.negate(),e.y).div(Qw(e.x)))})).ElseIf(t.equal(4),(()=>{n.assign(qx(e.x.negate(),e.z).div(Qw(e.y)))})).Else((()=>{n.assign(qx(e.x,e.y).div(Qw(e.z)))})),Zb(.5,n.add(1))})).setLayout({name:"getUV",type:"vec2",inputs:[{name:"direction",type:"vec3"},{name:"face",type:"float"}]}),pN=Px((([e])=>{const t=Ux(0).toVar();return Lx(e.greaterThanEqual(nN),(()=>{t.assign(eN.sub(e).mul(rN.sub(tN)).div(eN.sub(nN)).add(tN))})).ElseIf(e.greaterThanEqual(iN),(()=>{t.assign(nN.sub(e).mul(sN.sub(rN)).div(nN.sub(iN)).add(rN))})).ElseIf(e.greaterThanEqual(aN),(()=>{t.assign(iN.sub(e).mul(oN.sub(sN)).div(iN.sub(aN)).add(sN))})).ElseIf(e.greaterThanEqual(lN),(()=>{t.assign(aN.sub(e).mul(uN.sub(oN)).div(aN.sub(lN)).add(oN))})).Else((()=>{t.assign(Ux(-2).mul(Ow(Zb(1.16,e))))})),t})).setLayout({name:"roughnessToMip",type:"float",inputs:[{name:"roughness",type:"float"}]}),fN=Px((([e,t])=>{const n=e.toVar();n.assign(Zb(2,n).sub(1));const r=Hx(n,1).toVar();return Lx(t.equal(0),(()=>{r.assign(r.zyx)})).ElseIf(t.equal(1),(()=>{r.assign(r.xzy),r.xz.mulAssign(-1)})).ElseIf(t.equal(2),(()=>{r.x.mulAssign(-1)})).ElseIf(t.equal(3),(()=>{r.assign(r.zyx),r.xz.mulAssign(-1)})).ElseIf(t.equal(4),(()=>{r.assign(r.xzy),r.xy.mulAssign(-1)})).ElseIf(t.equal(5),(()=>{r.z.mulAssign(-1)})),r})).setLayout({name:"getDirection",type:"vec3",inputs:[{name:"uv",type:"vec2"},{name:"face",type:"float"}]}),mN=Px((([e,t,n,r,i,s])=>{const a=Ux(n),o=Hx(t),l=TT(pN(a),tN,s),u=Vw(l),c=Fw(l),h=Hx(gN(e,o,c,r,i,s)).toVar();return Lx(u.notEqual(0),(()=>{const t=Hx(gN(e,o,c.add(1),r,i,s)).toVar();h.assign(wT(h,t,u))})),h})),gN=Px((([e,t,n,r,i,s])=>{const a=Ux(n).toVar(),o=Hx(t),l=Ux(AN(o)).toVar(),u=Ux(uT(cN.sub(a),0)).toVar();a.assign(uT(a,cN));const c=Ux(Lw(a)).toVar(),h=qx(dN(o,l).mul(c.sub(2)).add(1)).toVar();return Lx(l.greaterThan(2),(()=>{h.y.addAssign(c),l.subAssign(3)})),h.x.addAssign(l.mul(c)),h.x.addAssign(u.mul(Zb(3,hN))),h.y.addAssign(Zb(4,Lw(s).sub(c))),h.x.mulAssign(r),h.y.mulAssign(i),e.sample(h).grad(qx(),qx())})),vN=Px((({envMap:e,mipInt:t,outputDirection:n,theta:r,axis:i,CUBEUV_TEXEL_WIDTH:s,CUBEUV_TEXEL_HEIGHT:a,CUBEUV_MAX_MIP:o})=>{const l=Gw(r),u=n.mul(l).add(i.cross(n).mul(zw(r))).add(i.mul(i.dot(n).mul(l.oneMinus())));return gN(e,u,t,s,a,o)})),_N=Px((({n:e,latitudinal:t,poleAxis:n,outputDirection:r,weights:i,samples:s,dTheta:a,mipInt:o,envMap:l,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:c,CUBEUV_MAX_MIP:h})=>{const A=Hx(UT(t,n,fT(n,r))).toVar();Lx(A.equal(Hx(0)),(()=>{A.assign(Hx(r.z,0,r.x.negate()))})),A.assign(qw(A));const d=Hx().toVar();return d.addAssign(i.element(0).mul(vN({theta:0,axis:A,outputDirection:r,mipInt:o,envMap:l,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:c,CUBEUV_MAX_MIP:h}))),FC({start:Bx(1),end:e},(({i:e})=>{Lx(e.greaterThanEqual(s),(()=>{kC()}));const t=Ux(a.mul(Ux(e))).toVar();d.addAssign(i.element(e).mul(vN({theta:t.mul(-1),axis:A,outputDirection:r,mipInt:o,envMap:l,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:c,CUBEUV_MAX_MIP:h}))),d.addAssign(i.element(e).mul(vN({theta:t,axis:A,outputDirection:r,mipInt:o,envMap:l,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:c,CUBEUV_MAX_MIP:h})))})),Qx(d,1)})),yN=[.125,.215,.35,.446,.526,.582],xN=20,bN=new Ka(-1,1,1,-1,0,1),wN=new wi(90,1),TN=new Rr;let SN=null,MN=0,EN=0;const CN=(1+Math.sqrt(5))/2,RN=1/CN,PN=[new on(-CN,RN,0),new on(CN,RN,0),new on(-RN,0,CN),new on(RN,0,CN),new on(0,CN,-RN),new on(0,CN,RN),new on(-1,1,-1),new on(1,1,-1),new on(-1,1,1),new on(1,1,1)],NN=new on,DN=new WeakMap,LN=[3,1,5,0,4,2],IN=fN(IS(),LS("faceIndex")).normalize(),ON=Hx(IN.x,IN.y,IN.z);class UN{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._backgroundBox=null}get _hasInitialized(){return this._renderer.hasInitialized()}fromScene(e,t=0,n=.1,r=100,i={}){const{size:s=256,position:a=NN,renderTarget:o=null}=i;if(this._setSize(s),!1===this._hasInitialized){console.warn("THREE.PMREMGenerator: .fromScene() called before the backend is initialized. Try using .fromSceneAsync() instead.");const s=o||this._allocateTargets();return i.renderTarget=s,this.fromSceneAsync(e,t,n,r,i),s}SN=this._renderer.getRenderTarget(),MN=this._renderer.getActiveCubeFace(),EN=this._renderer.getActiveMipmapLevel();const l=o||this._allocateTargets();return l.depthBuffer=!0,this._sceneToCubeUV(e,n,r,l,a),t>0&&this._blur(l,0,0,t),this._applyPMREM(l),this._cleanup(l),l}async fromSceneAsync(e,t=0,n=.1,r=100,i={}){return!1===this._hasInitialized&&await this._renderer.init(),this.fromScene(e,t,n,r,i)}fromEquirectangular(e,t=null){if(!1===this._hasInitialized){console.warn("THREE.PMREMGenerator: .fromEquirectangular() called before the backend is initialized. Try using .fromEquirectangularAsync() instead."),this._setSizeFromTexture(e);const n=t||this._allocateTargets();return this.fromEquirectangularAsync(e,n),n}return this._fromTexture(e,t)}async fromEquirectangularAsync(e,t=null){return!1===this._hasInitialized&&await this._renderer.init(),this._fromTexture(e,t)}fromCubemap(e,t=null){if(!1===this._hasInitialized){console.warn("THREE.PMREMGenerator: .fromCubemap() called before the backend is initialized. Try using .fromCubemapAsync() instead."),this._setSizeFromTexture(e);const n=t||this._allocateTargets();return this.fromCubemapAsync(e,t),n}return this._fromTexture(e,t)}async fromCubemapAsync(e,t=null){return!1===this._hasInitialized&&await this._renderer.init(),this._fromTexture(e,t)}async compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=qN(),await this._compileMaterial(this._cubemapMaterial))}async compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=VN(),await this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose(),null!==this._backgroundBox&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSizeFromTexture(e){e.mapping===z||e.mapping===G?this._setSize(0===e.image.length?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4)}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let e=0;ee-4?l=yN[o-e+4-1]:0===o&&(l=0),r.push(l);const u=1/(a-2),c=-u,h=1+u,A=[c,c,h,c,h,h,c,c,h,h,c,h],d=6,p=6,f=3,m=2,g=1,v=new Float32Array(f*p*d),_=new Float32Array(m*p*d),y=new Float32Array(g*p*d);for(let e=0;e2?0:-1,r=[t,n,0,t+2/3,n,0,t+2/3,n+1,0,t,n,0,t+2/3,n+1,0,t,n+1,0],i=LN[e];v.set(r,f*p*i),_.set(A,m*p*i);const s=[i,i,i,i,i,i];y.set(s,g*p*i)}const x=new Jr;x.setAttribute("position",new Vr(v,f)),x.setAttribute("uv",new Vr(_,m)),x.setAttribute("faceIndex",new Vr(y,g)),t.push(x),i.push(new hi(x,null)),s>4&&s--}return{lodPlanes:t,sizeLods:n,sigmas:r,lodMeshes:i}}(r)),this._blurMaterial=function(e,t,n){const r=WS(new Array(xN).fill(0)),i=Vb(new on(0,1,0)),s=Vb(0),a=Ux(xN),o=Vb(0),l=Vb(1),u=qS(null),c=Vb(0),h=Ux(1/t),A=Ux(1/n),d=Ux(e),p={n:a,latitudinal:o,weights:r,poleAxis:i,outputDirection:ON,dTheta:s,samples:l,envMap:u,mipInt:c,CUBEUV_TEXEL_WIDTH:h,CUBEUV_TEXEL_HEIGHT:A,CUBEUV_MAX_MIP:d},f=kN("blur");return f.fragmentNode=_N({...p,latitudinal:o.equal(1)}),DN.set(f,p),f}(r,e,t)}return r}async _compileMaterial(e){const t=new hi(this._lodPlanes[0],e);await this._renderer.compile(t,bN)}_sceneToCubeUV(e,t,n,r,i){const s=wN;s.near=t,s.far=n;const a=[1,1,1,1,-1,1],o=[1,-1,1,-1,1,-1],l=this._renderer,u=l.autoClear;l.getClearColor(TN),l.autoClear=!1;let c=this._backgroundBox;if(null===c){const e=new Lr({name:"PMREM.Background",side:1,depthWrite:!1,depthTest:!1});c=new hi(new di,e)}let h=!1;const A=e.background;A?A.isColor&&(c.material.color.copy(A),e.background=null,h=!0):(c.material.color.copy(TN),h=!0),l.setRenderTarget(r),l.clear(),h&&l.render(c,s);for(let t=0;t<6;t++){const n=t%3;0===n?(s.up.set(0,a[t],0),s.position.set(i.x,i.y,i.z),s.lookAt(i.x+o[t],i.y,i.z)):1===n?(s.up.set(0,0,a[t]),s.position.set(i.x,i.y,i.z),s.lookAt(i.x,i.y+o[t],i.z)):(s.up.set(0,a[t],0),s.position.set(i.x,i.y,i.z),s.lookAt(i.x,i.y,i.z+o[t]));const u=this._cubeSize;FN(r,n*u,t>2?u:0,u,u),l.render(e,s)}l.autoClear=u,e.background=A}_textureToCubeUV(e,t){const n=this._renderer,r=e.mapping===z||e.mapping===G;r?null===this._cubemapMaterial&&(this._cubemapMaterial=qN(e)):null===this._equirectMaterial&&(this._equirectMaterial=VN(e));const i=r?this._cubemapMaterial:this._equirectMaterial;i.fragmentNode.value=e;const s=this._lodMeshes[0];s.material=i;const a=this._cubeSize;FN(t,0,0,3*a,2*a),n.setRenderTarget(t),n.render(s,bN)}_applyPMREM(e){const t=this._renderer,n=t.autoClear;t.autoClear=!1;const r=this._lodPlanes.length;for(let t=1;txN&&console.warn(`sigmaRadians, ${i}, is too large and will clip, as it requested ${p} samples when the maximum is set to 20`);const f=[];let m=0;for(let e=0;eg-4?r-g+4:0),4*(this._cubeSize-v),3*v,2*v),o.setRenderTarget(t),o.render(u,bN)}}function BN(e,t,n){const r=new tn(e,t,n);return r.texture.mapping=W,r.texture.name="PMREM.cubeUv",r.texture.isPMREMTexture=!0,r.scissorTest=!0,r}function FN(e,t,n,r,i){e.viewport.set(t,n,r,i),e.scissor.set(t,n,r,i)}function kN(e){const t=new NR;return t.depthTest=!1,t.depthWrite=!1,t.blending=0,t.name=`PMREM_${e}`,t}function qN(e){const t=kN("cubemap");return t.fragmentNode=eE(e,ON),t}function VN(e){const t=kN("equirect");return t.fragmentNode=qS(e,GR(ON),0),t}const zN=new WeakMap;function GN(e,t,n){const r=function(e){let t=zN.get(e);void 0===t&&(t=new WeakMap,zN.set(e,t));return t}(t);let i=r.get(e);if((void 0!==i?i.pmremVersion:-1)!==e.pmremVersion){const t=e.image;if(e.isCubeTexture){if(!function(e){if(null==e)return!1;let t=0;const n=6;for(let r=0;r0}(t))return null;i=n.fromEquirectangular(e,i)}i.pmremVersion=e.pmremVersion,r.set(e,i)}return i.texture}class HN extends ky{static get type(){return"PMREMNode"}constructor(e,t=null,n=null){super("vec3"),this._value=e,this._pmrem=null,this.uvNode=t,this.levelNode=n,this._generator=null;const r=new Jt;r.isRenderTargetTexture=!0,this._texture=qS(r),this._width=Vb(0),this._height=Vb(0),this._maxMip=Vb(0),this.updateBeforeType=Ry.RENDER}set value(e){this._value=e,this._pmrem=null}get value(){return this._value}updateFromTexture(e){const t=function(e){const t=Math.log2(e)-2,n=1/e;return{texelWidth:1/(3*Math.max(Math.pow(2,t),112)),texelHeight:n,maxMip:t}}(e.image.height);this._texture.value=e,this._width.value=t.texelWidth,this._height.value=t.texelHeight,this._maxMip.value=t.maxMip}updateBefore(e){let t=this._pmrem;const n=t?t.pmremVersion:-1,r=this._value;n!==r.pmremVersion&&(t=!0===r.isPMREMTexture?r:GN(r,e.renderer,this._generator),null!==t&&(this._pmrem=t,this.updateFromTexture(t)))}setup(e){null===this._generator&&(this._generator=new UN(e.renderer)),this.updateBefore(e);let t=this.uvNode;null===t&&e.context.getUV&&(t=e.context.getUV(this)),t=QM.mul(Hx(t.x,t.y.negate(),t.z));let n=this.levelNode;return null===n&&e.context.getTextureLevel&&(n=e.context.getTextureLevel(this)),mN(this._texture,t,n,this._width,this._height,this._maxMip)}dispose(){super.dispose(),null!==this._generator&&this._generator.dispose()}}const jN=Ex(HN).setParameterLength(1,3),WN=new WeakMap;class XN extends jC{static get type(){return"EnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){const{material:t}=e;let n=this.envNode;if(n.isTextureNode||n.isMaterialReferenceNode){const e=n.isTextureNode?n.value:t[n.property];let r=WN.get(e);void 0===r&&(r=jN(e),WN.set(e,r)),n=r}const r=!0===t.useAnisotropy||t.anisotropy>0?bE:kM,i=n.context(QN(lb,r)).mul(XM),s=n.context(YN(qM)).mul(Math.PI).mul(XM),a=_S(i),o=_S(s);e.context.radiance.addAssign(a),e.context.iblIrradiance.addAssign(o);const l=e.context.lightingModel.clearcoatRadiance;if(l){const e=n.context(QN(hb,VM)).mul(XM),t=_S(e);l.addAssign(t)}}}const QN=(e,t)=>{let n=null;return{getUV:()=>(null===n&&(n=PM.negate().reflect(t),n=e.mul(e).mix(n,t).normalize(),n=n.transformDirection(JS)),n),getTextureLevel:()=>e}},YN=e=>({getUV:()=>e,getTextureLevel:()=>Ux(1)}),$N=new ba;class KN extends NR{static get type(){return"MeshStandardNodeMaterial"}constructor(e){super(),this.isMeshStandardNodeMaterial=!0,this.lights=!0,this.emissiveNode=null,this.metalnessNode=null,this.roughnessNode=null,this.setDefaultValues($N),this.setValues(e)}setupEnvironment(e){let t=super.setupEnvironment(e);return null===t&&e.environmentNode&&(t=e.environmentNode),t?new XN(t):null}setupLightingModel(){return new JP}setupSpecular(){const e=wT(Hx(.04),ab.rgb,ub);xb.assign(e),bb.assign(1)}setupVariants(){const e=this.metalnessNode?Ux(this.metalnessNode):GE;ub.assign(e);let t=this.roughnessNode?Ux(this.roughnessNode):zE;t=AP({roughness:t}),lb.assign(t),this.setupSpecular(),ab.assign(Qx(ab.rgb.mul(e.oneMinus()),ab.a))}copy(e){return this.emissiveNode=e.emissiveNode,this.metalnessNode=e.metalnessNode,this.roughnessNode=e.roughnessNode,super.copy(e)}}const ZN=new wa;class JN extends KN{static get type(){return"MeshPhysicalNodeMaterial"}constructor(e){super(),this.isMeshPhysicalNodeMaterial=!0,this.clearcoatNode=null,this.clearcoatRoughnessNode=null,this.clearcoatNormalNode=null,this.sheenNode=null,this.sheenRoughnessNode=null,this.iridescenceNode=null,this.iridescenceIORNode=null,this.iridescenceThicknessNode=null,this.specularIntensityNode=null,this.specularColorNode=null,this.iorNode=null,this.transmissionNode=null,this.thicknessNode=null,this.attenuationDistanceNode=null,this.attenuationColorNode=null,this.dispersionNode=null,this.anisotropyNode=null,this.setDefaultValues(ZN),this.setValues(e)}get useClearcoat(){return this.clearcoat>0||null!==this.clearcoatNode}get useIridescence(){return this.iridescence>0||null!==this.iridescenceNode}get useSheen(){return this.sheen>0||null!==this.sheenNode}get useAnisotropy(){return this.anisotropy>0||null!==this.anisotropyNode}get useTransmission(){return this.transmission>0||null!==this.transmissionNode}get useDispersion(){return this.dispersion>0||null!==this.dispersionNode}setupSpecular(){const e=this.iorNode?Ux(this.iorNode):rC;Cb.assign(e),xb.assign(wT(lT(gT(Cb.sub(1).div(Cb.add(1))).mul(kE),Hx(1)).mul(FE),ab.rgb,ub)),bb.assign(wT(FE,1,ub))}setupLightingModel(){return new JP(this.useClearcoat,this.useSheen,this.useIridescence,this.useAnisotropy,this.useTransmission,this.useDispersion)}setupVariants(e){if(super.setupVariants(e),this.useClearcoat){const e=this.clearcoatNode?Ux(this.clearcoatNode):jE,t=this.clearcoatRoughnessNode?Ux(this.clearcoatRoughnessNode):WE;cb.assign(e),hb.assign(AP({roughness:t}))}if(this.useSheen){const e=this.sheenNode?Hx(this.sheenNode):YE,t=this.sheenRoughnessNode?Ux(this.sheenRoughnessNode):$E;Ab.assign(e),db.assign(t)}if(this.useIridescence){const e=this.iridescenceNode?Ux(this.iridescenceNode):ZE,t=this.iridescenceIORNode?Ux(this.iridescenceIORNode):JE,n=this.iridescenceThicknessNode?Ux(this.iridescenceThicknessNode):eC;pb.assign(e),fb.assign(t),mb.assign(n)}if(this.useAnisotropy){const e=(this.anisotropyNode?qx(this.anisotropyNode):KE).toVar();vb.assign(e.length()),Lx(vb.equal(0),(()=>{e.assign(qx(1,0))})).Else((()=>{e.divAssign(qx(vb)),vb.assign(vb.saturate())})),gb.assign(vb.pow2().mix(lb.pow2(),1)),_b.assign(yE[0].mul(e.x).add(yE[1].mul(e.y))),yb.assign(yE[1].mul(e.x).sub(yE[0].mul(e.y)))}if(this.useTransmission){const e=this.transmissionNode?Ux(this.transmissionNode):tC,t=this.thicknessNode?Ux(this.thicknessNode):nC,n=this.attenuationDistanceNode?Ux(this.attenuationDistanceNode):iC,r=this.attenuationColorNode?Hx(this.attenuationColorNode):sC;if(Rb.assign(e),Pb.assign(t),Nb.assign(n),Db.assign(r),this.useDispersion){const e=this.dispersionNode?Ux(this.dispersionNode):AC;Lb.assign(e)}}}setupClearcoatNormal(){return this.clearcoatNormalNode?Hx(this.clearcoatNormalNode):XE}setup(e){e.context.setupClearcoatNormal=()=>this.setupClearcoatNormal(e),super.setup(e)}copy(e){return this.clearcoatNode=e.clearcoatNode,this.clearcoatRoughnessNode=e.clearcoatRoughnessNode,this.clearcoatNormalNode=e.clearcoatNormalNode,this.sheenNode=e.sheenNode,this.sheenRoughnessNode=e.sheenRoughnessNode,this.iridescenceNode=e.iridescenceNode,this.iridescenceIORNode=e.iridescenceIORNode,this.iridescenceThicknessNode=e.iridescenceThicknessNode,this.specularIntensityNode=e.specularIntensityNode,this.specularColorNode=e.specularColorNode,this.transmissionNode=e.transmissionNode,this.thicknessNode=e.thicknessNode,this.attenuationDistanceNode=e.attenuationDistanceNode,this.attenuationColorNode=e.attenuationColorNode,this.dispersionNode=e.dispersionNode,this.anisotropyNode=e.anisotropyNode,super.copy(e)}}const eD=Px((({normal:e,lightDirection:t,builder:n})=>{const r=e.dot(t),i=qx(r.mul(.5).add(.5),0);if(n.material.gradientMap){const e=aE("gradientMap","texture").context({getUV:()=>i});return Hx(e.r)}{const e=i.fwidth().mul(.5);return wT(Hx(.7),Hx(1),ET(Ux(.7).sub(e.x),Ux(.7).add(e.x),i.x))}}));class tD extends ZR{direct({lightDirection:e,lightColor:t,reflectedLight:n},r){const i=eD({normal:IM,lightDirection:e,builder:r}).mul(t);n.directDiffuse.addAssign(i.mul(rP({diffuseColor:ab.rgb})))}indirect(e){const{ambientOcclusion:t,irradiance:n,reflectedLight:r}=e.context;r.indirectDiffuse.addAssign(n.mul(rP({diffuseColor:ab}))),r.indirectDiffuse.mulAssign(t)}}const nD=new Sa;class rD extends NR{static get type(){return"MeshToonNodeMaterial"}constructor(e){super(),this.isMeshToonNodeMaterial=!0,this.lights=!0,this.setDefaultValues(nD),this.setValues(e)}setupLightingModel(){return new tD}}class iD extends ky{static get type(){return"MatcapUVNode"}constructor(){super("vec2")}setup(){const e=Hx(PM.z,0,PM.x.negate()).normalize(),t=PM.cross(e);return qx(e.dot(kM),t.dot(kM)).mul(.495).add(.5)}}const sD=Cx(iD),aD=new Pa;class oD extends NR{static get type(){return"MeshMatcapNodeMaterial"}constructor(e){super(),this.isMeshMatcapNodeMaterial=!0,this.setDefaultValues(aD),this.setValues(e)}setupVariants(e){const t=sD;let n;n=e.material.matcap?aE("matcap","texture").context({getUV:()=>t}):Hx(wT(.2,.8,t.y)),ab.rgb.mulAssign(n.rgb)}}class lD extends ky{static get type(){return"RotateNode"}constructor(e,t){super(),this.positionNode=e,this.rotationNode=t}getNodeType(e){return this.positionNode.getNodeType(e)}setup(e){const{rotationNode:t,positionNode:n}=this;if("vec2"===this.getNodeType(e)){const e=t.cos(),r=t.sin();return Zx(e,r,r.negate(),e).mul(n)}{const e=t,r=eb(Qx(1,0,0,0),Qx(0,Gw(e.x),zw(e.x).negate(),0),Qx(0,zw(e.x),Gw(e.x),0),Qx(0,0,0,1)),i=eb(Qx(Gw(e.y),0,zw(e.y),0),Qx(0,1,0,0),Qx(zw(e.y).negate(),0,Gw(e.y),0),Qx(0,0,0,1)),s=eb(Qx(Gw(e.z),zw(e.z).negate(),0,0),Qx(zw(e.z),Gw(e.z),0,0),Qx(0,0,1,0),Qx(0,0,0,1));return r.mul(i).mul(s).mul(Qx(n,1)).xyz}}}const uD=Ex(lD).setParameterLength(2),cD=new Oi;class hD extends NR{static get type(){return"SpriteNodeMaterial"}constructor(e){super(),this.isSpriteNodeMaterial=!0,this._useSizeAttenuation=!0,this.positionNode=null,this.rotationNode=null,this.scaleNode=null,this.transparent=!0,this.setDefaultValues(cD),this.setValues(e)}setupPositionView(e){const{object:t,camera:n}=e,r=this.sizeAttenuation,{positionNode:i,rotationNode:s,scaleNode:a}=this,o=yM.mul(Hx(i||0));let l=qx(dM[0].xyz.length(),dM[1].xyz.length());if(null!==a&&(l=l.mul(qx(a))),!1===r)if(n.isPerspectiveCamera)l=l.mul(o.z.negate());else{const e=Ux(2).div(KS.element(1).element(1));l=l.mul(e.mul(2))}let u=TM.xy;if(t.center&&!0===t.center.isVector2){const e=((e,t,n)=>Tx(new sS(e,t,n)))("center","vec2",t);u=u.sub(e.sub(.5))}u=u.mul(l);const c=Ux(s||QE),h=uD(u,c);return Qx(o.xy.add(h),o.zw)}copy(e){return this.positionNode=e.positionNode,this.rotationNode=e.rotationNode,this.scaleNode=e.scaleNode,super.copy(e)}get sizeAttenuation(){return this._useSizeAttenuation}set sizeAttenuation(e){this._useSizeAttenuation!==e&&(this._useSizeAttenuation=e,this.needsUpdate=!0)}}const AD=new os;class dD extends hD{static get type(){return"PointsNodeMaterial"}constructor(e){super(),this.sizeNode=null,this.isPointsNodeMaterial=!0,this.setDefaultValues(AD),this.setValues(e)}setupPositionView(){const{positionNode:e}=this;return yM.mul(Hx(e||SM)).xyz}setupVertex(e){const t=super.setupVertex(e);if(!0!==e.material.isNodeMaterial)return t;const{rotationNode:n,scaleNode:r,sizeNode:i}=this,s=TM.xy.toVar(),a=nR.z.div(nR.w);if(n&&n.isNode){const e=Ux(n);s.assign(uD(s,e))}let o=null!==i?qx(i):hC;return!0===this.sizeAttenuation&&(o=o.mul(o.div(RM.z.negate()))),r&&r.isNode&&(o=o.mul(qx(r))),s.mulAssign(o.mul(2)),s.assign(s.div(nR.z)),s.y.assign(s.y.mul(a)),s.assign(s.mul(t.w)),t.addAssign(Qx(s,0,0)),t}get alphaToCoverage(){return this._useAlphaToCoverage}set alphaToCoverage(e){this._useAlphaToCoverage!==e&&(this._useAlphaToCoverage=e,this.needsUpdate=!0)}}class pD extends ZR{constructor(){super(),this.shadowNode=Ux(1).toVar("shadowMask")}direct({lightNode:e}){this.shadowNode.mulAssign(e.shadowNode)}finish({context:e}){ab.a.mulAssign(this.shadowNode.oneMinus()),e.outgoingLight.rgb.assign(ab.rgb)}}const fD=new xa;class mD extends NR{static get type(){return"ShadowNodeMaterial"}constructor(e){super(),this.isShadowNodeMaterial=!0,this.lights=!0,this.transparent=!0,this.setDefaultValues(fD),this.setValues(e)}setupLightingModel(){return new pD}}ib("vec3"),ib("vec3"),ib("vec3");class gD{constructor(e,t){this.nodes=e,this.info=t,this._context="undefined"!=typeof self?self:null,this._animationLoop=null,this._requestId=null}start(){const e=(t,n)=>{this._requestId=this._context.requestAnimationFrame(e),!0===this.info.autoReset&&this.info.reset(),this.nodes.nodeFrame.update(),this.info.frame=this.nodes.nodeFrame.frameId,null!==this._animationLoop&&this._animationLoop(t,n)};e()}stop(){this._context.cancelAnimationFrame(this._requestId),this._requestId=null}getAnimationLoop(){return this._animationLoop}setAnimationLoop(e){this._animationLoop=e}getContext(){return this._context}setContext(e){this._context=e}dispose(){this.stop()}}class vD{constructor(){this.weakMap=new WeakMap}get(e){let t=this.weakMap;for(let n=0;n{this.dispose()},this.material.addEventListener("dispose",this.onMaterialDispose)}updateClipping(e){this.clippingContext=e}get clippingNeedsUpdate(){return null!==this.clippingContext&&this.clippingContext.cacheKey!==this.clippingContextCacheKey&&(this.clippingContextCacheKey=this.clippingContext.cacheKey,!0)}get hardwareClippingPlanes(){return!0===this.material.hardwareClipping?this.clippingContext.unionClippingCount:0}getNodeBuilderState(){return this._nodeBuilderState||(this._nodeBuilderState=this._nodes.getForRender(this))}getMonitor(){return this._monitor||(this._monitor=this.getNodeBuilderState().observer)}getBindings(){return this._bindings||(this._bindings=this.getNodeBuilderState().createBindings())}getBindingGroup(e){for(const t of this.getBindings())if(t.name===e)return t}getIndex(){return this._geometries.getIndex(this)}getIndirect(){return this._geometries.getIndirect(this)}getChainArray(){return[this.object,this.material,this.context,this.lightsNode]}setGeometry(e){this.geometry=e,this.attributes=null}getAttributes(){if(null!==this.attributes)return this.attributes;const e=this.getNodeBuilderState().nodeAttributes,t=this.geometry,n=[],r=new Set;for(const i of e){const e=i.node&&i.node.attribute?i.node.attribute:t.getAttribute(i.name);if(void 0===e)continue;n.push(e);const s=e.isInterleavedBufferAttribute?e.data:e;r.add(s)}return this.attributes=n,this.vertexBuffers=Array.from(r.values()),n}getVertexBuffers(){return null===this.vertexBuffers&&this.getAttributes(),this.vertexBuffers}getDrawParameters(){const{object:e,material:t,geometry:n,group:r,drawRange:i}=this,s=this.drawParams||(this.drawParams={vertexCount:0,firstVertex:0,instanceCount:0,firstInstance:0}),a=this.getIndex(),o=null!==a;let l=1;if(!0===n.isInstancedBufferGeometry?l=n.instanceCount:void 0!==e.count&&(l=Math.max(0,e.count)),0===l)return null;if(s.instanceCount=l,!0===e.isBatchedMesh)return s;let u=1;!0!==t.wireframe||e.isPoints||e.isLineSegments||e.isLine||e.isLineLoop||(u=2);let c=i.start*u,h=(i.start+i.count)*u;null!==r&&(c=Math.max(c,r.start*u),h=Math.min(h,(r.start+r.count)*u));const A=n.attributes.position;let d=1/0;o?d=a.count:null!=A&&(d=A.count),c=Math.max(c,0),h=Math.min(h,d);const p=h-c;return p<0||p===1/0?null:(s.vertexCount=p,s.firstVertex=c,s)}getGeometryCacheKey(){const{geometry:e}=this;let t="";for(const n of Object.keys(e.attributes).sort()){const r=e.attributes[n];t+=n+",",r.data&&(t+=r.data.stride+","),r.offset&&(t+=r.offset+","),r.itemSize&&(t+=r.itemSize+","),r.normalized&&(t+="n,")}for(const n of Object.keys(e.morphAttributes).sort()){const r=e.morphAttributes[n];t+="morph-"+n+",";for(let e=0,n=r.length;e1&&(n+=e.uuid+","),n+=e.receiveShadow+",",dy(n)}get needsGeometryUpdate(){return this.geometry.id!==this.object.geometry.id}get needsUpdate(){return this.initialNodesCacheKey!==this.getDynamicCacheKey()||this.clippingNeedsUpdate}getDynamicCacheKey(){let e=0;return!0!==this.material.isShadowPassMaterial&&(e=this._nodes.getCacheKey(this.scene,this.lightsNode)),this.camera.isArrayCamera&&(e=fy(e,this.camera.cameras.length)),this.object.receiveShadow&&(e=fy(e,1)),e}getCacheKey(){return this.getMaterialCacheKey()+this.getDynamicCacheKey()}dispose(){this.material.removeEventListener("dispose",this.onMaterialDispose),this.onDispose()}}const xD=[];class bD{constructor(e,t,n,r,i,s){this.renderer=e,this.nodes=t,this.geometries=n,this.pipelines=r,this.bindings=i,this.info=s,this.chainMaps={}}get(e,t,n,r,i,s,a,o){const l=this.getChainMap(o);xD[0]=e,xD[1]=t,xD[2]=s,xD[3]=i;let u=l.get(xD);return void 0===u?(u=this.createRenderObject(this.nodes,this.geometries,this.renderer,e,t,n,r,i,s,a,o),l.set(xD,u)):(u.updateClipping(a),u.needsGeometryUpdate&&u.setGeometry(e.geometry),(u.version!==t.version||u.needsUpdate)&&(u.initialCacheKey!==u.getCacheKey()?(u.dispose(),u=this.get(e,t,n,r,i,s,a,o)):u.version=t.version)),xD.length=0,u}getChainMap(e="default"){return this.chainMaps[e]||(this.chainMaps[e]=new vD)}dispose(){this.chainMaps={}}createRenderObject(e,t,n,r,i,s,a,o,l,u,c){const h=this.getChainMap(c),A=new yD(e,t,n,r,i,s,a,o,l,u);return A.onDispose=()=>{this.pipelines.delete(A),this.bindings.delete(A),this.nodes.delete(A),h.delete(A.getChainArray())},A}}class wD{constructor(){this.data=new WeakMap}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}delete(e){let t=null;return this.data.has(e)&&(t=this.data.get(e),this.data.delete(e)),t}has(e){return this.data.has(e)}dispose(){this.data=new WeakMap}}const TD=1,SD=2,MD=3,ED=4,CD=16;class RD extends wD{constructor(e){super(),this.backend=e}delete(e){const t=super.delete(e);return null!==t&&this.backend.destroyAttribute(e),t}update(e,t){const n=this.get(e);if(void 0===n.version)t===TD?this.backend.createAttribute(e):t===SD?this.backend.createIndexAttribute(e):t===MD?this.backend.createStorageAttribute(e):t===ED&&this.backend.createIndirectStorageAttribute(e),n.version=this._getBufferAttribute(e).version;else{const t=this._getBufferAttribute(e);(n.version{this.info.memory.geometries--;const r=t.index,i=e.getAttributes();null!==r&&this.attributes.delete(r);for(const e of i)this.attributes.delete(e);const s=this.wireframes.get(t);void 0!==s&&this.attributes.delete(s),t.removeEventListener("dispose",n)};t.addEventListener("dispose",n)}updateAttributes(e){const t=e.getAttributes();for(const e of t)e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute?this.updateAttribute(e,MD):this.updateAttribute(e,TD);const n=this.getIndex(e);null!==n&&this.updateAttribute(n,SD);const r=e.geometry.indirect;null!==r&&this.updateAttribute(r,ED)}updateAttribute(e,t){const n=this.info.render.calls;e.isInterleavedBufferAttribute?void 0===this.attributeCall.get(e)?(this.attributes.update(e,t),this.attributeCall.set(e,n)):this.attributeCall.get(e.data)!==n&&(this.attributes.update(e,t),this.attributeCall.set(e.data,n),this.attributeCall.set(e,n)):this.attributeCall.get(e)!==n&&(this.attributes.update(e,t),this.attributeCall.set(e,n))}getIndirect(e){return e.geometry.indirect}getIndex(e){const{geometry:t,material:n}=e;let r=t.index;if(!0===n.wireframe){const e=this.wireframes;let n=e.get(t);void 0===n?(n=ND(t),e.set(t,n)):n.version!==PD(t)&&(this.attributes.delete(n),n=ND(t),e.set(t,n)),r=n}return r}}class LD{constructor(){this.autoReset=!0,this.frame=0,this.calls=0,this.render={calls:0,frameCalls:0,drawCalls:0,triangles:0,points:0,lines:0,timestamp:0},this.compute={calls:0,frameCalls:0,timestamp:0},this.memory={geometries:0,textures:0}}update(e,t,n){this.render.drawCalls++,e.isMesh||e.isSprite?this.render.triangles+=n*(t/3):e.isPoints?this.render.points+=n*t:e.isLineSegments?this.render.lines+=n*(t/2):e.isLine?this.render.lines+=n*(t-1):console.error("THREE.WebGPUInfo: Unknown object type.")}reset(){this.render.drawCalls=0,this.render.frameCalls=0,this.compute.frameCalls=0,this.render.triangles=0,this.render.points=0,this.render.lines=0}dispose(){this.reset(),this.calls=0,this.render.calls=0,this.compute.calls=0,this.render.timestamp=0,this.compute.timestamp=0,this.memory.geometries=0,this.memory.textures=0}}class ID{constructor(e){this.cacheKey=e,this.usedTimes=0}}class OD extends ID{constructor(e,t,n){super(e),this.vertexProgram=t,this.fragmentProgram=n}}class UD extends ID{constructor(e,t){super(e),this.computeProgram=t,this.isComputePipeline=!0}}let BD=0;class FD{constructor(e,t,n,r=null,i=null){this.id=BD++,this.code=e,this.stage=t,this.name=n,this.transforms=r,this.attributes=i,this.usedTimes=0}}class kD extends wD{constructor(e,t){super(),this.backend=e,this.nodes=t,this.bindings=null,this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}getForCompute(e,t){const{backend:n}=this,r=this.get(e);if(this._needsComputeUpdate(e)){const i=r.pipeline;i&&(i.usedTimes--,i.computeProgram.usedTimes--);const s=this.nodes.getForCompute(e);let a=this.programs.compute.get(s.computeShader);void 0===a&&(i&&0===i.computeProgram.usedTimes&&this._releaseProgram(i.computeProgram),a=new FD(s.computeShader,"compute",e.name,s.transforms,s.nodeAttributes),this.programs.compute.set(s.computeShader,a),n.createProgram(a));const o=this._getComputeCacheKey(e,a);let l=this.caches.get(o);void 0===l&&(i&&0===i.usedTimes&&this._releasePipeline(i),l=this._getComputePipeline(e,a,o,t)),l.usedTimes++,a.usedTimes++,r.version=e.version,r.pipeline=l}return r.pipeline}getForRender(e,t=null){const{backend:n}=this,r=this.get(e);if(this._needsRenderUpdate(e)){const i=r.pipeline;i&&(i.usedTimes--,i.vertexProgram.usedTimes--,i.fragmentProgram.usedTimes--);const s=e.getNodeBuilderState(),a=e.material?e.material.name:"";let o=this.programs.vertex.get(s.vertexShader);void 0===o&&(i&&0===i.vertexProgram.usedTimes&&this._releaseProgram(i.vertexProgram),o=new FD(s.vertexShader,"vertex",a),this.programs.vertex.set(s.vertexShader,o),n.createProgram(o));let l=this.programs.fragment.get(s.fragmentShader);void 0===l&&(i&&0===i.fragmentProgram.usedTimes&&this._releaseProgram(i.fragmentProgram),l=new FD(s.fragmentShader,"fragment",a),this.programs.fragment.set(s.fragmentShader,l),n.createProgram(l));const u=this._getRenderCacheKey(e,o,l);let c=this.caches.get(u);void 0===c?(i&&0===i.usedTimes&&this._releasePipeline(i),c=this._getRenderPipeline(e,o,l,u,t)):e.pipeline=c,c.usedTimes++,o.usedTimes++,l.usedTimes++,r.pipeline=c}return r.pipeline}delete(e){const t=this.get(e).pipeline;return t&&(t.usedTimes--,0===t.usedTimes&&this._releasePipeline(t),t.isComputePipeline?(t.computeProgram.usedTimes--,0===t.computeProgram.usedTimes&&this._releaseProgram(t.computeProgram)):(t.fragmentProgram.usedTimes--,t.vertexProgram.usedTimes--,0===t.vertexProgram.usedTimes&&this._releaseProgram(t.vertexProgram),0===t.fragmentProgram.usedTimes&&this._releaseProgram(t.fragmentProgram))),super.delete(e)}dispose(){super.dispose(),this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}updateForRender(e){this.getForRender(e)}_getComputePipeline(e,t,n,r){n=n||this._getComputeCacheKey(e,t);let i=this.caches.get(n);return void 0===i&&(i=new UD(n,t),this.caches.set(n,i),this.backend.createComputePipeline(i,r)),i}_getRenderPipeline(e,t,n,r,i){r=r||this._getRenderCacheKey(e,t,n);let s=this.caches.get(r);return void 0===s&&(s=new OD(r,t,n),this.caches.set(r,s),e.pipeline=s,this.backend.createRenderPipeline(e,i)),s}_getComputeCacheKey(e,t){return e.id+","+t.id}_getRenderCacheKey(e,t,n){return t.id+","+n.id+","+this.backend.getRenderCacheKey(e)}_releasePipeline(e){this.caches.delete(e.cacheKey)}_releaseProgram(e){const t=e.code,n=e.stage;this.programs[n].delete(t)}_needsComputeUpdate(e){const t=this.get(e);return void 0===t.pipeline||t.version!==e.version}_needsRenderUpdate(e){return void 0===this.get(e).pipeline||this.backend.needsRenderUpdate(e)}}class qD extends wD{constructor(e,t,n,r,i,s){super(),this.backend=e,this.textures=n,this.pipelines=i,this.attributes=r,this.nodes=t,this.info=s,this.pipelines.bindings=this}getForRender(e){const t=e.getBindings();for(const e of t){const n=this.get(e);void 0===n.bindGroup&&(this._init(e),this.backend.createBindings(e,t,0),n.bindGroup=e)}return t}getForCompute(e){const t=this.nodes.getForCompute(e).bindings;for(const e of t){const n=this.get(e);void 0===n.bindGroup&&(this._init(e),this.backend.createBindings(e,t,0),n.bindGroup=e)}return t}updateForCompute(e){this._updateBindings(this.getForCompute(e))}updateForRender(e){this._updateBindings(this.getForRender(e))}_updateBindings(e){for(const t of e)this._update(t,e)}_init(e){for(const t of e.bindings)if(t.isSampledTexture)this.textures.updateTexture(t.texture);else if(t.isStorageBuffer){const e=t.attribute,n=e.isIndirectStorageBufferAttribute?ED:MD;this.attributes.update(e,n)}}_update(e,t){const{backend:n}=this;let r=!1,i=!0,s=0,a=0;for(const t of e.bindings){if(t.isNodeUniformsGroup){if(!1===this.nodes.updateGroup(t))continue}if(t.isStorageBuffer){const e=t.attribute,n=e.isIndirectStorageBufferAttribute?ED:MD;this.attributes.update(e,n)}if(t.isUniformBuffer){t.update()&&n.updateBinding(t)}else if(t.isSampler)t.update();else if(t.isSampledTexture){const e=this.textures.get(t.texture);t.needsBindingsUpdate(e.generation)&&(r=!0);const o=t.update(),l=t.texture;o&&this.textures.updateTexture(l);const u=n.get(l);if(void 0!==u.externalTexture||e.isDefaultTexture?i=!1:(s=10*s+l.id,a+=l.version),!0===n.isWebGPUBackend&&void 0===u.texture&&void 0===u.externalTexture&&(console.error("Bindings._update: binding should be available:",t,o,l,t.textureNode.value,r),this.textures.updateTexture(l),r=!0),!0===l.isStorageTexture){const e=this.get(l);!0===t.store?e.needsMipmap=!0:this.textures.needsMipmaps(l)&&!0===e.needsMipmap&&(this.backend.generateMipmaps(l),e.needsMipmap=!1)}}}!0===r&&this.backend.updateBindings(e,t,i?s:0,a)}}function VD(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.z!==t.z?e.z-t.z:e.id-t.id}function zD(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.z!==t.z?t.z-e.z:e.id-t.id}function GD(e){return(e.transmission>0||e.transmissionNode)&&2===e.side&&!1===e.forceSinglePass}class HD{constructor(e,t,n){this.renderItems=[],this.renderItemsIndex=0,this.opaque=[],this.transparentDoublePass=[],this.transparent=[],this.bundles=[],this.lightsNode=e.getNode(t,n),this.lightsArray=[],this.scene=t,this.camera=n,this.occlusionQueryCount=0}begin(){return this.renderItemsIndex=0,this.opaque.length=0,this.transparentDoublePass.length=0,this.transparent.length=0,this.bundles.length=0,this.lightsArray.length=0,this.occlusionQueryCount=0,this}getNextRenderItem(e,t,n,r,i,s,a){let o=this.renderItems[this.renderItemsIndex];return void 0===o?(o={id:e.id,object:e,geometry:t,material:n,groupOrder:r,renderOrder:e.renderOrder,z:i,group:s,clippingContext:a},this.renderItems[this.renderItemsIndex]=o):(o.id=e.id,o.object=e,o.geometry=t,o.material=n,o.groupOrder=r,o.renderOrder=e.renderOrder,o.z=i,o.group=s,o.clippingContext=a),this.renderItemsIndex++,o}push(e,t,n,r,i,s,a){const o=this.getNextRenderItem(e,t,n,r,i,s,a);!0===e.occlusionTest&&this.occlusionQueryCount++,!0===n.transparent||n.transmission>0?(GD(n)&&this.transparentDoublePass.push(o),this.transparent.push(o)):this.opaque.push(o)}unshift(e,t,n,r,i,s,a){const o=this.getNextRenderItem(e,t,n,r,i,s,a);!0===n.transparent||n.transmission>0?(GD(n)&&this.transparentDoublePass.unshift(o),this.transparent.unshift(o)):this.opaque.unshift(o)}pushBundle(e){this.bundles.push(e)}pushLight(e){this.lightsArray.push(e)}sort(e,t){this.opaque.length>1&&this.opaque.sort(e||VD),this.transparentDoublePass.length>1&&this.transparentDoublePass.sort(t||zD),this.transparent.length>1&&this.transparent.sort(t||zD)}finish(){this.lightsNode.setLights(this.lightsArray);for(let e=this.renderItemsIndex,t=this.renderItems.length;e>t,l=a.height>>t;let u=e.depthTexture||i[t];const c=!0===e.depthBuffer||!0===e.stencilBuffer;let h=!1;void 0===u&&c&&(u=!0===e.multiview&&a.depth>1?new fs:new ps,u.format=e.stencilBuffer?ve:ge,u.type=e.stencilBuffer?Ae:oe,u.image.width=o,u.image.height=l,u.image.depth=a.depth,i[t]=u),n.width===a.width&&a.height===n.height||(h=!0,u&&(u.needsUpdate=!0,u.image.width=o,u.image.height=l,u.image.depth=u.isDepthArrayTexture?u.image.depth:1)),n.width=a.width,n.height=a.height,n.textures=s,n.depthTexture=u||null,n.depth=e.depthBuffer,n.stencil=e.stencilBuffer,n.renderTarget=e,n.sampleCount!==r&&(h=!0,u&&(u.needsUpdate=!0),n.sampleCount=r);const A={sampleCount:r};if(!0!==e.isXRRenderTarget){for(let t=0;t1,h&&(n.needsUpdate=!0),this.updateTexture(n,A)}u&&this.updateTexture(u,A)}if(!0!==n.initialized){n.initialized=!0;const t=()=>{e.removeEventListener("dispose",t);for(let e=0;e0){const r=e.image;if(void 0===r)console.warn("THREE.Renderer: Texture marked for update but image is undefined.");else if(!1===r.complete)console.warn("THREE.Renderer: Texture marked for update but image is incomplete.");else{if(e.images){const n=[];for(const t of e.images)n.push(t);t.images=n}else t.image=r;void 0!==n.isDefaultTexture&&!0!==n.isDefaultTexture||(i.createTexture(e,t),n.isDefaultTexture=!1,n.generation=e.version),!0===e.source.dataReady&&i.updateTexture(e,t),t.needsMipmaps&&0===e.mipmaps.length&&i.generateMipmaps(e)}}else i.createDefaultTexture(e),n.isDefaultTexture=!0,n.generation=e.version}if(!0!==n.initialized){n.initialized=!0,n.generation=e.version,this.info.memory.textures++;const t=()=>{e.removeEventListener("dispose",t),this._destroyTexture(e)};e.addEventListener("dispose",t)}n.version=e.version}getSize(e,t=eL){let n=e.images?e.images[0]:e.image;return n?(void 0!==n.image&&(n=n.image),t.width=n.width||1,t.height=n.height||1,t.depth=e.isCubeTexture?6:n.depth||1):t.width=t.height=t.depth=1,t}getMipLevels(e,t,n){let r;return r=e.isCompressedTexture?e.mipmaps?e.mipmaps.length:1:Math.floor(Math.log2(Math.max(t,n)))+1,r}needsMipmaps(e){return!0===e.isCompressedTexture||e.generateMipmaps}_destroyTexture(e){!0===this.has(e)&&(this.backend.destroySampler(e),this.backend.destroyTexture(e),this.delete(e),this.info.memory.textures--)}}class nL extends Rr{constructor(e,t,n,r=1){super(e,t,n),this.a=r}set(e,t,n,r=1){return this.a=r,super.set(e,t,n)}copy(e){return void 0!==e.a&&(this.a=e.a),super.copy(e)}clone(){return new this.constructor(this.r,this.g,this.b,this.a)}}class rL extends rb{static get type(){return"ParameterNode"}constructor(e,t=null){super(e,t),this.isParameterNode=!0}getHash(){return this.uuid}generate(){return this.name}}class iL extends Uy{static get type(){return"StackNode"}constructor(e=null){super(),this.nodes=[],this.outputNode=null,this.parent=e,this._currentCond=null,this._expressionNode=null,this.isStackNode=!0}getNodeType(e){return this.outputNode?this.outputNode.getNodeType(e):"void"}getMemberType(e,t){return this.outputNode?this.outputNode.getMemberType(e,t):"void"}add(e){return this.nodes.push(e),this}If(e,t){const n=new wx(t);return this._currentCond=UT(e,n),this.add(this._currentCond)}ElseIf(e,t){const n=new wx(t),r=UT(e,n);return this._currentCond.elseNode=r,this._currentCond=r,this}Else(e){return this._currentCond.elseNode=new wx(e),this}Switch(e){return this._expressionNode=Tx(e),this}Case(...e){const t=[];if(!(e.length>=2))throw new Error("TSL: Invalid parameter length. Case() requires at least two parameters.");for(let n=0;n"string"==typeof t?{name:e,type:t,atomic:!1}:{name:e,type:t.type,atomic:t.atomic||!1}))),this.name=t,this.isStructLayoutNode=!0}getLength(){let e=0;for(const t of this.membersLayout)e+=by(t.type);return e}getMemberType(e,t){const n=this.membersLayout.find((e=>e.name===t));return n?n.type:"void"}getNodeType(e){return e.getStructTypeFromNode(this,this.membersLayout,this.name).name}setup(e){e.addInclude(this)}generate(e){return this.getNodeType(e)}}class oL extends Uy{static get type(){return"StructNode"}constructor(e,t){super("vec3"),this.structLayoutNode=e,this.values=t,this.isStructNode=!0}getNodeType(e){return this.structLayoutNode.getNodeType(e)}getMemberType(e,t){return this.structLayoutNode.getMemberType(e,t)}generate(e){const t=e.getVarFromNode(this),n=t.type,r=e.getPropertyName(t);return e.addLineFlowCode(`${r} = ${e.generateStruct(n,this.structLayoutNode.membersLayout,this.values)}`,this),t.name}}class lL extends Uy{static get type(){return"OutputStructNode"}constructor(...e){super(),this.members=e,this.isOutputStructNode=!0}getNodeType(e){const t=e.getNodeProperties(this);if(void 0===t.membersLayout){const n=this.members,r=[];for(let t=0;t{const t=e.toUint().mul(747796405).add(2891336453),n=t.shiftRight(t.shiftRight(28).add(4)).bitXor(t).mul(277803737);return n.shiftRight(22).bitXor(n).toFloat().mul(1/2**32)})),pL=(e,t)=>mT(Zb(4,e.mul(Kb(1,e))),t),fL=Px((([e])=>e.fract().sub(.5).abs())).setLayout({name:"tri",type:"float",inputs:[{name:"x",type:"float"}]}),mL=Px((([e])=>Hx(fL(e.z.add(fL(e.y.mul(1)))),fL(e.z.add(fL(e.x.mul(1)))),fL(e.y.add(fL(e.x.mul(1))))))).setLayout({name:"tri3",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),gL=Px((([e,t,n])=>{const r=Hx(e).toVar(),i=Ux(1.4).toVar(),s=Ux(0).toVar(),a=Hx(r).toVar();return FC({start:Ux(0),end:Ux(3),type:"float",condition:"<="},(()=>{const e=Hx(mL(a.mul(2))).toVar();r.addAssign(e.add(n.mul(Ux(.1).mul(t)))),a.mulAssign(1.8),i.mulAssign(1.5),r.mulAssign(1.2);const o=Ux(fL(r.z.add(fL(r.x.add(fL(r.y)))))).toVar();s.addAssign(o.div(i)),a.addAssign(.14)})),s})).setLayout({name:"triNoise3D",type:"float",inputs:[{name:"position",type:"vec3"},{name:"speed",type:"float"},{name:"time",type:"float"}]});class vL extends Uy{static get type(){return"FunctionOverloadingNode"}constructor(e=[],...t){super(),this.functionNodes=e,this.parametersNodes=t,this._candidateFnCall=null,this.global=!0}getNodeType(){return this.functionNodes[0].shaderNode.layout.type}setup(e){const t=this.parametersNodes;let n=this._candidateFnCall;if(null===n){let r=null,i=-1;for(const n of this.functionNodes){const s=n.shaderNode.layout;if(null===s)throw new Error("FunctionOverloadingNode: FunctionNode must be a layout.");const a=s.inputs;if(t.length===a.length){let s=0;for(let n=0;ni&&(r=n,i=s)}}this._candidateFnCall=n=r(...t)}return n}}const _L=Ex(vL),yL=e=>(...t)=>_L(e,...t),xL=Vb(0).setGroup(Fb).onRenderUpdate((e=>e.time)),bL=Vb(0).setGroup(Fb).onRenderUpdate((e=>e.deltaTime)),wL=Vb(0,"uint").setGroup(Fb).onRenderUpdate((e=>e.frameId)),TL=Px((([e,t,n=qx(.5)])=>uD(e.sub(n),t).add(n))),SL=Px((([e,t,n=qx(.5)])=>{const r=e.sub(n),i=r.dot(r),s=i.mul(i).mul(t);return e.add(r.mul(s))})),ML=Px((({position:e=null,horizontal:t=!0,vertical:n=!1})=>{let r;null!==e?(r=dM.toVar(),r[3][0]=e.x,r[3][1]=e.y,r[3][2]=e.z):r=dM;const i=JS.mul(r);return xx(t)&&(i[0][0]=dM[0].length(),i[0][1]=0,i[0][2]=0),xx(n)&&(i[1][0]=0,i[1][1]=dM[1].length(),i[1][2]=0),i[2][0]=0,i[2][1]=0,i[2][2]=1,KS.mul(i).mul(SM)})),EL=Px((([e=null])=>{const t=wR();return wR(fR(e)).sub(t).lessThan(0).select(JC,e)}));class CL extends Uy{static get type(){return"SpriteSheetUVNode"}constructor(e,t=IS(),n=Ux(0)){super("vec2"),this.countNode=e,this.uvNode=t,this.frameNode=n}setup(){const{frameNode:e,uvNode:t,countNode:n}=this,{width:r,height:i}=n,s=e.mod(r.mul(i)).floor(),a=s.mod(r),o=i.sub(s.add(1).div(r).ceil()),l=n.reciprocal(),u=qx(a,o);return t.add(u).mul(l)}}const RL=Ex(CL).setParameterLength(3);class PL extends Uy{static get type(){return"TriplanarTexturesNode"}constructor(e,t=null,n=null,r=Ux(1),i=SM,s=OM){super("vec4"),this.textureXNode=e,this.textureYNode=t,this.textureZNode=n,this.scaleNode=r,this.positionNode=i,this.normalNode=s}setup(){const{textureXNode:e,textureYNode:t,textureZNode:n,scaleNode:r,positionNode:i,normalNode:s}=this;let a=s.abs().normalize();a=a.div(a.dot(Hx(1)));const o=i.yz.mul(r),l=i.zx.mul(r),u=i.xy.mul(r),c=e.value,h=null!==t?t.value:c,A=null!==n?n.value:c,d=qS(c,o).mul(a.x),p=qS(h,l).mul(a.y),f=qS(A,u).mul(a.z);return $b(d,p,f)}}const NL=Ex(PL).setParameterLength(1,6),DL=new Vi,LL=new on,IL=new on,OL=new on,UL=new Bn,BL=new on(0,0,-1),FL=new en,kL=new on,qL=new on,VL=new en,zL=new Lt,GL=new tn,HL=JC.flipX();GL.depthTexture=new ps(1,1);let jL=!1;class WL extends kS{static get type(){return"ReflectorNode"}constructor(e={}){super(e.defaultTexture||GL.texture,HL),this._reflectorBaseNode=e.reflector||new XL(this,e),this._depthNode=null,this.setUpdateMatrix(!1)}get reflector(){return this._reflectorBaseNode}get target(){return this._reflectorBaseNode.target}getDepthNode(){if(null===this._depthNode){if(!0!==this._reflectorBaseNode.depth)throw new Error("THREE.ReflectorNode: Depth node can only be requested when the reflector is created with { depth: true }. ");this._depthNode=Tx(new WL({defaultTexture:GL.depthTexture,reflector:this._reflectorBaseNode}))}return this._depthNode}setup(e){return e.object.isQuadMesh||this._reflectorBaseNode.build(e),super.setup(e)}clone(){const e=new this.constructor(this.reflectorNode);return e._reflectorBaseNode=this._reflectorBaseNode,e}dispose(){super.dispose(),this._reflectorBaseNode.dispose()}}class XL extends Uy{static get type(){return"ReflectorBaseNode"}constructor(e,t={}){super();const{target:n=new cr,resolution:r=1,generateMipmaps:i=!1,bounces:s=!0,depth:a=!1}=t;this.textureNode=e,this.target=n,this.resolution=r,this.generateMipmaps=i,this.bounces=s,this.depth=a,this.updateBeforeType=s?Ry.RENDER:Ry.FRAME,this.virtualCameras=new WeakMap,this.renderTargets=new Map,this.forceUpdate=!1}_updateResolution(e,t){const n=this.resolution;t.getDrawingBufferSize(zL),e.setSize(Math.round(zL.width*n),Math.round(zL.height*n))}setup(e){return this._updateResolution(GL,e.renderer),super.setup(e)}dispose(){super.dispose();for(const e of this.renderTargets.values())e.dispose()}getVirtualCamera(e){let t=this.virtualCameras.get(e);return void 0===t&&(t=e.clone(),this.virtualCameras.set(e,t)),t}getRenderTarget(e){let t=this.renderTargets.get(e);return void 0===t&&(t=new tn(0,0,{type:ue}),!0===this.generateMipmaps&&(t.texture.minFilter=1008,t.texture.generateMipmaps=!0),!0===this.depth&&(t.depthTexture=new ps),this.renderTargets.set(e,t)),t}updateBefore(e){if(!1===this.bounces&&jL)return!1;jL=!0;const{scene:t,camera:n,renderer:r,material:i}=e,{target:s}=this,a=this.getVirtualCamera(n),o=this.getRenderTarget(a);r.getDrawingBufferSize(zL),this._updateResolution(o,r),IL.setFromMatrixPosition(s.matrixWorld),OL.setFromMatrixPosition(n.matrixWorld),UL.extractRotation(s.matrixWorld),LL.set(0,0,1),LL.applyMatrix4(UL),kL.subVectors(IL,OL);if(!0===kL.dot(LL)>0&&!1===this.forceUpdate)return;kL.reflect(LL).negate(),kL.add(IL),UL.extractRotation(n.matrixWorld),BL.set(0,0,-1),BL.applyMatrix4(UL),BL.add(OL),qL.subVectors(IL,BL),qL.reflect(LL).negate(),qL.add(IL),a.coordinateSystem=n.coordinateSystem,a.position.copy(kL),a.up.set(0,1,0),a.up.applyMatrix4(UL),a.up.reflect(LL),a.lookAt(qL),a.near=n.near,a.far=n.far,a.updateMatrixWorld(),a.projectionMatrix.copy(n.projectionMatrix),DL.setFromNormalAndCoplanarPoint(LL,IL),DL.applyMatrix4(a.matrixWorldInverse),FL.set(DL.normal.x,DL.normal.y,DL.normal.z,DL.constant);const l=a.projectionMatrix;VL.x=(Math.sign(FL.x)+l.elements[8])/l.elements[0],VL.y=(Math.sign(FL.y)+l.elements[9])/l.elements[5],VL.z=-1,VL.w=(1+l.elements[10])/l.elements[14],FL.multiplyScalar(1/FL.dot(VL));l.elements[2]=FL.x,l.elements[6]=FL.y,l.elements[10]=r.coordinateSystem===yt?FL.z-0:FL.z+1-0,l.elements[14]=FL.w,this.textureNode.value=o.texture,!0===this.depth&&(this.textureNode.getDepthNode().value=o.depthTexture),i.visible=!1;const u=r.getRenderTarget(),c=r.getMRT(),h=r.autoClear;r.setMRT(null),r.setRenderTarget(o),r.autoClear=!0,r.render(t,a),r.setMRT(c),r.setRenderTarget(u),r.autoClear=h,i.visible=!0,jL=!1,this.forceUpdate=!1}}const QL=new Ka(-1,1,1,-1,0,1);class YL extends Jr{constructor(e=!1){super();const t=!1===e?[0,-1,0,1,2,1]:[0,2,0,0,2,0];this.setAttribute("position",new jr([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new jr(t,2))}}const $L=new YL;class KL extends hi{constructor(e=null){super($L,e),this.camera=QL,this.isQuadMesh=!0}async renderAsync(e){return e.renderAsync(this,QL)}render(e){e.render(this,QL)}}const ZL=new Lt;class JL extends kS{static get type(){return"RTTNode"}constructor(e,t=null,n=null,r={type:ue}){const i=new tn(t,n,r);super(i.texture,IS()),this.node=e,this.width=t,this.height=n,this.pixelRatio=1,this.renderTarget=i,this.textureNeedsUpdate=!0,this.autoUpdate=!0,this._rttNode=null,this._quadMesh=new KL(new NR),this.updateBeforeType=Ry.RENDER}get autoSize(){return null===this.width}setup(e){return this._rttNode=this.node.context(e.getSharedContext()),this._quadMesh.material.name="RTT",this._quadMesh.material.needsUpdate=!0,super.setup(e)}setSize(e,t){this.width=e,this.height=t;const n=e*this.pixelRatio,r=t*this.pixelRatio;this.renderTarget.setSize(n,r),this.textureNeedsUpdate=!0}setPixelRatio(e){this.pixelRatio=e,this.setSize(this.width,this.height)}updateBefore({renderer:e}){if(!1===this.textureNeedsUpdate&&!1===this.autoUpdate)return;if(this.textureNeedsUpdate=!1,!0===this.autoSize){this.pixelRatio=e.getPixelRatio();const t=e.getSize(ZL);this.setSize(t.width,t.height)}this._quadMesh.material.fragmentNode=this._rttNode;const t=e.getRenderTarget();e.setRenderTarget(this.renderTarget),this._quadMesh.render(e),e.setRenderTarget(t)}clone(){const e=new kS(this.value,this.uvNode,this.levelNode);return e.sampler=this.sampler,e.referenceNode=this,e}}const eI=(e,...t)=>Tx(new JL(Tx(e),...t)),tI=Px((([e,t,n],r)=>{let i;r.renderer.coordinateSystem===yt?(e=qx(e.x,e.y.oneMinus()).mul(2).sub(1),i=Qx(Hx(e,t),1)):i=Qx(Hx(e.x,e.y.oneMinus(),t).mul(2).sub(1),1);const s=Qx(n.mul(i));return s.xyz.div(s.w)})),nI=Px((([e,t])=>{const n=t.mul(Qx(e,1)),r=n.xy.div(n.w).mul(.5).add(.5).toVar();return qx(r.x,r.y.oneMinus())})),rI=Px((([e,t,n])=>{const r=US(VS(t)),i=Vx(e.mul(r)).toVar(),s=VS(t,i).toVar(),a=VS(t,i.sub(Vx(2,0))).toVar(),o=VS(t,i.sub(Vx(1,0))).toVar(),l=VS(t,i.add(Vx(1,0))).toVar(),u=VS(t,i.add(Vx(2,0))).toVar(),c=VS(t,i.add(Vx(0,2))).toVar(),h=VS(t,i.add(Vx(0,1))).toVar(),A=VS(t,i.sub(Vx(0,1))).toVar(),d=VS(t,i.sub(Vx(0,2))).toVar(),p=Qw(Kb(Ux(2).mul(o).sub(a),s)).toVar(),f=Qw(Kb(Ux(2).mul(l).sub(u),s)).toVar(),m=Qw(Kb(Ux(2).mul(h).sub(c),s)).toVar(),g=Qw(Kb(Ux(2).mul(A).sub(d),s)).toVar(),v=tI(e,s,n).toVar(),_=p.lessThan(f).select(v.sub(tI(e.sub(qx(Ux(1).div(r.x),0)),o,n)),v.negate().add(tI(e.add(qx(Ux(1).div(r.x),0)),l,n))),y=m.lessThan(g).select(v.sub(tI(e.add(qx(0,Ux(1).div(r.y))),h,n)),v.negate().add(tI(e.sub(qx(0,Ux(1).div(r.y))),A,n)));return qw(fT(_,y))}));class iI extends Bi{constructor(e,t,n=Float32Array){super(ArrayBuffer.isView(e)?e:new n(e*t),t),this.isStorageInstancedBufferAttribute=!0}}class sI extends Vr{constructor(e,t,n=Float32Array){super(ArrayBuffer.isView(e)?e:new n(e*t),t),this.isStorageBufferAttribute=!0}}class aI extends Uy{static get type(){return"PointUVNode"}constructor(){super("vec2"),this.isPointUVNode=!0}generate(){return"vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )"}}const oI=Cx(aI),lI=new Xn,uI=new Bn;class cI extends Uy{static get type(){return"SceneNode"}constructor(e=cI.BACKGROUND_BLURRINESS,t=null){super(),this.scope=e,this.scene=t}setup(e){const t=this.scope,n=null!==this.scene?this.scene:e.scene;let r;return t===cI.BACKGROUND_BLURRINESS?r=rE("backgroundBlurriness","float",n):t===cI.BACKGROUND_INTENSITY?r=rE("backgroundIntensity","float",n):t===cI.BACKGROUND_ROTATION?r=Vb("mat4").label("backgroundRotation").setGroup(Fb).onRenderUpdate((()=>{const e=n.background;return null!==e&&e.isTexture&&300!==e.mapping?(lI.copy(n.backgroundRotation),lI.x*=-1,lI.y*=-1,lI.z*=-1,uI.makeRotationFromEuler(lI)):uI.identity(),uI})):console.error("THREE.SceneNode: Unknown scope:",t),r}}cI.BACKGROUND_BLURRINESS="backgroundBlurriness",cI.BACKGROUND_INTENSITY="backgroundIntensity",cI.BACKGROUND_ROTATION="backgroundRotation";const hI=Cx(cI,cI.BACKGROUND_BLURRINESS),AI=Cx(cI,cI.BACKGROUND_INTENSITY),dI=Cx(cI,cI.BACKGROUND_ROTATION);class pI extends kS{static get type(){return"StorageTextureNode"}constructor(e,t,n=null){super(e,t),this.storeNode=n,this.isStorageTextureNode=!0,this.access=Py.WRITE_ONLY}getInputType(){return"storageTexture"}setup(e){super.setup(e);e.getNodeProperties(this).storeNode=this.storeNode}setAccess(e){return this.access=e,this}generate(e,t){let n;return n=null!==this.storeNode?this.generateStore(e):super.generate(e,t),n}toReadWrite(){return this.setAccess(Py.READ_WRITE)}toReadOnly(){return this.setAccess(Py.READ_ONLY)}toWriteOnly(){return this.setAccess(Py.WRITE_ONLY)}generateStore(e){const t=e.getNodeProperties(this),{uvNode:n,storeNode:r}=t,i=super.generate(e,"property"),s=n.build(e,"uvec2"),a=r.build(e,"vec4"),o=e.generateTextureStore(e,i,s,a);e.addLineFlowCode(o,this)}}const fI=Ex(pI).setParameterLength(1,3),mI=Px((({texture:e,uv:t})=>{const n=1e-4,r=Hx().toVar();return Lx(t.x.lessThan(n),(()=>{r.assign(Hx(1,0,0))})).ElseIf(t.y.lessThan(n),(()=>{r.assign(Hx(0,1,0))})).ElseIf(t.z.lessThan(n),(()=>{r.assign(Hx(0,0,1))})).ElseIf(t.x.greaterThan(.9999),(()=>{r.assign(Hx(-1,0,0))})).ElseIf(t.y.greaterThan(.9999),(()=>{r.assign(Hx(0,-1,0))})).ElseIf(t.z.greaterThan(.9999),(()=>{r.assign(Hx(0,0,-1))})).Else((()=>{const n=.01,i=e.sample(t.add(Hx(-.01,0,0))).r.sub(e.sample(t.add(Hx(n,0,0))).r),s=e.sample(t.add(Hx(0,-.01,0))).r.sub(e.sample(t.add(Hx(0,n,0))).r),a=e.sample(t.add(Hx(0,0,-.01))).r.sub(e.sample(t.add(Hx(0,0,n))).r);r.assign(Hx(i,s,a))})),r.normalize()}));class gI extends kS{static get type(){return"Texture3DNode"}constructor(e,t=null,n=null){super(e,t,n),this.isTexture3DNode=!0}getInputType(){return"texture3D"}getDefaultUV(){return Hx(.5,.5,.5)}setUpdateMatrix(){}setupUV(e,t){const n=this.value;return!e.isFlipY()||!0!==n.isRenderTargetTexture&&!0!==n.isFramebufferTexture||(t=this.sampler?t.flipY():t.setY(Bx(US(this,this.levelNode).y).sub(t.y).sub(1))),t}generateUV(e,t){return t.build(e,"vec3")}normal(e){return mI({texture:this,uv:e})}}const vI=Ex(gI).setParameterLength(1,3);class _I extends nE{static get type(){return"UserDataNode"}constructor(e,t,n=null){super(e,t,n),this.userData=n}updateReference(e){return this.reference=null!==this.userData?this.userData:e.object.userData,this.reference}}const yI=new WeakMap;class xI extends ky{static get type(){return"VelocityNode"}constructor(){super("vec2"),this.projectionMatrix=null,this.updateType=Ry.OBJECT,this.updateAfterType=Ry.OBJECT,this.previousModelWorldMatrix=Vb(new Bn),this.previousProjectionMatrix=Vb(new Bn).setGroup(Fb),this.previousCameraViewMatrix=Vb(new Bn)}setProjectionMatrix(e){this.projectionMatrix=e}update({frameId:e,camera:t,object:n}){const r=wI(n);this.previousModelWorldMatrix.value.copy(r);const i=bI(t);i.frameId!==e&&(i.frameId=e,void 0===i.previousProjectionMatrix?(i.previousProjectionMatrix=new Bn,i.previousCameraViewMatrix=new Bn,i.currentProjectionMatrix=new Bn,i.currentCameraViewMatrix=new Bn,i.previousProjectionMatrix.copy(this.projectionMatrix||t.projectionMatrix),i.previousCameraViewMatrix.copy(t.matrixWorldInverse)):(i.previousProjectionMatrix.copy(i.currentProjectionMatrix),i.previousCameraViewMatrix.copy(i.currentCameraViewMatrix)),i.currentProjectionMatrix.copy(this.projectionMatrix||t.projectionMatrix),i.currentCameraViewMatrix.copy(t.matrixWorldInverse),this.previousProjectionMatrix.value.copy(i.previousProjectionMatrix),this.previousCameraViewMatrix.value.copy(i.previousCameraViewMatrix))}updateAfter({object:e}){wI(e).copy(e.matrixWorld)}setup(){const e=null===this.projectionMatrix?KS:Vb(this.projectionMatrix),t=this.previousCameraViewMatrix.mul(this.previousModelWorldMatrix),n=e.mul(yM).mul(SM),r=this.previousProjectionMatrix.mul(t).mul(MM),i=n.xy.div(n.w),s=r.xy.div(r.w);return Kb(i,s)}}function bI(e){let t=yI.get(e);return void 0===t&&(t={},yI.set(e,t)),t}function wI(e,t=0){const n=bI(e);let r=n[t];return void 0===r&&(n[t]=r=new Bn,n[t].copy(e.matrixWorld)),r}const TI=Cx(xI),SI=Px((([e,t])=>lT(1,e.oneMinus().div(t)).oneMinus())).setLayout({name:"blendBurn",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),MI=Px((([e,t])=>lT(e.div(t.oneMinus()),1))).setLayout({name:"blendDodge",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),EI=Px((([e,t])=>e.oneMinus().mul(t.oneMinus()).oneMinus())).setLayout({name:"blendScreen",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),CI=Px((([e,t])=>wT(e.mul(2).mul(t),e.oneMinus().mul(2).mul(t.oneMinus()).oneMinus(),cT(.5,e)))).setLayout({name:"blendOverlay",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),RI=Px((([e,t])=>{const n=t.a.add(e.a.mul(t.a.oneMinus()));return Qx(t.rgb.mul(t.a).add(e.rgb.mul(e.a).mul(t.a.oneMinus())).div(n),n)})).setLayout({name:"blendColor",type:"vec4",inputs:[{name:"base",type:"vec4"},{name:"blend",type:"vec4"}]}),PI=Px((([e])=>II(e.rgb))),NI=Px((([e,t=Ux(1)])=>t.mix(II(e.rgb),e.rgb))),DI=Px((([e,t=Ux(1)])=>{const n=$b(e.r,e.g,e.b).div(3),r=e.r.max(e.g.max(e.b)),i=r.sub(n).mul(t).mul(-3);return wT(e.rgb,r,i)})),LI=Px((([e,t=Ux(1)])=>{const n=Hx(.57735,.57735,.57735),r=t.cos();return Hx(e.rgb.mul(r).add(n.cross(e.rgb).mul(t.sin()).add(n.mul(pT(n,e.rgb).mul(r.oneMinus())))))})),II=(e,t=Hx(Ht.getLuminanceCoefficients(new on)))=>pT(e,t),OI=Px((([e,t=Hx(1),n=Hx(0),r=Hx(1),i=Ux(1),s=Hx(Ht.getLuminanceCoefficients(new on,it))])=>{const a=e.rgb.dot(Hx(s)),o=uT(e.rgb.mul(t).add(n),0).toVar(),l=o.pow(r).toVar();return Lx(o.r.greaterThan(0),(()=>{o.r.assign(l.r)})),Lx(o.g.greaterThan(0),(()=>{o.g.assign(l.g)})),Lx(o.b.greaterThan(0),(()=>{o.b.assign(l.b)})),o.assign(a.add(o.sub(a).mul(i))),Qx(o.rgb,e.a)}));class UI extends ky{static get type(){return"PosterizeNode"}constructor(e,t){super(),this.sourceNode=e,this.stepsNode=t}setup(){const{sourceNode:e,stepsNode:t}=this;return e.mul(t).floor().div(t)}}const BI=Ex(UI).setParameterLength(2),FI=new Lt;class kI extends kS{static get type(){return"PassTextureNode"}constructor(e,t){super(t),this.passNode=e,this.setUpdateMatrix(!1)}setup(e){return e.object.isQuadMesh&&this.passNode.build(e),super.setup(e)}clone(){return new this.constructor(this.passNode,this.value)}}class qI extends kI{static get type(){return"PassMultipleTextureNode"}constructor(e,t,n=!1){super(e,null),this.textureName=t,this.previousTexture=n}updateTexture(){this.value=this.previousTexture?this.passNode.getPreviousTexture(this.textureName):this.passNode.getTexture(this.textureName)}setup(e){return this.updateTexture(),super.setup(e)}clone(){return new this.constructor(this.passNode,this.textureName,this.previousTexture)}}class VI extends ky{static get type(){return"PassNode"}constructor(e,t,n,r={}){super("vec4"),this.scope=e,this.scene=t,this.camera=n,this.options=r,this._pixelRatio=1,this._width=1,this._height=1;const i=new ps;i.isRenderTargetTexture=!0,i.name="depth";const s=new tn(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:ue,...r});s.texture.name="output",s.depthTexture=i,this.renderTarget=s,this._textures={output:s.texture,depth:i},this._textureNodes={},this._linearDepthNodes={},this._viewZNodes={},this._previousTextures={},this._previousTextureNodes={},this._cameraNear=Vb(0),this._cameraFar=Vb(0),this._mrt=null,this._layers=null,this._resolution=1,this.isPassNode=!0,this.updateBeforeType=Ry.FRAME}setResolution(e){return this._resolution=e,this}getResolution(){return this._resolution}setLayers(e){return this._layers=e,this}getLayers(){return this._layers}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}isGlobal(){return!0}getTexture(e){let t=this._textures[e];if(void 0===t){t=this.renderTarget.texture.clone(),t.name=e,this._textures[e]=t,this.renderTarget.textures.push(t)}return t}getPreviousTexture(e){let t=this._previousTextures[e];return void 0===t&&(t=this.getTexture(e).clone(),this._previousTextures[e]=t),t}toggleTexture(e){const t=this._previousTextures[e];if(void 0!==t){const n=this._textures[e],r=this.renderTarget.textures.indexOf(n);this.renderTarget.textures[r]=t,this._textures[e]=t,this._previousTextures[e]=n,this._textureNodes[e].updateTexture(),this._previousTextureNodes[e].updateTexture()}}getTextureNode(e="output"){let t=this._textureNodes[e];return void 0===t&&(t=Tx(new qI(this,e)),t.updateTexture(),this._textureNodes[e]=t),t}getPreviousTextureNode(e="output"){let t=this._previousTextureNodes[e];return void 0===t&&(void 0===this._textureNodes[e]&&this.getTextureNode(e),t=Tx(new qI(this,e,!0)),t.updateTexture(),this._previousTextureNodes[e]=t),t}getViewZNode(e="depth"){let t=this._viewZNodes[e];if(void 0===t){const n=this._cameraNear,r=this._cameraFar;this._viewZNodes[e]=t=_R(this.getTextureNode(e),n,r)}return t}getLinearDepthNode(e="depth"){let t=this._linearDepthNodes[e];if(void 0===t){const n=this._cameraNear,r=this._cameraFar,i=this.getViewZNode(e);this._linearDepthNodes[e]=t=gR(i,n,r)}return t}setup({renderer:e}){return this.renderTarget.samples=void 0===this.options.samples?e.samples:this.options.samples,!0===e.backend.isWebGLBackend&&(this.renderTarget.samples=0),this.renderTarget.texture.type=e.getColorBufferType(),this.scope===VI.COLOR?this.getTextureNode():this.getLinearDepthNode()}updateBefore(e){const{renderer:t}=e,{scene:n}=this;let r,i;const s=t.getOutputRenderTarget();s&&!0===s.isXRRenderTarget?(i=1,r=t.xr.getCamera(),t.xr.updateCamera(r),FI.set(s.width,s.height)):(r=this.camera,i=t.getPixelRatio(),t.getSize(FI)),this._pixelRatio=i,this.setSize(FI.width,FI.height);const a=t.getRenderTarget(),o=t.getMRT(),l=r.layers.mask;this._cameraNear.value=r.near,this._cameraFar.value=r.far,null!==this._layers&&(r.layers.mask=this._layers.mask);for(const e in this._previousTextures)this.toggleTexture(e);t.setRenderTarget(this.renderTarget),t.setMRT(this._mrt),t.render(n,r),t.setRenderTarget(a),t.setMRT(o),r.layers.mask=l}setSize(e,t){this._width=e,this._height=t;const n=this._width*this._pixelRatio*this._resolution,r=this._height*this._pixelRatio*this._resolution;this.renderTarget.setSize(n,r)}setPixelRatio(e){this._pixelRatio=e,this.setSize(this._width,this._height)}dispose(){this.renderTarget.dispose()}}VI.COLOR="color",VI.DEPTH="depth";class zI extends VI{static get type(){return"ToonOutlinePassNode"}constructor(e,t,n,r,i){super(VI.COLOR,e,t),this.colorNode=n,this.thicknessNode=r,this.alphaNode=i,this._materialCache=new WeakMap}updateBefore(e){const{renderer:t}=e,n=t.getRenderObjectFunction();t.setRenderObjectFunction(((e,n,r,i,s,a,o,l)=>{if((s.isMeshToonMaterial||s.isMeshToonNodeMaterial)&&!1===s.wireframe){const u=this._getOutlineMaterial(s);t.renderObject(e,n,r,i,u,a,o,l)}t.renderObject(e,n,r,i,s,a,o,l)})),super.updateBefore(e),t.setRenderObjectFunction(n)}_createMaterial(){const e=new NR;e.isMeshToonOutlineMaterial=!0,e.name="Toon_Outline",e.side=1;const t=OM.negate(),n=KS.mul(yM),r=Ux(1),i=n.mul(Qx(SM,1)),s=n.mul(Qx(SM.add(t),1)),a=qw(i.sub(s));return e.vertexNode=i.add(a.mul(this.thicknessNode).mul(i.w).mul(r)),e.colorNode=Qx(this.colorNode,this.alphaNode),e}_getOutlineMaterial(e){let t=this._materialCache.get(e);return void 0===t&&(t=this._createMaterial(),this._materialCache.set(e,t)),t}}const GI=Px((([e,t])=>e.mul(t).clamp())).setLayout({name:"linearToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),HI=Px((([e,t])=>(e=e.mul(t)).div(e.add(1)).clamp())).setLayout({name:"reinhardToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),jI=Px((([e,t])=>{const n=(e=(e=e.mul(t)).sub(.004).max(0)).mul(e.mul(6.2).add(.5)),r=e.mul(e.mul(6.2).add(1.7)).add(.06);return n.div(r).pow(2.2)})).setLayout({name:"cineonToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),WI=Px((([e])=>{const t=e.mul(e.add(.0245786)).sub(90537e-9),n=e.mul(e.add(.432951).mul(.983729)).add(.238081);return t.div(n)})),XI=Px((([e,t])=>{const n=Jx(.59719,.35458,.04823,.076,.90834,.01566,.0284,.13383,.83777),r=Jx(1.60475,-.53108,-.07367,-.10208,1.10813,-.00605,-.00327,-.07276,1.07602);return e=e.mul(t).div(.6),e=n.mul(e),e=WI(e),(e=r.mul(e)).clamp()})).setLayout({name:"acesFilmicToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),QI=Jx(Hx(1.6605,-.1246,-.0182),Hx(-.5876,1.1329,-.1006),Hx(-.0728,-.0083,1.1187)),YI=Jx(Hx(.6274,.0691,.0164),Hx(.3293,.9195,.088),Hx(.0433,.0113,.8956)),$I=Px((([e])=>{const t=Hx(e).toVar(),n=Hx(t.mul(t)).toVar(),r=Hx(n.mul(n)).toVar();return Ux(15.5).mul(r.mul(n)).sub(Zb(40.14,r.mul(t))).add(Zb(31.96,r).sub(Zb(6.868,n.mul(t))).add(Zb(.4298,n).add(Zb(.1191,t).sub(.00232))))})),KI=Px((([e,t])=>{const n=Hx(e).toVar(),r=Jx(Hx(.856627153315983,.137318972929847,.11189821299995),Hx(.0951212405381588,.761241990602591,.0767994186031903),Hx(.0482516061458583,.101439036467562,.811302368396859)),i=Jx(Hx(1.1271005818144368,-.1413297634984383,-.14132976349843826),Hx(-.11060664309660323,1.157823702216272,-.11060664309660294),Hx(-.016493938717834573,-.016493938717834257,1.2519364065950405)),s=Ux(-12.47393),a=Ux(4.026069);return n.mulAssign(t),n.assign(YI.mul(n)),n.assign(r.mul(n)),n.assign(uT(n,1e-10)),n.assign(Ow(n)),n.assign(n.sub(s).div(a.sub(s))),n.assign(TT(n,0,1)),n.assign($I(n)),n.assign(i.mul(n)),n.assign(mT(uT(Hx(0),n),Hx(2.2))),n.assign(QI.mul(n)),n.assign(TT(n,0,1)),n})).setLayout({name:"agxToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),ZI=Px((([e,t])=>{const n=Ux(.76),r=Ux(.15);e=e.mul(t);const i=lT(e.r,lT(e.g,e.b)),s=UT(i.lessThan(.08),i.sub(Zb(6.25,i.mul(i))),.04);e.subAssign(s);const a=uT(e.r,uT(e.g,e.b));Lx(a.lessThan(n),(()=>e));const o=Kb(1,n),l=Kb(1,o.mul(o).div(a.add(o.sub(n))));e.mulAssign(l.div(a));const u=Kb(1,Jb(1,r.mul(a.sub(l)).add(1)));return wT(e,Hx(l),u)})).setLayout({name:"neutralToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]});class JI extends Uy{static get type(){return"CodeNode"}constructor(e="",t=[],n=""){super("code"),this.isCodeNode=!0,this.code=e,this.includes=t,this.language=n}isGlobal(){return!0}setIncludes(e){return this.includes=e,this}getIncludes(){return this.includes}generate(e){const t=this.getIncludes(e);for(const n of t)n.build(e);const n=e.getCodeFromNode(this,this.getNodeType(e));return n.code=this.code,n.code}serialize(e){super.serialize(e),e.code=this.code,e.language=this.language}deserialize(e){super.deserialize(e),this.code=e.code,this.language=e.language}}const eO=Ex(JI).setParameterLength(1,3);class tO extends JI{static get type(){return"FunctionNode"}constructor(e="",t=[],n=""){super(e,t,n)}getNodeType(e){return this.getNodeFunction(e).type}getInputs(e){return this.getNodeFunction(e).inputs}getNodeFunction(e){const t=e.getDataFromNode(this);let n=t.nodeFunction;return void 0===n&&(n=e.parser.parseFunction(this.code),t.nodeFunction=n),n}generate(e,t){super.generate(e);const n=this.getNodeFunction(e),r=n.name,i=n.type,s=e.getCodeFromNode(this,i);""!==r&&(s.name=r);const a=e.getPropertyName(s),o=this.getNodeFunction(e).getCode(a);return s.code=o+"\n","property"===t?a:e.format(`${a}()`,i,t)}}const nO=(e,t=[],n="")=>{for(let e=0;er.call(...e);return i.functionNode=r,i};class rO extends Uy{static get type(){return"ScriptableValueNode"}constructor(e=null){super(),this._value=e,this._cache=null,this.inputType=null,this.outputType=null,this.events=new xt,this.isScriptableValueNode=!0}get isScriptableOutputNode(){return null!==this.outputType}set value(e){this._value!==e&&(this._cache&&"URL"===this.inputType&&this.value.value instanceof ArrayBuffer&&(URL.revokeObjectURL(this._cache),this._cache=null),this._value=e,this.events.dispatchEvent({type:"change"}),this.refresh())}get value(){return this._value}refresh(){this.events.dispatchEvent({type:"refresh"})}getValue(){const e=this.value;if(e&&null===this._cache&&"URL"===this.inputType&&e.value instanceof ArrayBuffer)this._cache=URL.createObjectURL(new Blob([e.value]));else if(e&&null!==e.value&&void 0!==e.value&&(("URL"===this.inputType||"String"===this.inputType)&&"string"==typeof e.value||"Number"===this.inputType&&"number"==typeof e.value||"Vector2"===this.inputType&&e.value.isVector2||"Vector3"===this.inputType&&e.value.isVector3||"Vector4"===this.inputType&&e.value.isVector4||"Color"===this.inputType&&e.value.isColor||"Matrix3"===this.inputType&&e.value.isMatrix3||"Matrix4"===this.inputType&&e.value.isMatrix4))return e.value;return this._cache||e}getNodeType(e){return this.value&&this.value.isNode?this.value.getNodeType(e):"float"}setup(){return this.value&&this.value.isNode?this.value:Ux()}serialize(e){super.serialize(e),null!==this.value?"ArrayBuffer"===this.inputType?e.value=My(this.value):e.value=this.value?this.value.toJSON(e.meta).uuid:null:e.value=null,e.inputType=this.inputType,e.outputType=this.outputType}deserialize(e){super.deserialize(e);let t=null;null!==e.value&&(t="ArrayBuffer"===e.inputType?Ey(e.value):"Texture"===e.inputType?e.meta.textures[e.value]:e.meta.nodes[e.value]||null),this.value=t,this.inputType=e.inputType,this.outputType=e.outputType}}const iO=Ex(rO).setParameterLength(1);class sO extends Map{get(e,t=null,...n){if(this.has(e))return super.get(e);if(null!==t){const r=t(...n);return this.set(e,r),r}}}class aO{constructor(e){this.scriptableNode=e}get parameters(){return this.scriptableNode.parameters}get layout(){return this.scriptableNode.getLayout()}getInputLayout(e){return this.scriptableNode.getInputLayout(e)}get(e){const t=this.parameters[e];return t?t.getValue():null}}const oO=new sO;class lO extends Uy{static get type(){return"ScriptableNode"}constructor(e=null,t={}){super(),this.codeNode=e,this.parameters=t,this._local=new sO,this._output=iO(null),this._outputs={},this._source=this.source,this._method=null,this._object=null,this._value=null,this._needsOutputUpdate=!0,this.onRefresh=this.onRefresh.bind(this),this.isScriptableNode=!0}get source(){return this.codeNode?this.codeNode.code:""}setLocal(e,t){return this._local.set(e,t)}getLocal(e){return this._local.get(e)}onRefresh(){this._refresh()}getInputLayout(e){for(const t of this.getLayout())if(t.inputType&&(t.id===e||t.name===e))return t}getOutputLayout(e){for(const t of this.getLayout())if(t.outputType&&(t.id===e||t.name===e))return t}setOutput(e,t){const n=this._outputs;return void 0===n[e]?n[e]=iO(t):n[e].value=t,this}getOutput(e){return this._outputs[e]}getParameter(e){return this.parameters[e]}setParameter(e,t){const n=this.parameters;return t&&t.isScriptableNode?(this.deleteParameter(e),n[e]=t,n[e].getDefaultOutput().events.addEventListener("refresh",this.onRefresh)):t&&t.isScriptableValueNode?(this.deleteParameter(e),n[e]=t,n[e].events.addEventListener("refresh",this.onRefresh)):void 0===n[e]?(n[e]=iO(t),n[e].events.addEventListener("refresh",this.onRefresh)):n[e].value=t,this}getValue(){return this.getDefaultOutput().getValue()}deleteParameter(e){let t=this.parameters[e];return t&&(t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.removeEventListener("refresh",this.onRefresh)),this}clearParameters(){for(const e of Object.keys(this.parameters))this.deleteParameter(e);return this.needsUpdate=!0,this}call(e,...t){const n=this.getObject()[e];if("function"==typeof n)return n(...t)}async callAsync(e,...t){const n=this.getObject()[e];if("function"==typeof n)return"AsyncFunction"===n.constructor.name?await n(...t):n(...t)}getNodeType(e){return this.getDefaultOutputNode().getNodeType(e)}refresh(e=null){null!==e?this.getOutput(e).refresh():this._refresh()}getObject(){if(this.needsUpdate&&this.dispose(),null!==this._object)return this._object;const e=new aO(this),t=oO.get("THREE"),n=oO.get("TSL"),r=this.getMethod(),i=[e,this._local,oO,()=>this.refresh(),(e,t)=>this.setOutput(e,t),t,n];this._object=r(...i);const s=this._object.layout;if(s&&(!1===s.cache&&this._local.clear(),this._output.outputType=s.outputType||null,Array.isArray(s.elements)))for(const e of s.elements){const t=e.id||e.name;e.inputType&&(void 0===this.getParameter(t)&&this.setParameter(t,null),this.getParameter(t).inputType=e.inputType),e.outputType&&(void 0===this.getOutput(t)&&this.setOutput(t,null),this.getOutput(t).outputType=e.outputType)}return this._object}deserialize(e){super.deserialize(e);for(const e in this.parameters){let t=this.parameters[e];t.isScriptableNode&&(t=t.getDefaultOutput()),t.events.addEventListener("refresh",this.onRefresh)}}getLayout(){return this.getObject().layout}getDefaultOutputNode(){const e=this.getDefaultOutput().value;return e&&e.isNode?e:Ux()}getDefaultOutput(){return this._exec()._output}getMethod(){if(this.needsUpdate&&this.dispose(),null!==this._method)return this._method;const e=["layout","init","main","dispose"].join(", "),t="\nreturn { ...output, "+e+" };",n="var "+e+"; var output = {};\n"+this.codeNode.code+t;return this._method=new Function(...["parameters","local","global","refresh","setOutput","THREE","TSL"],n),this._method}dispose(){null!==this._method&&(this._object&&"function"==typeof this._object.dispose&&this._object.dispose(),this._method=null,this._object=null,this._source=null,this._value=null,this._needsOutputUpdate=!0,this._output.value=null,this._outputs={})}setup(){return this.getDefaultOutputNode()}getCacheKey(e){const t=[dy(this.source),this.getDefaultOutputNode().getCacheKey(e)];for(const n in this.parameters)t.push(this.parameters[n].getCacheKey(e));return py(t)}set needsUpdate(e){!0===e&&this.dispose()}get needsUpdate(){return this.source!==this._source}_exec(){return null===this.codeNode||(!0===this._needsOutputUpdate&&(this._value=this.call("main"),this._needsOutputUpdate=!1),this._output.value=this._value),this}_refresh(){this.needsUpdate=!0,this._exec(),this._output.refresh()}}const uO=Ex(lO).setParameterLength(1,2);function cO(e){let t;const n=e.context.getViewZ;return void 0!==n&&(t=n(this)),(t||RM.z).negate()}const hO=Px((([e,t],n)=>{const r=cO(n);return ET(e,t,r)})),AO=Px((([e],t)=>{const n=cO(t);return e.mul(e,n,n).negate().exp().oneMinus()})),dO=Px((([e,t])=>Qx(t.toFloat().mix(Tb.rgb,e.toVec3()),Tb.a)));let pO=null,fO=null;class mO extends Uy{static get type(){return"RangeNode"}constructor(e=Ux(),t=Ux()){super(),this.minNode=e,this.maxNode=t}getVectorLength(e){const t=e.getTypeLength(wy(this.minNode.value)),n=e.getTypeLength(wy(this.maxNode.value));return t>n?t:n}getNodeType(e){return e.object.count>1?e.getTypeFromLength(this.getVectorLength(e)):"float"}setup(e){const t=e.object;let n=null;if(t.count>1){const r=this.minNode.value,i=this.maxNode.value,s=e.getTypeLength(wy(r)),a=e.getTypeLength(wy(i));pO=pO||new en,fO=fO||new en,pO.setScalar(0),fO.setScalar(0),1===s?pO.setScalar(r):r.isColor?pO.set(r.r,r.g,r.b,1):pO.set(r.x,r.y,r.z||0,r.w||0),1===a?fO.setScalar(i):i.isColor?fO.set(i.r,i.g,i.b,1):fO.set(i.x,i.y,i.z||0,i.w||0);const o=4,l=o*t.count,u=new Float32Array(l);for(let e=0;eTx(new vO(e,t)),yO=_O("numWorkgroups","uvec3"),xO=_O("workgroupId","uvec3"),bO=_O("globalId","uvec3"),wO=_O("localId","uvec3"),TO=_O("subgroupSize","uint");const SO=Ex(class extends Uy{constructor(e){super(),this.scope=e}generate(e){const{scope:t}=this,{renderer:n}=e;!0===n.backend.isWebGLBackend?e.addFlowCode(`\t// ${t}Barrier \n`):e.addLineFlowCode(`${t}Barrier()`,this)}});class MO extends By{constructor(e,t){super(e,t),this.isWorkgroupInfoElementNode=!0}generate(e,t){let n;const r=e.context.assign;if(n=super.generate(e),!0!==r){const r=this.getNodeType(e);n=e.format(n,r,t)}return n}}class EO extends Uy{constructor(e,t,n=0){super(t),this.bufferType=t,this.bufferCount=n,this.isWorkgroupInfoNode=!0,this.elementType=t,this.scope=e}label(e){return this.name=e,this}setScope(e){return this.scope=e,this}getElementType(){return this.elementType}getInputType(){return`${this.scope}Array`}element(e){return Tx(new MO(this,e))}generate(e){return e.getScopedArray(this.name||`${this.scope}Array_${this.id}`,this.scope.toLowerCase(),this.bufferType,this.bufferCount)}}class CO extends Uy{static get type(){return"AtomicFunctionNode"}constructor(e,t,n){super("uint"),this.method=e,this.pointerNode=t,this.valueNode=n,this.parents=!0}getInputType(e){return this.pointerNode.getNodeType(e)}getNodeType(e){return this.getInputType(e)}generate(e){const t=e.getNodeProperties(this),n=t.parents,r=this.method,i=this.getNodeType(e),s=this.getInputType(e),a=this.pointerNode,o=this.valueNode,l=[];l.push(`&${a.build(e,s)}`),null!==o&&l.push(o.build(e,s));const u=`${e.getMethod(r,i)}( ${l.join(", ")} )`;if(!(1===n.length&&!0===n[0].isStackNode))return void 0===t.constNode&&(t.constNode=MS(u,i).toConst()),t.constNode.build(e);e.addLineFlowCode(u,this)}}CO.ATOMIC_LOAD="atomicLoad",CO.ATOMIC_STORE="atomicStore",CO.ATOMIC_ADD="atomicAdd",CO.ATOMIC_SUB="atomicSub",CO.ATOMIC_MAX="atomicMax",CO.ATOMIC_MIN="atomicMin",CO.ATOMIC_AND="atomicAnd",CO.ATOMIC_OR="atomicOr",CO.ATOMIC_XOR="atomicXor";const RO=Ex(CO),PO=(e,t,n)=>RO(e,t,n).toStack();let NO;function DO(e){NO=NO||new WeakMap;let t=NO.get(e);return void 0===t&&NO.set(e,t={}),t}function LO(e){const t=DO(e);return t.shadowMatrix||(t.shadowMatrix=Vb("mat4").setGroup(Fb).onRenderUpdate((()=>(!0!==e.castShadow&&e.shadow.updateMatrices(e),e.shadow.matrix))))}function IO(e,t=EM){const n=LO(e).mul(t);return n.xyz.div(n.w)}function OO(e){const t=DO(e);return t.position||(t.position=Vb(new on).setGroup(Fb).onRenderUpdate(((t,n)=>n.value.setFromMatrixPosition(e.matrixWorld))))}function UO(e){const t=DO(e);return t.targetPosition||(t.targetPosition=Vb(new on).setGroup(Fb).onRenderUpdate(((t,n)=>n.value.setFromMatrixPosition(e.target.matrixWorld))))}function BO(e){const t=DO(e);return t.viewPosition||(t.viewPosition=Vb(new on).setGroup(Fb).onRenderUpdate((({camera:t},n)=>{n.value=n.value||new on,n.value.setFromMatrixPosition(e.matrixWorld),n.value.applyMatrix4(t.matrixWorldInverse)})))}const FO=e=>JS.transformDirection(OO(e).sub(UO(e))),kO=(e,t)=>{for(const n of t)if(n.isAnalyticLightNode&&n.light.id===e)return n;return null},qO=new WeakMap;class VO extends Uy{static get type(){return"LightsNode"}constructor(){super("vec3"),this.totalDiffuseNode=Hx().toVar(),this.totalSpecularNode=Hx().toVar(),this.outgoingLightNode=Hx().toVar(),this._lights=[],this._lightNodes=null,this._lightNodesHash=null,this.global=!0}customCacheKey(){const e=[],t=this._lights;for(let n=0;ne.sort(((e,t)=>e.id-t.id)))(this._lights),i=e.renderer.library;for(const e of r)if(e.isNode)t.push(Tx(e));else{let r=null;if(null!==n&&(r=kO(e.id,n)),null===r){const n=i.getLightNodeClass(e.constructor);if(null===n){console.warn(`LightsNode.setupNodeLights: Light node not found for ${e.constructor.name}`);continue}let r=null;qO.has(e)?r=qO.get(e):(r=Tx(new n(e)),qO.set(e,r)),t.push(r)}}this._lightNodes=t}setupDirectLight(e,t,n){const{lightingModel:r,reflectedLight:i}=e.context;r.direct({...n,lightNode:t,reflectedLight:i},e)}setupDirectRectAreaLight(e,t,n){const{lightingModel:r,reflectedLight:i}=e.context;r.directRectArea({...n,lightNode:t,reflectedLight:i},e)}setupLights(e,t){for(const n of t)n.build(e)}getLightNodes(e){return null===this._lightNodes&&this.setupLightsNode(e),this._lightNodes}setup(e){const t=e.lightsNode;e.lightsNode=this;let n=this.outgoingLightNode;const r=e.context,i=r.lightingModel,s=e.getDataFromNode(this);if(i){const{totalDiffuseNode:t,totalSpecularNode:a}=this;r.outgoingLight=n;const o=e.addStack();s.nodes=o.nodes,i.start(e);const{backdrop:l,backdropAlpha:u}=r,{directDiffuse:c,directSpecular:h,indirectDiffuse:A,indirectSpecular:d}=r.reflectedLight;let p=c.add(A);null!==l&&(p=Hx(null!==u?u.mix(p,l):l),r.material.transparent=!0),t.assign(p),a.assign(h.add(d)),n.assign(t.add(a)),i.finish(e),n=n.bypass(e.removeStack())}else s.nodes=[];return e.lightsNode=t,n}setLights(e){return this._lights=e,this._lightNodes=null,this._lightNodesHash=null,this}getLights(){return this._lights}get hasLights(){return this._lights.length>0}}class zO extends Uy{static get type(){return"ShadowBaseNode"}constructor(e){super(),this.light=e,this.updateBeforeType=Ry.RENDER,this.isShadowBaseNode=!0}setupShadowPosition({context:e,material:t}){GO.assign(t.receivedShadowPositionNode||e.shadowPositionWorld||EM)}dispose(){this.updateBeforeType=Ry.NONE}}const GO=ib("vec3","shadowPositionWorld");function HO(e,t){return t=function(e,t={}){return t.toneMapping=e.toneMapping,t.toneMappingExposure=e.toneMappingExposure,t.outputColorSpace=e.outputColorSpace,t.renderTarget=e.getRenderTarget(),t.activeCubeFace=e.getActiveCubeFace(),t.activeMipmapLevel=e.getActiveMipmapLevel(),t.renderObjectFunction=e.getRenderObjectFunction(),t.pixelRatio=e.getPixelRatio(),t.mrt=e.getMRT(),t.clearColor=e.getClearColor(t.clearColor||new Rr),t.clearAlpha=e.getClearAlpha(),t.autoClear=e.autoClear,t.scissorTest=e.getScissorTest(),t}(e,t),e.setMRT(null),e.setRenderObjectFunction(null),e.setClearColor(0,1),e.autoClear=!0,t}const jO=new WeakMap,WO=Px((({depthTexture:e,shadowCoord:t,depthLayer:n})=>{let r=qS(e,t.xy).label("t_basic");return e.isDepthArrayTexture&&(r=r.depth(n)),r.compare(t.z)})),XO=Px((({depthTexture:e,shadowCoord:t,shadow:n,depthLayer:r})=>{const i=(t,n)=>{let i=qS(e,t);return e.isDepthArrayTexture&&(i=i.depth(r)),i.compare(n)},s=rE("mapSize","vec2",n).setGroup(Fb),a=rE("radius","float",n).setGroup(Fb),o=qx(1).div(s),l=o.x.negate().mul(a),u=o.y.negate().mul(a),c=o.x.mul(a),h=o.y.mul(a),A=l.div(2),d=u.div(2),p=c.div(2),f=h.div(2);return $b(i(t.xy.add(qx(l,u)),t.z),i(t.xy.add(qx(0,u)),t.z),i(t.xy.add(qx(c,u)),t.z),i(t.xy.add(qx(A,d)),t.z),i(t.xy.add(qx(0,d)),t.z),i(t.xy.add(qx(p,d)),t.z),i(t.xy.add(qx(l,0)),t.z),i(t.xy.add(qx(A,0)),t.z),i(t.xy,t.z),i(t.xy.add(qx(p,0)),t.z),i(t.xy.add(qx(c,0)),t.z),i(t.xy.add(qx(A,f)),t.z),i(t.xy.add(qx(0,f)),t.z),i(t.xy.add(qx(p,f)),t.z),i(t.xy.add(qx(l,h)),t.z),i(t.xy.add(qx(0,h)),t.z),i(t.xy.add(qx(c,h)),t.z)).mul(1/17)})),QO=Px((({depthTexture:e,shadowCoord:t,shadow:n,depthLayer:r})=>{const i=(t,n)=>{let i=qS(e,t);return e.isDepthArrayTexture&&(i=i.depth(r)),i.compare(n)},s=rE("mapSize","vec2",n).setGroup(Fb),a=qx(1).div(s),o=a.x,l=a.y,u=t.xy,c=Vw(u.mul(s).add(.5));return u.subAssign(c.mul(a)),$b(i(u,t.z),i(u.add(qx(o,0)),t.z),i(u.add(qx(0,l)),t.z),i(u.add(a),t.z),wT(i(u.add(qx(o.negate(),0)),t.z),i(u.add(qx(o.mul(2),0)),t.z),c.x),wT(i(u.add(qx(o.negate(),l)),t.z),i(u.add(qx(o.mul(2),l)),t.z),c.x),wT(i(u.add(qx(0,l.negate())),t.z),i(u.add(qx(0,l.mul(2))),t.z),c.y),wT(i(u.add(qx(o,l.negate())),t.z),i(u.add(qx(o,l.mul(2))),t.z),c.y),wT(wT(i(u.add(qx(o.negate(),l.negate())),t.z),i(u.add(qx(o.mul(2),l.negate())),t.z),c.x),wT(i(u.add(qx(o.negate(),l.mul(2))),t.z),i(u.add(qx(o.mul(2),l.mul(2))),t.z),c.x),c.y)).mul(1/9)})),YO=Px((({depthTexture:e,shadowCoord:t,depthLayer:n})=>{const r=Ux(1).toVar();let i=qS(e).sample(t.xy);(e.isDepthArrayTexture||e.isDataArrayTexture)&&(i=i.depth(n)),i=i.rg;const s=cT(t.z,i.x);return Lx(s.notEqual(Ux(1)),(()=>{const e=t.z.sub(i.x),n=uT(0,i.y.mul(i.y));let a=n.div(n.add(e.mul(e)));a=TT(Kb(a,.3).div(.95-.3)),r.assign(TT(uT(s,a)))})),r})),$O=Px((([e,t,n])=>{let r=EM.sub(e).length();return r=r.sub(t).div(n.sub(t)),r=r.saturate(),r})),KO=e=>{let t=jO.get(e);if(void 0===t){const n=e.isPointLight?(e=>{const t=e.shadow.camera,n=rE("near","float",t).setGroup(Fb),r=rE("far","float",t).setGroup(Fb),i=oM(e);return $O(i,n,r)})(e):null;t=new NR,t.colorNode=Qx(0,0,0,1),t.depthNode=n,t.isShadowPassMaterial=!0,t.name="ShadowMaterial",t.fog=!1,jO.set(e,t)}return t},ZO=new vD,JO=[],eU=(e,t,n,r)=>{JO[0]=e,JO[1]=t;let i=ZO.get(JO);return void 0!==i&&i.shadowType===n&&i.useVelocity===r||(i=(i,s,a,o,l,u,...c)=>{(!0===i.castShadow||i.receiveShadow&&3===n)&&(r&&(Sy(i).useVelocity=!0),i.onBeforeShadow(e,i,a,t.camera,o,s.overrideMaterial,u),e.renderObject(i,s,a,o,l,u,...c),i.onAfterShadow(e,i,a,t.camera,o,s.overrideMaterial,u))},i.shadowType=n,i.useVelocity=r,ZO.set(JO,i)),JO[0]=null,JO[1]=null,i},tU=Px((({samples:e,radius:t,size:n,shadowPass:r,depthLayer:i})=>{const s=Ux(0).toVar("meanVertical"),a=Ux(0).toVar("squareMeanVertical"),o=e.lessThanEqual(Ux(1)).select(Ux(0),Ux(2).div(e.sub(1))),l=e.lessThanEqual(Ux(1)).select(Ux(0),Ux(-1));FC({start:Bx(0),end:Bx(e),type:"int",condition:"<"},(({i:e})=>{const u=l.add(Ux(e).mul(o));let c=r.sample($b(tR.xy,qx(0,u).mul(t)).div(n));(r.value.isDepthArrayTexture||r.value.isDataArrayTexture)&&(c=c.depth(i)),c=c.x,s.addAssign(c),a.addAssign(c.mul(c))})),s.divAssign(e),a.divAssign(e);const u=Uw(a.sub(s.mul(s)));return qx(s,u)})),nU=Px((({samples:e,radius:t,size:n,shadowPass:r,depthLayer:i})=>{const s=Ux(0).toVar("meanHorizontal"),a=Ux(0).toVar("squareMeanHorizontal"),o=e.lessThanEqual(Ux(1)).select(Ux(0),Ux(2).div(e.sub(1))),l=e.lessThanEqual(Ux(1)).select(Ux(0),Ux(-1));FC({start:Bx(0),end:Bx(e),type:"int",condition:"<"},(({i:e})=>{const u=l.add(Ux(e).mul(o));let c=r.sample($b(tR.xy,qx(u,0).mul(t)).div(n));(r.value.isDepthArrayTexture||r.value.isDataArrayTexture)&&(c=c.depth(i)),s.addAssign(c.x),a.addAssign($b(c.y.mul(c.y),c.x.mul(c.x)))})),s.divAssign(e),a.divAssign(e);const u=Uw(a.sub(s.mul(s)));return qx(s,u)})),rU=[WO,XO,QO,YO];let iU;const sU=new KL;class aU extends zO{static get type(){return"ShadowNode"}constructor(e,t=null){super(e),this.shadow=t||e.shadow,this.shadowMap=null,this.vsmShadowMapVertical=null,this.vsmShadowMapHorizontal=null,this.vsmMaterialVertical=null,this.vsmMaterialHorizontal=null,this._node=null,this._cameraFrameId=new WeakMap,this.isShadowNode=!0,this.depthLayer=0}setupShadowFilter(e,{filterFn:t,depthTexture:n,shadowCoord:r,shadow:i,depthLayer:s}){const a=r.x.greaterThanEqual(0).and(r.x.lessThanEqual(1)).and(r.y.greaterThanEqual(0)).and(r.y.lessThanEqual(1)).and(r.z.lessThanEqual(1)),o=t({depthTexture:n,shadowCoord:r,shadow:i,depthLayer:s});return a.select(o,Ux(1))}setupShadowCoord(e,t){const{shadow:n}=this,{renderer:r}=e,i=rE("bias","float",n).setGroup(Fb);let s,a=t;if(n.camera.isOrthographicCamera||!0!==r.logarithmicDepthBuffer)a=a.xyz.div(a.w),s=a.z,r.coordinateSystem===yt&&(s=s.mul(2).sub(1));else{const e=a.w;a=a.xy.div(e);const t=rE("near","float",n.camera).setGroup(Fb),r=rE("far","float",n.camera).setGroup(Fb);s=yR(e.negate(),t,r)}return a=Hx(a.x,a.y.oneMinus(),s.add(i)),a}getShadowFilterFn(e){return rU[e]}setupRenderTarget(e,t){const n=new ps(e.mapSize.width,e.mapSize.height);n.name="ShadowDepthTexture",n.compareFunction=ut;const r=t.createRenderTarget(e.mapSize.width,e.mapSize.height);return r.texture.name="ShadowMap",r.texture.type=e.mapType,r.depthTexture=n,{shadowMap:r,depthTexture:n}}setupShadow(e){const{renderer:t}=e,{light:n,shadow:r}=this,i=t.shadowMap.type,{depthTexture:s,shadowMap:a}=this.setupRenderTarget(r,e);if(r.camera.updateProjectionMatrix(),3===i){s.compareFunction=null,a.isRenderTargetArray?(a._vsmShadowMapVertical||(a._vsmShadowMapVertical=e.createRenderTargetArray(r.mapSize.width,r.mapSize.height,a.depth,{format:xe,type:ue,depthBuffer:!1}),a._vsmShadowMapVertical.texture.name="VSMVertical"),this.vsmShadowMapVertical=a._vsmShadowMapVertical,a._vsmShadowMapHorizontal||(a._vsmShadowMapHorizontal=e.createRenderTargetArray(r.mapSize.width,r.mapSize.height,a.depth,{format:xe,type:ue,depthBuffer:!1}),a._vsmShadowMapHorizontal.texture.name="VSMHorizontal"),this.vsmShadowMapHorizontal=a._vsmShadowMapHorizontal):(this.vsmShadowMapVertical=e.createRenderTarget(r.mapSize.width,r.mapSize.height,{format:xe,type:ue,depthBuffer:!1}),this.vsmShadowMapHorizontal=e.createRenderTarget(r.mapSize.width,r.mapSize.height,{format:xe,type:ue,depthBuffer:!1}));let t=qS(s);s.isDepthArrayTexture&&(t=t.depth(this.depthLayer));let n=qS(this.vsmShadowMapVertical.texture);s.isDepthArrayTexture&&(n=n.depth(this.depthLayer));const i=rE("blurSamples","float",r).setGroup(Fb),o=rE("radius","float",r).setGroup(Fb),l=rE("mapSize","vec2",r).setGroup(Fb);let u=this.vsmMaterialVertical||(this.vsmMaterialVertical=new NR);u.fragmentNode=tU({samples:i,radius:o,size:l,shadowPass:t,depthLayer:this.depthLayer}).context(e.getSharedContext()),u.name="VSMVertical",u=this.vsmMaterialHorizontal||(this.vsmMaterialHorizontal=new NR),u.fragmentNode=nU({samples:i,radius:o,size:l,shadowPass:n,depthLayer:this.depthLayer}).context(e.getSharedContext()),u.name="VSMHorizontal"}const o=rE("intensity","float",r).setGroup(Fb),l=rE("normalBias","float",r).setGroup(Fb),u=LO(n).mul(GO.add(qM.mul(l))),c=this.setupShadowCoord(e,u),h=r.filterNode||this.getShadowFilterFn(t.shadowMap.type)||null;if(null===h)throw new Error("THREE.WebGPURenderer: Shadow map type not supported yet.");const A=3===i?this.vsmShadowMapHorizontal.texture:s,d=this.setupShadowFilter(e,{filterFn:h,shadowTexture:a.texture,depthTexture:A,shadowCoord:c,shadow:r,depthLayer:this.depthLayer});let p=qS(a.texture,c);s.isDepthArrayTexture&&(p=p.depth(this.depthLayer));const f=wT(1,d.rgb.mix(p,1),o.mul(p.a)).toVar();return this.shadowMap=a,this.shadow.map=a,f}setup(e){if(!1!==e.renderer.shadowMap.enabled)return Px((()=>{let t=this._node;return this.setupShadowPosition(e),null===t&&(this._node=t=this.setupShadow(e)),e.material.shadowNode&&console.warn('THREE.NodeMaterial: ".shadowNode" is deprecated. Use ".castShadowNode" instead.'),e.material.receivedShadowNode&&(t=e.material.receivedShadowNode(t)),t}))()}renderShadow(e){const{shadow:t,shadowMap:n,light:r}=this,{renderer:i,scene:s}=e;t.updateMatrices(r),n.setSize(t.mapSize.width,t.mapSize.height,n.depth),i.render(s,t.camera)}updateShadow(e){const{shadowMap:t,light:n,shadow:r}=this,{renderer:i,scene:s,camera:a}=e,o=i.shadowMap.type,l=t.depthTexture.version;this._depthVersionCached=l;const u=r.camera.layers.mask;4294967294&r.camera.layers.mask||(r.camera.layers.mask=a.layers.mask);const c=i.getRenderObjectFunction(),h=i.getMRT(),A=!!h&&h.has("velocity");iU=function(e,t,n){return n=function(e,t){return t=function(e,t={}){return t.background=e.background,t.backgroundNode=e.backgroundNode,t.overrideMaterial=e.overrideMaterial,t}(e,t),e.background=null,e.backgroundNode=null,e.overrideMaterial=null,t}(t,n=HO(e,n)),n}(i,s,iU),s.overrideMaterial=KO(n),i.setRenderObjectFunction(eU(i,r,o,A)),i.setClearColor(0,0),i.setRenderTarget(t),this.renderShadow(e),i.setRenderObjectFunction(c),!0!==n.isPointLight&&3===o&&this.vsmPass(i),r.camera.layers.mask=u,function(e,t,n){!function(e,t){e.toneMapping=t.toneMapping,e.toneMappingExposure=t.toneMappingExposure,e.outputColorSpace=t.outputColorSpace,e.setRenderTarget(t.renderTarget,t.activeCubeFace,t.activeMipmapLevel),e.setRenderObjectFunction(t.renderObjectFunction),e.setPixelRatio(t.pixelRatio),e.setMRT(t.mrt),e.setClearColor(t.clearColor,t.clearAlpha),e.autoClear=t.autoClear,e.setScissorTest(t.scissorTest)}(e,n),function(e,t){e.background=t.background,e.backgroundNode=t.backgroundNode,e.overrideMaterial=t.overrideMaterial}(t,n)}(i,s,iU)}vsmPass(e){const{shadow:t}=this,n=this.shadowMap.depth;this.vsmShadowMapVertical.setSize(t.mapSize.width,t.mapSize.height,n),this.vsmShadowMapHorizontal.setSize(t.mapSize.width,t.mapSize.height,n),e.setRenderTarget(this.vsmShadowMapVertical),sU.material=this.vsmMaterialVertical,sU.render(e),e.setRenderTarget(this.vsmShadowMapHorizontal),sU.material=this.vsmMaterialHorizontal,sU.render(e)}dispose(){this.shadowMap.dispose(),this.shadowMap=null,null!==this.vsmShadowMapVertical&&(this.vsmShadowMapVertical.dispose(),this.vsmShadowMapVertical=null,this.vsmMaterialVertical.dispose(),this.vsmMaterialVertical=null),null!==this.vsmShadowMapHorizontal&&(this.vsmShadowMapHorizontal.dispose(),this.vsmShadowMapHorizontal=null,this.vsmMaterialHorizontal.dispose(),this.vsmMaterialHorizontal=null),super.dispose()}updateBefore(e){const{shadow:t}=this;let n=t.needsUpdate||t.autoUpdate;n&&(this._cameraFrameId[e.camera]===e.frameId&&(n=!1),this._cameraFrameId[e.camera]=e.frameId),n&&(this.updateShadow(e),this.shadowMap.depthTexture.version===this._depthVersionCached&&(t.needsUpdate=!1))}}const oU=(e,t)=>Tx(new aU(e,t)),lU=new Rr,uU=Px((([e,t])=>{const n=e.toVar(),r=Qw(n),i=Jb(1,uT(r.x,uT(r.y,r.z)));r.mulAssign(i),n.mulAssign(i.mul(t.mul(2).oneMinus()));const s=qx(n.xy).toVar(),a=t.mul(1.5).oneMinus();return Lx(r.z.greaterThanEqual(a),(()=>{Lx(n.z.greaterThan(0),(()=>{s.x.assign(Kb(4,n.x))}))})).ElseIf(r.x.greaterThanEqual(a),(()=>{const e=Yw(n.x);s.x.assign(n.z.mul(e).add(e.mul(2)))})).ElseIf(r.y.greaterThanEqual(a),(()=>{const e=Yw(n.y);s.x.assign(n.x.add(e.mul(2)).add(2)),s.y.assign(n.z.mul(e).sub(2))})),qx(.125,.25).mul(s).add(qx(.375,.75)).flipY()})).setLayout({name:"cubeToUV",type:"vec2",inputs:[{name:"pos",type:"vec3"},{name:"texelSizeY",type:"float"}]}),cU=Px((({depthTexture:e,bd3D:t,dp:n,texelSize:r})=>qS(e,uU(t,r.y)).compare(n))),hU=Px((({depthTexture:e,bd3D:t,dp:n,texelSize:r,shadow:i})=>{const s=rE("radius","float",i).setGroup(Fb),a=qx(-1,1).mul(s).mul(r.y);return qS(e,uU(t.add(a.xyy),r.y)).compare(n).add(qS(e,uU(t.add(a.yyy),r.y)).compare(n)).add(qS(e,uU(t.add(a.xyx),r.y)).compare(n)).add(qS(e,uU(t.add(a.yyx),r.y)).compare(n)).add(qS(e,uU(t,r.y)).compare(n)).add(qS(e,uU(t.add(a.xxy),r.y)).compare(n)).add(qS(e,uU(t.add(a.yxy),r.y)).compare(n)).add(qS(e,uU(t.add(a.xxx),r.y)).compare(n)).add(qS(e,uU(t.add(a.yxx),r.y)).compare(n)).mul(1/9)})),AU=Px((({filterFn:e,depthTexture:t,shadowCoord:n,shadow:r})=>{const i=n.xyz.toVar(),s=i.length(),a=Vb("float").setGroup(Fb).onRenderUpdate((()=>r.camera.near)),o=Vb("float").setGroup(Fb).onRenderUpdate((()=>r.camera.far)),l=rE("bias","float",r).setGroup(Fb),u=Vb(r.mapSize).setGroup(Fb),c=Ux(1).toVar();return Lx(s.sub(o).lessThanEqual(0).and(s.sub(a).greaterThanEqual(0)),(()=>{const n=s.sub(a).div(o.sub(a)).toVar();n.addAssign(l);const h=i.normalize(),A=qx(1).div(u.mul(qx(4,2)));c.assign(e({depthTexture:t,bd3D:h,dp:n,texelSize:A,shadow:r}))})),c})),dU=new en,pU=new Lt,fU=new Lt;class mU extends aU{static get type(){return"PointShadowNode"}constructor(e,t=null){super(e,t)}getShadowFilterFn(e){return 0===e?cU:hU}setupShadowCoord(e,t){return t}setupShadowFilter(e,{filterFn:t,shadowTexture:n,depthTexture:r,shadowCoord:i,shadow:s}){return AU({filterFn:t,shadowTexture:n,depthTexture:r,shadowCoord:i,shadow:s})}renderShadow(e){const{shadow:t,shadowMap:n,light:r}=this,{renderer:i,scene:s}=e,a=t.getFrameExtents();fU.copy(t.mapSize),fU.multiply(a),n.setSize(fU.width,fU.height),pU.copy(t.mapSize);const o=i.autoClear,l=i.getClearColor(lU),u=i.getClearAlpha();i.autoClear=!1,i.setClearColor(t.clearColor,t.clearAlpha),i.clear();const c=t.getViewportCount();for(let e=0;eTx(new mU(e,t));class vU extends jC{static get type(){return"AnalyticLightNode"}constructor(e=null){super(),this.light=e,this.color=new Rr,this.colorNode=e&&e.colorNode||Vb(this.color).setGroup(Fb),this.baseColorNode=null,this.shadowNode=null,this.shadowColorNode=null,this.isAnalyticLightNode=!0,this.updateType=Ry.FRAME}customCacheKey(){return fy(this.light.id,this.light.castShadow?1:0)}getHash(){return this.light.uuid}getLightVector(e){return BO(this.light).sub(e.context.positionView||RM)}setupDirect(){}setupDirectRectArea(){}setupShadowNode(){return oU(this.light)}setupShadow(e){const{renderer:t}=e;if(!1===t.shadowMap.enabled)return;let n=this.shadowColorNode;if(null===n){const e=this.light.shadow.shadowNode;let t;t=void 0!==e?Tx(e):this.setupShadowNode(),this.shadowNode=t,this.shadowColorNode=n=this.colorNode.mul(t),this.baseColorNode=this.colorNode}this.colorNode=n}setup(e){this.colorNode=this.baseColorNode||this.colorNode,this.light.castShadow?e.object.receiveShadow&&this.setupShadow(e):null!==this.shadowNode&&(this.shadowNode.dispose(),this.shadowNode=null,this.shadowColorNode=null);const t=this.setupDirect(e),n=this.setupDirectRectArea(e);t&&e.lightsNode.setupDirectLight(e,this,t),n&&e.lightsNode.setupDirectRectAreaLight(e,this,n)}update(){const{light:e}=this;this.color.copy(e.color).multiplyScalar(e.intensity)}}const _U=Px((({lightDistance:e,cutoffDistance:t,decayExponent:n})=>{const r=e.pow(n).max(.01).reciprocal();return t.greaterThan(0).select(r.mul(e.div(t).pow4().oneMinus().clamp().pow2()),r)})),yU=({color:e,lightVector:t,cutoffDistance:n,decayExponent:r})=>{const i=t.normalize(),s=t.length(),a=_U({lightDistance:s,cutoffDistance:n,decayExponent:r});return{lightDirection:i,lightColor:e.mul(a)}};class xU extends vU{static get type(){return"PointLightNode"}constructor(e=null){super(e),this.cutoffDistanceNode=Vb(0).setGroup(Fb),this.decayExponentNode=Vb(2).setGroup(Fb)}update(e){const{light:t}=this;super.update(e),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}setupShadowNode(){return gU(this.light)}setupDirect(e){return yU({color:this.colorNode,lightVector:this.getLightVector(e),cutoffDistance:this.cutoffDistanceNode,decayExponent:this.decayExponentNode})}}const bU=Px((([e=t()])=>{const t=e.mul(2),n=t.x.floor(),r=t.y.floor();return n.add(r).mod(2).sign()})),wU=Px((([e=IS()],{renderer:t,material:n})=>{const r=Ux(1).toVar(),i=bT(e.mul(2).sub(1));if(n.alphaToCoverage&&t.samples>1){const e=Ux(i.fwidth()).toVar();r.assign(ET(e.oneMinus(),e.add(1),i).oneMinus())}else i.greaterThan(1).discard();return r})),TU=Px((([e,t,n])=>{const r=Ux(n).toVar(),i=Ux(t).toVar(),s=kx(e).toVar();return UT(s,i,r)})).setLayout({name:"mx_select",type:"float",inputs:[{name:"b",type:"bool"},{name:"t",type:"float"},{name:"f",type:"float"}]}),SU=Px((([e,t])=>{const n=kx(t).toVar(),r=Ux(e).toVar();return UT(n,r.negate(),r)})).setLayout({name:"mx_negate_if",type:"float",inputs:[{name:"val",type:"float"},{name:"b",type:"bool"}]}),MU=Px((([e])=>{const t=Ux(e).toVar();return Bx(Fw(t))})).setLayout({name:"mx_floor",type:"int",inputs:[{name:"x",type:"float"}]}),EU=Px((([e,t])=>{const n=Ux(e).toVar();return t.assign(MU(n)),n.sub(Ux(t))})),CU=Px((([e,t,n,r,i,s])=>{const a=Ux(s).toVar(),o=Ux(i).toVar(),l=Ux(r).toVar(),u=Ux(n).toVar(),c=Ux(t).toVar(),h=Ux(e).toVar(),A=Ux(Kb(1,o)).toVar();return Kb(1,a).mul(h.mul(A).add(c.mul(o))).add(a.mul(u.mul(A).add(l.mul(o))))})).setLayout({name:"mx_bilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"}]}),RU=Px((([e,t,n,r,i,s])=>{const a=Ux(s).toVar(),o=Ux(i).toVar(),l=Hx(r).toVar(),u=Hx(n).toVar(),c=Hx(t).toVar(),h=Hx(e).toVar(),A=Ux(Kb(1,o)).toVar();return Kb(1,a).mul(h.mul(A).add(c.mul(o))).add(a.mul(u.mul(A).add(l.mul(o))))})).setLayout({name:"mx_bilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"}]}),PU=yL([CU,RU]),NU=Px((([e,t,n,r,i,s,a,o,l,u,c])=>{const h=Ux(c).toVar(),A=Ux(u).toVar(),d=Ux(l).toVar(),p=Ux(o).toVar(),f=Ux(a).toVar(),m=Ux(s).toVar(),g=Ux(i).toVar(),v=Ux(r).toVar(),_=Ux(n).toVar(),y=Ux(t).toVar(),x=Ux(e).toVar(),b=Ux(Kb(1,d)).toVar(),w=Ux(Kb(1,A)).toVar();return Ux(Kb(1,h)).toVar().mul(w.mul(x.mul(b).add(y.mul(d))).add(A.mul(_.mul(b).add(v.mul(d))))).add(h.mul(w.mul(g.mul(b).add(m.mul(d))).add(A.mul(f.mul(b).add(p.mul(d))))))})).setLayout({name:"mx_trilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"v4",type:"float"},{name:"v5",type:"float"},{name:"v6",type:"float"},{name:"v7",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]}),DU=Px((([e,t,n,r,i,s,a,o,l,u,c])=>{const h=Ux(c).toVar(),A=Ux(u).toVar(),d=Ux(l).toVar(),p=Hx(o).toVar(),f=Hx(a).toVar(),m=Hx(s).toVar(),g=Hx(i).toVar(),v=Hx(r).toVar(),_=Hx(n).toVar(),y=Hx(t).toVar(),x=Hx(e).toVar(),b=Ux(Kb(1,d)).toVar(),w=Ux(Kb(1,A)).toVar();return Ux(Kb(1,h)).toVar().mul(w.mul(x.mul(b).add(y.mul(d))).add(A.mul(_.mul(b).add(v.mul(d))))).add(h.mul(w.mul(g.mul(b).add(m.mul(d))).add(A.mul(f.mul(b).add(p.mul(d))))))})).setLayout({name:"mx_trilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"v4",type:"vec3"},{name:"v5",type:"vec3"},{name:"v6",type:"vec3"},{name:"v7",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]}),LU=yL([NU,DU]),IU=Px((([e,t,n])=>{const r=Ux(n).toVar(),i=Ux(t).toVar(),s=Fx(e).toVar(),a=Fx(s.bitAnd(Fx(7))).toVar(),o=Ux(TU(a.lessThan(Fx(4)),i,r)).toVar(),l=Ux(Zb(2,TU(a.lessThan(Fx(4)),r,i))).toVar();return SU(o,kx(a.bitAnd(Fx(1)))).add(SU(l,kx(a.bitAnd(Fx(2)))))})).setLayout({name:"mx_gradient_float_0",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"}]}),OU=Px((([e,t,n,r])=>{const i=Ux(r).toVar(),s=Ux(n).toVar(),a=Ux(t).toVar(),o=Fx(e).toVar(),l=Fx(o.bitAnd(Fx(15))).toVar(),u=Ux(TU(l.lessThan(Fx(8)),a,s)).toVar(),c=Ux(TU(l.lessThan(Fx(4)),s,TU(l.equal(Fx(12)).or(l.equal(Fx(14))),a,i))).toVar();return SU(u,kx(l.bitAnd(Fx(1)))).add(SU(c,kx(l.bitAnd(Fx(2)))))})).setLayout({name:"mx_gradient_float_1",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),UU=yL([IU,OU]),BU=Px((([e,t,n])=>{const r=Ux(n).toVar(),i=Ux(t).toVar(),s=Wx(e).toVar();return Hx(UU(s.x,i,r),UU(s.y,i,r),UU(s.z,i,r))})).setLayout({name:"mx_gradient_vec3_0",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"}]}),FU=Px((([e,t,n,r])=>{const i=Ux(r).toVar(),s=Ux(n).toVar(),a=Ux(t).toVar(),o=Wx(e).toVar();return Hx(UU(o.x,a,s,i),UU(o.y,a,s,i),UU(o.z,a,s,i))})).setLayout({name:"mx_gradient_vec3_1",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),kU=yL([BU,FU]),qU=Px((([e])=>{const t=Ux(e).toVar();return Zb(.6616,t)})).setLayout({name:"mx_gradient_scale2d_0",type:"float",inputs:[{name:"v",type:"float"}]}),VU=Px((([e])=>{const t=Ux(e).toVar();return Zb(.982,t)})).setLayout({name:"mx_gradient_scale3d_0",type:"float",inputs:[{name:"v",type:"float"}]}),zU=Px((([e])=>{const t=Hx(e).toVar();return Zb(.6616,t)})).setLayout({name:"mx_gradient_scale2d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]}),GU=yL([qU,zU]),HU=Px((([e])=>{const t=Hx(e).toVar();return Zb(.982,t)})).setLayout({name:"mx_gradient_scale3d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]}),jU=yL([VU,HU]),WU=Px((([e,t])=>{const n=Bx(t).toVar(),r=Fx(e).toVar();return r.shiftLeft(n).bitOr(r.shiftRight(Bx(32).sub(n)))})).setLayout({name:"mx_rotl32",type:"uint",inputs:[{name:"x",type:"uint"},{name:"k",type:"int"}]}),XU=Px((([e,t,n])=>{e.subAssign(n),e.bitXorAssign(WU(n,Bx(4))),n.addAssign(t),t.subAssign(e),t.bitXorAssign(WU(e,Bx(6))),e.addAssign(n),n.subAssign(t),n.bitXorAssign(WU(t,Bx(8))),t.addAssign(e),e.subAssign(n),e.bitXorAssign(WU(n,Bx(16))),n.addAssign(t),t.subAssign(e),t.bitXorAssign(WU(e,Bx(19))),e.addAssign(n),n.subAssign(t),n.bitXorAssign(WU(t,Bx(4))),t.addAssign(e)})),QU=Px((([e,t,n])=>{const r=Fx(n).toVar(),i=Fx(t).toVar(),s=Fx(e).toVar();return r.bitXorAssign(i),r.subAssign(WU(i,Bx(14))),s.bitXorAssign(r),s.subAssign(WU(r,Bx(11))),i.bitXorAssign(s),i.subAssign(WU(s,Bx(25))),r.bitXorAssign(i),r.subAssign(WU(i,Bx(16))),s.bitXorAssign(r),s.subAssign(WU(r,Bx(4))),i.bitXorAssign(s),i.subAssign(WU(s,Bx(14))),r.bitXorAssign(i),r.subAssign(WU(i,Bx(24))),r})).setLayout({name:"mx_bjfinal",type:"uint",inputs:[{name:"a",type:"uint"},{name:"b",type:"uint"},{name:"c",type:"uint"}]}),YU=Px((([e])=>{const t=Fx(e).toVar();return Ux(t).div(Ux(Fx(Bx(4294967295))))})).setLayout({name:"mx_bits_to_01",type:"float",inputs:[{name:"bits",type:"uint"}]}),$U=Px((([e])=>{const t=Ux(e).toVar();return t.mul(t).mul(t).mul(t.mul(t.mul(6).sub(15)).add(10))})).setLayout({name:"mx_fade",type:"float",inputs:[{name:"t",type:"float"}]}),KU=Px((([e])=>{const t=Bx(e).toVar(),n=Fx(Fx(1)).toVar(),r=Fx(Fx(Bx(3735928559)).add(n.shiftLeft(Fx(2))).add(Fx(13))).toVar();return QU(r.add(Fx(t)),r,r)})).setLayout({name:"mx_hash_int_0",type:"uint",inputs:[{name:"x",type:"int"}]}),ZU=Px((([e,t])=>{const n=Bx(t).toVar(),r=Bx(e).toVar(),i=Fx(Fx(2)).toVar(),s=Fx().toVar(),a=Fx().toVar(),o=Fx().toVar();return s.assign(a.assign(o.assign(Fx(Bx(3735928559)).add(i.shiftLeft(Fx(2))).add(Fx(13))))),s.addAssign(Fx(r)),a.addAssign(Fx(n)),QU(s,a,o)})).setLayout({name:"mx_hash_int_1",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),JU=Px((([e,t,n])=>{const r=Bx(n).toVar(),i=Bx(t).toVar(),s=Bx(e).toVar(),a=Fx(Fx(3)).toVar(),o=Fx().toVar(),l=Fx().toVar(),u=Fx().toVar();return o.assign(l.assign(u.assign(Fx(Bx(3735928559)).add(a.shiftLeft(Fx(2))).add(Fx(13))))),o.addAssign(Fx(s)),l.addAssign(Fx(i)),u.addAssign(Fx(r)),QU(o,l,u)})).setLayout({name:"mx_hash_int_2",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]}),eB=Px((([e,t,n,r])=>{const i=Bx(r).toVar(),s=Bx(n).toVar(),a=Bx(t).toVar(),o=Bx(e).toVar(),l=Fx(Fx(4)).toVar(),u=Fx().toVar(),c=Fx().toVar(),h=Fx().toVar();return u.assign(c.assign(h.assign(Fx(Bx(3735928559)).add(l.shiftLeft(Fx(2))).add(Fx(13))))),u.addAssign(Fx(o)),c.addAssign(Fx(a)),h.addAssign(Fx(s)),XU(u,c,h),u.addAssign(Fx(i)),QU(u,c,h)})).setLayout({name:"mx_hash_int_3",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"}]}),tB=Px((([e,t,n,r,i])=>{const s=Bx(i).toVar(),a=Bx(r).toVar(),o=Bx(n).toVar(),l=Bx(t).toVar(),u=Bx(e).toVar(),c=Fx(Fx(5)).toVar(),h=Fx().toVar(),A=Fx().toVar(),d=Fx().toVar();return h.assign(A.assign(d.assign(Fx(Bx(3735928559)).add(c.shiftLeft(Fx(2))).add(Fx(13))))),h.addAssign(Fx(u)),A.addAssign(Fx(l)),d.addAssign(Fx(o)),XU(h,A,d),h.addAssign(Fx(a)),A.addAssign(Fx(s)),QU(h,A,d)})).setLayout({name:"mx_hash_int_4",type:"uint",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xx",type:"int"},{name:"yy",type:"int"}]}),nB=yL([KU,ZU,JU,eB,tB]),rB=Px((([e,t])=>{const n=Bx(t).toVar(),r=Bx(e).toVar(),i=Fx(nB(r,n)).toVar(),s=Wx().toVar();return s.x.assign(i.bitAnd(Bx(255))),s.y.assign(i.shiftRight(Bx(8)).bitAnd(Bx(255))),s.z.assign(i.shiftRight(Bx(16)).bitAnd(Bx(255))),s})).setLayout({name:"mx_hash_vec3_0",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"}]}),iB=Px((([e,t,n])=>{const r=Bx(n).toVar(),i=Bx(t).toVar(),s=Bx(e).toVar(),a=Fx(nB(s,i,r)).toVar(),o=Wx().toVar();return o.x.assign(a.bitAnd(Bx(255))),o.y.assign(a.shiftRight(Bx(8)).bitAnd(Bx(255))),o.z.assign(a.shiftRight(Bx(16)).bitAnd(Bx(255))),o})).setLayout({name:"mx_hash_vec3_1",type:"uvec3",inputs:[{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"}]}),sB=yL([rB,iB]),aB=Px((([e])=>{const t=qx(e).toVar(),n=Bx().toVar(),r=Bx().toVar(),i=Ux(EU(t.x,n)).toVar(),s=Ux(EU(t.y,r)).toVar(),a=Ux($U(i)).toVar(),o=Ux($U(s)).toVar(),l=Ux(PU(UU(nB(n,r),i,s),UU(nB(n.add(Bx(1)),r),i.sub(1),s),UU(nB(n,r.add(Bx(1))),i,s.sub(1)),UU(nB(n.add(Bx(1)),r.add(Bx(1))),i.sub(1),s.sub(1)),a,o)).toVar();return GU(l)})).setLayout({name:"mx_perlin_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"}]}),oB=Px((([e])=>{const t=Hx(e).toVar(),n=Bx().toVar(),r=Bx().toVar(),i=Bx().toVar(),s=Ux(EU(t.x,n)).toVar(),a=Ux(EU(t.y,r)).toVar(),o=Ux(EU(t.z,i)).toVar(),l=Ux($U(s)).toVar(),u=Ux($U(a)).toVar(),c=Ux($U(o)).toVar(),h=Ux(LU(UU(nB(n,r,i),s,a,o),UU(nB(n.add(Bx(1)),r,i),s.sub(1),a,o),UU(nB(n,r.add(Bx(1)),i),s,a.sub(1),o),UU(nB(n.add(Bx(1)),r.add(Bx(1)),i),s.sub(1),a.sub(1),o),UU(nB(n,r,i.add(Bx(1))),s,a,o.sub(1)),UU(nB(n.add(Bx(1)),r,i.add(Bx(1))),s.sub(1),a,o.sub(1)),UU(nB(n,r.add(Bx(1)),i.add(Bx(1))),s,a.sub(1),o.sub(1)),UU(nB(n.add(Bx(1)),r.add(Bx(1)),i.add(Bx(1))),s.sub(1),a.sub(1),o.sub(1)),l,u,c)).toVar();return jU(h)})).setLayout({name:"mx_perlin_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"}]}),lB=yL([aB,oB]),uB=Px((([e])=>{const t=qx(e).toVar(),n=Bx().toVar(),r=Bx().toVar(),i=Ux(EU(t.x,n)).toVar(),s=Ux(EU(t.y,r)).toVar(),a=Ux($U(i)).toVar(),o=Ux($U(s)).toVar(),l=Hx(PU(kU(sB(n,r),i,s),kU(sB(n.add(Bx(1)),r),i.sub(1),s),kU(sB(n,r.add(Bx(1))),i,s.sub(1)),kU(sB(n.add(Bx(1)),r.add(Bx(1))),i.sub(1),s.sub(1)),a,o)).toVar();return GU(l)})).setLayout({name:"mx_perlin_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),cB=Px((([e])=>{const t=Hx(e).toVar(),n=Bx().toVar(),r=Bx().toVar(),i=Bx().toVar(),s=Ux(EU(t.x,n)).toVar(),a=Ux(EU(t.y,r)).toVar(),o=Ux(EU(t.z,i)).toVar(),l=Ux($U(s)).toVar(),u=Ux($U(a)).toVar(),c=Ux($U(o)).toVar(),h=Hx(LU(kU(sB(n,r,i),s,a,o),kU(sB(n.add(Bx(1)),r,i),s.sub(1),a,o),kU(sB(n,r.add(Bx(1)),i),s,a.sub(1),o),kU(sB(n.add(Bx(1)),r.add(Bx(1)),i),s.sub(1),a.sub(1),o),kU(sB(n,r,i.add(Bx(1))),s,a,o.sub(1)),kU(sB(n.add(Bx(1)),r,i.add(Bx(1))),s.sub(1),a,o.sub(1)),kU(sB(n,r.add(Bx(1)),i.add(Bx(1))),s,a.sub(1),o.sub(1)),kU(sB(n.add(Bx(1)),r.add(Bx(1)),i.add(Bx(1))),s.sub(1),a.sub(1),o.sub(1)),l,u,c)).toVar();return jU(h)})).setLayout({name:"mx_perlin_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),hB=yL([uB,cB]),AB=Px((([e])=>{const t=Ux(e).toVar(),n=Bx(MU(t)).toVar();return YU(nB(n))})).setLayout({name:"mx_cell_noise_float_0",type:"float",inputs:[{name:"p",type:"float"}]}),dB=Px((([e])=>{const t=qx(e).toVar(),n=Bx(MU(t.x)).toVar(),r=Bx(MU(t.y)).toVar();return YU(nB(n,r))})).setLayout({name:"mx_cell_noise_float_1",type:"float",inputs:[{name:"p",type:"vec2"}]}),pB=Px((([e])=>{const t=Hx(e).toVar(),n=Bx(MU(t.x)).toVar(),r=Bx(MU(t.y)).toVar(),i=Bx(MU(t.z)).toVar();return YU(nB(n,r,i))})).setLayout({name:"mx_cell_noise_float_2",type:"float",inputs:[{name:"p",type:"vec3"}]}),fB=Px((([e])=>{const t=Qx(e).toVar(),n=Bx(MU(t.x)).toVar(),r=Bx(MU(t.y)).toVar(),i=Bx(MU(t.z)).toVar(),s=Bx(MU(t.w)).toVar();return YU(nB(n,r,i,s))})).setLayout({name:"mx_cell_noise_float_3",type:"float",inputs:[{name:"p",type:"vec4"}]}),mB=yL([AB,dB,pB,fB]),gB=Px((([e])=>{const t=Ux(e).toVar(),n=Bx(MU(t)).toVar();return Hx(YU(nB(n,Bx(0))),YU(nB(n,Bx(1))),YU(nB(n,Bx(2))))})).setLayout({name:"mx_cell_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"float"}]}),vB=Px((([e])=>{const t=qx(e).toVar(),n=Bx(MU(t.x)).toVar(),r=Bx(MU(t.y)).toVar();return Hx(YU(nB(n,r,Bx(0))),YU(nB(n,r,Bx(1))),YU(nB(n,r,Bx(2))))})).setLayout({name:"mx_cell_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec2"}]}),_B=Px((([e])=>{const t=Hx(e).toVar(),n=Bx(MU(t.x)).toVar(),r=Bx(MU(t.y)).toVar(),i=Bx(MU(t.z)).toVar();return Hx(YU(nB(n,r,i,Bx(0))),YU(nB(n,r,i,Bx(1))),YU(nB(n,r,i,Bx(2))))})).setLayout({name:"mx_cell_noise_vec3_2",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),yB=Px((([e])=>{const t=Qx(e).toVar(),n=Bx(MU(t.x)).toVar(),r=Bx(MU(t.y)).toVar(),i=Bx(MU(t.z)).toVar(),s=Bx(MU(t.w)).toVar();return Hx(YU(nB(n,r,i,s,Bx(0))),YU(nB(n,r,i,s,Bx(1))),YU(nB(n,r,i,s,Bx(2))))})).setLayout({name:"mx_cell_noise_vec3_3",type:"vec3",inputs:[{name:"p",type:"vec4"}]}),xB=yL([gB,vB,_B,yB]),bB=Px((([e,t,n,r])=>{const i=Ux(r).toVar(),s=Ux(n).toVar(),a=Bx(t).toVar(),o=Hx(e).toVar(),l=Ux(0).toVar(),u=Ux(1).toVar();return FC(a,(()=>{l.addAssign(u.mul(lB(o))),u.mulAssign(i),o.mulAssign(s)})),l})).setLayout({name:"mx_fractal_noise_float",type:"float",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),wB=Px((([e,t,n,r])=>{const i=Ux(r).toVar(),s=Ux(n).toVar(),a=Bx(t).toVar(),o=Hx(e).toVar(),l=Hx(0).toVar(),u=Ux(1).toVar();return FC(a,(()=>{l.addAssign(u.mul(hB(o))),u.mulAssign(i),o.mulAssign(s)})),l})).setLayout({name:"mx_fractal_noise_vec3",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),TB=Px((([e,t,n,r])=>{const i=Ux(r).toVar(),s=Ux(n).toVar(),a=Bx(t).toVar(),o=Hx(e).toVar();return qx(bB(o,a,s,i),bB(o.add(Hx(Bx(19),Bx(193),Bx(17))),a,s,i))})).setLayout({name:"mx_fractal_noise_vec2",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),SB=Px((([e,t,n,r])=>{const i=Ux(r).toVar(),s=Ux(n).toVar(),a=Bx(t).toVar(),o=Hx(e).toVar(),l=Hx(wB(o,a,s,i)).toVar(),u=Ux(bB(o.add(Hx(Bx(19),Bx(193),Bx(17))),a,s,i)).toVar();return Qx(l,u)})).setLayout({name:"mx_fractal_noise_vec4",type:"vec4",inputs:[{name:"p",type:"vec3"},{name:"octaves",type:"int"},{name:"lacunarity",type:"float"},{name:"diminish",type:"float"}]}),MB=Px((([e,t,n,r,i,s,a])=>{const o=Bx(a).toVar(),l=Ux(s).toVar(),u=Bx(i).toVar(),c=Bx(r).toVar(),h=Bx(n).toVar(),A=Bx(t).toVar(),d=qx(e).toVar(),p=Hx(xB(qx(A.add(c),h.add(u)))).toVar(),f=qx(p.x,p.y).toVar();f.subAssign(.5),f.mulAssign(l),f.addAssign(.5);const m=qx(qx(Ux(A),Ux(h)).add(f)).toVar(),g=qx(m.sub(d)).toVar();return Lx(o.equal(Bx(2)),(()=>Qw(g.x).add(Qw(g.y)))),Lx(o.equal(Bx(3)),(()=>uT(Qw(g.x),Qw(g.y)))),pT(g,g)})).setLayout({name:"mx_worley_distance_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),EB=Px((([e,t,n,r,i,s,a,o,l])=>{const u=Bx(l).toVar(),c=Ux(o).toVar(),h=Bx(a).toVar(),A=Bx(s).toVar(),d=Bx(i).toVar(),p=Bx(r).toVar(),f=Bx(n).toVar(),m=Bx(t).toVar(),g=Hx(e).toVar(),v=Hx(xB(Hx(m.add(d),f.add(A),p.add(h)))).toVar();v.subAssign(.5),v.mulAssign(c),v.addAssign(.5);const _=Hx(Hx(Ux(m),Ux(f),Ux(p)).add(v)).toVar(),y=Hx(_.sub(g)).toVar();return Lx(u.equal(Bx(2)),(()=>Qw(y.x).add(Qw(y.y)).add(Qw(y.z)))),Lx(u.equal(Bx(3)),(()=>uT(uT(Qw(y.x),Qw(y.y)),Qw(y.z)))),pT(y,y)})).setLayout({name:"mx_worley_distance_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"x",type:"int"},{name:"y",type:"int"},{name:"z",type:"int"},{name:"xoff",type:"int"},{name:"yoff",type:"int"},{name:"zoff",type:"int"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),CB=yL([MB,EB]),RB=Px((([e,t,n])=>{const r=Bx(n).toVar(),i=Ux(t).toVar(),s=qx(e).toVar(),a=Bx().toVar(),o=Bx().toVar(),l=qx(EU(s.x,a),EU(s.y,o)).toVar(),u=Ux(1e6).toVar();return FC({start:-1,end:Bx(1),name:"x",condition:"<="},(({x:e})=>{FC({start:-1,end:Bx(1),name:"y",condition:"<="},(({y:t})=>{const n=Ux(CB(l,e,t,a,o,i,r)).toVar();u.assign(lT(u,n))}))})),Lx(r.equal(Bx(0)),(()=>{u.assign(Uw(u))})),u})).setLayout({name:"mx_worley_noise_float_0",type:"float",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),PB=Px((([e,t,n])=>{const r=Bx(n).toVar(),i=Ux(t).toVar(),s=qx(e).toVar(),a=Bx().toVar(),o=Bx().toVar(),l=qx(EU(s.x,a),EU(s.y,o)).toVar(),u=qx(1e6,1e6).toVar();return FC({start:-1,end:Bx(1),name:"x",condition:"<="},(({x:e})=>{FC({start:-1,end:Bx(1),name:"y",condition:"<="},(({y:t})=>{const n=Ux(CB(l,e,t,a,o,i,r)).toVar();Lx(n.lessThan(u.x),(()=>{u.y.assign(u.x),u.x.assign(n)})).ElseIf(n.lessThan(u.y),(()=>{u.y.assign(n)}))}))})),Lx(r.equal(Bx(0)),(()=>{u.assign(Uw(u))})),u})).setLayout({name:"mx_worley_noise_vec2_0",type:"vec2",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),NB=Px((([e,t,n])=>{const r=Bx(n).toVar(),i=Ux(t).toVar(),s=qx(e).toVar(),a=Bx().toVar(),o=Bx().toVar(),l=qx(EU(s.x,a),EU(s.y,o)).toVar(),u=Hx(1e6,1e6,1e6).toVar();return FC({start:-1,end:Bx(1),name:"x",condition:"<="},(({x:e})=>{FC({start:-1,end:Bx(1),name:"y",condition:"<="},(({y:t})=>{const n=Ux(CB(l,e,t,a,o,i,r)).toVar();Lx(n.lessThan(u.x),(()=>{u.z.assign(u.y),u.y.assign(u.x),u.x.assign(n)})).ElseIf(n.lessThan(u.y),(()=>{u.z.assign(u.y),u.y.assign(n)})).ElseIf(n.lessThan(u.z),(()=>{u.z.assign(n)}))}))})),Lx(r.equal(Bx(0)),(()=>{u.assign(Uw(u))})),u})).setLayout({name:"mx_worley_noise_vec3_0",type:"vec3",inputs:[{name:"p",type:"vec2"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),DB=Px((([e,t,n])=>{const r=Bx(n).toVar(),i=Ux(t).toVar(),s=Hx(e).toVar(),a=Bx().toVar(),o=Bx().toVar(),l=Bx().toVar(),u=Hx(EU(s.x,a),EU(s.y,o),EU(s.z,l)).toVar(),c=Ux(1e6).toVar();return FC({start:-1,end:Bx(1),name:"x",condition:"<="},(({x:e})=>{FC({start:-1,end:Bx(1),name:"y",condition:"<="},(({y:t})=>{FC({start:-1,end:Bx(1),name:"z",condition:"<="},(({z:n})=>{const s=Ux(CB(u,e,t,n,a,o,l,i,r)).toVar();c.assign(lT(c,s))}))}))})),Lx(r.equal(Bx(0)),(()=>{c.assign(Uw(c))})),c})).setLayout({name:"mx_worley_noise_float_1",type:"float",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),LB=yL([RB,DB]),IB=Px((([e,t,n])=>{const r=Bx(n).toVar(),i=Ux(t).toVar(),s=Hx(e).toVar(),a=Bx().toVar(),o=Bx().toVar(),l=Bx().toVar(),u=Hx(EU(s.x,a),EU(s.y,o),EU(s.z,l)).toVar(),c=qx(1e6,1e6).toVar();return FC({start:-1,end:Bx(1),name:"x",condition:"<="},(({x:e})=>{FC({start:-1,end:Bx(1),name:"y",condition:"<="},(({y:t})=>{FC({start:-1,end:Bx(1),name:"z",condition:"<="},(({z:n})=>{const s=Ux(CB(u,e,t,n,a,o,l,i,r)).toVar();Lx(s.lessThan(c.x),(()=>{c.y.assign(c.x),c.x.assign(s)})).ElseIf(s.lessThan(c.y),(()=>{c.y.assign(s)}))}))}))})),Lx(r.equal(Bx(0)),(()=>{c.assign(Uw(c))})),c})).setLayout({name:"mx_worley_noise_vec2_1",type:"vec2",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),OB=yL([PB,IB]),UB=Px((([e,t,n])=>{const r=Bx(n).toVar(),i=Ux(t).toVar(),s=Hx(e).toVar(),a=Bx().toVar(),o=Bx().toVar(),l=Bx().toVar(),u=Hx(EU(s.x,a),EU(s.y,o),EU(s.z,l)).toVar(),c=Hx(1e6,1e6,1e6).toVar();return FC({start:-1,end:Bx(1),name:"x",condition:"<="},(({x:e})=>{FC({start:-1,end:Bx(1),name:"y",condition:"<="},(({y:t})=>{FC({start:-1,end:Bx(1),name:"z",condition:"<="},(({z:n})=>{const s=Ux(CB(u,e,t,n,a,o,l,i,r)).toVar();Lx(s.lessThan(c.x),(()=>{c.z.assign(c.y),c.y.assign(c.x),c.x.assign(s)})).ElseIf(s.lessThan(c.y),(()=>{c.z.assign(c.y),c.y.assign(s)})).ElseIf(s.lessThan(c.z),(()=>{c.z.assign(s)}))}))}))})),Lx(r.equal(Bx(0)),(()=>{c.assign(Uw(c))})),c})).setLayout({name:"mx_worley_noise_vec3_1",type:"vec3",inputs:[{name:"p",type:"vec3"},{name:"jitter",type:"float"},{name:"metric",type:"int"}]}),BB=yL([NB,UB]),FB=Px((([e])=>{const t=e.y,n=e.z,r=Hx().toVar();return Lx(t.lessThan(1e-4),(()=>{r.assign(Hx(n,n,n))})).Else((()=>{let i=e.x;i=i.sub(Fw(i)).mul(6).toVar();const 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"overlay" has been renamed. Use "blendOverlay" instead.'),CI(e)),overloadingFn:yL,parabola:pL,parallaxDirection:xE,parallaxUV:(e,t)=>e.sub(xE.mul(t)),parameter:(e,t)=>Tx(new rL(e,t)),pass:(e,t,n)=>Tx(new VI(VI.COLOR,e,t,n)),passTexture:(e,t)=>Tx(new kI(e,t)),pcurve:(e,t,n)=>mT(Jb(mT(e,t),$b(mT(e,t),mT(Kb(1,e),n))),1/t),perspectiveDepthToViewZ:_R,pmremTexture:jN,pointShadow:gU,pointUV:oI,pointWidth:Eb,positionGeometry:TM,positionLocal:SM,positionPrevious:MM,positionView:RM,positionViewDirection:PM,positionWorld:EM,positionWorldDirection:CM,posterize:BI,pow:mT,pow2:gT,pow3:vT,pow4:_T,property:ib,radians:Pw,rand:RT,range:gO,rangeFog:function(e,t,n){return console.warn('THREE.TSL: "rangeFog( color, near, far )" is deprecated. Use "fog( color, rangeFogFactor( near, far ) )" instead.'),dO(e,hO(t,n))},rangeFogFactor:hO,reciprocal:nT,reference:rE,referenceBuffer:iE,reflect:hT,reflectVector:KM,reflectView:YM,reflector:e=>Tx(new WL(e)),refract:MT,refractVector:ZM,refractView:$M,reinhardToneMapping:HI,remainder:xw,remap:wS,remapClamp:TS,renderGroup:Fb,renderOutput:RS,rendererReference:oS,rotate:uD,rotateUV:TL,roughness:lb,round:tT,rtt:eI,sRGBTransferEOTF:YT,sRGBTransferOETF:$T,sampler:e=>(!0===e.isNode?e:qS(e)).convert("sampler"),samplerComparison:e=>(!0===e.isNode?e:qS(e)).convert("samplerComparison"),saturate:ST,saturation:NI,screen:(...e)=>(console.warn('THREE.TSL: "screen" has been renamed. 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Use "storage().setPBO( true )" instead.'),LC(e,t,n).setPBO(!0)),storageTexture:fI,string:(e="")=>Tx(new Xy(e,"string")),struct:(e,t=null)=>{const n=new aL(e,t),r=(...t)=>{let r=null;if(t.length>0)if(t[0].isNode){r={};const n=Object.keys(e);for(let e=0;eSO("texture").toStack(),textureBicubic:kP,textureCubeUV:mN,textureLoad:VS,textureSize:US,textureStore:(e,t,n)=>{const r=fI(e,t,n);return null!==n&&r.toStack(),r},thickness:Pb,time:xL,timerDelta:(e=1)=>(console.warn('TSL: timerDelta() is deprecated. Use "deltaTime" instead.'),bL.mul(e)),timerGlobal:(e=1)=>(console.warn('TSL: timerGlobal() is deprecated. Use "time" instead.'),xL.mul(e)),timerLocal:(e=1)=>(console.warn('TSL: timerLocal() is deprecated. Use "time" instead.'),xL.mul(e)),toOutputColorSpace:eS,toWorkingColorSpace:tS,toneMapping:uS,toneMappingExposure:cS,toonOutlinePass:(e,t,n=new Rr(0,0,0),r=.003,i=1)=>Tx(new zI(e,t,Tx(n),Tx(r),Tx(i))),transformDirection:yT,transformNormal:zM,transformNormalToView:GM,transformedBentNormalView:bE,transformedBitangentView:vE,transformedBitangentWorld:_E,transformedClearcoatNormalView:VM,transformedNormalView:kM,transformedNormalWorld:qM,transformedTangentView:hE,transformedTangentWorld:AE,transmission:Rb,transpose:sT,triNoise3D:gL,triplanarTexture:(...e)=>NL(...e),triplanarTextures:NL,trunc:rT,tslFn:(...e)=>(console.warn("THREE.TSL: tslFn() has been renamed to Fn()."),Px(...e)),uint:Fx,uniform:Vb,uniformArray:WS,uniformGroup:Ob,uniforms:(e,t)=>(console.warn("THREE.TSL: uniforms() has been renamed to uniformArray()."),Tx(new jS(e,t))),userData:(e,t,n)=>Tx(new _I(e,t,n)),uv:IS,uvec2:zx,uvec3:Wx,uvec4:$x,varying:XT,varyingProperty:sb,vec2:qx,vec3:Hx,vec4:Qx,vectorComponents:Iy,velocity:TI,vertexColor:PR,vertexIndex:vC,vertexStage:QT,vibrance:DI,viewZToLogarithmicDepth:yR,viewZToOrthographicDepth:gR,viewZToPerspectiveDepth:vR,viewport:nR,viewportBottomLeft:lR,viewportCoordinate:iR,viewportDepthTexture:fR,viewportLinearDepth:TR,viewportMipTexture:AR,viewportResolution:aR,viewportSafeUV:EL,viewportSharedTexture:FR,viewportSize:rR,viewportTexture:hR,viewportTopLeft:oR,viewportUV:sR,wgsl:(e,t)=>eO(e,t,"wgsl"),wgslFn:(e,t)=>nO(e,t,"wgsl"),workgroupArray:(e,t)=>Tx(new EO("Workgroup",e,t)),workgroupBarrier:()=>SO("workgroup").toStack(),workgroupId:xO,workingToColorSpace:nS,xor:cw});const XB=new nL;class QB extends wD{constructor(e,t){super(),this.renderer=e,this.nodes=t}update(e,t,n){const r=this.renderer,i=this.nodes.getBackgroundNode(e)||e.background;let s=!1;if(null===i)r._clearColor.getRGB(XB),XB.a=r._clearColor.a;else if(!0===i.isColor)i.getRGB(XB),XB.a=1,s=!0;else if(!0===i.isNode){const o=this.get(e),l=i;XB.copy(r._clearColor);let u=o.backgroundMesh;if(void 0===u){const h=kT(Qx(l).mul(AI),{getUV:()=>dI.mul(FM),getTextureLevel:()=>hI});let A=mC;A=A.setZ(A.w);const d=new NR;function p(){i.removeEventListener("dispose",p),u.material.dispose(),u.geometry.dispose()}d.name="Background.material",d.side=1,d.depthTest=!1,d.depthWrite=!1,d.allowOverride=!1,d.fog=!1,d.lights=!1,d.vertexNode=A,d.colorNode=h,o.backgroundMeshNode=h,o.backgroundMesh=u=new hi(new ga(1,32,32),d),u.frustumCulled=!1,u.name="Background.mesh",u.onBeforeRender=function(e,t,n){this.matrixWorld.copyPosition(n.matrixWorld)},i.addEventListener("dispose",p)}const c=l.getCacheKey();o.backgroundCacheKey!==c&&(o.backgroundMeshNode.node=Qx(l).mul(AI),o.backgroundMeshNode.needsUpdate=!0,u.material.needsUpdate=!0,o.backgroundCacheKey=c),t.unshift(u,u.geometry,u.material,0,0,null,null)}else console.error("THREE.Renderer: Unsupported background configuration.",i);const a=r.xr.getEnvironmentBlendMode();if("additive"===a?XB.set(0,0,0,1):"alpha-blend"===a&&XB.set(0,0,0,0),!0===r.autoClear||!0===s){const f=n.clearColorValue;f.r=XB.r,f.g=XB.g,f.b=XB.b,f.a=XB.a,!0!==r.backend.isWebGLBackend&&!0!==r.alpha||(f.r*=f.a,f.g*=f.a,f.b*=f.a),n.depthClearValue=r._clearDepth,n.stencilClearValue=r._clearStencil,n.clearColor=!0===r.autoClearColor,n.clearDepth=!0===r.autoClearDepth,n.clearStencil=!0===r.autoClearStencil}else n.clearColor=!1,n.clearDepth=!1,n.clearStencil=!1}}let YB=0;class $B{constructor(e="",t=[],n=0,r=[]){this.name=e,this.bindings=t,this.index=n,this.bindingsReference=r,this.id=YB++}}class KB{constructor(e,t,n,r,i,s,a,o,l,u=[]){this.vertexShader=e,this.fragmentShader=t,this.computeShader=n,this.transforms=u,this.nodeAttributes=r,this.bindings=i,this.updateNodes=s,this.updateBeforeNodes=a,this.updateAfterNodes=o,this.observer=l,this.usedTimes=0}createBindings(){const e=[];for(const t of this.bindings){if(!0!==t.bindings[0].groupNode.shared){const n=new $B(t.name,[],t.index,t);e.push(n);for(const e of t.bindings)n.bindings.push(e.clone())}else e.push(t)}return e}}class ZB{constructor(e,t,n=null){this.isNodeAttribute=!0,this.name=e,this.type=t,this.node=n}}class JB{constructor(e,t,n){this.isNodeUniform=!0,this.name=e,this.type=t,this.node=n.getSelf()}get value(){return this.node.value}set value(e){this.node.value=e}get id(){return this.node.id}get groupNode(){return this.node.groupNode}}class eF{constructor(e,t,n=!1,r=null){this.isNodeVar=!0,this.name=e,this.type=t,this.readOnly=n,this.count=r}}class tF extends eF{constructor(e,t,n=null,r=null){super(e,t),this.needsInterpolation=!1,this.isNodeVarying=!0,this.interpolationType=n,this.interpolationSampling=r}}class nF{constructor(e,t,n=""){this.name=e,this.type=t,this.code=n,Object.defineProperty(this,"isNodeCode",{value:!0})}}let rF=0;class iF{constructor(e=null){this.id=rF++,this.nodesData=new WeakMap,this.parent=e}getData(e){let t=this.nodesData.get(e);return void 0===t&&null!==this.parent&&(t=this.parent.getData(e)),t}setData(e,t){this.nodesData.set(e,t)}}class sF{constructor(e,t){this.name=e,this.members=t,this.output=!1}}class aF{constructor(e,t){this.name=e,this.value=t,this.boundary=0,this.itemSize=0,this.offset=0}setValue(e){this.value=e}getValue(){return this.value}}class oF extends aF{constructor(e,t=0){super(e,t),this.isNumberUniform=!0,this.boundary=4,this.itemSize=1}}class lF extends aF{constructor(e,t=new Lt){super(e,t),this.isVector2Uniform=!0,this.boundary=8,this.itemSize=2}}class uF extends aF{constructor(e,t=new on){super(e,t),this.isVector3Uniform=!0,this.boundary=16,this.itemSize=3}}class cF extends aF{constructor(e,t=new en){super(e,t),this.isVector4Uniform=!0,this.boundary=16,this.itemSize=4}}class hF extends aF{constructor(e,t=new Rr){super(e,t),this.isColorUniform=!0,this.boundary=16,this.itemSize=3}}class AF extends aF{constructor(e,t=new fo){super(e,t),this.isMatrix2Uniform=!0,this.boundary=16,this.itemSize=4}}class dF extends aF{constructor(e,t=new It){super(e,t),this.isMatrix3Uniform=!0,this.boundary=48,this.itemSize=12}}class pF extends aF{constructor(e,t=new Bn){super(e,t),this.isMatrix4Uniform=!0,this.boundary=64,this.itemSize=16}}class fF extends oF{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class mF extends lF{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class gF extends uF{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class vF extends cF{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class _F extends hF{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class yF extends AF{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class xF extends dF{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class bF extends pF{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}const wF=new WeakMap,TF=new Map([[Int8Array,"int"],[Int16Array,"int"],[Int32Array,"int"],[Uint8Array,"uint"],[Uint16Array,"uint"],[Uint32Array,"uint"],[Float32Array,"float"]]),SF=e=>/e/g.test(e)?String(e).replace(/\+/g,""):(e=Number(e))+(e%1?"":".0");class MF{constructor(e,t,n){this.object=e,this.material=e&&e.material||null,this.geometry=e&&e.geometry||null,this.renderer=t,this.parser=n,this.scene=null,this.camera=null,this.nodes=[],this.sequentialNodes=[],this.updateNodes=[],this.updateBeforeNodes=[],this.updateAfterNodes=[],this.hashNodes={},this.observer=null,this.lightsNode=null,this.environmentNode=null,this.fogNode=null,this.clippingContext=null,this.vertexShader=null,this.fragmentShader=null,this.computeShader=null,this.flowNodes={vertex:[],fragment:[],compute:[]},this.flowCode={vertex:"",fragment:"",compute:""},this.uniforms={vertex:[],fragment:[],compute:[],index:0},this.structs={vertex:[],fragment:[],compute:[],index:0},this.bindings={vertex:{},fragment:{},compute:{}},this.bindingsIndexes={},this.bindGroups=null,this.attributes=[],this.bufferAttributes=[],this.varyings=[],this.codes={},this.vars={},this.declarations={},this.flow={code:""},this.chaining=[],this.stack=sL(),this.stacks=[],this.tab="\t",this.currentFunctionNode=null,this.context={material:this.material},this.cache=new iF,this.globalCache=this.cache,this.flowsData=new WeakMap,this.shaderStage=null,this.buildStage=null}getBindGroupsCache(){let e=wF.get(this.renderer);return void 0===e&&(e=new vD,wF.set(this.renderer,e)),e}createRenderTarget(e,t,n){return new tn(e,t,n)}createRenderTargetArray(e,t,n,r){return new lo(e,t,n,r)}createCubeRenderTarget(e,t){return new HR(e,t)}includes(e){return this.nodes.includes(e)}getOutputStructName(){}_getBindGroup(e,t){const n=this.getBindGroupsCache(),r=[];let i,s=!0;for(const e of t)r.push(e),s=s&&!0!==e.groupNode.shared;return s?(i=n.get(r),void 0===i&&(i=new $B(e,r,this.bindingsIndexes[e].group,r),n.set(r,i))):i=new $B(e,r,this.bindingsIndexes[e].group,r),i}getBindGroupArray(e,t){const n=this.bindings[t];let r=n[e];return void 0===r&&(void 0===this.bindingsIndexes[e]&&(this.bindingsIndexes[e]={binding:0,group:Object.keys(this.bindingsIndexes).length}),n[e]=r=[]),r}getBindings(){let e=this.bindGroups;if(null===e){const t={},n=this.bindings;for(const e of Ly)for(const r in n[e]){const i=n[e][r];(t[r]||(t[r]=[])).push(...i)}e=[];for(const n in t){const r=t[n],i=this._getBindGroup(n,r);e.push(i)}this.bindGroups=e}return e}sortBindingGroups(){const e=this.getBindings();e.sort(((e,t)=>e.bindings[0].groupNode.order-t.bindings[0].groupNode.order));for(let t=0;t=0?`${Math.round(t)}u`:"0u";if("bool"===e)return t?"true":"false";if("color"===e)return`${this.getType("vec3")}( ${SF(t.r)}, ${SF(t.g)}, ${SF(t.b)} )`;const n=this.getTypeLength(e),r=this.getComponentType(e),i=e=>this.generateConst(r,e);if(2===n)return`${this.getType(e)}( ${i(t.x)}, ${i(t.y)} )`;if(3===n)return`${this.getType(e)}( ${i(t.x)}, ${i(t.y)}, ${i(t.z)} )`;if(4===n&&"mat2"!==e)return`${this.getType(e)}( ${i(t.x)}, ${i(t.y)}, ${i(t.z)}, ${i(t.w)} )`;if(n>=4&&t&&(t.isMatrix2||t.isMatrix3||t.isMatrix4))return`${this.getType(e)}( ${t.elements.map(i).join(", ")} )`;if(n>4)return`${this.getType(e)}()`;throw new Error(`NodeBuilder: Type '${e}' not found in generate constant attempt.`)}getType(e){return"color"===e?"vec3":e}hasGeometryAttribute(e){return this.geometry&&void 0!==this.geometry.getAttribute(e)}getAttribute(e,t){const n=this.attributes;for(const t of n)if(t.name===e)return t;const r=new ZB(e,t);return this.registerDeclaration(r),n.push(r),r}getPropertyName(e){return e.name}isVector(e){return/vec\d/.test(e)}isMatrix(e){return/mat\d/.test(e)}isReference(e){return"void"===e||"property"===e||"sampler"===e||"samplerComparison"===e||"texture"===e||"cubeTexture"===e||"storageTexture"===e||"depthTexture"===e||"texture3D"===e}needsToWorkingColorSpace(){return!1}getComponentTypeFromTexture(e){const t=e.type;if(e.isDataTexture){if(t===ae)return"int";if(t===oe)return"uint"}return"float"}getElementType(e){return"mat2"===e?"vec2":"mat3"===e?"vec3":"mat4"===e?"vec4":this.getComponentType(e)}getComponentType(e){if("float"===(e=this.getVectorType(e))||"bool"===e||"int"===e||"uint"===e)return e;const t=/(b|i|u|)(vec|mat)([2-4])/.exec(e);return null===t?null:"b"===t[1]?"bool":"i"===t[1]?"int":"u"===t[1]?"uint":"float"}getVectorType(e){return"color"===e?"vec3":"texture"===e||"cubeTexture"===e||"storageTexture"===e||"texture3D"===e?"vec4":e}getTypeFromLength(e,t="float"){if(1===e)return t;let n=yy(e);const r="float"===t?"":t[0];return!0===/mat2/.test(t)&&(n=n.replace("vec","mat")),r+n}getTypeFromArray(e){return TF.get(e.constructor)}isInteger(e){return/int|uint|(i|u)vec/.test(e)}getTypeFromAttribute(e){let t=e;e.isInterleavedBufferAttribute&&(t=e.data);const n=t.array,r=e.itemSize,i=e.normalized;let s;return e instanceof Hr||!0===i||(s=this.getTypeFromArray(n)),this.getTypeFromLength(r,s)}getTypeLength(e){const t=this.getVectorType(e),n=/vec([2-4])/.exec(t);return null!==n?Number(n[1]):"float"===t||"bool"===t||"int"===t||"uint"===t?1:!0===/mat2/.test(e)?4:!0===/mat3/.test(e)?9:!0===/mat4/.test(e)?16:0}getVectorFromMatrix(e){return e.replace("mat","vec")}changeComponentType(e,t){return this.getTypeFromLength(this.getTypeLength(e),t)}getIntegerType(e){const t=this.getComponentType(e);return"int"===t||"uint"===t?e:this.changeComponentType(e,"int")}addStack(){return this.stack=sL(this.stack),this.stacks.push(Dx()||this.stack),Nx(this.stack),this.stack}removeStack(){const e=this.stack;return this.stack=e.parent,Nx(this.stacks.pop()),e}getDataFromNode(e,t=this.shaderStage,n=null){let r=(n=null===n?e.isGlobal(this)?this.globalCache:this.cache:n).getData(e);return void 0===r&&(r={},n.setData(e,r)),void 0===r[t]&&(r[t]={}),r[t]}getNodeProperties(e,t="any"){const n=this.getDataFromNode(e,t);return n.properties||(n.properties={outputNode:null})}getBufferAttributeFromNode(e,t){const n=this.getDataFromNode(e);let r=n.bufferAttribute;if(void 0===r){const i=this.uniforms.index++;r=new ZB("nodeAttribute"+i,t,e),this.bufferAttributes.push(r),n.bufferAttribute=r}return r}getStructTypeFromNode(e,t,n=null,r=this.shaderStage){const i=this.getDataFromNode(e,r,this.globalCache);let s=i.structType;if(void 0===s){const e=this.structs.index++;null===n&&(n="StructType"+e),s=new sF(n,t),this.structs[r].push(s),i.structType=s}return s}getOutputStructTypeFromNode(e,t){const n=this.getStructTypeFromNode(e,t,"OutputType","fragment");return n.output=!0,n}getUniformFromNode(e,t,n=this.shaderStage,r=null){const i=this.getDataFromNode(e,n,this.globalCache);let s=i.uniform;if(void 0===s){const a=this.uniforms.index++;s=new JB(r||"nodeUniform"+a,t,e),this.uniforms[n].push(s),this.registerDeclaration(s),i.uniform=s}return s}getArrayCount(e){let t=null;return e.isArrayNode?t=e.count:e.isVarNode&&e.node.isArrayNode&&(t=e.node.count),t}getVarFromNode(e,t=null,n=e.getNodeType(this),r=this.shaderStage,i=!1){const s=this.getDataFromNode(e,r);let a=s.variable;if(void 0===a){const o=i?"_const":"_var",l=this.vars[r]||(this.vars[r]=[]),u=this.vars[o]||(this.vars[o]=0);null===t&&(t=(i?"nodeConst":"nodeVar")+u,this.vars[o]++);const c=this.getArrayCount(e);a=new eF(t,n,i,c),i||l.push(a),this.registerDeclaration(a),s.variable=a}return a}isDeterministic(e){if(e.isMathNode)return this.isDeterministic(e.aNode)&&(!e.bNode||this.isDeterministic(e.bNode))&&(!e.cNode||this.isDeterministic(e.cNode));if(e.isOperatorNode)return this.isDeterministic(e.aNode)&&(!e.bNode||this.isDeterministic(e.bNode));if(e.isArrayNode){if(null!==e.values)for(const t of e.values)if(!this.isDeterministic(t))return!1;return!0}return!!e.isConstNode}getVaryingFromNode(e,t=null,n=e.getNodeType(this),r=null,i=null){const s=this.getDataFromNode(e,"any");let a=s.varying;if(void 0===a){const e=this.varyings,o=e.length;null===t&&(t="nodeVarying"+o),a=new tF(t,n,r,i),e.push(a),this.registerDeclaration(a),s.varying=a}return a}registerDeclaration(e){const t=this.shaderStage,n=this.declarations[t]||(this.declarations[t]={}),r=this.getPropertyName(e);let i=1,s=r;for(;void 0!==n[s];)s=r+"_"+i++;i>1&&(e.name=s,console.warn(`THREE.TSL: Declaration name '${r}' of '${e.type}' already in use. Renamed to '${s}'.`)),n[s]=e}getCodeFromNode(e,t,n=this.shaderStage){const r=this.getDataFromNode(e);let i=r.code;if(void 0===i){const e=this.codes[n]||(this.codes[n]=[]),s=e.length;i=new nF("nodeCode"+s,t),e.push(i),r.code=i}return i}addFlowCodeHierarchy(e,t){const{flowCodes:n,flowCodeBlock:r}=this.getDataFromNode(e);let i=!0,s=t;for(;s;){if(!0===r.get(s)){i=!1;break}s=this.getDataFromNode(s).parentNodeBlock}if(i)for(const e of n)this.addLineFlowCode(e)}addLineFlowCodeBlock(e,t,n){const r=this.getDataFromNode(e),i=r.flowCodes||(r.flowCodes=[]),s=r.flowCodeBlock||(r.flowCodeBlock=new WeakMap);i.push(t),s.set(n,!0)}addLineFlowCode(e,t=null){return""===e||(null!==t&&this.context.nodeBlock&&this.addLineFlowCodeBlock(t,e,this.context.nodeBlock),e=this.tab+e,/;\s*$/.test(e)||(e+=";\n"),this.flow.code+=e),this}addFlowCode(e){return this.flow.code+=e,this}addFlowTab(){return this.tab+="\t",this}removeFlowTab(){return this.tab=this.tab.slice(0,-1),this}getFlowData(e){return this.flowsData.get(e)}flowNode(e){const t=e.getNodeType(this),n=this.flowChildNode(e,t);return this.flowsData.set(e,n),n}addInclude(e){null!==this.currentFunctionNode&&this.currentFunctionNode.includes.push(e)}buildFunctionNode(e){const t=new tO,n=this.currentFunctionNode;return this.currentFunctionNode=t,t.code=this.buildFunctionCode(e),this.currentFunctionNode=n,t}flowShaderNode(e){const t=e.layout,n={[Symbol.iterator](){let e=0;const t=Object.values(this);return{next:()=>({value:t[e],done:e++>=t.length})}}};for(const e of t.inputs)n[e.name]=new rL(e.type,e.name);e.layout=null;const r=e.call(n),i=this.flowStagesNode(r,t.type);return e.layout=t,i}flowStagesNode(e,t=null){const n=this.flow,r=this.vars,i=this.declarations,s=this.cache,a=this.buildStage,o=this.stack,l={code:""};this.flow=l,this.vars={},this.declarations={},this.cache=new iF,this.stack=sL();for(const n of Dy)this.setBuildStage(n),l.result=e.build(this,t);return l.vars=this.getVars(this.shaderStage),this.flow=n,this.vars=r,this.declarations=i,this.cache=s,this.stack=o,this.setBuildStage(a),l}getFunctionOperator(){return null}buildFunctionCode(){console.warn("Abstract function.")}flowChildNode(e,t=null){const n=this.flow,r={code:""};return this.flow=r,r.result=e.build(this,t),this.flow=n,r}flowNodeFromShaderStage(e,t,n=null,r=null){const i=this.shaderStage;this.setShaderStage(e);const s=this.flowChildNode(t,n);return null!==r&&(s.code+=`${this.tab+r} = ${s.result};\n`),this.flowCode[e]=this.flowCode[e]+s.code,this.setShaderStage(i),s}getAttributesArray(){return this.attributes.concat(this.bufferAttributes)}getAttributes(){console.warn("Abstract function.")}getVaryings(){console.warn("Abstract function.")}getVar(e,t,n=null){return`${null!==n?this.generateArrayDeclaration(e,n):this.getType(e)} ${t}`}getVars(e){let t="";const n=this.vars[e];if(void 0!==n)for(const e of n)t+=`${this.getVar(e.type,e.name)}; `;return t}getUniforms(){console.warn("Abstract function.")}getCodes(e){const t=this.codes[e];let n="";if(void 0!==t)for(const e of t)n+=e.code+"\n";return n}getHash(){return this.vertexShader+this.fragmentShader+this.computeShader}setShaderStage(e){this.shaderStage=e}getShaderStage(){return this.shaderStage}setBuildStage(e){this.buildStage=e}getBuildStage(){return this.buildStage}buildCode(){console.warn("Abstract function.")}build(){const{object:e,material:t,renderer:n}=this;if(null!==t){let e=n.library.fromMaterial(t);null===e&&(console.error(`NodeMaterial: Material "${t.type}" is not compatible.`),e=new NR),e.build(this)}else this.addFlow("compute",e);for(const e of Dy){this.setBuildStage(e),this.context.vertex&&this.context.vertex.isNode&&this.flowNodeFromShaderStage("vertex",this.context.vertex);for(const t of Ly){this.setShaderStage(t);const n=this.flowNodes[t];for(const t of n)"generate"===e?this.flowNode(t):t.build(this)}}return this.setBuildStage(null),this.setShaderStage(null),this.buildCode(),this.buildUpdateNodes(),this}getNodeUniform(e,t){if("float"===t||"int"===t||"uint"===t)return new fF(e);if("vec2"===t||"ivec2"===t||"uvec2"===t)return new mF(e);if("vec3"===t||"ivec3"===t||"uvec3"===t)return new gF(e);if("vec4"===t||"ivec4"===t||"uvec4"===t)return new vF(e);if("color"===t)return new _F(e);if("mat2"===t)return new yF(e);if("mat3"===t)return new xF(e);if("mat4"===t)return new bF(e);throw new Error(`Uniform "${t}" not declared.`)}format(e,t,n){if((t=this.getVectorType(t))===(n=this.getVectorType(n))||null===n||this.isReference(n))return e;const r=this.getTypeLength(t),i=this.getTypeLength(n);return 16===r&&9===i?`${this.getType(n)}( ${e}[ 0 ].xyz, ${e}[ 1 ].xyz, ${e}[ 2 ].xyz )`:9===r&&4===i?`${this.getType(n)}( ${e}[ 0 ].xy, ${e}[ 1 ].xy )`:r>4||i>4||0===i?e:r===i?`${this.getType(n)}( ${e} )`:r>i?(e="bool"===n?`all( ${e} )`:`${e}.${"xyz".slice(0,i)}`,this.format(e,this.getTypeFromLength(i,this.getComponentType(t)),n)):4===i&&r>1?`${this.getType(n)}( ${this.format(e,t,"vec3")}, 1.0 )`:2===r?`${this.getType(n)}( ${this.format(e,t,"vec2")}, 0.0 )`:(1===r&&i>1&&t!==this.getComponentType(n)&&(e=`${this.getType(this.getComponentType(n))}( ${e} )`),`${this.getType(n)}( ${e} )`)}getSignature(){return`// Three.js r${s} - Node System\n`}*[Symbol.iterator](){}createNodeMaterial(e="NodeMaterial"){throw new Error(`THREE.NodeBuilder: createNodeMaterial() was deprecated. Use new ${e}() instead.`)}}class EF{constructor(){this.time=0,this.deltaTime=0,this.frameId=0,this.renderId=0,this.updateMap=new WeakMap,this.updateBeforeMap=new WeakMap,this.updateAfterMap=new WeakMap,this.renderer=null,this.material=null,this.camera=null,this.object=null,this.scene=null}_getMaps(e,t){let n=e.get(t);return void 0===n&&(n={renderMap:new WeakMap,frameMap:new WeakMap},e.set(t,n)),n}updateBeforeNode(e){const t=e.getUpdateBeforeType(),n=e.updateReference(this);if(t===Ry.FRAME){const{frameMap:t}=this._getMaps(this.updateBeforeMap,n);t.get(n)!==this.frameId&&!1!==e.updateBefore(this)&&t.set(n,this.frameId)}else if(t===Ry.RENDER){const{renderMap:t}=this._getMaps(this.updateBeforeMap,n);t.get(n)!==this.renderId&&!1!==e.updateBefore(this)&&t.set(n,this.renderId)}else t===Ry.OBJECT&&e.updateBefore(this)}updateAfterNode(e){const t=e.getUpdateAfterType(),n=e.updateReference(this);if(t===Ry.FRAME){const{frameMap:t}=this._getMaps(this.updateAfterMap,n);t.get(n)!==this.frameId&&!1!==e.updateAfter(this)&&t.set(n,this.frameId)}else if(t===Ry.RENDER){const{renderMap:t}=this._getMaps(this.updateAfterMap,n);t.get(n)!==this.renderId&&!1!==e.updateAfter(this)&&t.set(n,this.renderId)}else t===Ry.OBJECT&&e.updateAfter(this)}updateNode(e){const t=e.getUpdateType(),n=e.updateReference(this);if(t===Ry.FRAME){const{frameMap:t}=this._getMaps(this.updateMap,n);t.get(n)!==this.frameId&&!1!==e.update(this)&&t.set(n,this.frameId)}else if(t===Ry.RENDER){const{renderMap:t}=this._getMaps(this.updateMap,n);t.get(n)!==this.renderId&&!1!==e.update(this)&&t.set(n,this.renderId)}else t===Ry.OBJECT&&e.update(this)}update(){this.frameId++,void 0===this.lastTime&&(this.lastTime=performance.now()),this.deltaTime=(performance.now()-this.lastTime)/1e3,this.lastTime=performance.now(),this.time+=this.deltaTime}}class CF{constructor(e,t,n=null,r="",i=!1){this.type=e,this.name=t,this.count=n,this.qualifier=r,this.isConst=i}}CF.isNodeFunctionInput=!0;class RF extends vU{static get type(){return"DirectionalLightNode"}constructor(e=null){super(e)}setupDirect(){const e=this.colorNode;return{lightDirection:FO(this.light),lightColor:e}}}const PF=new Bn,NF=new Bn;let DF=null;class LF extends vU{static get type(){return"RectAreaLightNode"}constructor(e=null){super(e),this.halfHeight=Vb(new on).setGroup(Fb),this.halfWidth=Vb(new on).setGroup(Fb),this.updateType=Ry.RENDER}update(e){super.update(e);const{light:t}=this,n=e.camera.matrixWorldInverse;NF.identity(),PF.copy(t.matrixWorld),PF.premultiply(n),NF.extractRotation(PF),this.halfWidth.value.set(.5*t.width,0,0),this.halfHeight.value.set(0,.5*t.height,0),this.halfWidth.value.applyMatrix4(NF),this.halfHeight.value.applyMatrix4(NF)}setupDirectRectArea(e){let t,n;e.isAvailable("float32Filterable")?(t=qS(DF.LTC_FLOAT_1),n=qS(DF.LTC_FLOAT_2)):(t=qS(DF.LTC_HALF_1),n=qS(DF.LTC_HALF_2));const{colorNode:r,light:i}=this;return{lightColor:r,lightPosition:BO(i),halfWidth:this.halfWidth,halfHeight:this.halfHeight,ltc_1:t,ltc_2:n}}static setLTC(e){DF=e}}class IF extends vU{static get type(){return"SpotLightNode"}constructor(e=null){super(e),this.coneCosNode=Vb(0).setGroup(Fb),this.penumbraCosNode=Vb(0).setGroup(Fb),this.cutoffDistanceNode=Vb(0).setGroup(Fb),this.decayExponentNode=Vb(0).setGroup(Fb)}update(e){super.update(e);const{light:t}=this;this.coneCosNode.value=Math.cos(t.angle),this.penumbraCosNode.value=Math.cos(t.angle*(1-t.penumbra)),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}getSpotAttenuation(e){const{coneCosNode:t,penumbraCosNode:n}=this;return ET(t,n,e)}setupDirect(e){const{colorNode:t,cutoffDistanceNode:n,decayExponentNode:r,light:i}=this,s=this.getLightVector(e),a=s.normalize(),o=a.dot(FO(i)),l=this.getSpotAttenuation(o),u=s.length(),c=_U({lightDistance:u,cutoffDistance:n,decayExponent:r});let h=t.mul(l).mul(c);if(i.map){const t=IO(i,e.context.positionWorld),n=qS(i.map,t.xy).onRenderUpdate((()=>i.map));h=t.mul(2).sub(1).abs().lessThan(1).all().select(h.mul(n),h)}return{lightColor:h,lightDirection:a}}}class OF extends IF{static get type(){return"IESSpotLightNode"}getSpotAttenuation(e){const t=this.light.iesMap;let n=null;if(t&&!0===t.isTexture){const r=e.acos().mul(1/Math.PI);n=qS(t,qx(r,0),0).r}else n=super.getSpotAttenuation(e);return n}}class UF extends vU{static get type(){return"AmbientLightNode"}constructor(e=null){super(e)}setup({context:e}){e.irradiance.addAssign(this.colorNode)}}class BF extends vU{static get type(){return"HemisphereLightNode"}constructor(e=null){super(e),this.lightPositionNode=OO(e),this.lightDirectionNode=this.lightPositionNode.normalize(),this.groundColorNode=Vb(new Rr).setGroup(Fb)}update(e){const{light:t}=this;super.update(e),this.lightPositionNode.object3d=t,this.groundColorNode.value.copy(t.groundColor).multiplyScalar(t.intensity)}setup(e){const{colorNode:t,groundColorNode:n,lightDirectionNode:r}=this,i=BM.dot(r).mul(.5).add(.5),s=wT(n,t,i);e.context.irradiance.addAssign(s)}}class FF extends vU{static get type(){return"LightProbeNode"}constructor(e=null){super(e);const t=[];for(let e=0;e<9;e++)t.push(new on);this.lightProbe=WS(t)}update(e){const{light:t}=this;super.update(e);for(let e=0;e<9;e++)this.lightProbe.array[e].copy(t.sh.coefficients[e]).multiplyScalar(t.intensity)}setup(e){const t=jB(FM,this.lightProbe);e.context.irradiance.addAssign(t)}}class kF{parseFunction(){console.warn("Abstract function.")}}class qF{constructor(e,t,n="",r=""){this.type=e,this.inputs=t,this.name=n,this.precision=r}getCode(){console.warn("Abstract function.")}}qF.isNodeFunction=!0;const VF=/^\s*(highp|mediump|lowp)?\s*([a-z_0-9]+)\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)/i,zF=/[a-z_0-9]+/gi,GF="#pragma main";class HF extends qF{constructor(e){const{type:t,inputs:n,name:r,precision:i,inputsCode:s,blockCode:a,headerCode:o}=(e=>{const t=(e=e.trim()).indexOf(GF),n=-1!==t?e.slice(t+12):e,r=n.match(VF);if(null!==r&&5===r.length){const i=r[4],s=[];let a=null;for(;null!==(a=zF.exec(i));)s.push(a);const o=[];let l=0;for(;l0||e.backgroundBlurriness>0&&0===t.backgroundBlurriness;if(t.background!==n||r){const i=this.getCacheNode("background",n,(()=>{if(!0===n.isCubeTexture||n.mapping===H||n.mapping===j||n.mapping===W){if(e.backgroundBlurriness>0||n.mapping===W)return jN(n);{let e;return e=!0===n.isCubeTexture?eE(n):qS(n),YR(e)}}if(!0===n.isTexture)return qS(n,JC.flipY()).setUpdateMatrix(!0);!0!==n.isColor&&console.error("WebGPUNodes: Unsupported background configuration.",n)}),r);t.backgroundNode=i,t.background=n,t.backgroundBlurriness=e.backgroundBlurriness}}else t.backgroundNode&&(delete t.backgroundNode,delete t.background)}getCacheNode(e,t,n,r=!1){const i=this.cacheLib[e]||(this.cacheLib[e]=new WeakMap);let s=i.get(t);return(void 0===s||r)&&(s=n(),i.set(t,s)),s}updateFog(e){const t=this.get(e),n=e.fog;if(n){if(t.fog!==n){const e=this.getCacheNode("fog",n,(()=>{if(n.isFogExp2){const e=rE("color","color",n).setGroup(Fb),t=rE("density","float",n).setGroup(Fb);return dO(e,AO(t))}if(n.isFog){const e=rE("color","color",n).setGroup(Fb),t=rE("near","float",n).setGroup(Fb),r=rE("far","float",n).setGroup(Fb);return dO(e,hO(t,r))}console.error("THREE.Renderer: Unsupported fog configuration.",n)}));t.fogNode=e,t.fog=n}}else delete t.fogNode,delete t.fog}updateEnvironment(e){const t=this.get(e),n=e.environment;if(n){if(t.environment!==n){const e=this.getCacheNode("environment",n,(()=>!0===n.isCubeTexture?eE(n):!0===n.isTexture?qS(n):void console.error("Nodes: Unsupported environment configuration.",n)));t.environmentNode=e,t.environment=n}}else t.environmentNode&&(delete t.environmentNode,delete t.environment)}getNodeFrame(e=this.renderer,t=null,n=null,r=null,i=null){const s=this.nodeFrame;return s.renderer=e,s.scene=t,s.object=n,s.camera=r,s.material=i,s}getNodeFrameForRender(e){return this.getNodeFrame(e.renderer,e.scene,e.object,e.camera,e.material)}getOutputCacheKey(){const e=this.renderer;return e.toneMapping+","+e.currentColorSpace+","+e.xr.isPresenting}hasOutputChange(e){return WF.get(e)!==this.getOutputCacheKey()}getOutputNode(e){const t=this.renderer,n=this.getOutputCacheKey(),r=e.isTextureArray?vI(e,Hx(JC,XS("gl_ViewID_OVR"))).renderOutput(t.toneMapping,t.currentColorSpace):qS(e,JC).renderOutput(t.toneMapping,t.currentColorSpace);return WF.set(e,n),r}updateBefore(e){const t=e.getNodeBuilderState();for(const n of t.updateBeforeNodes)this.getNodeFrameForRender(e).updateBeforeNode(n)}updateAfter(e){const t=e.getNodeBuilderState();for(const n of t.updateAfterNodes)this.getNodeFrameForRender(e).updateAfterNode(n)}updateForCompute(e){const t=this.getNodeFrame(),n=this.getForCompute(e);for(const e of n.updateNodes)t.updateNode(e)}updateForRender(e){const t=this.getNodeFrameForRender(e),n=e.getNodeBuilderState();for(const e of n.updateNodes)t.updateNode(e)}needsRefresh(e){const t=this.getNodeFrameForRender(e);return e.getMonitor().needsRefresh(e,t)}dispose(){super.dispose(),this.nodeFrame=new EF,this.nodeBuilderCache=new Map,this.cacheLib={}}}const $F=new Vi;class KF{constructor(e=null){this.version=0,this.clipIntersection=null,this.cacheKey="",this.shadowPass=!1,this.viewNormalMatrix=new It,this.clippingGroupContexts=new WeakMap,this.intersectionPlanes=[],this.unionPlanes=[],this.parentVersion=null,null!==e&&(this.viewNormalMatrix=e.viewNormalMatrix,this.clippingGroupContexts=e.clippingGroupContexts,this.shadowPass=e.shadowPass,this.viewMatrix=e.viewMatrix)}projectPlanes(e,t,n){const r=e.length;for(let i=0;i0,alpha:!0,depth:t.depth,stencil:t.stencil,framebufferScaleFactor:this.getFramebufferScaleFactor()},i=new XRWebGLLayer(e,r,n);this._glBaseLayer=i,e.updateRenderState({baseLayer:i}),t.setPixelRatio(1),t.setSize(i.framebufferWidth,i.framebufferHeight,!1),this._xrRenderTarget=new sk(i.framebufferWidth,i.framebufferHeight,{format:me,type:ne,colorSpace:t.outputColorSpace,stencilBuffer:t.stencil,resolveDepthBuffer:!1===i.ignoreDepthValues,resolveStencilBuffer:!1===i.ignoreDepthValues}),this._referenceSpace=await e.requestReferenceSpace(this.getReferenceSpaceType())}this.setFoveation(this.getFoveation()),t._animation.setAnimationLoop(this._onAnimationFrame),t._animation.setContext(e),t._animation.start(),this.isPresenting=!0,this.dispatchEvent({type:"sessionstart"})}}updateCamera(e){const t=this._session;if(null===t)return;const n=e.near,r=e.far,i=this._cameraXR,s=this._cameraL,a=this._cameraR;i.near=a.near=s.near=n,i.far=a.far=s.far=r,i.isMultiViewCamera=this._useMultiview,this._currentDepthNear===i.near&&this._currentDepthFar===i.far||(t.updateRenderState({depthNear:i.near,depthFar:i.far}),this._currentDepthNear=i.near,this._currentDepthFar=i.far),s.layers.mask=2|e.layers.mask,a.layers.mask=4|e.layers.mask,i.layers.mask=s.layers.mask|a.layers.mask;const o=e.parent,l=i.cameras;uk(i,o);for(let e=0;e=0&&(n[s]=null,t[s].disconnect(i))}for(let r=0;r=n.length){n.push(i),s=e;break}if(null===n[e]){n[e]=i,s=e;break}}if(-1===s)break}const a=t[s];a&&a.connect(i)}}function dk(e){return"quad"===e.type?this._glBinding.createQuadLayer({transform:new XRRigidTransform(e.translation,e.quaternion),depthFormat:this._gl.DEPTH_COMPONENT,width:e.width/2,height:e.height/2,space:this._referenceSpace,viewPixelWidth:e.pixelwidth,viewPixelHeight:e.pixelheight}):this._glBinding.createCylinderLayer({transform:new XRRigidTransform(e.translation,e.quaternion),depthFormat:this._gl.DEPTH_COMPONENT,radius:e.radius,centralAngle:e.centralAngle,aspectRatio:e.aspectRatio,space:this._referenceSpace,viewPixelWidth:e.pixelwidth,viewPixelHeight:e.pixelheight})}function pk(e,t){if(void 0===t)return;const n=this._cameraXR,r=this._renderer,i=r.backend,s=this._glBaseLayer,a=this.getReferenceSpace(),o=t.getViewerPose(a);if(this._xrFrame=t,null!==o){const e=o.views;null!==this._glBaseLayer&&i.setXRTarget(s.framebuffer);let t=!1;e.length!==n.cameras.length&&(n.cameras.length=0,t=!0);for(let r=0;r{await this.compileAsync(e,t);const r=this._renderLists.get(e,t),i=this._renderContexts.get(e,t,this._renderTarget),s=e.overrideMaterial||n.material,a=this._objects.get(n,s,e,t,r.lightsNode,i,i.clippingContext),{fragmentShader:o,vertexShader:l}=a.getNodeBuilderState();return{fragmentShader:o,vertexShader:l}}}}async init(){if(this._initialized)throw new Error("Renderer: Backend has already been initialized.");return null!==this._initPromise||(this._initPromise=new Promise((async(e,t)=>{let n=this.backend;try{await n.init(this)}catch(e){if(null===this._getFallback)return void t(e);try{this.backend=n=this._getFallback(e),await n.init(this)}catch(e){return void t(e)}}this._nodes=new YF(this,n),this._animation=new gD(this._nodes,this.info),this._attributes=new RD(n),this._background=new QB(this,this._nodes),this._geometries=new DD(this._attributes,this.info),this._textures=new tL(this,n,this.info),this._pipelines=new kD(n,this._nodes),this._bindings=new qD(n,this._nodes,this._textures,this._attributes,this._pipelines,this.info),this._objects=new bD(this,this._nodes,this._geometries,this._pipelines,this._bindings,this.info),this._renderLists=new WD(this.lighting),this._bundles=new ek,this._renderContexts=new JD,this._animation.start(),this._initialized=!0,e(this)}))),this._initPromise}get coordinateSystem(){return this.backend.coordinateSystem}async compileAsync(e,t,n=null){if(!0===this._isDeviceLost)return;!1===this._initialized&&await this.init();const r=this._nodes.nodeFrame,i=r.renderId,s=this._currentRenderContext,a=this._currentRenderObjectFunction,o=this._compilationPromises,l=!0===e.isScene?e:fk;null===n&&(n=e);const u=this._renderTarget,c=this._renderContexts.get(n,t,u),h=this._activeMipmapLevel,A=[];this._currentRenderContext=c,this._currentRenderObjectFunction=this.renderObject,this._handleObjectFunction=this._createObjectPipeline,this._compilationPromises=A,r.renderId++,r.update(),c.depth=this.depth,c.stencil=this.stencil,c.clippingContext||(c.clippingContext=new KF),c.clippingContext.updateGlobal(l,t),l.onBeforeRender(this,e,t,u);const d=this._renderLists.get(e,t);if(d.begin(),this._projectObject(e,t,0,d,c.clippingContext),n!==e&&n.traverseVisible((function(e){e.isLight&&e.layers.test(t.layers)&&d.pushLight(e)})),d.finish(),null!==u){this._textures.updateRenderTarget(u,h);const e=this._textures.get(u);c.textures=e.textures,c.depthTexture=e.depthTexture}else c.textures=null,c.depthTexture=null;this._background.update(l,d,c);const p=d.opaque,f=d.transparent,m=d.transparentDoublePass,g=d.lightsNode;!0===this.opaque&&p.length>0&&this._renderObjects(p,t,l,g),!0===this.transparent&&f.length>0&&this._renderTransparents(f,m,t,l,g),r.renderId=i,this._currentRenderContext=s,this._currentRenderObjectFunction=a,this._compilationPromises=o,this._handleObjectFunction=this._renderObjectDirect,await Promise.all(A)}async renderAsync(e,t){!1===this._initialized&&await this.init(),this._renderScene(e,t)}async waitForGPU(){await this.backend.waitForGPU()}set highPrecision(e){!0===e?(this.overrideNodes.modelViewMatrix=bM,this.overrideNodes.modelNormalViewMatrix=wM):this.highPrecision&&(this.overrideNodes.modelViewMatrix=null,this.overrideNodes.modelNormalViewMatrix=null)}get highPrecision(){return this.overrideNodes.modelViewMatrix===bM&&this.overrideNodes.modelNormalViewMatrix===wM}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}getColorBufferType(){return this._colorBufferType}_onDeviceLost(e){let t=`THREE.WebGPURenderer: ${e.api} Device Lost:\n\nMessage: ${e.message}`;e.reason&&(t+=`\nReason: ${e.reason}`),console.error(t),this._isDeviceLost=!0}_renderBundle(e,t,n){const{bundleGroup:r,camera:i,renderList:s}=e,a=this._currentRenderContext,o=this._bundles.get(r,i),l=this.backend.get(o);void 0===l.renderContexts&&(l.renderContexts=new Set);const u=r.version!==l.version,c=!1===l.renderContexts.has(a)||u;if(l.renderContexts.add(a),c){this.backend.beginBundle(a),(void 0===l.renderObjects||u)&&(l.renderObjects=[]),this._currentRenderBundle=o;const{transparentDoublePass:e,transparent:c,opaque:h}=s;!0===this.opaque&&h.length>0&&this._renderObjects(h,i,t,n),!0===this.transparent&&c.length>0&&this._renderTransparents(c,e,i,t,n),this._currentRenderBundle=null,this.backend.finishBundle(a,o),l.version=r.version}else{const{renderObjects:e}=l;for(let t=0,n=e.length;t>=h,d.viewportValue.height>>=h,d.viewportValue.minDepth=_,d.viewportValue.maxDepth=y,d.viewport=!1===d.viewportValue.equals(gk),d.scissorValue.copy(g).multiplyScalar(v).floor(),d.scissor=this._scissorTest&&!1===d.scissorValue.equals(gk),d.scissorValue.width>>=h,d.scissorValue.height>>=h,d.clippingContext||(d.clippingContext=new KF),d.clippingContext.updateGlobal(l,t),l.onBeforeRender(this,e,t,A);const x=t.isArrayCamera?_k:vk;t.isArrayCamera||(yk.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),x.setFromProjectionMatrix(yk,p));const b=this._renderLists.get(e,t);if(b.begin(),this._projectObject(e,t,0,b,d.clippingContext),b.finish(),!0===this.sortObjects&&b.sort(this._opaqueSort,this._transparentSort),null!==A){this._textures.updateRenderTarget(A,h);const e=this._textures.get(A);d.textures=e.textures,d.depthTexture=e.depthTexture,d.width=e.width,d.height=e.height,d.renderTarget=A,d.depth=A.depthBuffer,d.stencil=A.stencilBuffer}else d.textures=null,d.depthTexture=null,d.width=this.domElement.width,d.height=this.domElement.height,d.depth=this.depth,d.stencil=this.stencil;d.width>>=h,d.height>>=h,d.activeCubeFace=c,d.activeMipmapLevel=h,d.occlusionQueryCount=b.occlusionQueryCount,this._background.update(l,b,d),d.camera=t,this.backend.beginRender(d);const{bundles:w,lightsNode:T,transparentDoublePass:S,transparent:M,opaque:E}=b;return w.length>0&&this._renderBundles(w,l,T),!0===this.opaque&&E.length>0&&this._renderObjects(E,t,l,T),!0===this.transparent&&M.length>0&&this._renderTransparents(M,S,t,l,T),this.backend.finishRender(d),i.renderId=s,this._currentRenderContext=a,this._currentRenderObjectFunction=o,null!==r&&(this.setRenderTarget(u,c,h),this._renderOutput(A)),l.onAfterRender(this,e,t,A),d}_renderOutput(e){const t=this._quad;this._nodes.hasOutputChange(e.texture)&&(t.material.fragmentNode=this._nodes.getOutputNode(e.texture),t.material.needsUpdate=!0);const n=this.autoClear,r=this.xr.enabled;this.autoClear=!1,this.xr.enabled=!1,this._renderScene(t,t.camera,!1),this.autoClear=n,this.xr.enabled=r}getMaxAnisotropy(){return this.backend.getMaxAnisotropy()}getActiveCubeFace(){return this._activeCubeFace}getActiveMipmapLevel(){return this._activeMipmapLevel}async setAnimationLoop(e){!1===this._initialized&&await this.init(),this._animation.setAnimationLoop(e)}async getArrayBufferAsync(e){return await this.backend.getArrayBufferAsync(e)}getContext(){return this.backend.getContext()}getPixelRatio(){return this._pixelRatio}getDrawingBufferSize(e){return e.set(this._width*this._pixelRatio,this._height*this._pixelRatio).floor()}getSize(e){return e.set(this._width,this._height)}setPixelRatio(e=1){this._pixelRatio!==e&&(this._pixelRatio=e,this.setSize(this._width,this._height,!1))}setDrawingBufferSize(e,t,n){this.xr&&this.xr.isPresenting||(this._width=e,this._height=t,this._pixelRatio=n,this.domElement.width=Math.floor(e*n),this.domElement.height=Math.floor(t*n),this.setViewport(0,0,e,t),this._initialized&&this.backend.updateSize())}setSize(e,t,n=!0){this.xr&&this.xr.isPresenting||(this._width=e,this._height=t,this.domElement.width=Math.floor(e*this._pixelRatio),this.domElement.height=Math.floor(t*this._pixelRatio),!0===n&&(this.domElement.style.width=e+"px",this.domElement.style.height=t+"px"),this.setViewport(0,0,e,t),this._initialized&&this.backend.updateSize())}setOpaqueSort(e){this._opaqueSort=e}setTransparentSort(e){this._transparentSort=e}getScissor(e){const t=this._scissor;return e.x=t.x,e.y=t.y,e.width=t.width,e.height=t.height,e}setScissor(e,t,n,r){const i=this._scissor;e.isVector4?i.copy(e):i.set(e,t,n,r)}getScissorTest(){return this._scissorTest}setScissorTest(e){this._scissorTest=e,this.backend.setScissorTest(e)}getViewport(e){return e.copy(this._viewport)}setViewport(e,t,n,r,i=0,s=1){const a=this._viewport;e.isVector4?a.copy(e):a.set(e,t,n,r),a.minDepth=i,a.maxDepth=s}getClearColor(e){return e.copy(this._clearColor)}setClearColor(e,t=1){this._clearColor.set(e),this._clearColor.a=t}getClearAlpha(){return this._clearColor.a}setClearAlpha(e){this._clearColor.a=e}getClearDepth(){return this._clearDepth}setClearDepth(e){this._clearDepth=e}getClearStencil(){return this._clearStencil}setClearStencil(e){this._clearStencil=e}isOccluded(e){const t=this._currentRenderContext;return t&&this.backend.isOccluded(t,e)}clear(e=!0,t=!0,n=!0){if(!1===this._initialized)return console.warn("THREE.Renderer: .clear() called before the backend is initialized. Try using .clearAsync() instead."),this.clearAsync(e,t,n);const r=this._renderTarget||this._getFrameBufferTarget();let i=null;if(null!==r){this._textures.updateRenderTarget(r);const e=this._textures.get(r);i=this._renderContexts.getForClear(r),i.textures=e.textures,i.depthTexture=e.depthTexture,i.width=e.width,i.height=e.height,i.renderTarget=r,i.depth=r.depthBuffer,i.stencil=r.stencilBuffer,i.clearColorValue=this.backend.getClearColor(),i.activeCubeFace=this.getActiveCubeFace(),i.activeMipmapLevel=this.getActiveMipmapLevel()}this.backend.clear(e,t,n,i),null!==r&&null===this._renderTarget&&this._renderOutput(r)}clearColor(){return this.clear(!0,!1,!1)}clearDepth(){return this.clear(!1,!0,!1)}clearStencil(){return this.clear(!1,!1,!0)}async clearAsync(e=!0,t=!0,n=!0){!1===this._initialized&&await this.init(),this.clear(e,t,n)}async clearColorAsync(){this.clearAsync(!0,!1,!1)}async clearDepthAsync(){this.clearAsync(!1,!0,!1)}async clearStencilAsync(){this.clearAsync(!1,!1,!0)}get currentToneMapping(){return this.isOutputTarget?this.toneMapping:0}get currentColorSpace(){return this.isOutputTarget?this.outputColorSpace:it}get isOutputTarget(){return this._renderTarget===this._outputRenderTarget||null===this._renderTarget}dispose(){this.info.dispose(),this.backend.dispose(),this._animation.dispose(),this._objects.dispose(),this._pipelines.dispose(),this._nodes.dispose(),this._bindings.dispose(),this._renderLists.dispose(),this._renderContexts.dispose(),this._textures.dispose(),null!==this._frameBufferTarget&&this._frameBufferTarget.dispose(),Object.values(this.backend.timestampQueryPool).forEach((e=>{null!==e&&e.dispose()})),this.setRenderTarget(null),this.setAnimationLoop(null)}setRenderTarget(e,t=0,n=0){this._renderTarget=e,this._activeCubeFace=t,this._activeMipmapLevel=n}getRenderTarget(){return this._renderTarget}setOutputRenderTarget(e){this._outputRenderTarget=e}getOutputRenderTarget(){return this._outputRenderTarget}setRenderObjectFunction(e){this._renderObjectFunction=e}getRenderObjectFunction(){return this._renderObjectFunction}compute(e){if(!0===this._isDeviceLost)return;if(!1===this._initialized)return console.warn("THREE.Renderer: .compute() called before the backend is initialized. Try using .computeAsync() instead."),this.computeAsync(e);const t=this._nodes.nodeFrame,n=t.renderId;this.info.calls++,this.info.compute.calls++,this.info.compute.frameCalls++,t.renderId=this.info.calls;const r=this.backend,i=this._pipelines,s=this._bindings,a=this._nodes,o=Array.isArray(e)?e:[e];if(void 0===o[0]||!0!==o[0].isComputeNode)throw new Error("THREE.Renderer: .compute() expects a ComputeNode.");r.beginCompute(e);for(const t of o){if(!1===i.has(t)){const e=()=>{t.removeEventListener("dispose",e),i.delete(t),s.delete(t),a.delete(t)};t.addEventListener("dispose",e);const n=t.onInitFunction;null!==n&&n.call(t,{renderer:this})}a.updateForCompute(t),s.updateForCompute(t);const n=s.getForCompute(t),o=i.getForCompute(t,n);r.compute(e,t,n,o)}r.finishCompute(e),t.renderId=n}async computeAsync(e){!1===this._initialized&&await this.init(),this.compute(e)}async hasFeatureAsync(e){return!1===this._initialized&&await this.init(),this.backend.hasFeature(e)}async resolveTimestampsAsync(e="render"){return!1===this._initialized&&await this.init(),this.backend.resolveTimestampsAsync(e)}hasFeature(e){return!1===this._initialized?(console.warn("THREE.Renderer: .hasFeature() called before the backend is initialized. Try using .hasFeatureAsync() instead."),!1):this.backend.hasFeature(e)}hasInitialized(){return this._initialized}async initTextureAsync(e){!1===this._initialized&&await this.init(),this._textures.updateTexture(e)}initTexture(e){!1===this._initialized&&console.warn("THREE.Renderer: .initTexture() called before the backend is initialized. Try using .initTextureAsync() instead."),this._textures.updateTexture(e)}copyFramebufferToTexture(e,t=null){if(null!==t)if(t.isVector2)t=xk.set(t.x,t.y,e.image.width,e.image.height).floor();else{if(!t.isVector4)return void console.error("THREE.Renderer.copyFramebufferToTexture: Invalid rectangle.");t=xk.copy(t).floor()}else t=xk.set(0,0,e.image.width,e.image.height);let n,r=this._currentRenderContext;null!==r?n=r.renderTarget:(n=this._renderTarget||this._getFrameBufferTarget(),null!==n&&(this._textures.updateRenderTarget(n),r=this._textures.get(n))),this._textures.updateTexture(e,{renderTarget:n}),this.backend.copyFramebufferToTexture(e,r,t)}copyTextureToTexture(e,t,n=null,r=null,i=0,s=0){this._textures.updateTexture(e),this._textures.updateTexture(t),this.backend.copyTextureToTexture(e,t,n,r,i,s)}async readRenderTargetPixelsAsync(e,t,n,r,i,s=0,a=0){return this.backend.copyTextureToBuffer(e.textures[s],t,n,r,i,a)}_projectObject(e,t,n,r,i){if(!1===e.visible)return;if(e.layers.test(t.layers))if(e.isGroup)n=e.renderOrder,e.isClippingGroup&&e.enabled&&(i=i.getGroupContext(e));else if(e.isLOD)!0===e.autoUpdate&&e.update(t);else if(e.isLight)r.pushLight(e);else if(e.isSprite){const s=t.isArrayCamera?_k:vk;if(!e.frustumCulled||s.intersectsSprite(e,t)){!0===this.sortObjects&&xk.setFromMatrixPosition(e.matrixWorld).applyMatrix4(yk);const{geometry:t,material:s}=e;s.visible&&r.push(e,t,s,n,xk.z,null,i)}}else if(e.isLineLoop)console.error("THREE.Renderer: Objects of type THREE.LineLoop are not supported. Please use THREE.Line or THREE.LineSegments.");else if(e.isMesh||e.isLine||e.isPoints){const s=t.isArrayCamera?_k:vk;if(!e.frustumCulled||s.intersectsObject(e,t)){const{geometry:t,material:s}=e;if(!0===this.sortObjects&&(null===t.boundingSphere&&t.computeBoundingSphere(),xk.copy(t.boundingSphere.center).applyMatrix4(e.matrixWorld).applyMatrix4(yk)),Array.isArray(s)){const a=t.groups;for(let o=0,l=a.length;o0){for(const{material:e}of t)e.side=1;this._renderObjects(t,n,r,i,"backSide");for(const{material:e}of t)e.side=0;this._renderObjects(e,n,r,i);for(const{material:e}of t)e.side=2}else this._renderObjects(e,n,r,i)}_renderObjects(e,t,n,r,i=null){for(let s=0,a=e.length;s0,e.isShadowPassMaterial&&(e.side=null===i.shadowSide?i.side:i.shadowSide,i.depthNode&&i.depthNode.isNode&&(h=e.depthNode,e.depthNode=i.depthNode),i.castShadowNode&&i.castShadowNode.isNode&&(c=e.colorNode,e.colorNode=i.castShadowNode),i.castShadowPositionNode&&i.castShadowPositionNode.isNode&&(u=e.positionNode,e.positionNode=i.castShadowPositionNode)),i=e}!0===i.transparent&&2===i.side&&!1===i.forceSinglePass?(i.side=1,this._handleObjectFunction(e,i,t,n,a,s,o,"backSide"),i.side=0,this._handleObjectFunction(e,i,t,n,a,s,o,l),i.side=2):this._handleObjectFunction(e,i,t,n,a,s,o,l),void 0!==u&&(t.overrideMaterial.positionNode=u),void 0!==h&&(t.overrideMaterial.depthNode=h),void 0!==c&&(t.overrideMaterial.colorNode=c),e.onAfterRender(this,t,n,r,i,s)}_renderObjectDirect(e,t,n,r,i,s,a,o){const l=this._objects.get(e,t,n,r,i,this._currentRenderContext,a,o);l.drawRange=e.geometry.drawRange,l.group=s;const u=this._nodes.needsRefresh(l);if(u&&(this._nodes.updateBefore(l),this._geometries.updateForRender(l),this._nodes.updateForRender(l),this._bindings.updateForRender(l)),this._pipelines.updateForRender(l),null!==this._currentRenderBundle){this.backend.get(this._currentRenderBundle).renderObjects.push(l),l.bundle=this._currentRenderBundle.bundleGroup}this.backend.draw(l,this.info),u&&this._nodes.updateAfter(l)}_createObjectPipeline(e,t,n,r,i,s,a,o){const l=this._objects.get(e,t,n,r,i,this._currentRenderContext,a,o);l.drawRange=e.geometry.drawRange,l.group=s,this._nodes.updateBefore(l),this._geometries.updateForRender(l),this._nodes.updateForRender(l),this._bindings.updateForRender(l),this._pipelines.getForRender(l,this._compilationPromises),this._nodes.updateAfter(l)}get compile(){return this.compileAsync}}class wk{constructor(e=""){this.name=e,this.visibility=0}setVisibility(e){this.visibility|=e}clone(){return Object.assign(new this.constructor,this)}}let Tk=class extends wk{constructor(e,t=null){super(e),this.isBuffer=!0,this.bytesPerElement=Float32Array.BYTES_PER_ELEMENT,this._buffer=t}get byteLength(){return(e=this._buffer.byteLength)+(CD-e%CD)%CD;var e}get buffer(){return this._buffer}update(){return!0}};class Sk extends Tk{constructor(e,t=null){super(e,t),this.isUniformBuffer=!0}}let Mk=0;class Ek extends Sk{constructor(e,t){super("UniformBuffer_"+Mk++,e?e.value:null),this.nodeUniform=e,this.groupNode=t}get buffer(){return this.nodeUniform.value}}class Ck extends Sk{constructor(e){super(e),this.isUniformsGroup=!0,this._values=null,this.uniforms=[]}addUniform(e){return this.uniforms.push(e),this}removeUniform(e){const t=this.uniforms.indexOf(e);return-1!==t&&this.uniforms.splice(t,1),this}get values(){return null===this._values&&(this._values=Array.from(this.buffer)),this._values}get buffer(){let e=this._buffer;if(null===e){const t=this.byteLength;e=new Float32Array(new ArrayBuffer(t)),this._buffer=e}return e}get byteLength(){let e=0;for(let t=0,n=this.uniforms.length;t0?r:"";t=`${e.name} {\n\t${n} ${i.name}[${s}];\n};\n`}else{t=`${this.getVectorType(i.type)} ${this.getPropertyName(i,e)};`,s=!0}const a=i.node.precision;if(null!==a&&(t=Bk[a]+" "+t),s){t="\t"+t;const e=i.groupNode.name;(r[e]||(r[e]=[])).push(t)}else t="uniform "+t,n.push(t)}let i="";for(const t in r){const n=r[t];i+=this._getGLSLUniformStruct(e+"_"+t,n.join("\n"))+"\n"}return i+=n.join("\n"),i}getTypeFromAttribute(e){let t=super.getTypeFromAttribute(e);if(/^[iu]/.test(t)&&e.gpuType!==ae){let n=e;e.isInterleavedBufferAttribute&&(n=e.data);const r=n.array;!1==(r instanceof Uint32Array||r instanceof Int32Array)&&(t=t.slice(1))}return t}getAttributes(e){let t="";if("vertex"===e||"compute"===e){const e=this.getAttributesArray();let n=0;for(const r of e)t+=`layout( location = ${n++} ) in ${r.type} ${r.name};\n`}return t}getStructMembers(e){const t=[];for(const n of e.members)t.push(`\t${n.type} ${n.name};`);return t.join("\n")}getStructs(e){const t=[],n=this.structs[e],r=[];for(const e of n)if(e.output)for(const t of e.members)r.push(`layout( location = ${t.index} ) out ${t.type} ${t.name};`);else{let n="struct "+e.name+" {\n";n+=this.getStructMembers(e),n+="\n};\n",t.push(n)}return 0===r.length&&r.push("layout( location = 0 ) out vec4 fragColor;"),"\n"+r.join("\n")+"\n\n"+t.join("\n")}getVaryings(e){let t="";const n=this.varyings;if("vertex"===e||"compute"===e)for(const r of n){"compute"===e&&(r.needsInterpolation=!0);const n=this.getType(r.type);if(r.needsInterpolation)if(r.interpolationType){t+=`${kk[r.interpolationType]||r.interpolationType} ${qk[r.interpolationSampling]||""} out ${n} ${r.name};\n`}else{t+=`${n.includes("int")||n.includes("uv")||n.includes("iv")?"flat ":""}out ${n} ${r.name};\n`}else t+=`${n} ${r.name};\n`}else if("fragment"===e)for(const e of n)if(e.needsInterpolation){const n=this.getType(e.type);if(e.interpolationType){t+=`${kk[e.interpolationType]||e.interpolationType} ${qk[e.interpolationSampling]||""} in ${n} ${e.name};\n`}else{t+=`${n.includes("int")||n.includes("uv")||n.includes("iv")?"flat ":""}in ${n} ${e.name};\n`}}for(const n of this.builtins[e])t+=`${n};\n`;return t}getVertexIndex(){return"uint( gl_VertexID )"}getInstanceIndex(){return"uint( gl_InstanceID )"}getInvocationLocalIndex(){return`uint( gl_InstanceID ) % ${this.object.workgroupSize.reduce(((e,t)=>e*t),1)}u`}getDrawIndex(){return this.renderer.backend.extensions.has("WEBGL_multi_draw")?"uint( gl_DrawID )":null}getFrontFacing(){return"gl_FrontFacing"}getFragCoord(){return"gl_FragCoord.xy"}getFragDepth(){return"gl_FragDepth"}enableExtension(e,t,n=this.shaderStage){const r=this.extensions[n]||(this.extensions[n]=new Map);!1===r.has(e)&&r.set(e,{name:e,behavior:t})}getExtensions(e){const t=[];if("vertex"===e){const t=this.renderer.backend.extensions;this.object.isBatchedMesh&&t.has("WEBGL_multi_draw")&&this.enableExtension("GL_ANGLE_multi_draw","require",e)}const n=this.extensions[e];if(void 0!==n)for(const{name:e,behavior:r}of n.values())t.push(`#extension ${e} : ${r}`);return t.join("\n")}getClipDistance(){return"gl_ClipDistance"}isAvailable(e){let t=Fk[e];if(void 0===t){let n;switch(t=!1,e){case"float32Filterable":n="OES_texture_float_linear";break;case"clipDistance":n="WEBGL_clip_cull_distance"}if(void 0!==n){const e=this.renderer.backend.extensions;e.has(n)&&(e.get(n),t=!0)}Fk[e]=t}return t}isFlipY(){return!0}enableHardwareClipping(e){this.enableExtension("GL_ANGLE_clip_cull_distance","require"),this.builtins.vertex.push(`out float gl_ClipDistance[ ${e} ]`)}enableMultiview(){this.enableExtension("GL_OVR_multiview2","require","fragment"),this.enableExtension("GL_OVR_multiview2","require","vertex"),this.builtins.vertex.push("layout(num_views = 2) in")}registerTransform(e,t){this.transforms.push({varyingName:e,attributeNode:t})}getTransforms(){const e=this.transforms;let t="";for(let n=0;n0&&(n+="\n"),n+=`\t// flow -> ${s}\n\t`),n+=`${r.code}\n\t`,e===i&&"compute"!==t&&(n+="// result\n\t","vertex"===t?(n+="gl_Position = ",n+=`${r.result};`):"fragment"===t&&(e.outputNode.isOutputStructNode||(n+="fragColor = ",n+=`${r.result};`)))}const s=e[t];s.extensions=this.getExtensions(t),s.uniforms=this.getUniforms(t),s.attributes=this.getAttributes(t),s.varyings=this.getVaryings(t),s.vars=this.getVars(t),s.structs=this.getStructs(t),s.codes=this.getCodes(t),s.transforms=this.getTransforms(t),s.flow=n}null!==this.material?(this.vertexShader=this._getGLSLVertexCode(e.vertex),this.fragmentShader=this._getGLSLFragmentCode(e.fragment)):this.computeShader=this._getGLSLVertexCode(e.compute)}getUniformFromNode(e,t,n,r=null){const i=super.getUniformFromNode(e,t,n,r),s=this.getDataFromNode(e,n,this.globalCache);let a=s.uniformGPU;if(void 0===a){const r=e.groupNode,o=r.name,l=this.getBindGroupArray(o,n);if("texture"===t)a=new Lk(i.name,i.node,r),l.push(a);else if("cubeTexture"===t)a=new Ik(i.name,i.node,r),l.push(a);else if("texture3D"===t)a=new Ok(i.name,i.node,r),l.push(a);else if("buffer"===t){e.name=`NodeBuffer_${e.id}`,i.name=`buffer${e.id}`;const t=new Ek(e,r);t.name=e.name,l.push(t),a=t}else{const e=this.uniformGroups[n]||(this.uniformGroups[n]={});let s=e[o];void 0===s&&(s=new Pk(n+"_"+o,r),e[o]=s,l.push(s)),a=this.getNodeUniform(i,t),s.addUniform(a)}s.uniformGPU=a}return i}}let Gk=null,Hk=null;class jk{constructor(e={}){this.parameters=Object.assign({},e),this.data=new WeakMap,this.renderer=null,this.domElement=null,this.timestampQueryPool={render:null,compute:null},this.trackTimestamp=!0===e.trackTimestamp}async init(e){this.renderer=e}get coordinateSystem(){}beginRender(){}finishRender(){}beginCompute(){}finishCompute(){}draw(){}compute(){}createProgram(){}destroyProgram(){}createBindings(){}updateBindings(){}updateBinding(){}createRenderPipeline(){}createComputePipeline(){}needsRenderUpdate(){}getRenderCacheKey(){}createNodeBuilder(){}createSampler(){}destroySampler(){}createDefaultTexture(){}createTexture(){}updateTexture(){}generateMipmaps(){}destroyTexture(){}async copyTextureToBuffer(){}copyTextureToTexture(){}copyFramebufferToTexture(){}createAttribute(){}createIndexAttribute(){}createStorageAttribute(){}updateAttribute(){}destroyAttribute(){}getContext(){}updateSize(){}updateViewport(){}isOccluded(){}async resolveTimestampsAsync(e="render"){if(!this.trackTimestamp)return void qt("WebGPURenderer: Timestamp tracking is disabled.");const t=this.timestampQueryPool[e];if(!t)return void qt(`WebGPURenderer: No timestamp query pool for type '${e}' found.`);const n=await t.resolveQueriesAsync();return this.renderer.info[e].timestamp=n,n}async waitForGPU(){}async getArrayBufferAsync(){}async hasFeatureAsync(){}hasFeature(){}getMaxAnisotropy(){}getDrawingBufferSize(){return Gk=Gk||new Lt,this.renderer.getDrawingBufferSize(Gk)}setScissorTest(){}getClearColor(){const e=this.renderer;return Hk=Hk||new nL,e.getClearColor(Hk),Hk.getRGB(Hk),Hk}getDomElement(){let e=this.domElement;return null===e&&(e=void 0!==this.parameters.canvas?this.parameters.canvas:Ft(),"setAttribute"in e&&e.setAttribute("data-engine",`three.js r${s} webgpu`),this.domElement=e),e}set(e,t){this.data.set(e,t)}get(e){let t=this.data.get(e);return void 0===t&&(t={},this.data.set(e,t)),t}has(e){return this.data.has(e)}delete(e){this.data.delete(e)}dispose(){}}let Wk,Xk,Qk=0;class Yk{constructor(e,t){this.buffers=[e.bufferGPU,t],this.type=e.type,this.bufferType=e.bufferType,this.pbo=e.pbo,this.byteLength=e.byteLength,this.bytesPerElement=e.BYTES_PER_ELEMENT,this.version=e.version,this.isInteger=e.isInteger,this.activeBufferIndex=0,this.baseId=e.id}get id(){return`${this.baseId}|${this.activeBufferIndex}`}get bufferGPU(){return this.buffers[this.activeBufferIndex]}get transformBuffer(){return this.buffers[1^this.activeBufferIndex]}switchBuffers(){this.activeBufferIndex^=1}}class $k{constructor(e){this.backend=e}createAttribute(e,t){const n=this.backend,{gl:r}=n,i=e.array,s=e.usage||r.STATIC_DRAW,a=e.isInterleavedBufferAttribute?e.data:e,o=n.get(a);let l,u=o.bufferGPU;if(void 0===u&&(u=this._createBuffer(r,t,i,s),o.bufferGPU=u,o.bufferType=t,o.version=a.version),i instanceof Float32Array)l=r.FLOAT;else if(i instanceof Uint16Array)l=e.isFloat16BufferAttribute?r.HALF_FLOAT:r.UNSIGNED_SHORT;else if(i instanceof Int16Array)l=r.SHORT;else if(i instanceof Uint32Array)l=r.UNSIGNED_INT;else if(i instanceof Int32Array)l=r.INT;else if(i instanceof Int8Array)l=r.BYTE;else if(i instanceof Uint8Array)l=r.UNSIGNED_BYTE;else{if(!(i instanceof Uint8ClampedArray))throw new Error("THREE.WebGLBackend: Unsupported buffer data format: "+i);l=r.UNSIGNED_BYTE}let c={bufferGPU:u,bufferType:t,type:l,byteLength:i.byteLength,bytesPerElement:i.BYTES_PER_ELEMENT,version:e.version,pbo:e.pbo,isInteger:l===r.INT||l===r.UNSIGNED_INT||e.gpuType===ae,id:Qk++};if(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute){const e=this._createBuffer(r,t,i,s);c=new Yk(c,e)}n.set(e,c)}updateAttribute(e){const t=this.backend,{gl:n}=t,r=e.array,i=e.isInterleavedBufferAttribute?e.data:e,s=t.get(i),a=s.bufferType,o=e.isInterleavedBufferAttribute?e.data.updateRanges:e.updateRanges;if(n.bindBuffer(a,s.bufferGPU),0===o.length)n.bufferSubData(a,0,r);else{for(let e=0,t=o.length;e1?this.enable(r.SAMPLE_ALPHA_TO_COVERAGE):this.disable(r.SAMPLE_ALPHA_TO_COVERAGE),n>0&&this.currentClippingPlanes!==n){const e=12288;for(let t=0;t<8;t++)t{!function i(){const s=e.clientWaitSync(t,e.SYNC_FLUSH_COMMANDS_BIT,0);if(s===e.WAIT_FAILED)return e.deleteSync(t),void r();s!==e.TIMEOUT_EXPIRED?(e.deleteSync(t),n()):requestAnimationFrame(i)}()}))}}let Jk,eq,tq,nq=!1;class rq{constructor(e){this.backend=e,this.gl=e.gl,this.extensions=e.extensions,this.defaultTextures={},!1===nq&&(this._init(),nq=!0)}_init(){const e=this.gl;Jk={[X]:e.REPEAT,[Q]:e.CLAMP_TO_EDGE,[Y]:e.MIRRORED_REPEAT},eq={[$]:e.NEAREST,[K]:e.NEAREST_MIPMAP_NEAREST,[Z]:e.NEAREST_MIPMAP_LINEAR,[J]:e.LINEAR,[ee]:e.LINEAR_MIPMAP_NEAREST,[te]:e.LINEAR_MIPMAP_LINEAR},tq={[lt]:e.NEVER,[ft]:e.ALWAYS,[ut]:e.LESS,[ht]:e.LEQUAL,[ct]:e.EQUAL,[pt]:e.GEQUAL,[At]:e.GREATER,[dt]:e.NOTEQUAL}}getGLTextureType(e){const{gl:t}=this;let n;return n=!0===e.isCubeTexture?t.TEXTURE_CUBE_MAP:!0===e.isDepthArrayTexture||!0===e.isDataArrayTexture||!0===e.isCompressedArrayTexture||!0===e.isTextureArray?t.TEXTURE_2D_ARRAY:!0===e.isData3DTexture?t.TEXTURE_3D:t.TEXTURE_2D,n}getInternalFormat(e,t,n,r,i=!1){const{gl:s,extensions:a}=this;if(null!==e){if(void 0!==s[e])return s[e];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+e+"'")}let o=t;return t===s.RED&&(n===s.FLOAT&&(o=s.R32F),n===s.HALF_FLOAT&&(o=s.R16F),n===s.UNSIGNED_BYTE&&(o=s.R8),n===s.UNSIGNED_SHORT&&(o=s.R16),n===s.UNSIGNED_INT&&(o=s.R32UI),n===s.BYTE&&(o=s.R8I),n===s.SHORT&&(o=s.R16I),n===s.INT&&(o=s.R32I)),t===s.RED_INTEGER&&(n===s.UNSIGNED_BYTE&&(o=s.R8UI),n===s.UNSIGNED_SHORT&&(o=s.R16UI),n===s.UNSIGNED_INT&&(o=s.R32UI),n===s.BYTE&&(o=s.R8I),n===s.SHORT&&(o=s.R16I),n===s.INT&&(o=s.R32I)),t===s.RG&&(n===s.FLOAT&&(o=s.RG32F),n===s.HALF_FLOAT&&(o=s.RG16F),n===s.UNSIGNED_BYTE&&(o=s.RG8),n===s.UNSIGNED_SHORT&&(o=s.RG16),n===s.UNSIGNED_INT&&(o=s.RG32UI),n===s.BYTE&&(o=s.RG8I),n===s.SHORT&&(o=s.RG16I),n===s.INT&&(o=s.RG32I)),t===s.RG_INTEGER&&(n===s.UNSIGNED_BYTE&&(o=s.RG8UI),n===s.UNSIGNED_SHORT&&(o=s.RG16UI),n===s.UNSIGNED_INT&&(o=s.RG32UI),n===s.BYTE&&(o=s.RG8I),n===s.SHORT&&(o=s.RG16I),n===s.INT&&(o=s.RG32I)),t===s.RGB&&(n===s.FLOAT&&(o=s.RGB32F),n===s.HALF_FLOAT&&(o=s.RGB16F),n===s.UNSIGNED_BYTE&&(o=s.RGB8),n===s.UNSIGNED_SHORT&&(o=s.RGB16),n===s.UNSIGNED_INT&&(o=s.RGB32UI),n===s.BYTE&&(o=s.RGB8I),n===s.SHORT&&(o=s.RGB16I),n===s.INT&&(o=s.RGB32I),n===s.UNSIGNED_BYTE&&(o=r===rt&&!1===i?s.SRGB8:s.RGB8),n===s.UNSIGNED_SHORT_5_6_5&&(o=s.RGB565),n===s.UNSIGNED_SHORT_5_5_5_1&&(o=s.RGB5_A1),n===s.UNSIGNED_SHORT_4_4_4_4&&(o=s.RGB4),n===s.UNSIGNED_INT_5_9_9_9_REV&&(o=s.RGB9_E5)),t===s.RGB_INTEGER&&(n===s.UNSIGNED_BYTE&&(o=s.RGB8UI),n===s.UNSIGNED_SHORT&&(o=s.RGB16UI),n===s.UNSIGNED_INT&&(o=s.RGB32UI),n===s.BYTE&&(o=s.RGB8I),n===s.SHORT&&(o=s.RGB16I),n===s.INT&&(o=s.RGB32I)),t===s.RGBA&&(n===s.FLOAT&&(o=s.RGBA32F),n===s.HALF_FLOAT&&(o=s.RGBA16F),n===s.UNSIGNED_BYTE&&(o=s.RGBA8),n===s.UNSIGNED_SHORT&&(o=s.RGBA16),n===s.UNSIGNED_INT&&(o=s.RGBA32UI),n===s.BYTE&&(o=s.RGBA8I),n===s.SHORT&&(o=s.RGBA16I),n===s.INT&&(o=s.RGBA32I),n===s.UNSIGNED_BYTE&&(o=r===rt&&!1===i?s.SRGB8_ALPHA8:s.RGBA8),n===s.UNSIGNED_SHORT_4_4_4_4&&(o=s.RGBA4),n===s.UNSIGNED_SHORT_5_5_5_1&&(o=s.RGB5_A1)),t===s.RGBA_INTEGER&&(n===s.UNSIGNED_BYTE&&(o=s.RGBA8UI),n===s.UNSIGNED_SHORT&&(o=s.RGBA16UI),n===s.UNSIGNED_INT&&(o=s.RGBA32UI),n===s.BYTE&&(o=s.RGBA8I),n===s.SHORT&&(o=s.RGBA16I),n===s.INT&&(o=s.RGBA32I)),t===s.DEPTH_COMPONENT&&(n===s.UNSIGNED_SHORT&&(o=s.DEPTH_COMPONENT16),n===s.UNSIGNED_INT&&(o=s.DEPTH_COMPONENT24),n===s.FLOAT&&(o=s.DEPTH_COMPONENT32F)),t===s.DEPTH_STENCIL&&n===s.UNSIGNED_INT_24_8&&(o=s.DEPTH24_STENCIL8),o!==s.R16F&&o!==s.R32F&&o!==s.RG16F&&o!==s.RG32F&&o!==s.RGBA16F&&o!==s.RGBA32F||a.get("EXT_color_buffer_float"),o}setTextureParameters(e,t){const{gl:n,extensions:r,backend:i}=this;n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL,t.flipY),n.pixelStorei(n.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),n.pixelStorei(n.UNPACK_ALIGNMENT,t.unpackAlignment),n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL,n.NONE),n.texParameteri(e,n.TEXTURE_WRAP_S,Jk[t.wrapS]),n.texParameteri(e,n.TEXTURE_WRAP_T,Jk[t.wrapT]),e!==n.TEXTURE_3D&&e!==n.TEXTURE_2D_ARRAY||!0!==t.isDepthArrayTexture&&!1===t.isTextureArray&&n.texParameteri(e,n.TEXTURE_WRAP_R,Jk[t.wrapR]),n.texParameteri(e,n.TEXTURE_MAG_FILTER,eq[t.magFilter]);const s=void 0!==t.mipmaps&&t.mipmaps.length>0,a=t.minFilter===J&&s?te:t.minFilter;if(n.texParameteri(e,n.TEXTURE_MIN_FILTER,eq[a]),t.compareFunction&&(n.texParameteri(e,n.TEXTURE_COMPARE_MODE,n.COMPARE_REF_TO_TEXTURE),n.texParameteri(e,n.TEXTURE_COMPARE_FUNC,tq[t.compareFunction])),!0===r.has("EXT_texture_filter_anisotropic")){if(t.magFilter===$)return;if(t.minFilter!==Z&&t.minFilter!==te)return;if(t.type===le&&!1===r.has("OES_texture_float_linear"))return;if(t.anisotropy>1){const s=r.get("EXT_texture_filter_anisotropic");n.texParameterf(e,s.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(t.anisotropy,i.getMaxAnisotropy()))}}}createDefaultTexture(e){const{gl:t,backend:n,defaultTextures:r}=this,i=this.getGLTextureType(e);let s=r[i];void 0===s&&(s=t.createTexture(),n.state.bindTexture(i,s),t.texParameteri(i,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(i,t.TEXTURE_MAG_FILTER,t.NEAREST),r[i]=s),n.set(e,{textureGPU:s,glTextureType:i,isDefault:!0})}createTexture(e,t){const{gl:n,backend:r}=this,{levels:i,width:s,height:a,depth:o}=t,l=r.utils.convert(e.format,e.colorSpace),u=r.utils.convert(e.type),c=this.getInternalFormat(e.internalFormat,l,u,e.colorSpace,e.isVideoTexture),h=n.createTexture(),A=this.getGLTextureType(e);r.state.bindTexture(A,h),this.setTextureParameters(A,e),e.isDepthArrayTexture||e.isDataArrayTexture||e.isCompressedArrayTexture||e.isTextureArray?n.texStorage3D(n.TEXTURE_2D_ARRAY,i,c,s,a,o):e.isData3DTexture?n.texStorage3D(n.TEXTURE_3D,i,c,s,a,o):e.isVideoTexture||n.texStorage2D(A,i,c,s,a),r.set(e,{textureGPU:h,glTextureType:A,glFormat:l,glType:u,glInternalFormat:c})}copyBufferToTexture(e,t){const{gl:n,backend:r}=this,{textureGPU:i,glTextureType:s,glFormat:a,glType:o}=r.get(t),{width:l,height:u}=t.source.data;n.bindBuffer(n.PIXEL_UNPACK_BUFFER,e),r.state.bindTexture(s,i),n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL,!1),n.pixelStorei(n.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),n.texSubImage2D(s,0,0,0,l,u,a,o,0),n.bindBuffer(n.PIXEL_UNPACK_BUFFER,null),r.state.unbindTexture()}updateTexture(e,t){const{gl:n}=this,{width:r,height:i}=t,{textureGPU:s,glTextureType:a,glFormat:o,glType:l,glInternalFormat:u}=this.backend.get(e);if(e.isRenderTargetTexture||void 0===s)return;const c=e=>e.isDataTexture?e.image.data:"undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap||e instanceof OffscreenCanvas?e:e.data;if(this.backend.state.bindTexture(a,s),this.setTextureParameters(a,e),e.isCompressedTexture){const r=e.mipmaps,i=t.image;for(let t=0;t0,h=t.renderTarget?t.renderTarget.height:this.backend.getDrawingBufferSize().y;if(c){const n=0!==a||0!==o;let c,A;if(!0===e.isDepthTexture?(c=r.DEPTH_BUFFER_BIT,A=r.DEPTH_ATTACHMENT,t.stencil&&(c|=r.STENCIL_BUFFER_BIT)):(c=r.COLOR_BUFFER_BIT,A=r.COLOR_ATTACHMENT0),n){const e=this.backend.get(t.renderTarget),n=e.framebuffers[t.getCacheKey()],A=e.msaaFrameBuffer;i.bindFramebuffer(r.DRAW_FRAMEBUFFER,n),i.bindFramebuffer(r.READ_FRAMEBUFFER,A);const d=h-o-u;r.blitFramebuffer(a,d,a+l,d+u,a,d,a+l,d+u,c,r.NEAREST),i.bindFramebuffer(r.READ_FRAMEBUFFER,n),i.bindTexture(r.TEXTURE_2D,s),r.copyTexSubImage2D(r.TEXTURE_2D,0,0,0,a,d,l,u),i.unbindTexture()}else{const e=r.createFramebuffer();i.bindFramebuffer(r.DRAW_FRAMEBUFFER,e),r.framebufferTexture2D(r.DRAW_FRAMEBUFFER,A,r.TEXTURE_2D,s,0),r.blitFramebuffer(0,0,l,u,0,0,l,u,c,r.NEAREST),r.deleteFramebuffer(e)}}else i.bindTexture(r.TEXTURE_2D,s),r.copyTexSubImage2D(r.TEXTURE_2D,0,0,0,a,h-u-o,l,u),i.unbindTexture();e.generateMipmaps&&this.generateMipmaps(e),this.backend._setFramebuffer(t)}setupRenderBufferStorage(e,t,n,r=!1){const{gl:i}=this,s=t.renderTarget,{depthTexture:a,depthBuffer:o,stencilBuffer:l,width:u,height:c}=s;if(i.bindRenderbuffer(i.RENDERBUFFER,e),o&&!l){let t=i.DEPTH_COMPONENT24;if(!0===r){this.extensions.get("WEBGL_multisampled_render_to_texture").renderbufferStorageMultisampleEXT(i.RENDERBUFFER,s.samples,t,u,c)}else n>0?(a&&a.isDepthTexture&&a.type===i.FLOAT&&(t=i.DEPTH_COMPONENT32F),i.renderbufferStorageMultisample(i.RENDERBUFFER,n,t,u,c)):i.renderbufferStorage(i.RENDERBUFFER,t,u,c);i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.RENDERBUFFER,e)}else o&&l&&(n>0?i.renderbufferStorageMultisample(i.RENDERBUFFER,n,i.DEPTH24_STENCIL8,u,c):i.renderbufferStorage(i.RENDERBUFFER,i.DEPTH_STENCIL,u,c),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.RENDERBUFFER,e))}async copyTextureToBuffer(e,t,n,r,i,s){const{backend:a,gl:o}=this,{textureGPU:l,glFormat:u,glType:c}=this.backend.get(e),h=o.createFramebuffer();o.bindFramebuffer(o.READ_FRAMEBUFFER,h);const A=e.isCubeTexture?o.TEXTURE_CUBE_MAP_POSITIVE_X+s:o.TEXTURE_2D;o.framebufferTexture2D(o.READ_FRAMEBUFFER,o.COLOR_ATTACHMENT0,A,l,0);const d=this._getTypedArrayType(c),p=r*i*this._getBytesPerTexel(c,u),f=o.createBuffer();o.bindBuffer(o.PIXEL_PACK_BUFFER,f),o.bufferData(o.PIXEL_PACK_BUFFER,p,o.STREAM_READ),o.readPixels(t,n,r,i,u,c,0),o.bindBuffer(o.PIXEL_PACK_BUFFER,null),await a.utils._clientWaitAsync();const m=new d(p/d.BYTES_PER_ELEMENT);return o.bindBuffer(o.PIXEL_PACK_BUFFER,f),o.getBufferSubData(o.PIXEL_PACK_BUFFER,0,m),o.bindBuffer(o.PIXEL_PACK_BUFFER,null),o.deleteFramebuffer(h),m}_getTypedArrayType(e){const{gl:t}=this;if(e===t.UNSIGNED_BYTE)return Uint8Array;if(e===t.UNSIGNED_SHORT_4_4_4_4)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_5_5_1)return Uint16Array;if(e===t.UNSIGNED_SHORT_5_6_5)return Uint16Array;if(e===t.UNSIGNED_SHORT)return Uint16Array;if(e===t.UNSIGNED_INT)return Uint32Array;if(e===t.HALF_FLOAT)return Uint16Array;if(e===t.FLOAT)return Float32Array;throw new Error(`Unsupported WebGL type: ${e}`)}_getBytesPerTexel(e,t){const{gl:n}=this;let r=0;return e===n.UNSIGNED_BYTE&&(r=1),e!==n.UNSIGNED_SHORT_4_4_4_4&&e!==n.UNSIGNED_SHORT_5_5_5_1&&e!==n.UNSIGNED_SHORT_5_6_5&&e!==n.UNSIGNED_SHORT&&e!==n.HALF_FLOAT||(r=2),e!==n.UNSIGNED_INT&&e!==n.FLOAT||(r=4),t===n.RGBA?4*r:t===n.RGB?3*r:t===n.ALPHA?r:void 0}}class iq{constructor(e){this.backend=e,this.gl=this.backend.gl,this.availableExtensions=this.gl.getSupportedExtensions(),this.extensions={}}get(e){let t=this.extensions[e];return void 0===t&&(t=this.gl.getExtension(e),this.extensions[e]=t),t}has(e){return this.availableExtensions.includes(e)}}class sq{constructor(e){this.backend=e,this.maxAnisotropy=null}getMaxAnisotropy(){if(null!==this.maxAnisotropy)return this.maxAnisotropy;const e=this.backend.gl,t=this.backend.extensions;if(!0===t.has("EXT_texture_filter_anisotropic")){const n=t.get("EXT_texture_filter_anisotropic");this.maxAnisotropy=e.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else this.maxAnisotropy=0;return this.maxAnisotropy}}const aq={WEBGL_multi_draw:"WEBGL_multi_draw",WEBGL_compressed_texture_astc:"texture-compression-astc",WEBGL_compressed_texture_etc:"texture-compression-etc2",WEBGL_compressed_texture_etc1:"texture-compression-etc1",WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBKIT_WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBGL_compressed_texture_s3tc:"texture-compression-bc",EXT_texture_compression_bptc:"texture-compression-bptc",EXT_disjoint_timer_query_webgl2:"timestamp-query",OVR_multiview2:"OVR_multiview2"};class oq{constructor(e){this.gl=e.gl,this.extensions=e.extensions,this.info=e.renderer.info,this.mode=null,this.index=0,this.type=null,this.object=null}render(e,t){const{gl:n,mode:r,object:i,type:s,info:a,index:o}=this;0!==o?n.drawElements(r,t,s,e):n.drawArrays(r,e,t),a.update(i,t,1)}renderInstances(e,t,n){const{gl:r,mode:i,type:s,index:a,object:o,info:l}=this;0!==n&&(0!==a?r.drawElementsInstanced(i,t,s,e,n):r.drawArraysInstanced(i,e,t,n),l.update(o,t,n))}renderMultiDraw(e,t,n){const{extensions:r,mode:i,object:s,info:a}=this;if(0===n)return;const o=r.get("WEBGL_multi_draw");if(null===o)for(let r=0;rthis.maxQueries)return qt(`WebGPUTimestampQueryPool [${this.type}]: Maximum number of queries exceeded, when using trackTimestamp it is necessary to resolves the queries via renderer.resolveTimestampsAsync( THREE.TimestampQuery.${this.type.toUpperCase()} ).`),null;const t=this.currentQueryIndex;return this.currentQueryIndex+=2,this.queryStates.set(t,"inactive"),this.queryOffsets.set(e.id,t),t}beginQuery(e){if(!this.trackTimestamp||this.isDisposed)return;const t=this.queryOffsets.get(e.id);if(null==t)return;if(null!==this.activeQuery)return;const n=this.queries[t];if(n)try{"inactive"===this.queryStates.get(t)&&(this.gl.beginQuery(this.ext.TIME_ELAPSED_EXT,n),this.activeQuery=t,this.queryStates.set(t,"started"))}catch(e){console.error("Error in beginQuery:",e),this.activeQuery=null,this.queryStates.set(t,"inactive")}}endQuery(e){if(!this.trackTimestamp||this.isDisposed)return;const t=this.queryOffsets.get(e.id);if(null!=t&&this.activeQuery===t)try{this.gl.endQuery(this.ext.TIME_ELAPSED_EXT),this.queryStates.set(t,"ended"),this.activeQuery=null}catch(e){console.error("Error in endQuery:",e),this.queryStates.set(t,"inactive"),this.activeQuery=null}}async resolveQueriesAsync(){if(!this.trackTimestamp||this.pendingResolve)return this.lastValue;this.pendingResolve=!0;try{const e=[];for(const[t,n]of this.queryStates)if("ended"===n){const n=this.queries[t];e.push(this.resolveQuery(n))}if(0===e.length)return this.lastValue;const t=(await Promise.all(e)).reduce(((e,t)=>e+t),0);return this.lastValue=t,this.currentQueryIndex=0,this.queryOffsets.clear(),this.queryStates.clear(),this.activeQuery=null,t}catch(e){return console.error("Error resolving queries:",e),this.lastValue}finally{this.pendingResolve=!1}}async resolveQuery(e){return new Promise((t=>{if(this.isDisposed)return void t(this.lastValue);let n,r=!1;const i=e=>{r||(r=!0,n&&(clearTimeout(n),n=null),t(e))},s=()=>{if(this.isDisposed)i(this.lastValue);else try{if(this.gl.getParameter(this.ext.GPU_DISJOINT_EXT))return void i(this.lastValue);if(!this.gl.getQueryParameter(e,this.gl.QUERY_RESULT_AVAILABLE))return void(n=setTimeout(s,1));const r=this.gl.getQueryParameter(e,this.gl.QUERY_RESULT);t(Number(r)/1e6)}catch(e){console.error("Error checking query:",e),t(this.lastValue)}};s()}))}dispose(){if(!this.isDisposed&&(this.isDisposed=!0,this.trackTimestamp)){for(const e of this.queries)this.gl.deleteQuery(e);this.queries=[],this.queryStates.clear(),this.queryOffsets.clear(),this.lastValue=0,this.activeQuery=null}}}class cq extends jk{constructor(e={}){super(e),this.isWebGLBackend=!0,this.attributeUtils=null,this.extensions=null,this.capabilities=null,this.textureUtils=null,this.bufferRenderer=null,this.gl=null,this.state=null,this.utils=null,this.vaoCache={},this.transformFeedbackCache={},this.discard=!1,this.disjoint=null,this.parallel=null,this._currentContext=null,this._knownBindings=new WeakSet,this._supportsInvalidateFramebuffer="undefined"!=typeof navigator&&/OculusBrowser/g.test(navigator.userAgent),this._xrFramebuffer=null}init(e){super.init(e);const t=this.parameters,n={antialias:e.samples>0,alpha:!0,depth:e.depth,stencil:e.stencil},r=void 0!==t.context?t.context:e.domElement.getContext("webgl2",n);function i(t){t.preventDefault();const n={api:"WebGL",message:t.statusMessage||"Unknown reason",reason:null,originalEvent:t};e.onDeviceLost(n)}this._onContextLost=i,e.domElement.addEventListener("webglcontextlost",i,!1),this.gl=r,this.extensions=new iq(this),this.capabilities=new sq(this),this.attributeUtils=new $k(this),this.textureUtils=new rq(this),this.bufferRenderer=new oq(this),this.state=new Kk(this),this.utils=new Zk(this),this.extensions.get("EXT_color_buffer_float"),this.extensions.get("WEBGL_clip_cull_distance"),this.extensions.get("OES_texture_float_linear"),this.extensions.get("EXT_color_buffer_half_float"),this.extensions.get("WEBGL_multisampled_render_to_texture"),this.extensions.get("WEBGL_render_shared_exponent"),this.extensions.get("WEBGL_multi_draw"),this.extensions.get("OVR_multiview2"),this.disjoint=this.extensions.get("EXT_disjoint_timer_query_webgl2"),this.parallel=this.extensions.get("KHR_parallel_shader_compile")}get coordinateSystem(){return _t}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}async waitForGPU(){await this.utils._clientWaitAsync()}async makeXRCompatible(){!0!==this.gl.getContextAttributes().xrCompatible&&await this.gl.makeXRCompatible()}setXRTarget(e){this._xrFramebuffer=e}setXRRenderTargetTextures(e,t,n=null){const r=this.gl;if(this.set(e.texture,{textureGPU:t,glInternalFormat:r.RGBA8}),null!==n){const t=e.stencilBuffer?r.DEPTH24_STENCIL8:r.DEPTH_COMPONENT24;this.set(e.depthTexture,{textureGPU:n,glInternalFormat:t}),!0===this.extensions.has("WEBGL_multisampled_render_to_texture")&&!0===e.autoAllocateDepthBuffer&&!1===e.multiview&&console.warn("THREE.WebGLBackend: Render-to-texture extension was disabled because an external texture was provided"),e.autoAllocateDepthBuffer=!1}}initTimestampQuery(e){if(!this.disjoint||!this.trackTimestamp)return;const t=e.isComputeNode?"compute":"render";this.timestampQueryPool[t]||(this.timestampQueryPool[t]=new uq(this.gl,t,2048));const n=this.timestampQueryPool[t];null!==n.allocateQueriesForContext(e)&&n.beginQuery(e)}prepareTimestampBuffer(e){if(!this.disjoint||!this.trackTimestamp)return;const t=e.isComputeNode?"compute":"render";this.timestampQueryPool[t].endQuery(e)}getContext(){return this.gl}beginRender(e){const{state:t,gl:n}=this,r=this.get(e);if(e.viewport?this.updateViewport(e):t.viewport(0,0,n.drawingBufferWidth,n.drawingBufferHeight),e.scissor){const{x:n,y:r,width:i,height:s}=e.scissorValue;t.scissor(n,e.height-s-r,i,s)}this.initTimestampQuery(e),r.previousContext=this._currentContext,this._currentContext=e,this._setFramebuffer(e),this.clear(e.clearColor,e.clearDepth,e.clearStencil,e,!1);const i=e.occlusionQueryCount;i>0&&(r.currentOcclusionQueries=r.occlusionQueries,r.currentOcclusionQueryObjects=r.occlusionQueryObjects,r.lastOcclusionObject=null,r.occlusionQueries=new Array(i),r.occlusionQueryObjects=new Array(i),r.occlusionQueryIndex=0)}finishRender(e){const{gl:t,state:n}=this,r=this.get(e),i=r.previousContext;n.resetVertexState();const s=e.occlusionQueryCount;s>0&&(s>r.occlusionQueryIndex&&t.endQuery(t.ANY_SAMPLES_PASSED),this.resolveOccludedAsync(e));const a=e.textures;if(null!==a)for(let e=0;e0&&!1===this._useMultisampledExtension(e.renderTarget)){const i=r.framebuffers[e.getCacheKey()],s=t.COLOR_BUFFER_BIT,a=r.msaaFrameBuffer,o=e.textures;n.bindFramebuffer(t.READ_FRAMEBUFFER,a),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,i);for(let n=0;n{let a=0;for(let t=0;t{t.isBatchedMesh?null!==t._multiDrawInstances?(qt("THREE.WebGLBackend: renderMultiDrawInstances has been deprecated and will be removed in r184. Append to renderMultiDraw arguments and use indirection."),g.renderMultiDrawInstances(t._multiDrawStarts,t._multiDrawCounts,t._multiDrawCount,t._multiDrawInstances)):this.hasFeature("WEBGL_multi_draw")?g.renderMultiDraw(t._multiDrawStarts,t._multiDrawCounts,t._multiDrawCount):qt("THREE.WebGLRenderer: WEBGL_multi_draw not supported."):_>1?g.renderInstances(y,v,_):g.render(y,v)};if(!0===e.camera.isArrayCamera&&e.camera.cameras.length>0&&!1===e.camera.isMultiViewCamera){const n=this.get(e.camera),r=e.camera.cameras,i=e.getBindingGroup("cameraIndex").bindings[0];if(void 0===n.indexesGPU||n.indexesGPU.length!==r.length){const e=new Uint32Array([0,0,0,0]),t=[];for(let n=0,i=r.length;n{const i=this.parallel,s=()=>{n.getProgramParameter(a,i.COMPLETION_STATUS_KHR)?(this._completeCompile(e,r),t()):requestAnimationFrame(s)};s()}));t.push(i)}else this._completeCompile(e,r)}_handleSource(e,t){const n=e.split("\n"),r=[],i=Math.max(t-6,0),s=Math.min(t+6,n.length);for(let e=i;e":" "} ${i}: ${n[e]}`)}return r.join("\n")}_getShaderErrors(e,t,n){const r=e.getShaderParameter(t,e.COMPILE_STATUS),i=e.getShaderInfoLog(t).trim();if(r&&""===i)return"";const s=/ERROR: 0:(\d+)/.exec(i);if(s){const r=parseInt(s[1]);return n.toUpperCase()+"\n\n"+i+"\n\n"+this._handleSource(e.getShaderSource(t),r)}return i}_logProgramError(e,t,n){if(this.renderer.debug.checkShaderErrors){const r=this.gl,i=r.getProgramInfoLog(e).trim();if(!1===r.getProgramParameter(e,r.LINK_STATUS))if("function"==typeof this.renderer.debug.onShaderError)this.renderer.debug.onShaderError(r,e,n,t);else{const s=this._getShaderErrors(r,n,"vertex"),a=this._getShaderErrors(r,t,"fragment");console.error("THREE.WebGLProgram: Shader Error "+r.getError()+" - VALIDATE_STATUS "+r.getProgramParameter(e,r.VALIDATE_STATUS)+"\n\nProgram Info Log: "+i+"\n"+s+"\n"+a)}else""!==i&&console.warn("THREE.WebGLProgram: Program Info Log:",i)}}_completeCompile(e,t){const{state:n,gl:r}=this,i=this.get(t),{programGPU:s,fragmentShader:a,vertexShader:o}=i;!1===r.getProgramParameter(s,r.LINK_STATUS)&&this._logProgramError(s,a,o),n.useProgram(s);const l=e.getBindings();this._setupBindings(l,s),this.set(t,{programGPU:s})}createComputePipeline(e,t){const{state:n,gl:r}=this,i={stage:"fragment",code:"#version 300 es\nprecision highp float;\nvoid main() {}"};this.createProgram(i);const{computeProgram:s}=e,a=r.createProgram(),o=this.get(i).shaderGPU,l=this.get(s).shaderGPU,u=s.transforms,c=[],h=[];for(let e=0;eaq[t]===e)),n=this.extensions;for(let e=0;e0&&!1===v&&!i.multiview){if(void 0===p){const r=[];p=t.createFramebuffer(),n.bindFramebuffer(t.FRAMEBUFFER,p);const i=[],u=e.textures;for(let n=0;n0&&!0===this.extensions.has("WEBGL_multisampled_render_to_texture")&&!1!==e.autoAllocateDepthBuffer}dispose(){const e=this.extensions.get("WEBGL_lose_context");e&&e.loseContext(),this.renderer.domElement.removeEventListener("webglcontextlost",this._onContextLost)}}const hq="point-list",Aq="line-list",dq="line-strip",pq="triangle-list",fq="triangle-strip",mq="never",gq="less",vq="equal",_q="less-equal",yq="greater",xq="not-equal",bq="greater-equal",wq="always",Tq="store",Sq="load",Mq="clear",Eq="ccw",Cq="none",Rq="front",Pq="back",Nq="uint16",Dq="uint32",Lq="r8unorm",Iq="r8snorm",Oq="r8uint",Uq="r8sint",Bq="r16uint",Fq="r16sint",kq="r16float",qq="rg8unorm",Vq="rg8snorm",zq="rg8uint",Gq="rg8sint",Hq="r32uint",jq="r32sint",Wq="r32float",Xq="rg16uint",Qq="rg16sint",Yq="rg16float",$q="rgba8unorm",Kq="rgba8unorm-srgb",Zq="rgba8snorm",Jq="rgba8uint",eV="rgba8sint",tV="bgra8unorm",nV="bgra8unorm-srgb",rV="rgb9e5ufloat",iV="rgb10a2unorm",sV="rgb10a2unorm",aV="rg32uint",oV="rg32sint",lV="rg32float",uV="rgba16uint",cV="rgba16sint",hV="rgba16float",AV="rgba32uint",dV="rgba32sint",pV="rgba32float",fV="depth16unorm",mV="depth24plus",gV="depth24plus-stencil8",vV="depth32float",_V="depth32float-stencil8",yV="bc1-rgba-unorm",xV="bc1-rgba-unorm-srgb",bV="bc2-rgba-unorm",wV="bc2-rgba-unorm-srgb",TV="bc3-rgba-unorm",SV="bc3-rgba-unorm-srgb",MV="bc4-r-unorm",EV="bc4-r-snorm",CV="bc5-rg-unorm",RV="bc5-rg-snorm",PV="bc6h-rgb-ufloat",NV="bc6h-rgb-float",DV="bc7-rgba-unorm",LV="bc7-rgba-srgb",IV="etc2-rgb8unorm",OV="etc2-rgb8unorm-srgb",UV="etc2-rgb8a1unorm",BV="etc2-rgb8a1unorm-srgb",FV="etc2-rgba8unorm",kV="etc2-rgba8unorm-srgb",qV="eac-r11unorm",VV="eac-r11snorm",zV="eac-rg11unorm",GV="eac-rg11snorm",HV="astc-4x4-unorm",jV="astc-4x4-unorm-srgb",WV="astc-5x4-unorm",XV="astc-5x4-unorm-srgb",QV="astc-5x5-unorm",YV="astc-5x5-unorm-srgb",$V="astc-6x5-unorm",KV="astc-6x5-unorm-srgb",ZV="astc-6x6-unorm",JV="astc-6x6-unorm-srgb",ez="astc-8x5-unorm",tz="astc-8x5-unorm-srgb",nz="astc-8x6-unorm",rz="astc-8x6-unorm-srgb",iz="astc-8x8-unorm",sz="astc-8x8-unorm-srgb",az="astc-10x5-unorm",oz="astc-10x5-unorm-srgb",lz="astc-10x6-unorm",uz="astc-10x6-unorm-srgb",cz="astc-10x8-unorm",hz="astc-10x8-unorm-srgb",Az="astc-10x10-unorm",dz="astc-10x10-unorm-srgb",pz="astc-12x10-unorm",fz="astc-12x10-unorm-srgb",mz="astc-12x12-unorm",gz="astc-12x12-unorm-srgb",vz="clamp-to-edge",_z="repeat",yz="mirror-repeat",xz="linear",bz="nearest",wz="zero",Tz="one",Sz="src",Mz="one-minus-src",Ez="src-alpha",Cz="one-minus-src-alpha",Rz="dst",Pz="one-minus-dst",Nz="dst-alpha",Dz="one-minus-dst-alpha",Lz="src-alpha-saturated",Iz="constant",Oz="one-minus-constant",Uz="add",Bz="subtract",Fz="reverse-subtract",kz="min",qz="max",Vz=0,zz=15,Gz="keep",Hz="zero",jz="replace",Wz="invert",Xz="increment-clamp",Qz="decrement-clamp",Yz="increment-wrap",$z="decrement-wrap",Kz="storage",Zz="read-only-storage",Jz="write-only",eG="read-only",tG="read-write",nG="non-filtering",rG="comparison",iG="float",sG="unfilterable-float",aG="depth",oG="sint",lG="uint",uG="2d",cG="3d",hG="2d",AG="2d-array",dG="cube",pG="3d",fG="all",mG="vertex",gG="instance",vG={DepthClipControl:"depth-clip-control",Depth32FloatStencil8:"depth32float-stencil8",TextureCompressionBC:"texture-compression-bc",TextureCompressionETC2:"texture-compression-etc2",TextureCompressionASTC:"texture-compression-astc",TimestampQuery:"timestamp-query",IndirectFirstInstance:"indirect-first-instance",ShaderF16:"shader-f16",RG11B10UFloat:"rg11b10ufloat-renderable",BGRA8UNormStorage:"bgra8unorm-storage",Float32Filterable:"float32-filterable",ClipDistances:"clip-distances",DualSourceBlending:"dual-source-blending",Subgroups:"subgroups"};class _G extends wk{constructor(e,t){super(e),this.texture=t,this.version=t?t.version:0,this.isSampler=!0}}class yG extends _G{constructor(e,t,n){super(e,t?t.value:null),this.textureNode=t,this.groupNode=n}update(){this.texture=this.textureNode.value}}class xG extends Tk{constructor(e,t){super(e,t?t.array:null),this.attribute=t,this.isStorageBuffer=!0}}let bG=0;class wG extends xG{constructor(e,t){super("StorageBuffer_"+bG++,e?e.value:null),this.nodeUniform=e,this.access=e?e.access:Py.READ_WRITE,this.groupNode=t}get buffer(){return this.nodeUniform.value}}class TG extends wD{constructor(e){super(),this.device=e;this.mipmapSampler=e.createSampler({minFilter:xz}),this.flipYSampler=e.createSampler({minFilter:bz}),this.transferPipelines={},this.flipYPipelines={},this.mipmapVertexShaderModule=e.createShaderModule({label:"mipmapVertex",code:"\nstruct VarysStruct {\n\t@builtin( position ) Position: vec4,\n\t@location( 0 ) vTex : vec2\n};\n\n@vertex\nfn main( @builtin( vertex_index ) vertexIndex : u32 ) -> VarysStruct {\n\n\tvar Varys : VarysStruct;\n\n\tvar pos = array< vec2, 4 >(\n\t\tvec2( -1.0, 1.0 ),\n\t\tvec2( 1.0, 1.0 ),\n\t\tvec2( -1.0, -1.0 ),\n\t\tvec2( 1.0, -1.0 )\n\t);\n\n\tvar tex = array< vec2, 4 >(\n\t\tvec2( 0.0, 0.0 ),\n\t\tvec2( 1.0, 0.0 ),\n\t\tvec2( 0.0, 1.0 ),\n\t\tvec2( 1.0, 1.0 )\n\t);\n\n\tVarys.vTex = tex[ vertexIndex ];\n\tVarys.Position = vec4( pos[ vertexIndex ], 0.0, 1.0 );\n\n\treturn Varys;\n\n}\n"}),this.mipmapFragmentShaderModule=e.createShaderModule({label:"mipmapFragment",code:"\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img : texture_2d;\n\n@fragment\nfn main( @location( 0 ) vTex : vec2 ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img, imgSampler, vTex );\n\n}\n"}),this.flipYFragmentShaderModule=e.createShaderModule({label:"flipYFragment",code:"\n@group( 0 ) @binding( 0 )\nvar imgSampler : sampler;\n\n@group( 0 ) @binding( 1 )\nvar img : texture_2d;\n\n@fragment\nfn main( @location( 0 ) vTex : vec2 ) -> @location( 0 ) vec4 {\n\n\treturn textureSample( img, imgSampler, vec2( vTex.x, 1.0 - vTex.y ) );\n\n}\n"})}getTransferPipeline(e){let t=this.transferPipelines[e];return void 0===t&&(t=this.device.createRenderPipeline({label:`mipmap-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.mipmapFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:fq,stripIndexFormat:Dq},layout:"auto"}),this.transferPipelines[e]=t),t}getFlipYPipeline(e){let t=this.flipYPipelines[e];return void 0===t&&(t=this.device.createRenderPipeline({label:`flipY-${e}`,vertex:{module:this.mipmapVertexShaderModule,entryPoint:"main"},fragment:{module:this.flipYFragmentShaderModule,entryPoint:"main",targets:[{format:e}]},primitive:{topology:fq,stripIndexFormat:Dq},layout:"auto"}),this.flipYPipelines[e]=t),t}flipY(e,t,n=0){const r=t.format,{width:i,height:s}=t.size,a=this.getTransferPipeline(r),o=this.getFlipYPipeline(r),l=this.device.createTexture({size:{width:i,height:s,depthOrArrayLayers:1},format:r,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING}),u=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:hG,baseArrayLayer:n}),c=l.createView({baseMipLevel:0,mipLevelCount:1,dimension:hG,baseArrayLayer:0}),h=this.device.createCommandEncoder({}),A=(e,t,n)=>{const r=e.getBindGroupLayout(0),i=this.device.createBindGroup({layout:r,entries:[{binding:0,resource:this.flipYSampler},{binding:1,resource:t}]}),s=h.beginRenderPass({colorAttachments:[{view:n,loadOp:Mq,storeOp:Tq,clearValue:[0,0,0,0]}]});s.setPipeline(e),s.setBindGroup(0,i),s.draw(4,1,0,0),s.end()};A(a,u,c),A(o,c,u),this.device.queue.submit([h.finish()]),l.destroy()}generateMipmaps(e,t,n=0){const r=this.get(e);void 0===r.useCount&&(r.useCount=0,r.layers=[]);const i=r.layers[n]||this._mipmapCreateBundles(e,t,n),s=this.device.createCommandEncoder({});this._mipmapRunBundles(s,i),this.device.queue.submit([s.finish()]),0!==r.useCount&&(r.layers[n]=i),r.useCount++}_mipmapCreateBundles(e,t,n){const r=this.getTransferPipeline(t.format),i=r.getBindGroupLayout(0);let s=e.createView({baseMipLevel:0,mipLevelCount:1,dimension:hG,baseArrayLayer:n});const a=[];for(let o=1;o1;for(let a=0;a]*\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/i,PG=/([a-z_0-9]+)\s*:\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/gi,NG={f32:"float",i32:"int",u32:"uint",bool:"bool","vec2":"vec2","vec2":"ivec2","vec2":"uvec2","vec2":"bvec2",vec2f:"vec2",vec2i:"ivec2",vec2u:"uvec2",vec2b:"bvec2","vec3":"vec3","vec3":"ivec3","vec3":"uvec3","vec3":"bvec3",vec3f:"vec3",vec3i:"ivec3",vec3u:"uvec3",vec3b:"bvec3","vec4":"vec4","vec4":"ivec4","vec4":"uvec4","vec4":"bvec4",vec4f:"vec4",vec4i:"ivec4",vec4u:"uvec4",vec4b:"bvec4","mat2x2":"mat2",mat2x2f:"mat2","mat3x3":"mat3",mat3x3f:"mat3","mat4x4":"mat4",mat4x4f:"mat4",sampler:"sampler",texture_1d:"texture",texture_2d:"texture",texture_2d_array:"texture",texture_multisampled_2d:"cubeTexture",texture_depth_2d:"depthTexture",texture_depth_2d_array:"depthTexture",texture_depth_multisampled_2d:"depthTexture",texture_depth_cube:"depthTexture",texture_depth_cube_array:"depthTexture",texture_3d:"texture3D",texture_cube:"cubeTexture",texture_cube_array:"cubeTexture",texture_storage_1d:"storageTexture",texture_storage_2d:"storageTexture",texture_storage_2d_array:"storageTexture",texture_storage_3d:"storageTexture"};class DG extends qF{constructor(e){const{type:t,inputs:n,name:r,inputsCode:i,blockCode:s,outputType:a}=(e=>{const t=(e=e.trim()).match(RG);if(null!==t&&4===t.length){const n=t[2],r=[];let i=null;for(;null!==(i=PG.exec(n));)r.push({name:i[1],type:i[2]});const s=[];for(let e=0;e "+this.outputType:"";return`fn ${e} ( ${this.inputsCode.trim()} ) ${t}`+this.blockCode}}class LG extends kF{parseFunction(e){return new DG(e)}}const IG="undefined"!=typeof self?self.GPUShaderStage:{VERTEX:1,FRAGMENT:2,COMPUTE:4},OG={[Py.READ_ONLY]:"read",[Py.WRITE_ONLY]:"write",[Py.READ_WRITE]:"read_write"},UG={[X]:"repeat",[Q]:"clamp",[Y]:"mirror"},BG={vertex:IG?IG.VERTEX:1,fragment:IG?IG.FRAGMENT:2,compute:IG?IG.COMPUTE:4},FG={instance:!0,swizzleAssign:!1,storageBuffer:!0},kG={"^^":"tsl_xor"},qG={float:"f32",int:"i32",uint:"u32",bool:"bool",color:"vec3",vec2:"vec2",ivec2:"vec2",uvec2:"vec2",bvec2:"vec2",vec3:"vec3",ivec3:"vec3",uvec3:"vec3",bvec3:"vec3",vec4:"vec4",ivec4:"vec4",uvec4:"vec4",bvec4:"vec4",mat2:"mat2x2",mat3:"mat3x3",mat4:"mat4x4"},VG={},zG={tsl_xor:new JI("fn tsl_xor( a : bool, b : bool ) -> bool { return ( a || b ) && !( a && b ); }"),mod_float:new JI("fn tsl_mod_float( x : f32, y : f32 ) -> f32 { return x - y * floor( x / y ); }"),mod_vec2:new JI("fn tsl_mod_vec2( x : vec2f, y : vec2f ) -> vec2f { return x - y * floor( x / y ); }"),mod_vec3:new JI("fn tsl_mod_vec3( x : vec3f, y : vec3f ) -> vec3f { return x - y * floor( x / y ); }"),mod_vec4:new JI("fn tsl_mod_vec4( x : vec4f, y : vec4f ) -> vec4f { return x - y * floor( x / y ); }"),equals_bool:new JI("fn tsl_equals_bool( a : bool, b : bool ) -> bool { return a == b; }"),equals_bvec2:new JI("fn tsl_equals_bvec2( a : vec2f, b : vec2f ) -> vec2 { return vec2( a.x == b.x, a.y == b.y ); }"),equals_bvec3:new JI("fn tsl_equals_bvec3( a : vec3f, b : vec3f ) -> vec3 { return vec3( a.x == b.x, a.y == b.y, a.z == b.z ); }"),equals_bvec4:new JI("fn tsl_equals_bvec4( a : vec4f, b : vec4f ) -> vec4 { return vec4( a.x == b.x, a.y == b.y, a.z == b.z, a.w == b.w ); }"),repeatWrapping_float:new JI("fn tsl_repeatWrapping_float( coord: f32 ) -> f32 { return fract( coord ); }"),mirrorWrapping_float:new JI("fn tsl_mirrorWrapping_float( coord: f32 ) -> f32 { let mirrored = fract( coord * 0.5 ) * 2.0; return 1.0 - abs( 1.0 - mirrored ); }"),clampWrapping_float:new JI("fn tsl_clampWrapping_float( coord: f32 ) -> f32 { return clamp( coord, 0.0, 1.0 ); }"),biquadraticTexture:new JI("\nfn tsl_biquadraticTexture( map : texture_2d, coord : vec2f, iRes : vec2u, level : u32 ) -> vec4f {\n\n\tlet res = vec2f( iRes );\n\n\tlet uvScaled = coord * res;\n\tlet uvWrapping = ( ( uvScaled % res ) + res ) % res;\n\n\t// https://www.shadertoy.com/view/WtyXRy\n\n\tlet uv = uvWrapping - 0.5;\n\tlet iuv = floor( uv );\n\tlet f = fract( uv );\n\n\tlet rg1 = textureLoad( map, vec2u( iuv + vec2( 0.5, 0.5 ) ) % iRes, level );\n\tlet rg2 = textureLoad( map, vec2u( iuv + vec2( 1.5, 0.5 ) ) % iRes, level );\n\tlet rg3 = textureLoad( map, vec2u( iuv + vec2( 0.5, 1.5 ) ) % iRes, level );\n\tlet rg4 = textureLoad( map, vec2u( iuv + vec2( 1.5, 1.5 ) ) % iRes, level );\n\n\treturn mix( mix( rg1, rg2, f.x ), mix( rg3, rg4, f.x ), f.y );\n\n}\n")},GG={dFdx:"dpdx",dFdy:"- dpdy",mod_float:"tsl_mod_float",mod_vec2:"tsl_mod_vec2",mod_vec3:"tsl_mod_vec3",mod_vec4:"tsl_mod_vec4",equals_bool:"tsl_equals_bool",equals_bvec2:"tsl_equals_bvec2",equals_bvec3:"tsl_equals_bvec3",equals_bvec4:"tsl_equals_bvec4",inversesqrt:"inverseSqrt",bitcast:"bitcast"};"undefined"!=typeof navigator&&/Windows/g.test(navigator.userAgent)&&(zG.pow_float=new JI("fn tsl_pow_float( a : f32, b : f32 ) -> f32 { return select( -pow( -a, b ), pow( a, b ), a > 0.0 ); }"),zG.pow_vec2=new JI("fn tsl_pow_vec2( a : vec2f, b : vec2f ) -> vec2f { return vec2f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ) ); }",[zG.pow_float]),zG.pow_vec3=new JI("fn tsl_pow_vec3( a : vec3f, b : vec3f ) -> vec3f { return vec3f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ), tsl_pow_float( a.z, b.z ) ); }",[zG.pow_float]),zG.pow_vec4=new JI("fn tsl_pow_vec4( a : vec4f, b : vec4f ) -> vec4f { return vec4f( tsl_pow_float( a.x, b.x ), tsl_pow_float( a.y, b.y ), tsl_pow_float( a.z, b.z ), tsl_pow_float( a.w, b.w ) ); }",[zG.pow_float]),GG.pow_float="tsl_pow_float",GG.pow_vec2="tsl_pow_vec2",GG.pow_vec3="tsl_pow_vec3",GG.pow_vec4="tsl_pow_vec4");let HG="";!0!==("undefined"!=typeof navigator&&/Firefox|Deno/g.test(navigator.userAgent))&&(HG+="diagnostic( off, derivative_uniformity );\n");class jG extends MF{constructor(e,t){super(e,t,new LG),this.uniformGroups={},this.builtins={},this.directives={},this.scopedArrays=new Map}needsToWorkingColorSpace(e){return!0===e.isVideoTexture&&e.colorSpace!==nt}_generateTextureSample(e,t,n,r,i=this.shaderStage){return"fragment"===i?r?`textureSample( ${t}, ${t}_sampler, ${n}, ${r} )`:`textureSample( ${t}, ${t}_sampler, ${n} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,n):this.generateTextureLod(e,t,n,r,"0")}_generateVideoSample(e,t,n=this.shaderStage){if("fragment"===n)return`textureSampleBaseClampToEdge( ${e}, ${e}_sampler, vec2( ${t}.x, 1.0 - ${t}.y ) )`;console.error(`WebGPURenderer: THREE.VideoTexture does not support ${n} shader.`)}_generateTextureSampleLevel(e,t,n,r,i,s=this.shaderStage){return"fragment"!==s&&"compute"!==s||!1!==this.isUnfilterable(e)?this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,n,r):this.generateTextureLod(e,t,n,i,r):`textureSampleLevel( ${t}, ${t}_sampler, ${n}, ${r} )`}generateWrapFunction(e){const t=`tsl_coord_${UG[e.wrapS]}S_${UG[e.wrapT]}_${e.isData3DTexture?"3d":"2d"}T`;let n=VG[t];if(void 0===n){const r=[],i=e.isData3DTexture?"vec3f":"vec2f";let s=`fn ${t}( coord : ${i} ) -> ${i} {\n\n\treturn ${i}(\n`;const a=(e,t)=>{e===X?(r.push(zG.repeatWrapping_float),s+=`\t\ttsl_repeatWrapping_float( coord.${t} )`):e===Q?(r.push(zG.clampWrapping_float),s+=`\t\ttsl_clampWrapping_float( coord.${t} )`):e===Y?(r.push(zG.mirrorWrapping_float),s+=`\t\ttsl_mirrorWrapping_float( coord.${t} )`):(s+=`\t\tcoord.${t}`,console.warn(`WebGPURenderer: Unsupported texture wrap type "${e}" for vertex shader.`))};a(e.wrapS,"x"),s+=",\n",a(e.wrapT,"y"),e.isData3DTexture&&(s+=",\n",a(e.wrapR,"z")),s+="\n\t);\n\n}\n",VG[t]=n=new JI(s,r)}return n.build(this),t}generateArrayDeclaration(e,t){return`array< ${this.getType(e)}, ${t} >`}generateTextureDimension(e,t,n){const r=this.getDataFromNode(e,this.shaderStage,this.globalCache);void 0===r.dimensionsSnippet&&(r.dimensionsSnippet={});let i=r.dimensionsSnippet[n];if(void 0===r.dimensionsSnippet[n]){let s,a;const{primarySamples:o}=this.renderer.backend.utils.getTextureSampleData(e),l=o>1;a=e.isData3DTexture?"vec3":"vec2",s=l||e.isVideoTexture||e.isStorageTexture?t:`${t}${n?`, u32( ${n} )`:""}`,i=new VT(new SS(`textureDimensions( ${s} )`,a)),r.dimensionsSnippet[n]=i,(e.isDataArrayTexture||e.isDepthArrayTexture||e.isData3DTexture)&&(r.arrayLayerCount=new VT(new SS(`textureNumLayers(${t})`,"u32"))),e.isTextureCube&&(r.cubeFaceCount=new VT(new SS("6u","u32")))}return i.build(this)}generateFilteredTexture(e,t,n,r="0u"){this._include("biquadraticTexture");return`tsl_biquadraticTexture( ${t}, ${this.generateWrapFunction(e)}( ${n} ), ${this.generateTextureDimension(e,t,r)}, u32( ${r} ) )`}generateTextureLod(e,t,n,r,i="0u"){const s=this.generateWrapFunction(e),a=this.generateTextureDimension(e,t,i),o=e.isData3DTexture?"vec3":"vec2",l=`${o}( ${s}( ${n} ) * ${o}( ${a} ) )`;return this.generateTextureLoad(e,t,l,r,i)}generateTextureLoad(e,t,n,r,i="0u"){let s;return!0===e.isVideoTexture||!0===e.isStorageTexture?s=`textureLoad( ${t}, ${n} )`:r?s=`textureLoad( ${t}, ${n}, ${r}, u32( ${i} ) )`:(s=`textureLoad( ${t}, ${n}, u32( ${i} ) )`,this.renderer.backend.compatibilityMode&&e.isDepthTexture&&(s+=".x")),s}generateTextureStore(e,t,n,r){return`textureStore( ${t}, ${n}, ${r} )`}isSampleCompare(e){return!0===e.isDepthTexture&&null!==e.compareFunction}isUnfilterable(e){return"float"!==this.getComponentTypeFromTexture(e)||!this.isAvailable("float32Filterable")&&!0===e.isDataTexture&&e.type===le||!1===this.isSampleCompare(e)&&e.minFilter===$&&e.magFilter===$||this.renderer.backend.utils.getTextureSampleData(e).primarySamples>1}generateTexture(e,t,n,r,i=this.shaderStage){let s=null;return s=!0===e.isVideoTexture?this._generateVideoSample(t,n,i):this.isUnfilterable(e)?this.generateTextureLod(e,t,n,r,"0",i):this._generateTextureSample(e,t,n,r,i),s}generateTextureGrad(e,t,n,r,i,s=this.shaderStage){if("fragment"===s)return`textureSampleGrad( ${t}, ${t}_sampler, ${n}, ${r[0]}, ${r[1]} )`;console.error(`WebGPURenderer: THREE.TextureNode.gradient() does not support ${s} shader.`)}generateTextureCompare(e,t,n,r,i,s=this.shaderStage){if("fragment"===s)return e.isDepthArrayTexture?`textureSampleCompare( ${t}, ${t}_sampler, ${n}, ${i}, ${r} )`:`textureSampleCompare( ${t}, ${t}_sampler, ${n}, ${r} )`;console.error(`WebGPURenderer: THREE.DepthTexture.compareFunction() does not support ${s} shader.`)}generateTextureLevel(e,t,n,r,i,s=this.shaderStage){let a=null;return a=!0===e.isVideoTexture?this._generateVideoSample(t,n,s):this._generateTextureSampleLevel(e,t,n,r,i,s),a}generateTextureBias(e,t,n,r,i,s=this.shaderStage){if("fragment"===s)return`textureSampleBias( ${t}, ${t}_sampler, ${n}, ${r} )`;console.error(`WebGPURenderer: THREE.TextureNode.biasNode does not support ${s} shader.`)}getPropertyName(e,t=this.shaderStage){if(!0===e.isNodeVarying&&!0===e.needsInterpolation){if("vertex"===t)return`varyings.${e.name}`}else if(!0===e.isNodeUniform){const t=e.name,n=e.type;return"texture"===n||"cubeTexture"===n||"storageTexture"===n||"texture3D"===n?t:"buffer"===n||"storageBuffer"===n||"indirectStorageBuffer"===n?this.isCustomStruct(e)?t:t+".value":e.groupNode.name+"."+t}return super.getPropertyName(e)}getOutputStructName(){return"output"}getFunctionOperator(e){const t=kG[e];return void 0!==t?(this._include(t),t):null}getNodeAccess(e,t){return"compute"!==t?Py.READ_ONLY:e.access}getStorageAccess(e,t){return OG[this.getNodeAccess(e,t)]}getUniformFromNode(e,t,n,r=null){const i=super.getUniformFromNode(e,t,n,r),s=this.getDataFromNode(e,n,this.globalCache);if(void 0===s.uniformGPU){let a;const o=e.groupNode,l=o.name,u=this.getBindGroupArray(l,n);if("texture"===t||"cubeTexture"===t||"storageTexture"===t||"texture3D"===t){let r=null;const s=this.getNodeAccess(e,n);if("texture"===t||"storageTexture"===t?r=new Lk(i.name,i.node,o,s):"cubeTexture"===t?r=new Ik(i.name,i.node,o,s):"texture3D"===t&&(r=new Ok(i.name,i.node,o,s)),r.store=!0===e.isStorageTextureNode,r.setVisibility(BG[n]),"fragment"!==n&&"compute"!==n||!1!==this.isUnfilterable(e.value)||!1!==r.store)u.push(r),a=[r];else{const e=new yG(`${i.name}_sampler`,i.node,o);e.setVisibility(BG[n]),u.push(e,r),a=[e,r]}}else if("buffer"===t||"storageBuffer"===t||"indirectStorageBuffer"===t){const s=new("buffer"===t?Ek:wG)(e,o);s.setVisibility(BG[n]),u.push(s),a=s,i.name=r||"NodeBuffer_"+i.id}else{const e=this.uniformGroups[n]||(this.uniformGroups[n]={});let r=e[l];void 0===r&&(r=new Pk(l,o),r.setVisibility(BG[n]),e[l]=r,u.push(r)),a=this.getNodeUniform(i,t),r.addUniform(a)}s.uniformGPU=a}return i}getBuiltin(e,t,n,r=this.shaderStage){const i=this.builtins[r]||(this.builtins[r]=new Map);return!1===i.has(e)&&i.set(e,{name:e,property:t,type:n}),t}hasBuiltin(e,t=this.shaderStage){return void 0!==this.builtins[t]&&this.builtins[t].has(e)}getVertexIndex(){return"vertex"===this.shaderStage?this.getBuiltin("vertex_index","vertexIndex","u32","attribute"):"vertexIndex"}buildFunctionCode(e){const t=e.layout,n=this.flowShaderNode(e),r=[];for(const e of t.inputs)r.push(e.name+" : "+this.getType(e.type));let i=`fn ${t.name}( ${r.join(", ")} ) -> ${this.getType(t.type)} {\n${n.vars}\n${n.code}\n`;return n.result&&(i+=`\treturn ${n.result};\n`),i+="\n}\n",i}getInstanceIndex(){return"vertex"===this.shaderStage?this.getBuiltin("instance_index","instanceIndex","u32","attribute"):"instanceIndex"}getInvocationLocalIndex(){return this.getBuiltin("local_invocation_index","invocationLocalIndex","u32","attribute")}getSubgroupSize(){return this.enableSubGroups(),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute")}getInvocationSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_invocation_id","invocationSubgroupIndex","u32","attribute")}getSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_id","subgroupIndex","u32","attribute")}getDrawIndex(){return null}getFrontFacing(){return this.getBuiltin("front_facing","isFront","bool")}getFragCoord(){return this.getBuiltin("position","fragCoord","vec4")+".xy"}getFragDepth(){return"output."+this.getBuiltin("frag_depth","depth","f32","output")}getClipDistance(){return"varyings.hw_clip_distances"}isFlipY(){return!1}enableDirective(e,t=this.shaderStage){(this.directives[t]||(this.directives[t]=new Set)).add(e)}getDirectives(e){const t=[],n=this.directives[e];if(void 0!==n)for(const e of n)t.push(`enable ${e};`);return t.join("\n")}enableSubGroups(){this.enableDirective("subgroups")}enableSubgroupsF16(){this.enableDirective("subgroups-f16")}enableClipDistances(){this.enableDirective("clip_distances")}enableShaderF16(){this.enableDirective("f16")}enableDualSourceBlending(){this.enableDirective("dual_source_blending")}enableHardwareClipping(e){this.enableClipDistances(),this.getBuiltin("clip_distances","hw_clip_distances",`array`,"vertex")}getBuiltins(e){const t=[],n=this.builtins[e];if(void 0!==n)for(const{name:e,property:r,type:i}of n.values())t.push(`@builtin( ${e} ) ${r} : ${i}`);return t.join(",\n\t")}getScopedArray(e,t,n,r){return!1===this.scopedArrays.has(e)&&this.scopedArrays.set(e,{name:e,scope:t,bufferType:n,bufferCount:r}),e}getScopedArrays(e){if("compute"!==e)return;const t=[];for(const{name:e,scope:n,bufferType:r,bufferCount:i}of this.scopedArrays.values()){const s=this.getType(r);t.push(`var<${n}> ${e}: array< ${s}, ${i} >;`)}return t.join("\n")}getAttributes(e){const t=[];if("compute"===e&&(this.getBuiltin("global_invocation_id","globalId","vec3","attribute"),this.getBuiltin("workgroup_id","workgroupId","vec3","attribute"),this.getBuiltin("local_invocation_id","localId","vec3","attribute"),this.getBuiltin("num_workgroups","numWorkgroups","vec3","attribute"),this.renderer.hasFeature("subgroups")&&(this.enableDirective("subgroups",e),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute"))),"vertex"===e||"compute"===e){const e=this.getBuiltins("attribute");e&&t.push(e);const n=this.getAttributesArray();for(let e=0,r=n.length;e"),t.push(`\t${r+n.name} : ${i}`)}return e.output&&t.push(`\t${this.getBuiltins("output")}`),t.join(",\n")}getStructs(e){let t="";const n=this.structs[e];if(n.length>0){const e=[];for(const t of n){let n=`struct ${t.name} {\n`;n+=this.getStructMembers(t),n+="\n};",e.push(n)}t="\n"+e.join("\n\n")+"\n"}return t}getVar(e,t,n=null){let r=`var ${t} : `;return r+=null!==n?this.generateArrayDeclaration(e,n):this.getType(e),r}getVars(e){const t=[],n=this.vars[e];if(void 0!==n)for(const e of n)t.push(`\t${this.getVar(e.type,e.name,e.count)};`);return`\n${t.join("\n")}\n`}getVaryings(e){const t=[];if("vertex"===e&&this.getBuiltin("position","Vertex","vec4","vertex"),"vertex"===e||"fragment"===e){const n=this.varyings,r=this.vars[e];for(let i=0;in.value.itemSize;return r&&!i}getUniforms(e){const t=this.uniforms[e],n=[],r=[],i=[],s={};for(const i of t){const t=i.groupNode.name,a=this.bindingsIndexes[t];if("texture"===i.type||"cubeTexture"===i.type||"storageTexture"===i.type||"texture3D"===i.type){const t=i.node.value;let r;"fragment"!==e&&"compute"!==e||!1!==this.isUnfilterable(t)||!0===i.node.isStorageTextureNode||(this.isSampleCompare(t)?n.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var ${i.name}_sampler : sampler_comparison;`):n.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var ${i.name}_sampler : sampler;`));let s="";const{primarySamples:o}=this.renderer.backend.utils.getTextureSampleData(t);if(o>1&&(s="_multisampled"),!0===t.isCubeTexture)r="texture_cube";else if(!0===t.isDataArrayTexture||!0===t.isCompressedArrayTexture||!0===t.isTextureArray)r="texture_2d_array";else if(!0===t.isDepthTexture)r=this.renderer.backend.compatibilityMode&&null===t.compareFunction?`texture${s}_2d`:`texture_depth${s}_2d${!0===t.isDepthArrayTexture?"_array":""}`;else if(!0===t.isVideoTexture)r="texture_external";else if(!0===t.isData3DTexture)r="texture_3d";else if(!0===i.node.isStorageTextureNode){r=`texture_storage_2d<${CG(t)}, ${this.getStorageAccess(i.node,e)}>`}else{r=`texture${s}_2d<${this.getComponentTypeFromTexture(t).charAt(0)}32>`}n.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var ${i.name} : ${r};`)}else if("buffer"===i.type||"storageBuffer"===i.type||"indirectStorageBuffer"===i.type){const t=i.node,n=this.getType(t.getNodeType(this)),s=t.bufferCount,o=s>0&&"buffer"===i.type?", "+s:"",l=t.isStorageBufferNode?`storage, ${this.getStorageAccess(t,e)}`:"uniform";if(this.isCustomStruct(i))r.push(`@binding( ${a.binding++} ) @group( ${a.group} ) var<${l}> ${i.name} : ${n};`);else{const e=`\tvalue : array< ${t.isAtomic?`atomic<${n}>`:`${n}`}${o} >`;r.push(this._getWGSLStructBinding(i.name,e,l,a.binding++,a.group))}}else{const e=this.getType(this.getVectorType(i.type)),t=i.groupNode.name;(s[t]||(s[t]={index:a.binding++,id:a.group,snippets:[]})).snippets.push(`\t${i.name} : ${e}`)}}for(const e in s){const t=s[e];i.push(this._getWGSLStructBinding(e,t.snippets.join(",\n"),"uniform",t.index,t.id))}let a=n.join("\n");return a+=r.join("\n"),a+=i.join("\n"),a}buildCode(){const e=null!==this.material?{fragment:{},vertex:{}}:{compute:{}};this.sortBindingGroups();for(const t in e){this.shaderStage=t;const n=e[t];n.uniforms=this.getUniforms(t),n.attributes=this.getAttributes(t),n.varyings=this.getVaryings(t),n.structs=this.getStructs(t),n.vars=this.getVars(t),n.codes=this.getCodes(t),n.directives=this.getDirectives(t),n.scopedArrays=this.getScopedArrays(t);let r="// code\n\n";r+=this.flowCode[t];const i=this.flowNodes[t],s=i[i.length-1],a=s.outputNode,o=void 0!==a&&!0===a.isOutputStructNode;for(const e of i){const i=this.getFlowData(e),l=e.name;if(l&&(r.length>0&&(r+="\n"),r+=`\t// flow -> ${l}\n`),r+=`${i.code}\n\t`,e===s&&"compute"!==t)if(r+="// result\n\n\t","vertex"===t)r+=`varyings.Vertex = ${i.result};`;else if("fragment"===t)if(o)n.returnType=a.getNodeType(this),n.structs+="var output : "+n.returnType+";",r+=`return ${i.result};`;else{let e="\t@location(0) color: vec4";const t=this.getBuiltins("output");t&&(e+=",\n\t"+t),n.returnType="OutputStruct",n.structs+=this._getWGSLStruct("OutputStruct",e),n.structs+="\nvar output : OutputStruct;",r+=`output.color = ${i.result};\n\n\treturn output;`}}n.flow=r}this.shaderStage=null,null!==this.material?(this.vertexShader=this._getWGSLVertexCode(e.vertex),this.fragmentShader=this._getWGSLFragmentCode(e.fragment)):this.computeShader=this._getWGSLComputeCode(e.compute,(this.object.workgroupSize||[64]).join(", "))}getMethod(e,t=null){let n;return null!==t&&(n=this._getWGSLMethod(e+"_"+t)),void 0===n&&(n=this._getWGSLMethod(e)),n||e}getType(e){return qG[e]||e}isAvailable(e){let t=FG[e];return void 0===t&&("float32Filterable"===e?t=this.renderer.hasFeature("float32-filterable"):"clipDistance"===e&&(t=this.renderer.hasFeature("clip-distances")),FG[e]=t),t}_getWGSLMethod(e){return void 0!==zG[e]&&this._include(e),GG[e]}_include(e){const t=zG[e];return t.build(this),null!==this.currentFunctionNode&&this.currentFunctionNode.includes.push(t),t}_getWGSLVertexCode(e){return`${this.getSignature()}\n// directives\n${e.directives}\n\n// structs\n${e.structs}\n\n// uniforms\n${e.uniforms}\n\n// varyings\n${e.varyings}\nvar varyings : VaryingsStruct;\n\n// codes\n${e.codes}\n\n@vertex\nfn main( ${e.attributes} ) -> VaryingsStruct {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n\treturn varyings;\n\n}\n`}_getWGSLFragmentCode(e){return`${this.getSignature()}\n// global\n${HG}\n\n// structs\n${e.structs}\n\n// uniforms\n${e.uniforms}\n\n// codes\n${e.codes}\n\n@fragment\nfn main( ${e.varyings} ) -> ${e.returnType} {\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLComputeCode(e,t){return`${this.getSignature()}\n// directives\n${e.directives}\n\n// system\nvar instanceIndex : u32;\n\n// locals\n${e.scopedArrays}\n\n// structs\n${e.structs}\n\n// uniforms\n${e.uniforms}\n\n// codes\n${e.codes}\n\n@compute @workgroup_size( ${t} )\nfn main( ${e.attributes} ) {\n\n\t// system\n\tinstanceIndex = globalId.x + globalId.y * numWorkgroups.x * u32(${t}) + globalId.z * numWorkgroups.x * numWorkgroups.y * u32(${t});\n\n\t// vars\n\t${e.vars}\n\n\t// flow\n\t${e.flow}\n\n}\n`}_getWGSLStruct(e,t){return`\nstruct ${e} {\n${t}\n};`}_getWGSLStructBinding(e,t,n,r=0,i=0){const s=e+"Struct";return`${this._getWGSLStruct(s,t)}\n@binding( ${r} ) @group( ${i} )\nvar<${n}> ${e} : ${s};`}}class WG{constructor(e){this.backend=e}getCurrentDepthStencilFormat(e){let t;return null!==e.depthTexture?t=this.getTextureFormatGPU(e.depthTexture):e.depth&&e.stencil?t=gV:e.depth&&(t=mV),t}getTextureFormatGPU(e){return this.backend.get(e).format}getTextureSampleData(e){let t;if(e.isFramebufferTexture)t=1;else if(e.isDepthTexture&&!e.renderTarget){const e=this.backend.renderer,n=e.getRenderTarget();t=n?n.samples:e.samples}else e.renderTarget&&(t=e.renderTarget.samples);t=t||1;const n=t>1&&null!==e.renderTarget&&!0!==e.isDepthTexture&&!0!==e.isFramebufferTexture;return{samples:t,primarySamples:n?1:t,isMSAA:n}}getCurrentColorFormat(e){let t;return t=null!==e.textures?this.getTextureFormatGPU(e.textures[0]):this.getPreferredCanvasFormat(),t}getCurrentColorSpace(e){return null!==e.textures?e.textures[0].colorSpace:this.backend.renderer.outputColorSpace}getPrimitiveTopology(e,t){return e.isPoints?hq:e.isLineSegments||e.isMesh&&!0===t.wireframe?Aq:e.isLine?dq:e.isMesh?pq:void 0}getSampleCount(e){let t=1;return e>1&&(t=Math.pow(2,Math.floor(Math.log2(e))),2===t&&(t=4)),t}getSampleCountRenderContext(e){return null!==e.textures?this.getSampleCount(e.sampleCount):this.getSampleCount(this.backend.renderer.samples)}getPreferredCanvasFormat(){const e=this.backend.parameters.outputType;if(void 0===e)return navigator.gpu.getPreferredCanvasFormat();if(e===ne)return tV;if(e===ue)return hV;throw new Error("Unsupported outputType")}}const XG=new Map([[Int8Array,["sint8","snorm8"]],[Uint8Array,["uint8","unorm8"]],[Int16Array,["sint16","snorm16"]],[Uint16Array,["uint16","unorm16"]],[Int32Array,["sint32","snorm32"]],[Uint32Array,["uint32","unorm32"]],[Float32Array,["float32"]]]),QG=new Map([[Hr,["float16"]]]),YG=new Map([[Int32Array,"sint32"],[Int16Array,"sint32"],[Uint32Array,"uint32"],[Uint16Array,"uint32"],[Float32Array,"float32"]]);class $G{constructor(e){this.backend=e}createAttribute(e,t){const n=this._getBufferAttribute(e),r=this.backend,i=r.get(n);let s=i.buffer;if(void 0===s){const a=r.device;let o=n.array;if(!1===e.normalized)if(o.constructor===Int16Array||o.constructor===Int8Array)o=new Int32Array(o);else if((o.constructor===Uint16Array||o.constructor===Uint8Array)&&(o=new Uint32Array(o),t&GPUBufferUsage.INDEX))for(let e=0;e1&&(r.multisampled=!0,n.texture.isDepthTexture||(r.sampleType=sG)),n.texture.isDepthTexture)t.compatibilityMode&&null===n.texture.compareFunction?r.sampleType=sG:r.sampleType=aG;else if(n.texture.isDataTexture||n.texture.isDataArrayTexture||n.texture.isData3DTexture){const e=n.texture.type;e===ae?r.sampleType=oG:e===oe?r.sampleType=lG:e===le&&(this.backend.hasFeature("float32-filterable")?r.sampleType=iG:r.sampleType=sG)}n.isSampledCubeTexture?r.viewDimension=dG:n.texture.isDataArrayTexture||n.texture.isDepthArrayTexture||n.texture.isCompressedArrayTexture?r.viewDimension=AG:n.isSampledTexture3D&&(r.viewDimension=pG),e.texture=r}else console.error(`WebGPUBindingUtils: Unsupported binding "${n}".`);r.push(e)}return n.createBindGroupLayout({entries:r})}createBindings(e,t,n,r=0){const{backend:i,bindGroupLayoutCache:s}=this,a=i.get(e);let o,l=s.get(e.bindingsReference);void 0===l&&(l=this.createBindingsLayout(e),s.set(e.bindingsReference,l)),n>0&&(void 0===a.groups&&(a.groups=[],a.versions=[]),a.versions[n]===r&&(o=a.groups[n])),void 0===o&&(o=this.createBindGroup(e,l),n>0&&(a.groups[n]=o,a.versions[n]=r)),a.group=o,a.layout=l}updateBinding(e){const t=this.backend,n=t.device,r=e.buffer,i=t.get(e).buffer;n.queue.writeBuffer(i,0,r,0)}createBindGroupIndex(e,t){const n=this.backend.device,r=GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST,i=e[0],s=n.createBuffer({label:"bindingCameraIndex_"+i,size:16,usage:r});n.queue.writeBuffer(s,0,e,0);const a=[{binding:0,resource:{buffer:s}}];return n.createBindGroup({label:"bindGroupCameraIndex_"+i,layout:t,entries:a})}createBindGroup(e,t){const n=this.backend,r=n.device;let i=0;const s=[];for(const t of e.bindings){if(t.isUniformBuffer){const e=n.get(t);if(void 0===e.buffer){const n=t.byteLength,i=GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST,s=r.createBuffer({label:"bindingBuffer_"+t.name,size:n,usage:i});e.buffer=s}s.push({binding:i,resource:{buffer:e.buffer}})}else if(t.isStorageBuffer){const e=n.get(t);if(void 0===e.buffer){const r=t.attribute;e.buffer=n.get(r).buffer}s.push({binding:i,resource:{buffer:e.buffer}})}else if(t.isSampler){const e=n.get(t.texture);s.push({binding:i,resource:e.sampler})}else if(t.isSampledTexture){const e=n.get(t.texture);let a;if(void 0!==e.externalTexture)a=r.importExternalTexture({source:e.externalTexture});else{const n=t.store?1:e.texture.mipLevelCount,r=`view-${e.texture.width}-${e.texture.height}-${n}`;if(a=e[r],void 0===a){const i=fG;let s;s=t.isSampledCubeTexture?dG:t.isSampledTexture3D?pG:t.texture.isDataArrayTexture||t.texture.isDepthArrayTexture||t.texture.isCompressedArrayTexture?AG:hG,a=e[r]=e.texture.createView({aspect:i,dimension:s,mipLevelCount:n})}}s.push({binding:i,resource:a})}i++}return r.createBindGroup({label:"bindGroup_"+e.name,layout:t,entries:s})}}class ZG{constructor(e){this.backend=e}_getSampleCount(e){return this.backend.utils.getSampleCountRenderContext(e)}createRenderPipeline(e,t){const{object:n,material:r,geometry:i,pipeline:s}=e,{vertexProgram:a,fragmentProgram:o}=s,l=this.backend,u=l.device,c=l.utils,h=l.get(s),A=[];for(const t of e.getBindings()){const e=l.get(t);A.push(e.layout)}const d=l.attributeUtils.createShaderVertexBuffers(e);let p;0===r.blending||1===r.blending&&!1===r.transparent||(p=this._getBlending(r));let f={};!0===r.stencilWrite&&(f={compare:this._getStencilCompare(r),failOp:this._getStencilOperation(r.stencilFail),depthFailOp:this._getStencilOperation(r.stencilZFail),passOp:this._getStencilOperation(r.stencilZPass)});const m=this._getColorWriteMask(r),g=[];if(null!==e.context.textures){const t=e.context.textures;for(let e=0;e1},layout:u.createPipelineLayout({bindGroupLayouts:A})},S={},M=e.context.depth,E=e.context.stencil;if(!0!==M&&!0!==E||(!0===M&&(S.format=b,S.depthWriteEnabled=r.depthWrite,S.depthCompare=x),!0===E&&(S.stencilFront=f,S.stencilBack={},S.stencilReadMask=r.stencilFuncMask,S.stencilWriteMask=r.stencilWriteMask),!0===r.polygonOffset&&(S.depthBias=r.polygonOffsetUnits,S.depthBiasSlopeScale=r.polygonOffsetFactor,S.depthBiasClamp=0),T.depthStencil=S),null===t)h.pipeline=u.createRenderPipeline(T);else{const e=new Promise((e=>{u.createRenderPipelineAsync(T).then((t=>{h.pipeline=t,e()}))}));t.push(e)}}createBundleEncoder(e,t="renderBundleEncoder"){const n=this.backend,{utils:r,device:i}=n,s=r.getCurrentDepthStencilFormat(e),a={label:t,colorFormats:[r.getCurrentColorFormat(e)],depthStencilFormat:s,sampleCount:this._getSampleCount(e)};return i.createRenderBundleEncoder(a)}createComputePipeline(e,t){const n=this.backend,r=n.device,i=n.get(e.computeProgram).module,s=n.get(e),a=[];for(const e of t){const t=n.get(e);a.push(t.layout)}s.pipeline=r.createComputePipeline({compute:i,layout:r.createPipelineLayout({bindGroupLayouts:a})})}_getBlending(e){let t,n;const r=e.blending,i=e.blendSrc,s=e.blendDst,a=e.blendEquation;if(5===r){const r=null!==e.blendSrcAlpha?e.blendSrcAlpha:i,o=null!==e.blendDstAlpha?e.blendDstAlpha:s,l=null!==e.blendEquationAlpha?e.blendEquationAlpha:a;t={srcFactor:this._getBlendFactor(i),dstFactor:this._getBlendFactor(s),operation:this._getBlendOperation(a)},n={srcFactor:this._getBlendFactor(r),dstFactor:this._getBlendFactor(o),operation:this._getBlendOperation(l)}}else{const i=(e,r,i,s)=>{t={srcFactor:e,dstFactor:r,operation:Uz},n={srcFactor:i,dstFactor:s,operation:Uz}};if(e.premultipliedAlpha)switch(r){case 1:i(Tz,Cz,Tz,Cz);break;case 2:i(Tz,Tz,Tz,Tz);break;case 3:i(wz,Mz,wz,Tz);break;case 4:i(wz,Sz,wz,Ez)}else switch(r){case 1:i(Ez,Cz,Tz,Cz);break;case 2:i(Ez,Tz,Ez,Tz);break;case 3:i(wz,Mz,wz,Tz);break;case 4:i(wz,Sz,wz,Sz)}}if(void 0!==t&&void 0!==n)return{color:t,alpha:n};console.error("THREE.WebGPURenderer: Invalid blending: ",r)}_getBlendFactor(e){let t;switch(e){case _:t=wz;break;case 201:t=Tz;break;case 202:t=Sz;break;case 203:t=Mz;break;case w:t=Ez;break;case T:t=Cz;break;case 208:t=Rz;break;case 209:t=Pz;break;case 206:t=Nz;break;case 207:t=Dz;break;case 210:t=Lz;break;case 211:t=Iz;break;case 212:t=Oz;break;default:console.error("THREE.WebGPURenderer: Blend factor not supported.",e)}return t}_getStencilCompare(e){let t;const n=e.stencilFunc;switch(n){case 512:t=mq;break;case 519:t=wq;break;case 513:t=gq;break;case 515:t=_q;break;case 514:t=vq;break;case 518:t=bq;break;case 516:t=yq;break;case 517:t=xq;break;default:console.error("THREE.WebGPURenderer: Invalid stencil function.",n)}return t}_getStencilOperation(e){let t;switch(e){case ot:t=Gz;break;case 0:t=Hz;break;case 7681:t=jz;break;case 5386:t=Wz;break;case 7682:t=Xz;break;case 7683:t=Qz;break;case 34055:t=Yz;break;case 34056:t=$z;break;default:console.error("THREE.WebGPURenderer: Invalid stencil operation.",t)}return t}_getBlendOperation(e){let t;switch(e){case m:t=Uz;break;case 101:t=Bz;break;case 102:t=Fz;break;case 103:t=kz;break;case 104:t=qz;break;default:console.error("THREE.WebGPUPipelineUtils: Blend equation not supported.",e)}return t}_getPrimitiveState(e,t,n){const r={},i=this.backend.utils;switch(r.topology=i.getPrimitiveTopology(e,n),null!==t.index&&!0===e.isLine&&!0!==e.isLineSegments&&(r.stripIndexFormat=t.index.array instanceof Uint16Array?Nq:Dq),n.side){case 0:r.frontFace=Eq,r.cullMode=Pq;break;case 1:r.frontFace=Eq,r.cullMode=Rq;break;case 2:r.frontFace=Eq,r.cullMode=Cq;break;default:console.error("THREE.WebGPUPipelineUtils: Unknown material.side value.",n.side)}return r}_getColorWriteMask(e){return!0===e.colorWrite?zz:Vz}_getDepthCompare(e){let t;if(!1===e.depthTest)t=wq;else{const n=e.depthFunc;switch(n){case 0:t=mq;break;case 1:t=wq;break;case 2:t=gq;break;case 3:t=_q;break;case 4:t=vq;break;case 5:t=bq;break;case 6:t=yq;break;case 7:t=xq;break;default:console.error("THREE.WebGPUPipelineUtils: Invalid depth function.",n)}}return t}}class JG extends lq{constructor(e,t,n=2048){super(n),this.device=e,this.type=t,this.querySet=this.device.createQuerySet({type:"timestamp",count:this.maxQueries,label:`queryset_global_timestamp_${t}`});const r=8*this.maxQueries;this.resolveBuffer=this.device.createBuffer({label:`buffer_timestamp_resolve_${t}`,size:r,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.resultBuffer=this.device.createBuffer({label:`buffer_timestamp_result_${t}`,size:r,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ})}allocateQueriesForContext(e){if(!this.trackTimestamp||this.isDisposed)return null;if(this.currentQueryIndex+2>this.maxQueries)return qt(`WebGPUTimestampQueryPool [${this.type}]: Maximum number of queries exceeded, when using trackTimestamp it is necessary to resolves the queries via renderer.resolveTimestampsAsync( THREE.TimestampQuery.${this.type.toUpperCase()} ).`),null;const t=this.currentQueryIndex;return this.currentQueryIndex+=2,this.queryOffsets.set(e.id,t),t}async resolveQueriesAsync(){if(!this.trackTimestamp||0===this.currentQueryIndex||this.isDisposed)return this.lastValue;if(this.pendingResolve)return this.pendingResolve;this.pendingResolve=this._resolveQueries();try{return await this.pendingResolve}finally{this.pendingResolve=null}}async _resolveQueries(){if(this.isDisposed)return this.lastValue;try{if("unmapped"!==this.resultBuffer.mapState)return this.lastValue;const e=new Map(this.queryOffsets),t=this.currentQueryIndex,n=8*t;this.currentQueryIndex=0,this.queryOffsets.clear();const r=this.device.createCommandEncoder();r.resolveQuerySet(this.querySet,0,t,this.resolveBuffer,0),r.copyBufferToBuffer(this.resolveBuffer,0,this.resultBuffer,0,n);const i=r.finish();if(this.device.queue.submit([i]),"unmapped"!==this.resultBuffer.mapState)return this.lastValue;if(await this.resultBuffer.mapAsync(GPUMapMode.READ,0,n),this.isDisposed)return"mapped"===this.resultBuffer.mapState&&this.resultBuffer.unmap(),this.lastValue;const s=new BigUint64Array(this.resultBuffer.getMappedRange(0,n));let a=0;for(const[,t]of e){const e=s[t],n=s[t+1];a+=Number(n-e)/1e6}return this.resultBuffer.unmap(),this.lastValue=a,a}catch(e){return console.error("Error resolving queries:",e),"mapped"===this.resultBuffer.mapState&&this.resultBuffer.unmap(),this.lastValue}}async dispose(){if(!this.isDisposed){if(this.isDisposed=!0,this.pendingResolve)try{await this.pendingResolve}catch(e){console.error("Error waiting for pending resolve:",e)}if(this.resultBuffer&&"mapped"===this.resultBuffer.mapState)try{this.resultBuffer.unmap()}catch(e){console.error("Error unmapping buffer:",e)}this.querySet&&(this.querySet.destroy(),this.querySet=null),this.resolveBuffer&&(this.resolveBuffer.destroy(),this.resolveBuffer=null),this.resultBuffer&&(this.resultBuffer.destroy(),this.resultBuffer=null),this.queryOffsets.clear(),this.pendingResolve=null}}}class eH extends jk{constructor(e={}){super(e),this.isWebGPUBackend=!0,this.parameters.alpha=void 0===e.alpha||e.alpha,this.parameters.compatibilityMode=void 0!==e.compatibilityMode&&e.compatibilityMode,this.parameters.requiredLimits=void 0===e.requiredLimits?{}:e.requiredLimits,this.compatibilityMode=this.parameters.compatibilityMode,this.device=null,this.context=null,this.colorBuffer=null,this.defaultRenderPassdescriptor=null,this.utils=new WG(this),this.attributeUtils=new $G(this),this.bindingUtils=new KG(this),this.pipelineUtils=new ZG(this),this.textureUtils=new EG(this),this.occludedResolveCache=new Map}async init(e){await super.init(e);const t=this.parameters;let n;if(void 0===t.device){const e={powerPreference:t.powerPreference,featureLevel:t.compatibilityMode?"compatibility":void 0},r="undefined"!=typeof navigator?await navigator.gpu.requestAdapter(e):null;if(null===r)throw new Error("WebGPUBackend: Unable to create WebGPU adapter.");const i=Object.values(vG),s=[];for(const e of i)r.features.has(e)&&s.push(e);const a={requiredFeatures:s,requiredLimits:t.requiredLimits};n=await r.requestDevice(a)}else n=t.device;n.lost.then((t=>{const n={api:"WebGPU",message:t.message||"Unknown reason",reason:t.reason||null,originalEvent:t};e.onDeviceLost(n)}));const r=void 0!==t.context?t.context:e.domElement.getContext("webgpu");this.device=n,this.context=r;const i=t.alpha?"premultiplied":"opaque";this.trackTimestamp=this.trackTimestamp&&this.hasFeature(vG.TimestampQuery),this.context.configure({device:this.device,format:this.utils.getPreferredCanvasFormat(),usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.COPY_SRC,alphaMode:i}),this.updateSize()}get coordinateSystem(){return yt}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}getContext(){return this.context}_getDefaultRenderPassDescriptor(){let e=this.defaultRenderPassdescriptor;if(null===e){const t=this.renderer;e={colorAttachments:[{view:null}]},!0!==this.renderer.depth&&!0!==this.renderer.stencil||(e.depthStencilAttachment={view:this.textureUtils.getDepthBuffer(t.depth,t.stencil).createView()});const n=e.colorAttachments[0];this.renderer.samples>0?n.view=this.colorBuffer.createView():n.resolveTarget=void 0,this.defaultRenderPassdescriptor=e}const t=e.colorAttachments[0];return this.renderer.samples>0?t.resolveTarget=this.context.getCurrentTexture().createView():t.view=this.context.getCurrentTexture().createView(),e}_isRenderCameraDepthArray(e){return e.depthTexture&&e.depthTexture.isDepthArrayTexture&&e.camera.isArrayCamera}_getRenderPassDescriptor(e,t={}){const n=e.renderTarget,r=this.get(n);let i=r.descriptors;if(void 0===i||r.width!==n.width||r.height!==n.height||r.dimensions!==n.dimensions||r.activeMipmapLevel!==e.activeMipmapLevel||r.activeCubeFace!==e.activeCubeFace||r.samples!==n.samples){i={},r.descriptors=i;const e=()=>{n.removeEventListener("dispose",e),this.delete(n)};!1===n.hasEventListener("dispose",e)&&n.addEventListener("dispose",e)}const s=e.getCacheKey();let a=i[s];if(void 0===a){const t=e.textures,o=[];let l;const u=this._isRenderCameraDepthArray(e);for(let r=0;r0&&(t.currentOcclusionQuerySet&&t.currentOcclusionQuerySet.destroy(),t.currentOcclusionQueryBuffer&&t.currentOcclusionQueryBuffer.destroy(),t.currentOcclusionQuerySet=t.occlusionQuerySet,t.currentOcclusionQueryBuffer=t.occlusionQueryBuffer,t.currentOcclusionQueryObjects=t.occlusionQueryObjects,i=n.createQuerySet({type:"occlusion",count:r,label:`occlusionQuerySet_${e.id}`}),t.occlusionQuerySet=i,t.occlusionQueryIndex=0,t.occlusionQueryObjects=new Array(r),t.lastOcclusionObject=null),s=null===e.textures?this._getDefaultRenderPassDescriptor():this._getRenderPassDescriptor(e,{loadOp:Sq}),this.initTimestampQuery(e,s),s.occlusionQuerySet=i;const a=s.depthStencilAttachment;if(null!==e.textures){const t=s.colorAttachments;for(let n=0;n0&&t.currentPass.executeBundles(t.renderBundles),n>t.occlusionQueryIndex&&t.currentPass.endOcclusionQuery();const r=t.encoder;if(!0===this._isRenderCameraDepthArray(e)){const n=[];for(let e=0;e0){const r=8*n;let i=this.occludedResolveCache.get(r);void 0===i&&(i=this.device.createBuffer({size:r,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.occludedResolveCache.set(r,i));const s=this.device.createBuffer({size:r,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});t.encoder.resolveQuerySet(t.occlusionQuerySet,0,n,i,0),t.encoder.copyBufferToBuffer(i,0,s,0,r),t.occlusionQueryBuffer=s,this.resolveOccludedAsync(e)}if(this.device.queue.submit([t.encoder.finish()]),null!==e.textures){const t=e.textures;for(let e=0;ea?(l.x=Math.min(t.dispatchCount,a),l.y=Math.ceil(t.dispatchCount/a)):l.x=t.dispatchCount,i.dispatchWorkgroups(l.x,l.y,l.z)}finishCompute(e){const t=this.get(e);t.passEncoderGPU.end(),this.device.queue.submit([t.cmdEncoderGPU.finish()])}async waitForGPU(){await this.device.queue.onSubmittedWorkDone()}draw(e,t){const{object:n,material:r,context:i,pipeline:s}=e,a=e.getBindings(),o=this.get(i),l=this.get(s).pipeline,u=e.getIndex(),c=null!==u,h=e.getDrawParameters();if(null===h)return;const A=(t,n)=>{t.setPipeline(l),n.pipeline=l;const s=n.bindingGroups;for(let e=0,n=a.length;e{if(A(r,i),!0===n.isBatchedMesh){const e=n._multiDrawStarts,i=n._multiDrawCounts,s=n._multiDrawCount,a=n._multiDrawInstances;null!==a&&qt("THREE.WebGPUBackend: renderMultiDrawInstances has been deprecated and will be removed in r184. Append to renderMultiDraw arguments and use indirection.");for(let o=0;o1?0:o;!0===c?r.drawIndexed(i[o],s,e[o]/u.array.BYTES_PER_ELEMENT,0,l):r.draw(i[o],s,e[o],l),t.update(n,i[o],s)}}else if(!0===c){const{vertexCount:i,instanceCount:s,firstVertex:a}=h,o=e.getIndirect();if(null!==o){const e=this.get(o).buffer;r.drawIndexedIndirect(e,0)}else r.drawIndexed(i,s,a,0,0);t.update(n,i,s)}else{const{vertexCount:i,instanceCount:s,firstVertex:a}=h,o=e.getIndirect();if(null!==o){const e=this.get(o).buffer;r.drawIndirect(e,0)}else r.draw(i,s,a,0);t.update(n,i,s)}};if(e.camera.isArrayCamera&&e.camera.cameras.length>0){const t=this.get(e.camera),r=e.camera.cameras,s=e.getBindingGroup("cameraIndex");if(void 0===t.indexesGPU||t.indexesGPU.length!==r.length){const e=this.get(s),n=[],i=new Uint32Array([0,0,0,0]);for(let t=0,s=r.length;t(console.warn("THREE.WebGPURenderer: WebGPU is not available, running under WebGL2 backend."),new cq(e)));super(new t(e),e),this.library=new nH,this.isWebGPURenderer=!0,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}}WB.BRDF_GGX,WB.BRDF_Lambert,WB.BasicShadowFilter,WB.Break,WB.Continue,WB.DFGApprox,WB.D_GGX,WB.Discard,WB.EPSILON,WB.F_Schlick;const iH=WB.Fn;WB.INFINITY;const sH=WB.If;WB.Switch;const aH=WB.Loop;WB.NodeShaderStage,WB.NodeType,WB.NodeUpdateType,WB.NodeAccess,WB.PCFShadowFilter,WB.PCFSoftShadowFilter,WB.PI,WB.PI2,WB.Return,WB.Schlick_to_F0,WB.ScriptableNodeResources,WB.ShaderNode,WB.TBNViewMatrix,WB.VSMShadowFilter,WB.V_GGX_SmithCorrelated,WB.abs,WB.acesFilmicToneMapping,WB.acos,WB.add,WB.addNodeElement,WB.agxToneMapping,WB.all,WB.alphaT,WB.and,WB.anisotropy,WB.anisotropyB,WB.anisotropyT,WB.any,WB.append,WB.array,WB.arrayBuffer;const oH=WB.asin;WB.assign,WB.atan,WB.atan2,WB.atomicAdd,WB.atomicAnd,WB.atomicFunc,WB.atomicMax,WB.atomicMin,WB.atomicOr,WB.atomicStore,WB.atomicSub,WB.atomicXor,WB.atomicLoad,WB.attenuationColor,WB.attenuationDistance,WB.attribute,WB.attributeArray,WB.backgroundBlurriness,WB.backgroundIntensity,WB.backgroundRotation,WB.batch,WB.billboarding,WB.bitAnd,WB.bitNot,WB.bitOr,WB.bitXor,WB.bitangentGeometry,WB.bitangentLocal,WB.bitangentView,WB.bitangentWorld,WB.bitcast,WB.blendBurn,WB.blendColor,WB.blendDodge,WB.blendOverlay,WB.blendScreen,WB.blur,WB.bool,WB.buffer,WB.bufferAttribute,WB.bumpMap,WB.burn,WB.bvec2,WB.bvec3,WB.bvec4,WB.bypass,WB.cache,WB.call,WB.cameraFar,WB.cameraIndex,WB.cameraNear,WB.cameraNormalMatrix,WB.cameraPosition,WB.cameraProjectionMatrix,WB.cameraProjectionMatrixInverse,WB.cameraViewMatrix,WB.cameraWorldMatrix,WB.cbrt,WB.cdl,WB.ceil,WB.checker,WB.cineonToneMapping,WB.clamp,WB.clearcoat,WB.clearcoatRoughness,WB.code,WB.color,WB.colorSpaceToWorking,WB.colorToDirection,WB.compute,WB.computeSkinning,WB.cond,WB.Const,WB.context,WB.convert,WB.convertColorSpace,WB.convertToTexture;const lH=WB.cos;WB.cross,WB.cubeTexture,WB.dFdx,WB.dFdy,WB.dashSize,WB.debug,WB.decrement,WB.decrementBefore,WB.defaultBuildStages,WB.defaultShaderStages,WB.defined,WB.degrees,WB.deltaTime,WB.densityFog,WB.densityFogFactor,WB.depth,WB.depthPass,WB.difference,WB.diffuseColor,WB.directPointLight,WB.directionToColor,WB.dispersion,WB.distance,WB.div,WB.dodge,WB.dot,WB.drawIndex,WB.dynamicBufferAttribute,WB.element,WB.emissive,WB.equal,WB.equals,WB.equirectUV;const uH=WB.exp;WB.exp2,WB.expression,WB.faceDirection,WB.faceForward,WB.faceforward;const cH=WB.float;WB.floor,WB.fog,WB.fract,WB.frameGroup,WB.frameId,WB.frontFacing,WB.fwidth,WB.gain,WB.gapSize,WB.getConstNodeType,WB.getCurrentStack,WB.getDirection,WB.getDistanceAttenuation,WB.getGeometryRoughness,WB.getNormalFromDepth,WB.getParallaxCorrectNormal,WB.getRoughness,WB.getScreenPosition,WB.getShIrradianceAt,WB.getTextureIndex,WB.getViewPosition,WB.getShadowMaterial,WB.getShadowRenderObjectFunction,WB.glsl,WB.glslFn,WB.grayscale,WB.greaterThan,WB.greaterThanEqual,WB.hash,WB.highpModelNormalViewMatrix,WB.highpModelViewMatrix,WB.hue,WB.increment,WB.incrementBefore,WB.instance;const hH=WB.instanceIndex;WB.instancedArray,WB.instancedBufferAttribute,WB.instancedDynamicBufferAttribute,WB.instancedMesh,WB.int,WB.inverseSqrt,WB.inversesqrt,WB.invocationLocalIndex,WB.invocationSubgroupIndex,WB.ior,WB.iridescence,WB.iridescenceIOR,WB.iridescenceThickness,WB.ivec2,WB.ivec3,WB.ivec4,WB.js,WB.label,WB.length,WB.lengthSq,WB.lessThan,WB.lessThanEqual,WB.lightPosition,WB.lightShadowMatrix,WB.lightTargetDirection,WB.lightTargetPosition,WB.lightViewPosition,WB.lightingContext,WB.lights,WB.linearDepth,WB.linearToneMapping,WB.localId,WB.globalId,WB.log,WB.log2,WB.logarithmicDepthToViewZ,WB.loop,WB.luminance,WB.mediumpModelViewMatrix,WB.mat2,WB.mat3,WB.mat4,WB.matcapUV,WB.materialAO,WB.materialAlphaTest,WB.materialAnisotropy,WB.materialAnisotropyVector,WB.materialAttenuationColor,WB.materialAttenuationDistance,WB.materialClearcoat,WB.materialClearcoatNormal,WB.materialClearcoatRoughness,WB.materialColor,WB.materialDispersion,WB.materialEmissive,WB.materialIOR,WB.materialIridescence,WB.materialIridescenceIOR,WB.materialIridescenceThickness,WB.materialLightMap,WB.materialLineDashOffset,WB.materialLineDashSize,WB.materialLineGapSize,WB.materialLineScale,WB.materialLineWidth,WB.materialMetalness,WB.materialNormal,WB.materialOpacity,WB.materialPointSize,WB.materialReference,WB.materialReflectivity,WB.materialRefractionRatio,WB.materialRotation,WB.materialRoughness,WB.materialSheen,WB.materialSheenRoughness,WB.materialShininess,WB.materialSpecular,WB.materialSpecularColor,WB.materialSpecularIntensity,WB.materialSpecularStrength,WB.materialThickness,WB.materialTransmission,WB.max,WB.maxMipLevel,WB.metalness,WB.min,WB.mix,WB.mixElement,WB.mod,WB.modInt,WB.modelDirection,WB.modelNormalMatrix,WB.modelPosition,WB.modelRadius,WB.modelScale,WB.modelViewMatrix,WB.modelViewPosition,WB.modelViewProjection,WB.modelWorldMatrix,WB.modelWorldMatrixInverse,WB.morphReference,WB.mrt,WB.mul,WB.mx_aastep,WB.mx_cell_noise_float,WB.mx_contrast,WB.mx_fractal_noise_float,WB.mx_fractal_noise_vec2,WB.mx_fractal_noise_vec3,WB.mx_fractal_noise_vec4,WB.mx_hsvtorgb,WB.mx_noise_float,WB.mx_noise_vec3,WB.mx_noise_vec4,WB.mx_ramplr,WB.mx_ramptb,WB.mx_rgbtohsv,WB.mx_safepower,WB.mx_splitlr,WB.mx_splittb,WB.mx_srgb_texture_to_lin_rec709,WB.mx_transform_uv,WB.mx_worley_noise_float,WB.mx_worley_noise_vec2,WB.mx_worley_noise_vec3;const AH=WB.negate;WB.neutralToneMapping,WB.nodeArray,WB.nodeImmutable,WB.nodeObject,WB.nodeObjects,WB.nodeProxy,WB.normalFlat,WB.normalGeometry,WB.normalLocal,WB.normalMap,WB.normalView,WB.normalWorld,WB.normalize,WB.not,WB.notEqual,WB.numWorkgroups,WB.objectDirection,WB.objectGroup,WB.objectPosition,WB.objectRadius,WB.objectScale,WB.objectViewPosition,WB.objectWorldMatrix,WB.oneMinus,WB.or,WB.orthographicDepthToViewZ,WB.oscSawtooth,WB.oscSine,WB.oscSquare,WB.oscTriangle,WB.output,WB.outputStruct,WB.overlay,WB.overloadingFn,WB.parabola,WB.parallaxDirection,WB.parallaxUV,WB.parameter,WB.pass,WB.passTexture,WB.pcurve,WB.perspectiveDepthToViewZ,WB.pmremTexture,WB.pointUV,WB.pointWidth,WB.positionGeometry,WB.positionLocal,WB.positionPrevious,WB.positionView,WB.positionViewDirection,WB.positionWorld,WB.positionWorldDirection,WB.posterize,WB.pow,WB.pow2,WB.pow3,WB.pow4,WB.property,WB.radians,WB.rand,WB.range,WB.rangeFog,WB.rangeFogFactor,WB.reciprocal,WB.lightProjectionUV,WB.reference,WB.referenceBuffer,WB.reflect,WB.reflectVector,WB.reflectView,WB.reflector,WB.refract,WB.refractVector,WB.refractView,WB.reinhardToneMapping,WB.remainder,WB.remap,WB.remapClamp,WB.renderGroup,WB.renderOutput,WB.rendererReference,WB.rotate,WB.rotateUV,WB.roughness,WB.round,WB.rtt,WB.sRGBTransferEOTF,WB.sRGBTransferOETF,WB.sampler,WB.samplerComparison,WB.saturate,WB.saturation,WB.screen,WB.screenCoordinate,WB.screenSize,WB.screenUV,WB.scriptable,WB.scriptableValue,WB.select,WB.setCurrentStack,WB.shaderStages,WB.shadow,WB.pointShadow,WB.shadowPositionWorld,WB.sharedUniformGroup,WB.shapeCircle,WB.sheen,WB.sheenRoughness,WB.shiftLeft,WB.shiftRight,WB.shininess,WB.sign;const dH=WB.sin;WB.sinc,WB.skinning,WB.smoothstep,WB.smoothstepElement,WB.specularColor,WB.specularF90,WB.spherizeUV,WB.split,WB.spritesheetUV;const pH=WB.sqrt;WB.stack,WB.step;const fH=WB.storage;WB.storageBarrier,WB.storageObject,WB.storageTexture,WB.string,WB.struct,WB.sub,WB.subgroupIndex,WB.subgroupSize,WB.tan,WB.tangentGeometry,WB.tangentLocal,WB.tangentView,WB.tangentWorld,WB.temp,WB.texture,WB.texture3D,WB.textureBarrier,WB.textureBicubic,WB.textureCubeUV,WB.textureLoad,WB.textureSize,WB.textureStore,WB.thickness,WB.threshold,WB.time,WB.timerDelta,WB.timerGlobal,WB.timerLocal,WB.toOutputColorSpace,WB.toWorkingColorSpace,WB.toneMapping,WB.toneMappingExposure,WB.toonOutlinePass,WB.transformDirection,WB.transformNormal,WB.transformNormalToView,WB.transformedBentNormalView,WB.transformedBitangentView,WB.transformedBitangentWorld,WB.transformedClearcoatNormalView,WB.transformedNormalView,WB.transformedNormalWorld,WB.transformedTangentView,WB.transformedTangentWorld,WB.transmission,WB.transpose,WB.tri,WB.tri3,WB.triNoise3D,WB.triplanarTexture,WB.triplanarTextures,WB.trunc,WB.tslFn,WB.uint;const mH=WB.uniform;WB.uniformArray,WB.uniformGroup,WB.uniforms,WB.userData,WB.uv,WB.uvec2,WB.uvec3,WB.uvec4,WB.Var,WB.varying,WB.varyingProperty,WB.vec2,WB.vec3,WB.vec4,WB.vectorComponents,WB.velocity,WB.vertexColor,WB.vertexIndex,WB.vibrance,WB.viewZToLogarithmicDepth,WB.viewZToOrthographicDepth,WB.viewZToPerspectiveDepth,WB.viewport,WB.viewportBottomLeft,WB.viewportCoordinate,WB.viewportDepthTexture,WB.viewportLinearDepth,WB.viewportMipTexture,WB.viewportResolution,WB.viewportSafeUV,WB.viewportSharedTexture,WB.viewportSize,WB.viewportTexture,WB.viewportTopLeft,WB.viewportUV,WB.wgsl,WB.wgslFn,WB.workgroupArray,WB.workgroupBarrier,WB.workgroupId,WB.workingToColorSpace,WB.xor;const gH=new cn,vH=new on;class _H extends io{constructor(){super(),this.isLineSegmentsGeometry=!0,this.type="LineSegmentsGeometry";this.setIndex([0,2,1,2,3,1,2,4,3,4,5,3,4,6,5,6,7,5]),this.setAttribute("position",new jr([-1,2,0,1,2,0,-1,1,0,1,1,0,-1,0,0,1,0,0,-1,-1,0,1,-1,0],3)),this.setAttribute("uv",new jr([-1,2,1,2,-1,1,1,1,-1,-1,1,-1,-1,-2,1,-2],2))}applyMatrix4(e){const t=this.attributes.instanceStart,n=this.attributes.instanceEnd;return void 0!==t&&(t.applyMatrix4(e),n.applyMatrix4(e),t.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}setPositions(e){let t;e instanceof Float32Array?t=e:Array.isArray(e)&&(t=new Float32Array(e));const n=new uo(t,6,1);return this.setAttribute("instanceStart",new Ii(n,3,0)),this.setAttribute("instanceEnd",new Ii(n,3,3)),this.instanceCount=this.attributes.instanceStart.count,this.computeBoundingBox(),this.computeBoundingSphere(),this}setColors(e){let t;e instanceof Float32Array?t=e:Array.isArray(e)&&(t=new Float32Array(e));const n=new uo(t,6,1);return this.setAttribute("instanceColorStart",new Ii(n,3,0)),this.setAttribute("instanceColorEnd",new Ii(n,3,3)),this}fromWireframeGeometry(e){return this.setPositions(e.attributes.position.array),this}fromEdgesGeometry(e){return this.setPositions(e.attributes.position.array),this}fromMesh(e){return this.fromWireframeGeometry(new _a(e.geometry)),this}fromLineSegments(e){const t=e.geometry;return this.setPositions(t.attributes.position.array),this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new cn);const e=this.attributes.instanceStart,t=this.attributes.instanceEnd;void 0!==e&&void 0!==t&&(this.boundingBox.setFromBufferAttribute(e),gH.setFromBufferAttribute(t),this.boundingBox.union(gH))}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new Cn),null===this.boundingBox&&this.computeBoundingBox();const e=this.attributes.instanceStart,t=this.attributes.instanceEnd;if(void 0!==e&&void 0!==t){const n=this.boundingSphere.center;this.boundingBox.getCenter(n);let r=0;for(let i=0,s=e.count;i\n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\n\t\tuniform float linewidth;\n\t\tuniform vec2 resolution;\n\n\t\tattribute vec3 instanceStart;\n\t\tattribute vec3 instanceEnd;\n\n\t\tattribute vec3 instanceColorStart;\n\t\tattribute vec3 instanceColorEnd;\n\n\t\t#ifdef WORLD_UNITS\n\n\t\t\tvarying vec4 worldPos;\n\t\t\tvarying vec3 worldStart;\n\t\t\tvarying vec3 worldEnd;\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tvarying vec2 vUv;\n\n\t\t\t#endif\n\n\t\t#else\n\n\t\t\tvarying vec2 vUv;\n\n\t\t#endif\n\n\t\t#ifdef USE_DASH\n\n\t\t\tuniform float dashScale;\n\t\t\tattribute float instanceDistanceStart;\n\t\t\tattribute float instanceDistanceEnd;\n\t\t\tvarying float vLineDistance;\n\n\t\t#endif\n\n\t\tvoid trimSegment( const in vec4 start, inout vec4 end ) {\n\n\t\t\t// trim end segment so it terminates between the camera plane and the near plane\n\n\t\t\t// conservative estimate of the near plane\n\t\t\tfloat a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column\n\t\t\tfloat b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column\n\t\t\tfloat nearEstimate = - 0.5 * b / a;\n\n\t\t\tfloat alpha = ( nearEstimate - start.z ) / ( end.z - start.z );\n\n\t\t\tend.xyz = mix( start.xyz, end.xyz, alpha );\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\t#ifdef USE_COLOR\n\n\t\t\t\tvColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;\n\n\t\t\t#endif\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tvLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;\n\t\t\t\tvUv = uv;\n\n\t\t\t#endif\n\n\t\t\tfloat aspect = resolution.x / resolution.y;\n\n\t\t\t// camera space\n\t\t\tvec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );\n\t\t\tvec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );\n\n\t\t\t#ifdef WORLD_UNITS\n\n\t\t\t\tworldStart = start.xyz;\n\t\t\t\tworldEnd = end.xyz;\n\n\t\t\t#else\n\n\t\t\t\tvUv = uv;\n\n\t\t\t#endif\n\n\t\t\t// special case for perspective projection, and segments that terminate either in, or behind, the camera plane\n\t\t\t// clearly the gpu firmware has a way of addressing this issue when projecting into ndc space\n\t\t\t// but we need to perform ndc-space calculations in the shader, so we must address this issue directly\n\t\t\t// perhaps there is a more elegant solution -- WestLangley\n\n\t\t\tbool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column\n\n\t\t\tif ( perspective ) {\n\n\t\t\t\tif ( start.z < 0.0 && end.z >= 0.0 ) {\n\n\t\t\t\t\ttrimSegment( start, end );\n\n\t\t\t\t} else if ( end.z < 0.0 && start.z >= 0.0 ) {\n\n\t\t\t\t\ttrimSegment( end, start );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// clip space\n\t\t\tvec4 clipStart = projectionMatrix * start;\n\t\t\tvec4 clipEnd = projectionMatrix * end;\n\n\t\t\t// ndc space\n\t\t\tvec3 ndcStart = clipStart.xyz / clipStart.w;\n\t\t\tvec3 ndcEnd = clipEnd.xyz / clipEnd.w;\n\n\t\t\t// direction\n\t\t\tvec2 dir = ndcEnd.xy - ndcStart.xy;\n\n\t\t\t// account for clip-space aspect ratio\n\t\t\tdir.x *= aspect;\n\t\t\tdir = normalize( dir );\n\n\t\t\t#ifdef WORLD_UNITS\n\n\t\t\t\tvec3 worldDir = normalize( end.xyz - start.xyz );\n\t\t\t\tvec3 tmpFwd = normalize( mix( start.xyz, end.xyz, 0.5 ) );\n\t\t\t\tvec3 worldUp = normalize( cross( worldDir, tmpFwd ) );\n\t\t\t\tvec3 worldFwd = cross( worldDir, worldUp );\n\t\t\t\tworldPos = position.y < 0.5 ? start: end;\n\n\t\t\t\t// height offset\n\t\t\t\tfloat hw = linewidth * 0.5;\n\t\t\t\tworldPos.xyz += position.x < 0.0 ? hw * worldUp : - hw * worldUp;\n\n\t\t\t\t// don't extend the line if we're rendering dashes because we\n\t\t\t\t// won't be rendering the endcaps\n\t\t\t\t#ifndef USE_DASH\n\n\t\t\t\t\t// cap extension\n\t\t\t\t\tworldPos.xyz += position.y < 0.5 ? - hw * worldDir : hw * worldDir;\n\n\t\t\t\t\t// add width to the box\n\t\t\t\t\tworldPos.xyz += worldFwd * hw;\n\n\t\t\t\t\t// endcaps\n\t\t\t\t\tif ( position.y > 1.0 || position.y < 0.0 ) {\n\n\t\t\t\t\t\tworldPos.xyz -= worldFwd * 2.0 * hw;\n\n\t\t\t\t\t}\n\n\t\t\t\t#endif\n\n\t\t\t\t// project the worldpos\n\t\t\t\tvec4 clip = projectionMatrix * worldPos;\n\n\t\t\t\t// shift the depth of the projected points so the line\n\t\t\t\t// segments overlap neatly\n\t\t\t\tvec3 clipPose = ( position.y < 0.5 ) ? ndcStart : ndcEnd;\n\t\t\t\tclip.z = clipPose.z * clip.w;\n\n\t\t\t#else\n\n\t\t\t\tvec2 offset = vec2( dir.y, - dir.x );\n\t\t\t\t// undo aspect ratio adjustment\n\t\t\t\tdir.x /= aspect;\n\t\t\t\toffset.x /= aspect;\n\n\t\t\t\t// sign flip\n\t\t\t\tif ( position.x < 0.0 ) offset *= - 1.0;\n\n\t\t\t\t// endcaps\n\t\t\t\tif ( position.y < 0.0 ) {\n\n\t\t\t\t\toffset += - dir;\n\n\t\t\t\t} else if ( position.y > 1.0 ) {\n\n\t\t\t\t\toffset += dir;\n\n\t\t\t\t}\n\n\t\t\t\t// adjust for linewidth\n\t\t\t\toffset *= linewidth;\n\n\t\t\t\t// adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...\n\t\t\t\toffset /= resolution.y;\n\n\t\t\t\t// select end\n\t\t\t\tvec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;\n\n\t\t\t\t// back to clip space\n\t\t\t\toffset *= clip.w;\n\n\t\t\t\tclip.xy += offset;\n\n\t\t\t#endif\n\n\t\t\tgl_Position = clip;\n\n\t\t\tvec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation\n\n\t\t\t#include \n\t\t\t#include \n\t\t\t#include \n\n\t\t}\n\t\t",fragmentShader:"\n\t\tuniform vec3 diffuse;\n\t\tuniform float opacity;\n\t\tuniform float linewidth;\n\n\t\t#ifdef USE_DASH\n\n\t\t\tuniform float dashOffset;\n\t\t\tuniform float dashSize;\n\t\t\tuniform float gapSize;\n\n\t\t#endif\n\n\t\tvarying float vLineDistance;\n\n\t\t#ifdef WORLD_UNITS\n\n\t\t\tvarying vec4 worldPos;\n\t\t\tvarying vec3 worldStart;\n\t\t\tvarying vec3 worldEnd;\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tvarying vec2 vUv;\n\n\t\t\t#endif\n\n\t\t#else\n\n\t\t\tvarying vec2 vUv;\n\n\t\t#endif\n\n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\n\t\tvec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {\n\n\t\t\tfloat mua;\n\t\t\tfloat mub;\n\n\t\t\tvec3 p13 = p1 - p3;\n\t\t\tvec3 p43 = p4 - p3;\n\n\t\t\tvec3 p21 = p2 - p1;\n\n\t\t\tfloat d1343 = dot( p13, p43 );\n\t\t\tfloat d4321 = dot( p43, p21 );\n\t\t\tfloat d1321 = dot( p13, p21 );\n\t\t\tfloat d4343 = dot( p43, p43 );\n\t\t\tfloat d2121 = dot( p21, p21 );\n\n\t\t\tfloat denom = d2121 * d4343 - d4321 * d4321;\n\n\t\t\tfloat numer = d1343 * d4321 - d1321 * d4343;\n\n\t\t\tmua = numer / denom;\n\t\t\tmua = clamp( mua, 0.0, 1.0 );\n\t\t\tmub = ( d1343 + d4321 * ( mua ) ) / d4343;\n\t\t\tmub = clamp( mub, 0.0, 1.0 );\n\n\t\t\treturn vec2( mua, mub );\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\t#include \n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tif ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps\n\n\t\t\t\tif ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX\n\n\t\t\t#endif\n\n\t\t\tfloat alpha = opacity;\n\n\t\t\t#ifdef WORLD_UNITS\n\n\t\t\t\t// Find the closest points on the view ray and the line segment\n\t\t\t\tvec3 rayEnd = normalize( worldPos.xyz ) * 1e5;\n\t\t\t\tvec3 lineDir = worldEnd - worldStart;\n\t\t\t\tvec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );\n\n\t\t\t\tvec3 p1 = worldStart + lineDir * params.x;\n\t\t\t\tvec3 p2 = rayEnd * params.y;\n\t\t\t\tvec3 delta = p1 - p2;\n\t\t\t\tfloat len = length( delta );\n\t\t\t\tfloat norm = len / linewidth;\n\n\t\t\t\t#ifndef USE_DASH\n\n\t\t\t\t\t#ifdef USE_ALPHA_TO_COVERAGE\n\n\t\t\t\t\t\tfloat dnorm = fwidth( norm );\n\t\t\t\t\t\talpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );\n\n\t\t\t\t\t#else\n\n\t\t\t\t\t\tif ( norm > 0.5 ) {\n\n\t\t\t\t\t\t\tdiscard;\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t#endif\n\n\t\t\t\t#endif\n\n\t\t\t#else\n\n\t\t\t\t#ifdef USE_ALPHA_TO_COVERAGE\n\n\t\t\t\t\t// artifacts appear on some hardware if a derivative is taken within a conditional\n\t\t\t\t\tfloat a = vUv.x;\n\t\t\t\t\tfloat b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;\n\t\t\t\t\tfloat len2 = a * a + b * b;\n\t\t\t\t\tfloat dlen = fwidth( len2 );\n\n\t\t\t\t\tif ( abs( vUv.y ) > 1.0 ) {\n\n\t\t\t\t\t\talpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );\n\n\t\t\t\t\t}\n\n\t\t\t\t#else\n\n\t\t\t\t\tif ( abs( vUv.y ) > 1.0 ) {\n\n\t\t\t\t\t\tfloat a = vUv.x;\n\t\t\t\t\t\tfloat b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;\n\t\t\t\t\t\tfloat len2 = a * a + b * b;\n\n\t\t\t\t\t\tif ( len2 > 1.0 ) discard;\n\n\t\t\t\t\t}\n\n\t\t\t\t#endif\n\n\t\t\t#endif\n\n\t\t\tvec4 diffuseColor = vec4( diffuse, alpha );\n\n\t\t\t#include \n\t\t\t#include \n\n\t\t\tgl_FragColor = vec4( diffuseColor.rgb, alpha );\n\n\t\t\t#include \n\t\t\t#include \n\t\t\t#include \n\t\t\t#include \n\n\t\t}\n\t\t"};class yH extends vi{constructor(e){super({type:"LineMaterial",uniforms:gi.clone(So.line.uniforms),vertexShader:So.line.vertexShader,fragmentShader:So.line.fragmentShader,clipping:!0}),this.isLineMaterial=!0,this.setValues(e)}get color(){return this.uniforms.diffuse.value}set color(e){this.uniforms.diffuse.value=e}get worldUnits(){return"WORLD_UNITS"in this.defines}set worldUnits(e){!0===e?this.defines.WORLD_UNITS="":delete this.defines.WORLD_UNITS}get linewidth(){return this.uniforms.linewidth.value}set linewidth(e){this.uniforms.linewidth&&(this.uniforms.linewidth.value=e)}get dashed(){return"USE_DASH"in this.defines}set dashed(e){!0===e!==this.dashed&&(this.needsUpdate=!0),!0===e?this.defines.USE_DASH="":delete this.defines.USE_DASH}get dashScale(){return this.uniforms.dashScale.value}set dashScale(e){this.uniforms.dashScale.value=e}get dashSize(){return this.uniforms.dashSize.value}set dashSize(e){this.uniforms.dashSize.value=e}get dashOffset(){return this.uniforms.dashOffset.value}set dashOffset(e){this.uniforms.dashOffset.value=e}get gapSize(){return this.uniforms.gapSize.value}set gapSize(e){this.uniforms.gapSize.value=e}get opacity(){return this.uniforms.opacity.value}set opacity(e){this.uniforms&&(this.uniforms.opacity.value=e)}get resolution(){return this.uniforms.resolution.value}set resolution(e){this.uniforms.resolution.value.copy(e)}get alphaToCoverage(){return"USE_ALPHA_TO_COVERAGE"in this.defines}set alphaToCoverage(e){this.defines&&(!0===e!==this.alphaToCoverage&&(this.needsUpdate=!0),!0===e?this.defines.USE_ALPHA_TO_COVERAGE="":delete this.defines.USE_ALPHA_TO_COVERAGE)}}const xH=new en,bH=new on,wH=new on,TH=new en,SH=new en,MH=new en,EH=new on,CH=new Bn,RH=new class{constructor(e=new on,t=new on){this.start=e,this.end=t}set(e,t){return this.start.copy(e),this.end.copy(t),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,t){return this.delta(t).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,t){mo.subVectors(e,this.start),go.subVectors(this.end,this.start);const n=go.dot(go);let r=go.dot(mo)/n;return t&&(r=Et(r,0,1)),r}closestPointToPoint(e,t,n){const r=this.closestPointToPointParameter(e,t);return this.delta(n).multiplyScalar(r).add(this.start)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}},PH=new on,NH=new cn,DH=new Cn,LH=new en;let IH,OH;function UH(e,t,n){return LH.set(0,0,-t,1).applyMatrix4(e.projectionMatrix),LH.multiplyScalar(1/LH.w),LH.x=OH/n.width,LH.y=OH/n.height,LH.applyMatrix4(e.projectionMatrixInverse),LH.multiplyScalar(1/LH.w),Math.abs(Math.max(LH.x,LH.y))}class BH extends hi{constructor(e=new _H,t=new yH({color:16777215*Math.random()})){super(e,t),this.isLineSegments2=!0,this.type="LineSegments2"}computeLineDistances(){const e=this.geometry,t=e.attributes.instanceStart,n=e.attributes.instanceEnd,r=new Float32Array(2*t.count);for(let e=0,i=0,s=t.count;ec&&SH.z>c)continue;if(TH.z>c){const e=TH.z-SH.z,t=(TH.z-c)/e;TH.lerp(SH,t)}else if(SH.z>c){const e=SH.z-TH.z,t=(SH.z-c)/e;SH.lerp(TH,t)}TH.applyMatrix4(r),SH.applyMatrix4(r),TH.multiplyScalar(1/TH.w),SH.multiplyScalar(1/SH.w),TH.x*=i.x/2,TH.y*=i.y/2,SH.x*=i.x/2,SH.y*=i.y/2,RH.start.copy(TH),RH.start.z=0,RH.end.copy(SH),RH.end.z=0;const a=RH.closestPointToPointParameter(EH,!0);RH.at(a,PH);const u=Dt.lerp(TH.z,SH.z,a),h=u>=-1&&u<=1,A=EH.distanceTo(PH)<.5*OH;if(h&&A){RH.start.fromBufferAttribute(o,t),RH.end.fromBufferAttribute(l,t),RH.start.applyMatrix4(s),RH.end.applyMatrix4(s);const r=new on,i=new on;IH.distanceSqToSegment(RH.start,RH.end,i,r),n.push({point:i,pointOnLine:r,distance:IH.origin.distanceTo(i),object:e,face:null,faceIndex:t,uv:null,uv1:null})}}}(this,r,t))}}onBeforeRender(e){const t=this.material.uniforms;t&&t.resolution&&(e.getViewport(xH),this.material.uniforms.resolution.value.set(xH.z,xH.w))}}class FH extends _H{constructor(){super(),this.isLineGeometry=!0,this.type="LineGeometry"}setPositions(e){const t=e.length-3,n=new Float32Array(2*t);for(let r=0;re.length)&&(t=e.length);for(var n=0,r=Array(t);n=0;--i){var s=this.tryEntries[i],a=s[4],o=this.prev,l=s[1],u=s[2];if(-1===s[0])return r("end"),!1;if(!l&&!u)throw Error("try statement without catch or finally");if(null!=s[0]&&s[0]<=o){if(o=0;--n){var r=this.tryEntries[n];if(r[0]>-1&&r[0]<=this.prev&&this.prev=0;--t){var n=this.tryEntries[t];if(n[2]===e)return this.complete(n[4],n[3]),w(n),h}},catch:function(e){for(var t=this.tryEntries.length-1;t>=0;--t){var n=this.tryEntries[t];if(n[0]===e){var r=n[4];if("throw"===r.type){var i=r.arg;w(n)}return i}}throw Error("illegal catch attempt")},delegateYield:function(t,n,r){return this.delegate={i:S(t),r:n,n:r},"next"===this.method&&(this.arg=e),h}},t}function aj(e,t){return aj=Object.setPrototypeOf?Object.setPrototypeOf.bind():function(e,t){return e.__proto__=t,e},aj(e,t)}function oj(e,t){return function(e){if(Array.isArray(e))return e}(e)||function(e,t){var n=null==e?null:"undefined"!=typeof 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All Rights Reserved.\r\n\r\nPermission is hereby granted, free of charge, to any person obtaining a copy of the fonts accompanying this license ("Fonts") and associated documentation files (the "Font Software"), to reproduce and distribute the Font Software, including without limitation the rights to use, copy, merge, publish, distribute, and/or sell copies of the Font Software, and to permit persons to whom the Font Software is furnished to do so, subject to the following conditions: \r\n\r\nThe above copyright and this permission notice shall be included in all copies of one or more of the Font Software typefaces.\r\n\r\nThe Font Software may be modified, altered, or added to, and in particular the designs of glyphs or characters in the Fonts may be modified and additional glyphs or characters may be added to the Fonts, only if the fonts are renamed to names not containing the word "MgOpen", or if the modifications are accepted for inclusion in the Font Software itself by the each appointed Administrator.\r\n\r\nThis License becomes null and void to the extent applicable to Fonts or Font Software that has been modified and is distributed under the "MgOpen" name.\r\n\r\nThe Font Software may be sold as part of a larger software package but no copy of one or more of the Font Software typefaces may be sold by itself. \r\n\r\nTHE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL MAGENTA OR PERSONS OR BODIES IN CHARGE OF ADMINISTRATION AND MAINTENANCE OF THE FONT SOFTWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE.',manufacturer_name:"Μagenta ltd",font_sub_family_name:"Regular"},descender:-334,familyName:"Helvetiker",lineHeight:1522,underlineThickness:50},TW=ij(ij({},window.THREE?window.THREE:{BoxGeometry:di,CircleGeometry:ms,DoubleSide:2,Group:Ci,Mesh:hi,MeshLambertMaterial:Ea,TextGeometry:qH,Vector3:on}),{},{Font:class{constructor(e){this.isFont=!0,this.type="Font",this.data=e}generateShapes(e,t=100){const n=[],r=function(e,t,n){const r=Array.from(e),i=t/n.resolution,s=(n.boundingBox.yMax-n.boundingBox.yMin+n.underlineThickness)*i,a=[];let o=0,l=0;for(let e=0;e1?t-1:0),r=1;r1?t-1:0),r=1;r2&&void 0!==arguments[2]&&arguments[2],n=function(n){function r(){var n;WH(this,r);for(var i=arguments.length,s=new Array(i),a=0;a1&&void 0!==arguments[1]?arguments[1]:Object);return Object.keys(e()).forEach((function(e){return n.prototype[e]=function(){var t,n=(t=this.__kapsuleInstance)[e].apply(t,arguments);return n===this.__kapsuleInstance?this:n}})),n}(cX,(window.THREE?window.THREE:{Group:Ci}).Group,!0);const AX={type:"change"},dX={type:"start"},pX={type:"end"},fX=1e-6,mX=-1,gX=0,vX=1,_X=2,yX=3,xX=4,bX=new Lt,wX=new Lt,TX=new on,SX=new on,MX=new on,EX=new an,CX=new on,RX=new on,PX=new on,NX=new on;class DX extends _o{constructor(e,t=null){super(e,t),this.screen={left:0,top:0,width:0,height:0},this.rotateSpeed=1,this.zoomSpeed=1.2,this.panSpeed=.3,this.noRotate=!1,this.noZoom=!1,this.noPan=!1,this.staticMoving=!1,this.dynamicDampingFactor=.2,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.keys=["KeyA","KeyS","KeyD"],this.mouseButtons={LEFT:a,MIDDLE:o,RIGHT:l},this.target=new on,this.state=mX,this.keyState=mX,this._lastPosition=new on,this._lastZoom=1,this._touchZoomDistanceStart=0,this._touchZoomDistanceEnd=0,this._lastAngle=0,this._eye=new on,this._movePrev=new Lt,this._moveCurr=new Lt,this._lastAxis=new on,this._zoomStart=new Lt,this._zoomEnd=new Lt,this._panStart=new Lt,this._panEnd=new Lt,this._pointers=[],this._pointerPositions={},this._onPointerMove=IX.bind(this),this._onPointerDown=LX.bind(this),this._onPointerUp=OX.bind(this),this._onPointerCancel=UX.bind(this),this._onContextMenu=GX.bind(this),this._onMouseWheel=zX.bind(this),this._onKeyDown=FX.bind(this),this._onKeyUp=BX.bind(this),this._onTouchStart=HX.bind(this),this._onTouchMove=jX.bind(this),this._onTouchEnd=WX.bind(this),this._onMouseDown=kX.bind(this),this._onMouseMove=qX.bind(this),this._onMouseUp=VX.bind(this),this._target0=this.target.clone(),this._position0=this.object.position.clone(),this._up0=this.object.up.clone(),this._zoom0=this.object.zoom,null!==t&&(this.connect(t),this.handleResize()),this.update()}connect(e){super.connect(e),window.addEventListener("keydown",this._onKeyDown),window.addEventListener("keyup",this._onKeyUp),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointercancel",this._onPointerCancel),this.domElement.addEventListener("wheel",this._onMouseWheel,{passive:!1}),this.domElement.addEventListener("contextmenu",this._onContextMenu),this.domElement.style.touchAction="none"}disconnect(){window.removeEventListener("keydown",this._onKeyDown),window.removeEventListener("keyup",this._onKeyUp),this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerCancel),this.domElement.removeEventListener("wheel",this._onMouseWheel),this.domElement.removeEventListener("contextmenu",this._onContextMenu),this.domElement.style.touchAction="auto"}dispose(){this.disconnect()}handleResize(){const e=this.domElement.getBoundingClientRect(),t=this.domElement.ownerDocument.documentElement;this.screen.left=e.left+window.pageXOffset-t.clientLeft,this.screen.top=e.top+window.pageYOffset-t.clientTop,this.screen.width=e.width,this.screen.height=e.height}update(){this._eye.subVectors(this.object.position,this.target),this.noRotate||this._rotateCamera(),this.noZoom||this._zoomCamera(),this.noPan||this._panCamera(),this.object.position.addVectors(this.target,this._eye),this.object.isPerspectiveCamera?(this._checkDistances(),this.object.lookAt(this.target),this._lastPosition.distanceToSquared(this.object.position)>fX&&(this.dispatchEvent(AX),this._lastPosition.copy(this.object.position))):this.object.isOrthographicCamera?(this.object.lookAt(this.target),(this._lastPosition.distanceToSquared(this.object.position)>fX||this._lastZoom!==this.object.zoom)&&(this.dispatchEvent(AX),this._lastPosition.copy(this.object.position),this._lastZoom=this.object.zoom)):console.warn("THREE.TrackballControls: Unsupported camera type.")}reset(){this.state=mX,this.keyState=mX,this.target.copy(this._target0),this.object.position.copy(this._position0),this.object.up.copy(this._up0),this.object.zoom=this._zoom0,this.object.updateProjectionMatrix(),this._eye.subVectors(this.object.position,this.target),this.object.lookAt(this.target),this.dispatchEvent(AX),this._lastPosition.copy(this.object.position),this._lastZoom=this.object.zoom}_panCamera(){if(wX.copy(this._panEnd).sub(this._panStart),wX.lengthSq()){if(this.object.isOrthographicCamera){const e=(this.object.right-this.object.left)/this.object.zoom/this.domElement.clientWidth,t=(this.object.top-this.object.bottom)/this.object.zoom/this.domElement.clientWidth;wX.x*=e,wX.y*=t}wX.multiplyScalar(this._eye.length()*this.panSpeed),SX.copy(this._eye).cross(this.object.up).setLength(wX.x),SX.add(TX.copy(this.object.up).setLength(wX.y)),this.object.position.add(SX),this.target.add(SX),this.staticMoving?this._panStart.copy(this._panEnd):this._panStart.add(wX.subVectors(this._panEnd,this._panStart).multiplyScalar(this.dynamicDampingFactor))}}_rotateCamera(){NX.set(this._moveCurr.x-this._movePrev.x,this._moveCurr.y-this._movePrev.y,0);let e=NX.length();e?(this._eye.copy(this.object.position).sub(this.target),CX.copy(this._eye).normalize(),RX.copy(this.object.up).normalize(),PX.crossVectors(RX,CX).normalize(),RX.setLength(this._moveCurr.y-this._movePrev.y),PX.setLength(this._moveCurr.x-this._movePrev.x),NX.copy(RX.add(PX)),MX.crossVectors(NX,this._eye).normalize(),e*=this.rotateSpeed,EX.setFromAxisAngle(MX,e),this._eye.applyQuaternion(EX),this.object.up.applyQuaternion(EX),this._lastAxis.copy(MX),this._lastAngle=e):!this.staticMoving&&this._lastAngle&&(this._lastAngle*=Math.sqrt(1-this.dynamicDampingFactor),this._eye.copy(this.object.position).sub(this.target),EX.setFromAxisAngle(this._lastAxis,this._lastAngle),this._eye.applyQuaternion(EX),this.object.up.applyQuaternion(EX)),this._movePrev.copy(this._moveCurr)}_zoomCamera(){let e;this.state===xX?(e=this._touchZoomDistanceStart/this._touchZoomDistanceEnd,this._touchZoomDistanceStart=this._touchZoomDistanceEnd,this.object.isPerspectiveCamera?this._eye.multiplyScalar(e):this.object.isOrthographicCamera?(this.object.zoom=Dt.clamp(this.object.zoom/e,this.minZoom,this.maxZoom),this._lastZoom!==this.object.zoom&&this.object.updateProjectionMatrix()):console.warn("THREE.TrackballControls: Unsupported camera type")):(e=1+(this._zoomEnd.y-this._zoomStart.y)*this.zoomSpeed,1!==e&&e>0&&(this.object.isPerspectiveCamera?this._eye.multiplyScalar(e):this.object.isOrthographicCamera?(this.object.zoom=Dt.clamp(this.object.zoom/e,this.minZoom,this.maxZoom),this._lastZoom!==this.object.zoom&&this.object.updateProjectionMatrix()):console.warn("THREE.TrackballControls: Unsupported camera type")),this.staticMoving?this._zoomStart.copy(this._zoomEnd):this._zoomStart.y+=(this._zoomEnd.y-this._zoomStart.y)*this.dynamicDampingFactor)}_getMouseOnScreen(e,t){return bX.set((e-this.screen.left)/this.screen.width,(t-this.screen.top)/this.screen.height),bX}_getMouseOnCircle(e,t){return bX.set((e-.5*this.screen.width-this.screen.left)/(.5*this.screen.width),(this.screen.height+2*(this.screen.top-t))/this.screen.width),bX}_addPointer(e){this._pointers.push(e)}_removePointer(e){delete this._pointerPositions[e.pointerId];for(let t=0;tthis.maxDistance*this.maxDistance&&(this.object.position.addVectors(this.target,this._eye.setLength(this.maxDistance)),this._zoomStart.copy(this._zoomEnd)),this._eye.lengthSq()Math.PI&&(n-=eQ),r<-Math.PI?r+=eQ:r>Math.PI&&(r-=eQ),this._spherical.theta=n<=r?Math.max(n,Math.min(r,this._spherical.theta)):this._spherical.theta>(n+r)/2?Math.max(n,this._spherical.theta):Math.min(r,this._spherical.theta)),this._spherical.phi=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._spherical.phi)),this._spherical.makeSafe(),!0===this.enableDamping?this.target.addScaledVector(this._panOffset,this.dampingFactor):this.target.add(this._panOffset),this.target.sub(this.cursor),this.target.clampLength(this.minTargetRadius,this.maxTargetRadius),this.target.add(this.cursor);let i=!1;if(this.zoomToCursor&&this._performCursorZoom||this.object.isOrthographicCamera)this._spherical.radius=this._clampDistance(this._spherical.radius);else{const e=this._spherical.radius;this._spherical.radius=this._clampDistance(this._spherical.radius*this._scale),i=e!=this._spherical.radius}if(JX.setFromSpherical(this._spherical),JX.applyQuaternion(this._quatInverse),t.copy(this.target).add(JX),this.object.lookAt(this.target),!0===this.enableDamping?(this._sphericalDelta.theta*=1-this.dampingFactor,this._sphericalDelta.phi*=1-this.dampingFactor,this._panOffset.multiplyScalar(1-this.dampingFactor)):(this._sphericalDelta.set(0,0,0),this._panOffset.set(0,0,0)),this.zoomToCursor&&this._performCursorZoom){let e=null;if(this.object.isPerspectiveCamera){const t=JX.length();e=this._clampDistance(t*this._scale);const n=t-e;this.object.position.addScaledVector(this._dollyDirection,n),this.object.updateMatrixWorld(),i=!!n}else if(this.object.isOrthographicCamera){const t=new on(this._mouse.x,this._mouse.y,0);t.unproject(this.object);const n=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),this.object.updateProjectionMatrix(),i=n!==this.object.zoom;const r=new on(this._mouse.x,this._mouse.y,0);r.unproject(this.object),this.object.position.sub(r).add(t),this.object.updateMatrixWorld(),e=JX.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),this.zoomToCursor=!1;null!==e&&(this.screenSpacePanning?this.target.set(0,0,-1).transformDirection(this.object.matrix).multiplyScalar(e).add(this.object.position):($X.origin.copy(this.object.position),$X.direction.set(0,0,-1).transformDirection(this.object.matrix),Math.abs(this.object.up.dot($X.direction))uQ||8*(1-this._lastQuaternion.dot(this.object.quaternion))>uQ||this._lastTargetPosition.distanceToSquared(this.target)>uQ)&&(this.dispatchEvent(XX),this._lastPosition.copy(this.object.position),this._lastQuaternion.copy(this.object.quaternion),this._lastTargetPosition.copy(this.target),!0)}_getAutoRotationAngle(e){return null!==e?eQ/60*this.autoRotateSpeed*e:eQ/60/60*this.autoRotateSpeed}_getZoomScale(e){const t=Math.abs(.01*e);return Math.pow(.95,this.zoomSpeed*t)}_rotateLeft(e){this._sphericalDelta.theta-=e}_rotateUp(e){this._sphericalDelta.phi-=e}_panLeft(e,t){JX.setFromMatrixColumn(t,0),JX.multiplyScalar(-e),this._panOffset.add(JX)}_panUp(e,t){!0===this.screenSpacePanning?JX.setFromMatrixColumn(t,1):(JX.setFromMatrixColumn(t,0),JX.crossVectors(this.object.up,JX)),JX.multiplyScalar(e),this._panOffset.add(JX)}_pan(e,t){const n=this.domElement;if(this.object.isPerspectiveCamera){const r=this.object.position;JX.copy(r).sub(this.target);let i=JX.length();i*=Math.tan(this.object.fov/2*Math.PI/180),this._panLeft(2*e*i/n.clientHeight,this.object.matrix),this._panUp(2*t*i/n.clientHeight,this.object.matrix)}else this.object.isOrthographicCamera?(this._panLeft(e*(this.object.right-this.object.left)/this.object.zoom/n.clientWidth,this.object.matrix),this._panUp(t*(this.object.top-this.object.bottom)/this.object.zoom/n.clientHeight,this.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),this.enablePan=!1)}_dollyOut(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale/=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_dollyIn(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale*=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_updateZoomParameters(e,t){if(!this.zoomToCursor)return;this._performCursorZoom=!0;const n=this.domElement.getBoundingClientRect(),r=e-n.left,i=t-n.top,s=n.width,a=n.height;this._mouse.x=r/s*2-1,this._mouse.y=-i/a*2+1,this._dollyDirection.set(this._mouse.x,this._mouse.y,1).unproject(this.object).sub(this.object.position).normalize()}_clampDistance(e){return Math.max(this.minDistance,Math.min(this.maxDistance,e))}_handleMouseDownRotate(e){this._rotateStart.set(e.clientX,e.clientY)}_handleMouseDownDolly(e){this._updateZoomParameters(e.clientX,e.clientX),this._dollyStart.set(e.clientX,e.clientY)}_handleMouseDownPan(e){this._panStart.set(e.clientX,e.clientY)}_handleMouseMoveRotate(e){this._rotateEnd.set(e.clientX,e.clientY),this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const t=this.domElement;this._rotateLeft(eQ*this._rotateDelta.x/t.clientHeight),this._rotateUp(eQ*this._rotateDelta.y/t.clientHeight),this._rotateStart.copy(this._rotateEnd),this.update()}_handleMouseMoveDolly(e){this._dollyEnd.set(e.clientX,e.clientY),this._dollyDelta.subVectors(this._dollyEnd,this._dollyStart),this._dollyDelta.y>0?this._dollyOut(this._getZoomScale(this._dollyDelta.y)):this._dollyDelta.y<0&&this._dollyIn(this._getZoomScale(this._dollyDelta.y)),this._dollyStart.copy(this._dollyEnd),this.update()}_handleMouseMovePan(e){this._panEnd.set(e.clientX,e.clientY),this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd),this.update()}_handleMouseWheel(e){this._updateZoomParameters(e.clientX,e.clientY),e.deltaY<0?this._dollyIn(this._getZoomScale(e.deltaY)):e.deltaY>0&&this._dollyOut(this._getZoomScale(e.deltaY)),this.update()}_handleKeyDown(e){let t=!1;switch(e.code){case this.keys.UP:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(eQ*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,this.keyPanSpeed),t=!0;break;case this.keys.BOTTOM:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(-eQ*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,-this.keyPanSpeed),t=!0;break;case this.keys.LEFT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(eQ*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(this.keyPanSpeed,0),t=!0;break;case this.keys.RIGHT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(-eQ*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(-this.keyPanSpeed,0),t=!0}t&&(e.preventDefault(),this.update())}_handleTouchStartRotate(e){if(1===this._pointers.length)this._rotateStart.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),r=.5*(e.pageY+t.y);this._rotateStart.set(n,r)}}_handleTouchStartPan(e){if(1===this._pointers.length)this._panStart.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),r=.5*(e.pageY+t.y);this._panStart.set(n,r)}}_handleTouchStartDolly(e){const t=this._getSecondPointerPosition(e),n=e.pageX-t.x,r=e.pageY-t.y,i=Math.sqrt(n*n+r*r);this._dollyStart.set(0,i)}_handleTouchStartDollyPan(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enablePan&&this._handleTouchStartPan(e)}_handleTouchStartDollyRotate(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enableRotate&&this._handleTouchStartRotate(e)}_handleTouchMoveRotate(e){if(1==this._pointers.length)this._rotateEnd.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),r=.5*(e.pageY+t.y);this._rotateEnd.set(n,r)}this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const t=this.domElement;this._rotateLeft(eQ*this._rotateDelta.x/t.clientHeight),this._rotateUp(eQ*this._rotateDelta.y/t.clientHeight),this._rotateStart.copy(this._rotateEnd)}_handleTouchMovePan(e){if(1===this._pointers.length)this._panEnd.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),r=.5*(e.pageY+t.y);this._panEnd.set(n,r)}this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd)}_handleTouchMoveDolly(e){const t=this._getSecondPointerPosition(e),n=e.pageX-t.x,r=e.pageY-t.y,i=Math.sqrt(n*n+r*r);this._dollyEnd.set(0,i),this._dollyDelta.set(0,Math.pow(this._dollyEnd.y/this._dollyStart.y,this.zoomSpeed)),this._dollyOut(this._dollyDelta.y),this._dollyStart.copy(this._dollyEnd);const s=.5*(e.pageX+t.x),a=.5*(e.pageY+t.y);this._updateZoomParameters(s,a)}_handleTouchMoveDollyPan(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enablePan&&this._handleTouchMovePan(e)}_handleTouchMoveDollyRotate(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enableRotate&&this._handleTouchMoveRotate(e)}_addPointer(e){this._pointers.push(e.pointerId)}_removePointer(e){delete this._pointerPositions[e.pointerId];for(let t=0;tTQ||8*(1-this._lastQuaternion.dot(t.quaternion))>TQ)&&(this.dispatchEvent(wQ),this._lastQuaternion.copy(t.quaternion),this._lastPosition.copy(t.position))}_updateMovementVector(){const e=this._moveState.forward||this.autoForward&&!this._moveState.back?1:0;this._moveVector.x=-this._moveState.left+this._moveState.right,this._moveVector.y=-this._moveState.down+this._moveState.up,this._moveVector.z=-e+this._moveState.back}_updateRotationVector(){this._rotationVector.x=-this._moveState.pitchDown+this._moveState.pitchUp,this._rotationVector.y=-this._moveState.yawRight+this._moveState.yawLeft,this._rotationVector.z=-this._moveState.rollRight+this._moveState.rollLeft}_getContainerDimensions(){return this.domElement!=document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}}}function EQ(e){if(!e.altKey&&!1!==this.enabled){switch(e.code){case"ShiftLeft":case"ShiftRight":this.movementSpeedMultiplier=.1;break;case"KeyW":this._moveState.forward=1;break;case"KeyS":this._moveState.back=1;break;case"KeyA":this._moveState.left=1;break;case"KeyD":this._moveState.right=1;break;case"KeyR":this._moveState.up=1;break;case"KeyF":this._moveState.down=1;break;case"ArrowUp":this._moveState.pitchUp=1;break;case"ArrowDown":this._moveState.pitchDown=1;break;case"ArrowLeft":this._moveState.yawLeft=1;break;case"ArrowRight":this._moveState.yawRight=1;break;case"KeyQ":this._moveState.rollLeft=1;break;case"KeyE":this._moveState.rollRight=1}this._updateMovementVector(),this._updateRotationVector()}}function CQ(e){if(!1!==this.enabled){switch(e.code){case"ShiftLeft":case"ShiftRight":this.movementSpeedMultiplier=1;break;case"KeyW":this._moveState.forward=0;break;case"KeyS":this._moveState.back=0;break;case"KeyA":this._moveState.left=0;break;case"KeyD":this._moveState.right=0;break;case"KeyR":this._moveState.up=0;break;case"KeyF":this._moveState.down=0;break;case"ArrowUp":this._moveState.pitchUp=0;break;case"ArrowDown":this._moveState.pitchDown=0;break;case"ArrowLeft":this._moveState.yawLeft=0;break;case"ArrowRight":this._moveState.yawRight=0;break;case"KeyQ":this._moveState.rollLeft=0;break;case"KeyE":this._moveState.rollRight=0}this._updateMovementVector(),this._updateRotationVector()}}function RQ(e){if(!1!==this.enabled)if(this.dragToLook)this._status++;else{switch(e.button){case 0:this._moveState.forward=1;break;case 2:this._moveState.back=1}this._updateMovementVector()}}function PQ(e){if(!1!==this.enabled&&(!this.dragToLook||this._status>0)){const t=this._getContainerDimensions(),n=t.size[0]/2,r=t.size[1]/2;this._moveState.yawLeft=-(e.pageX-t.offset[0]-n)/n,this._moveState.pitchDown=(e.pageY-t.offset[1]-r)/r,this._updateRotationVector()}}function NQ(e){if(!1!==this.enabled){if(this.dragToLook)this._status--,this._moveState.yawLeft=this._moveState.pitchDown=0;else{switch(e.button){case 0:this._moveState.forward=0;break;case 2:this._moveState.back=0}this._updateMovementVector()}this._updateRotationVector()}}function DQ(){!1!==this.enabled&&(this.dragToLook?(this._status=0,this._moveState.yawLeft=this._moveState.pitchDown=0):(this._moveState.forward=0,this._moveState.back=0,this._updateMovementVector()),this._updateRotationVector())}function LQ(e){!1!==this.enabled&&e.preventDefault()}const IQ={name:"CopyShader",uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:"\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 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Mouse-wheel/middle-click: zoom, Right-click: pan",fly:"WASD: move, R|F: up | down, Q|E: roll, up|down: pitch, left|right: yaw"}[i]||"",t.navInfo.style.display=t.showNavInfo?null:"none",t.tooltip=new CK(t.container),t.pointerPos=new IK.Vector2,t.pointerPos.x=-2,t.pointerPos.y=-2,["pointermove","pointerdown"].forEach((function(e){return t.container.addEventListener(e,(function(n){if("pointerdown"===e&&(t.isPointerPressed=!0),!t.isPointerDragging&&"pointermove"===n.type&&(n.pressure>0||t.isPointerPressed)&&("touch"!==n.pointerType||void 0===n.movementX||[n.movementX,n.movementY].some((function(e){return Math.abs(e)>1})))&&(t.isPointerDragging=!0),t.enablePointerInteraction){var r=(i=t.container,s=i.getBoundingClientRect(),a=window.pageXOffset||document.documentElement.scrollLeft,o=window.pageYOffset||document.documentElement.scrollTop,{top:s.top+o,left:s.left+a});t.pointerPos.x=n.pageX-r.left,t.pointerPos.y=n.pageY-r.top}var i,s,a,o}),{passive:!0})})),t.container.addEventListener("pointerup",(function(e){t.isPointerPressed&&(t.isPointerPressed=!1,t.isPointerDragging&&(t.isPointerDragging=!1,!t.clickAfterDrag)||requestAnimationFrame((function(){0===e.button&&t.onClick(t.hoverObj||null,e,t.intersection),2===e.button&&t.onRightClick&&t.onRightClick(t.hoverObj||null,e,t.intersection)})))}),{passive:!0,capture:!0}),t.container.addEventListener("contextmenu",(function(e){t.onRightClick&&e.preventDefault()})),t.renderer=new(a?rH:IK.WebGLRenderer)(Object.assign({antialias:!0,alpha:!0},l)),t.renderer.setPixelRatio(Math.min(2,window.devicePixelRatio)),t.container.appendChild(t.renderer.domElement),t.extraRenderers=c,t.extraRenderers.forEach((function(e){e.domElement.style.position="absolute",e.domElement.style.top="0px",e.domElement.style.pointerEvents="none",t.container.appendChild(e.domElement)})),t.postProcessingComposer=new zQ(t.renderer),t.postProcessingComposer.addPass(new GQ(t.scene,t.camera)),t.controls=new{trackball:DX,orbit:cQ,fly:MQ}[i](t.camera,t.renderer.domElement),"fly"===i&&(t.controls.movementSpeed=300,t.controls.rollSpeed=Math.PI/6,t.controls.dragToLook=!0),"trackball"!==i&&"orbit"!==i||(t.controls.minDistance=.1,t.controls.maxDistance=t.skyRadius,t.controls.addEventListener("start",(function(){t.controlsEngaged=!0})),t.controls.addEventListener("change",(function(){t.controlsEngaged&&(t.controlsDragging=!0)})),t.controls.addEventListener("end",(function(){t.controlsEngaged=!1,t.controlsDragging=!1}))),[t.renderer,t.postProcessingComposer].concat(DK(t.extraRenderers)).forEach((function(e){return e.setSize(t.width,t.height)})),t.camera.aspect=t.width/t.height,t.camera.updateProjectionMatrix(),t.camera.position.z=1e3,t.scene.add(t.skysphere=new IK.Mesh),t.skysphere.visible=!1,t.loadComplete=t.scene.visible=!A,window.scene=t.scene},update:function(e,t){if(e.width&&e.height&&(t.hasOwnProperty("width")||t.hasOwnProperty("height"))){var n,r=e.width,i=e.height;e.container.style.width="".concat(r,"px"),e.container.style.height="".concat(i,"px"),[e.renderer,e.postProcessingComposer].concat(DK(e.extraRenderers)).forEach((function(e){return e.setSize(r,i)})),e.camera.aspect=r/i;var s=e.viewOffset.slice(0,2);s.some((function(e){return e}))&&(n=e.camera).setViewOffset.apply(n,[r,i].concat(DK(s),[r,i])),e.camera.updateProjectionMatrix()}if(t.hasOwnProperty("viewOffset")){var a,o=e.width,l=e.height,u=e.viewOffset.slice(0,2);u.some((function(e){return e}))?(a=e.camera).setViewOffset.apply(a,[o,l].concat(DK(u),[o,l])):e.camera.clearViewOffset()}if(t.hasOwnProperty("skyRadius")&&e.skyRadius&&(e.controls.hasOwnProperty("maxDistance")&&t.skyRadius&&(e.controls.maxDistance=Math.min(e.controls.maxDistance,e.skyRadius)),e.camera.far=2.5*e.skyRadius,e.camera.updateProjectionMatrix(),e.skysphere.geometry=new IK.SphereGeometry(e.skyRadius)),t.hasOwnProperty("backgroundColor")){var c=cY(e.backgroundColor).alpha;void 0===c&&(c=1),e.renderer.setClearColor(new IK.Color(MY(1,e.backgroundColor)),c)}function h(){e.loadComplete=e.scene.visible=!0}t.hasOwnProperty("backgroundImageUrl")&&(e.backgroundImageUrl?(new IK.TextureLoader).load(e.backgroundImageUrl,(function(t){t.colorSpace=IK.SRGBColorSpace,e.skysphere.material=new IK.MeshBasicMaterial({map:t,side:IK.BackSide}),e.skysphere.visible=!0,e.onBackgroundImageLoaded&&setTimeout(e.onBackgroundImageLoaded),!e.loadComplete&&h()})):(e.skysphere.visible=!1,e.skysphere.material.map=null,!e.loadComplete&&h())),t.hasOwnProperty("showNavInfo")&&(e.navInfo.style.display=e.showNavInfo?null:"none"),t.hasOwnProperty("lights")&&((t.lights||[]).forEach((function(t){return e.scene.remove(t)})),e.lights.forEach((function(t){return e.scene.add(t)}))),t.hasOwnProperty("objects")&&((t.objects||[]).forEach((function(t){return e.scene.remove(t)})),e.objects.forEach((function(t){return e.scene.add(t)})))}});function UK(e,t){var n=new t;return n._destructor&&n._destructor(),{linkProp:function(t){return{default:n[t](),onChange:function(n,r){r[e][t](n)},triggerUpdate:!1}},linkMethod:function(t){return function(n){for(var r=n[e],i=arguments.length,s=new Array(i>1?i-1:0),a=1;a=-1&&rc.z<=1&&!0===e.layers.test(r.layers),u=e.element;u.style.display=!0===l?"":"none",!0===l&&(e.onBeforeRender(t,n,r),u.style.transform="translate("+-100*e.center.x+"%,"+-100*e.center.y+"%)translate("+(rc.x*i+i)+"px,"+(-rc.y*s+s)+"px)",u.parentNode!==o&&o.appendChild(u),e.onAfterRender(t,n,r));const h={distanceToCameraSquared:c(r,e)};a.objects.set(e,h)}for(let t=0,i=e.children.length;t1&&void 0!==arguments[1]?arguments[1]:{},n=arguments.length>2&&void 0!==arguments[2]?arguments[2]:0,r=e.globe.toGeoCoords(e.renderObjs.cameraPosition());if(void 0===t.lat&&void 0===t.lng&&void 0===t.altitude)return r;var i=Object.assign({},r,t);if(["lat","lng","altitude"].forEach((function(e){return 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